Created
July 18, 2017 01:34
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class ActiveMQManagerInterface | |
{ | |
public: | |
virtual void connectToServer() = 0; | |
virtual void sendMessageToServer() = 0; | |
virtual bool isConnected() = 0; | |
virtual bool start() = 0; | |
virtual bool stop() = 0; | |
virtual void addQueue(const std::string&) = 0; | |
virtual ~ActiveMQManagerInterface() | |
{ | |
} | |
}; | |
class ActiveMQManagerFake : public ActiveMQManagerInterface { | |
public: | |
virtual void connectToServer() { | |
}; | |
virtual void sendMessageToServer() { | |
}; | |
virtual bool isConnected() { | |
return true; | |
}; | |
virtual bool start() { | |
return true; | |
}; | |
virtual bool stop() { | |
return true; | |
}; | |
virtual void addQueue(const std::string&) { | |
}; | |
}; | |
class ActiveMQManagerMock : public ActiveMQManagerInterface { | |
private: | |
ActiveMQManagerFake fake; | |
public: | |
MOCK_METHOD0(getInstance, ActiveMQManagerInterface*()); | |
MOCK_METHOD0(isConnected, bool()); | |
MOCK_METHOD0(start, bool()); | |
MOCK_METHOD0(stop, bool()); | |
MOCK_METHOD1(addQueue, void(const string&)); | |
MOCK_METHOD0(connectToServer, void()); | |
MOCK_METHOD0(sendMessageToServer, void()); | |
void delegateToFake() | |
{ | |
ON_CALL(*this, connectToServer()).WillByDefault(Invoke(&fake, &ActiveMQManagerFake::connectToServer)); | |
} | |
}; |
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