Created
May 15, 2012 23:14
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metaball
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//make lumpy circles | |
function makecircle(r){ | |
return function(x,y){ | |
return Math.pow(x,2) + Math.pow(y,2) < Math.pow(r,2); | |
} | |
} | |
function translate(tx, ty, func){ | |
return function(x,y){ | |
var xprime = x-tx; | |
var yprime = y-ty; | |
return func(xprime,yprime); | |
} | |
} | |
function nothing(){ | |
return function(x,y){return false}; | |
} | |
function scale(sx, sy, func){ | |
return function(x,y){ | |
return func(x/sx, y/sy); | |
} | |
} | |
function dist(x,y){ | |
return Math.pow(Math.pow(x,2)+Math.pow(y,2),0.5); | |
} | |
function max(a,b){ | |
if(a>b){ | |
return a; | |
}else{ | |
return b; | |
} | |
} | |
function min(a,b){ | |
if(a<b){ | |
return a; | |
} else { | |
return b; | |
} | |
} | |
function bulge(cx,cy,stddev,amp,func){ | |
return function(x,y){ | |
//distance from point to center | |
var dd = (dist(x-cx,y-cy)); | |
//normal vector from point to center | |
var ux = (cx-x)/dd; | |
var uy = (cy-y)/dd; | |
var indraw=amp*(Math.exp(-Math.pow(dd/stddev,2))); | |
indraw = min(dd,indraw); | |
var xp = x+indraw*ux; | |
var yp = y+indraw*uy; | |
return func(xp,yp); | |
} | |
} | |
emit( bulge(151,189,100,60, | |
translate(250,250, | |
scale(1.6,1.6, | |
makecircle(75) | |
) | |
) )); |
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