TRICK FOR CINNAMON
On Cinnamon, I'm getting stutterings every since and there (1s-5s) making aiming a pain. Disabling the compositor and all my extensions didn't lead to any improvements, I only found this as a workaround:
- Launch the game first
- When it is launched, kill Cinnamon using
pkill -f "cinnamon --replace" --signal 9
- It will prompt you to try to restart in safemode --> click NO
- Enjoy your gaming session without any stuttering and butter smooth performances!
- When you are done playing, restart cinnamon with CTRL-ALT-ESC, if prompted, reload the "Notifications Area", then click Yes to restart Cinnamon once again and you are done!
HARDWARE
- CPU: AMD Ryzen 9 5950X 16-Core
- GPU: NVIDIA GeForce RTX 3090
- MONITOR: 144Hz FreeSync (G-SYNC compatible)
SYSTEM
- OS: Linux Mint 22.1 (24.04) Cinnamon
- KERNEL: 6.11.0-25-generic
- GPU DRIVER: NVIDIA 570.133.20
DISPLAY
- Window Mode: Exclusive Fullscreen <-- better perfs (edit: not sure)
- Display Resolution: 1920x1080
- VSync: Disabled <-- tearing if ON
- NVIDIA Reflex Low Latency: Off <--
- Frame Rate Limit: 140 <-- below your monitor max refresh rate
RESOLUTION SCALING & ANTI-ALIASING
- Upscaled Resolution: 100% - 1920x1080
- Resolution Scaling Method: AMD FSR3 <-- less latency than DLSS
- AMD FSR3 Quality: Native AA <-- no noticeable increase in latency compared to upscaling (also, FSR3 upscaling is far worse than DLSS, making the graphics ugly)
- Render Resolution: 100% - 1920x1080 (FSR3)
GRAPHICS
- Field of View: 100
- Motion Blur: Disabled
- Lens Distortion: Disabled
RAY TRACING
- NVIDIA RTX Global Illumination: Static <-- of course
QUALITY
- Overall Quality Level: Custom
- View Distance: Epic
- Anti-Aliasing: Low
- Shadows: Low
- Post-Processing: Low
- Texture: High
- Effects: Low
- Reflections: Low
- Foliage: Low
- Global Illumination Resolution: Low