For testing out a team/mobprogramming session internally. One instructor will introduce some principles and facilitate the process. What you take out of it and what you choose to take out of it will be up to you, there is little "curriculum" except what is on these pages.
This is mostly a session about learning how to learn more about programming based on what I have learned the last years.
I think that it's extraordinarily important that we in computer science keep fun in computing. When it started out, it was an awful lot of fun. Of course, the paying customers got shafted every now and then, and after a while we began to take their complaints seriously. We began to feel as if we really were responsible for the successful, error-free perfect use of these machines. I don't think we are. I think we're responsible for stretching them, setting them off in new directions, and keeping fun in the house. I hope the field of computer science never loses its sense of fun. Above all, I hope we don'