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May 27, 2022 22:42
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HASS Blueprint | Motion - Turn Off Unoccupied Lights
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blueprint: | |
name: Motion - Turn Off Unoccupied Lights v1.0 | |
source_url: https://gist.github.com/blizzrdof77/b3244483825be220287fe98c3e12df2c | |
description: Turn off a switch that has been left on with no motion | |
domain: automation | |
input: | |
motion_entity: | |
name: Motion Sensor | |
description: The motion sensor to track. | |
selector: | |
entity: | |
domain: binary_sensor | |
device_class: motion | |
multiple: false | |
light_entity: | |
name: Light(s) | |
selector: | |
entity: | |
domain: light | |
# multiple: false | |
transition: | |
name: Transition | |
description: Transition time in seconds to fade light on/off. | |
default: 2.0 | |
selector: | |
number: | |
min: 0.0 | |
max: 15.0 | |
step: 0.1 | |
mode: slider | |
wait_time_selector: | |
name: Stay On Time | |
description: Time to keep lights on when no motion is detected. | |
default: 30 | |
selector: | |
number: | |
min: 1.0 | |
max: 1440.0 | |
unit_of_measurement: minutes | |
step: 1.0 | |
mode: slider | |
grace_period_selector: | |
name: Grace Period | |
description: After turning off the switch, turn it back on if motion is detected within grace period. | |
default: 15 | |
selector: | |
number: | |
min: 0.0 | |
max: 1440.0 | |
unit_of_measurement: minutes | |
step: 1.0 | |
mode: slider | |
grace_arm_delay_selector: | |
name: Grace Arm Delay Period | |
description: Delay before starting grace period (to prevent the act of turning off the switch from triggering the sensor). | |
default: 5 | |
selector: | |
number: | |
min: 0.0 | |
max: 60.0 | |
unit_of_measurement: seconds | |
step: 1.0 | |
mode: slider | |
mode: single | |
trigger: | |
- platform: state | |
entity_id: !input 'light_entity' | |
to: 'on' | |
for: | |
minutes: !input 'wait_time_selector' | |
- platform: state | |
entity_id: !input 'motion_entity' | |
to: 'off' | |
for: | |
minutes: !input 'wait_time_selector' | |
condition: | |
- condition: state | |
entity_id: !input 'light_entity' | |
state: 'on' | |
for: | |
minutes: !input 'wait_time_selector' | |
- condition: state | |
entity_id: !input 'motion_entity' | |
state: 'off' | |
for: | |
minutes: !input 'wait_time_selector' | |
action: | |
- service: light.turn_off | |
data: | |
entity_id: !input 'light_entity' | |
transition: !input 'transition' | |
- delay: | |
seconds: !input 'grace_arm_delay_selector' | |
- wait_for_trigger: | |
- platform: state | |
entity_id: !input 'motion_entity' | |
to: 'on' | |
- platform: state | |
entity_id: !input 'light_entity' | |
to: 'on' | |
timeout: | |
minutes: !input 'grace_period_selector' | |
continue_on_timeout: false | |
- service: light.turn_on | |
data: | |
entity_id: !input 'light_entity' | |
transition: !input 'transition' |
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