Created
June 3, 2010 21:07
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var Item = function(world, id){ | |
var self = this; | |
var position, scale, asset, | |
properties = {}; | |
this.say = function(message){ | |
$LOGGER.log("<b>Item</b>: " + message); | |
var p = position.subtract(asset.getMenuAnchor()); | |
var div = $("<div />"); | |
div.addClass('speech'); | |
div.css({ | |
left : p.x + 20, | |
top : p.y + 50 | |
}); | |
div.appendTo('#playfield'); | |
div.delay(800 + message.split(" ").length * 200).animate({top : p.y - 50, opacity: 0}, function(){ | |
div.remove(); | |
}); | |
var span = $("<span />"); | |
span.text(message); | |
span.appendTo(div); | |
span.css({ | |
top : 110 - span.height() / 2 | |
}) | |
} | |
this.redraw = function(){ | |
if(asset){ | |
asset.redraw(); | |
} | |
} | |
this.setId = function(i){ | |
id = i; | |
} | |
this.getId = function(){ | |
return id; | |
} | |
this.getWorld = function(){ | |
return world; | |
} | |
this.setWorld = function(w){ | |
if(w instanceof World){ | |
world = w; | |
}else{ | |
throw "Not a World object"; | |
} | |
} | |
this.remove = function(){ | |
if(asset){ | |
asset.remove(); | |
} | |
world.removeItem(id); | |
} | |
this.setAsset = function(a){ | |
asset = a; | |
} | |
this.getAsset = function(){ | |
return asset; | |
} | |
this.setPosition = function(v){ | |
if(v instanceof Vector){ | |
position = new Vector(v); | |
this.redraw(); | |
}else{ | |
throw "Not a Vector object" | |
} | |
} | |
this.getPosition = function(){ | |
return new Vector(position); | |
} | |
this.getProperties = function(){ | |
return { | |
id : id, | |
type : 'Item', | |
position : position ? position.toJSON() : null, | |
asset : asset ? asset.toJSON() : null | |
}; | |
} | |
this.getProperty = function(name){ | |
return properties[name]; | |
} | |
// todo - make it trigger any redraw events etc | |
this.setProperty = function(name, value){ | |
if("id" == name){ | |
id = value; | |
return; | |
} | |
if("position" == name){ | |
position = Instantiate(Vector, value); | |
} | |
if("asset" == name){ | |
asset = Instantiate(Asset, value); | |
asset.setItem(this); | |
} | |
properties[name] = value; | |
} | |
this.setProperties = function(obj){ | |
// We need to normalize ids.. | |
var key; | |
for(key in obj){ | |
this.setProperty(key, obj[key]); | |
} | |
} | |
this.notifyChange = function(){ | |
$SOCKET.send($.toJSON(this)); | |
} | |
} |
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