Created
July 29, 2015 23:23
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-- Fine grained borders and floaters control {{{ | |
local client_border_color = function (c) | |
if awful.client.ismarked(c) then | |
if c == capi.client.focus and beautiful.border_marked_focus then | |
c.border_color = beautiful.border_marked_focus | |
else | |
c.border_color = beautiful.border_marked | |
end | |
elseif c == capi.client.focus then | |
c.border_color = beautiful.border_focus | |
else | |
c.border_color = beautiful.border_normal | |
end | |
end | |
client.connect_signal("focus", client_border_color) | |
client.connect_signal("unfocus", client_border_color) | |
client.connect_signal("marked", client_border_color) | |
client.connect_signal("unmarked", client_border_color) | |
-- Handle border sizes of clients. | |
for s = 1, screen.count() do screen[s]:connect_signal("arrange", function () | |
local clients = awful.client.visible(s) | |
local layout = awful.layout.getname(awful.layout.get(s)) | |
for _, c in pairs(clients) do | |
-- No borders with only one humanly visible client | |
if awful.client.ismarked(c) then | |
-- Handled separately. | |
elseif c.maximized then | |
-- NOTE: also handled in focus, but that does not cover maximizing from a | |
-- tiled state (when the client had focus). | |
c.border_width = 0 | |
elseif awful.client.floating.get(c) or layout == "floating" then | |
c.border_width = beautiful.border_width | |
elseif layout == "max" or layout == "fullscreen" then | |
c.border_width = 0 | |
else | |
local tiled = awful.client.tiled(c.screen) | |
if #tiled == 1 then -- and c == tiled[1] then | |
-- gears.debug.assert(tiled[1] == c, "border_width: only c should come here") | |
tiled[1].border_width = 0 | |
-- if layout ~= "max" and layout ~= "fullscreen" then | |
-- XXX: SLOW! | |
-- awful.client.moveresize(0, 0, 2, 0, tiled[1]) | |
-- end | |
else | |
c.border_width = beautiful.border_width | |
end | |
end | |
end | |
end) | |
end |
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