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10 print in p5js using nested loops
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let gridSize = 15; //set the size of the grid | |
//we're doing everything inside of the setup so that we can clearly see the results, what happens in the draw loop? | |
function setup() { | |
createCanvas(windowWidth,windowHeight); // create a new canvas that fills the screen. | |
background(0,0,255)// set the background to blue | |
stroke(255) // set the stroke color to white | |
strokeWeight(4) //set the stroke to 4px weight | |
//nested for loop, remmeber, in this case it will move over one X column, then draw down all of the y's, move over one x col, draw all of the y's, etc. | |
for (let x = 0; x <= width; x+= gridSize) { //start at 0,increase the x by the gridSize, check to see if we hit the right edge, the width. | |
for (let y = 0; y <= height; y+= gridSize) { // every time we move over for the x, lets draw the y's down. start at 0, increase by the gridSize, check to see if we're at the bottom, the height. | |
if(random(1) < 0.5){ //flip a coin (50/50 chance for 1 to be less than 0.5) | |
line(x,gridSize+y,gridSize+x,y) // draw a line one way | |
}else{ | |
line(x,y,gridSize+x,gridSize+y) //draw a line the other way | |
} | |
} //end y for loop | |
} //end x forloop | |
} //end setup() | |
function draw() { | |
//you could also use the noLoop() function here to stop the draw from looping and and put the code above here for the same effect! | |
} |
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