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@jakubtomsu
jakubtomsu / collision_3d.odin
Last active April 10, 2026 21:03
Simple raylib example of 3d FPS player movement with triangle collision
package main
import "core:fmt"
import "core:math"
import "core:math/linalg"
import rl "vendor:raylib"
main :: proc() {
rl.SetConfigFlags({.VSYNC_HINT, .WINDOW_RESIZABLE, .MSAA_4X_HINT})
rl.InitWindow(800, 600, "collision")
Basic
=====
[Shift]+[Mod]+[Enter] - launch terminal.
[Mod]+[b] - show/hide bar.
[Mod]+[p] - dmenu for running programs like the x-www-browser.
[Mod]+[Enter] - push acive window from stack to master, or pulls last used window from stack onto master.
[Mod] + [j / k] - focus on next/previous window in current tag.