Last active
January 2, 2016 06:49
-
-
Save bklimt/8266066 to your computer and use it in GitHub Desktop.
Core Image filter kernel function crashes
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
* I'm trying to write Core Image filter kernel functions in Quartz Composer, | |
* but it's crashing consistently on certain pieces of code that should be fine. | |
*/ | |
// This works fine: | |
kernel vec4 coreImageKernel(sampler image, __color color1) { | |
vec4 inputColor = sample(image, samplerCoord(image)); | |
return inputColor; | |
} | |
// And this works fine: | |
kernel vec4 coreImageKernel(sampler image, __color color1) { | |
return color1; | |
} | |
// But this crashes every time: | |
kernel vec4 coreImageKernel(sampler image, __color color1) { | |
vec4 inputColor = sample(image, samplerCoord(image)); | |
return color1; | |
} | |
// This works fine: | |
kernel vec4 coreImageKernel(sampler image, __color color1) { | |
vec4 inputColor = sample(image, samplerCoord(image)); | |
return color1 + inputColor * 0.0000000001; | |
} | |
// But this crashes: | |
kernel vec4 coreImageKernel(sampler image, __color color1) { | |
vec4 inputColor = sample(image, samplerCoord(image)); | |
return color1 + inputColor * 0.000000000; | |
} | |
/* | |
* The crash is a SIGABORT "pointer being freed was not allocated" in | |
* com.apple.CoreImage FEApplyTreeNode::render2(...). | |
* | |
* How can that be? Is there something important I'm missing about how to write | |
* OpenGL shader functions for Core Image kernels? Or is Core Image / Quartz | |
* Composer just really buggy? | |
*/ |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment