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How does magic work?

Magic comes in two flavours:

  • Vector magic
    • Comes in 3 complementary parts
      • Red magic handles changes in state and status
      • Blue magic handles motion
      • Green magic handles most organic substances, as well as the mysterious “psychological magic”
    • Fundamentally measured using the same quantity
>> miva e velnar
rens / kelk: mosii (serfan akuno)
estel: kozet
"ketta, re komis sa non!"
yumel o yumel, ka kalte flon o flon, #Your translation: ka zok e daizkad fanzel o fuo kolm ses sol neeme t'imelnia
rsiilator daizkad verx o fanzel #"daizkad" should be an object of "kolm"("rsiil" would be better). "fuo" is colloquial.
sol neeme lant oken imelnia #I added "lant" in order to make up for the number of syllables.
@comp500
comp500 / fabricserversidemods.md
Last active September 3, 2024 03:23
Useful Fabric server side mods
@Aizistral
Aizistral / MINECRAFT_BANS.md
Last active February 14, 2024 05:32
Research on Minecraft's global bans

Research on Minecraft's global bans

Date: 02.09.2022
Last Update: 24.12.2022
Author: Aizistral
In collaboration with: ejaussie, also known as British Empireball#3906

While I wish this could have been conducted sooner, this is the first verifiable ban case where I could contact the person banned. Some couple weeks ago I even purchased second Minecraft account with the sole intent of committing what would appear as bannable offense and being reported by one of my friends afterwards, which I sucessfully did; however, no action from moderation team followed. At the time this lead me to conclude that reports are not yet actioned on, which was perfectly explainable by unfixed exploits with chat reporting in 1.19.2. This case might indicate that reports are indeed actioned now, at least since the date of this research, but it is also possible that ban occured due to automated chat monitoring on Realms (see [Our Commitment to Player Safe

@Dojan5
Dojan5 / svs2wine.md
Created March 21, 2025 14:04
SVS2 WINE Progress

I'm a little tired, but so far no dice getting it to work properly through WINE. I think once you've authenticated and gotten libraries installed it probably works, but there's a few roadblocks.

To enable OpenGL rendering you'll need to go into drive_c/users/youruser/AppData/Roaming/Dreamtonics/Synthesizer V Studio 2/settings and open settings.xml. I think this file won't generate until you've ran and closed SVS2 at least once.

Under General add the property "useOpenGL" and set it to 1.

<?xml version="1.0" encoding="UTF-8"?>