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phase 0 unit 2 week 1
boggle class challenge
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class BoggleBoard | |
def initialize(dice_grid) | |
@board = dice_grid | |
end | |
def [](row, col) | |
@board[row][col] | |
end | |
def get_letter(coords) | |
@board[coords.first][coords.last] | |
end | |
def get_board | |
@board.map {|row| row.join " "} | |
end | |
def create_word(*coords) | |
coords.map { |coord| @board[coord.first][coord.last]}.join("") | |
end | |
def get_row(row) | |
@board[row].join "" | |
end | |
def get_col(col) | |
@board.transpose[col].join "" | |
end | |
def get_diagonal(start_coord, end_coord) | |
# work in progress | |
# case | |
# when condition | |
# end | |
end | |
end | |
dice_grid = [["b", "r", "a", "e"], | |
["i", "o", "d", "t"], | |
["e", "c", "l", "r"], | |
["t", "a", "k", "e"]] | |
boggle_board = BoggleBoard.new(dice_grid) | |
# implement tests for each of the methods here: | |
puts boggle_board.create_word([1,2], [1,1], [2,1], [3,2]) == "dock" #=> true | |
puts boggle_board.get_row(1) == "iodt" #=> true | |
puts boggle_board.get_col(1) == "roca" #=> true | |
puts boggle_board.get_board #=> Nicely formated game board | |
# Now print out all the rows and columns of the board as strings. | |
# You should end up with 8 four letter words. | |
4.times { |i| puts boggle_board.get_row(i) + "\n"} | |
4.times { |i| puts boggle_board.get_col(i) + "\n"} | |
# create driver test code to retrieve a value at a coordinate here: | |
# can either use #get_board or the #[] method. | |
puts boggle_board[3,2] == "k" #=> true | |
puts boggle_board.get_letter([3,2]) == "k" #=> true | |
# BONUS: Creat a #get_diagonal method. Tests: | |
# puts boggle_board.get_diagonal([0,0], [1,1]) | |
# REFLECT: How is the implementation different? What are the benefits to | |
# using the Object Oriented approach (even if it is a bit more code?) | |
# OO allows for better organized code, that allows for easier changes and easier reading. | |
# Decided to change get_row and get_col to use array counting because create_word counts that way and I | |
# think it would be confusing to have one method count one way, and the others count a different way. |
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transpose is new to me and looks very useful, thanks. There's a method for everything in Ruby, isn't there? I don't even know why I'm typing this, there's probably a Ruby method to type it for me.