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@blenderdeluxe
Created June 27, 2017 21:10
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class MenuManager : MonoBehaviour {
public void BotonJugar()
{
SceneManager.LoadScene("Principal");
}
public void BotonSalir()
{
Application.Quit();
}
}
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