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@smkplus
smkplus / UnityShaderCheatSheet.md
Last active October 22, 2024 12:19
Controlling fixed function states from materials/scripts in Unity

16999105_467532653370479_4085466863356780898_n

Shader "MaterialPropertyDrawer"
{
Properties
{
_MainTex("Texture", 2D) = "white" {}
 
[HideInInspector] _MainTex2("Hide Texture", 2D) = "white" {}
@Fewes
Fewes / Distortion.shader
Last active November 15, 2022 13:48
Distortion shader for Unity. Supports a normal map.
Shader "Distortion"
{
Properties
{
_Refraction ("Refraction", Range (0.00, 10.0)) = 1.0
_Power ("Power", Range (1.00, 10.0)) = 1.0
_AlphaPower ("Vertex Alpha Power", Range (1.00, 10.0)) = 1.0
_BumpMap( "Normal Map", 2D ) = "bump" {}
_Cull ( "Face Culling", Int ) = 2
@LotteMakesStuff
LotteMakesStuff / Colors.cs
Created April 6, 2017 23:45
Trying to set Colours from code but need something better than the few that unity provide and dont wanna mess around with colour values for ages? Colors is your friend!!!
using UnityEngine;
public class Colors
{
// NOTE: The follwing color names come from the CSS3 specification, Section 4.3 Extended Color Keywords
// http://www.w3.org/TR/css3-color/#svg-color
public static readonly Color AliceBlue = new Color32(240,248,255,255);
public static readonly Color AntiqueWhite = new Color32(250,235,215,255);
public static readonly Color Aqua= new Color32(0,255,255,255);
@radiatoryang
radiatoryang / SkinnedMeshCombiner.cs
Last active August 9, 2023 04:12
example code for combining SkinnedMeshRenderers at runtime (for optimization reasons usually), which I use in my games for Mixamo Fuse models specifically... PLEASE DON'T ASK ME FOR HELP WITH THIS, this is more for learning purposes, and it's not really an easy-to-use Asset Store thing? also I have a lot of weird hacks specific for my uses... ag…
// this code is under MIT License, by Robert Yang + others (credits in comments)
// a lot of this is based on http://wiki.unity3d.com/index.php?title=SkinnedMeshCombiner
// but I removed the atlasing stuff because I don't need it
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
@phosphoer
phosphoer / GravityItem.cs
Last active August 18, 2024 12:04
Mario Galaxy Gravity for Unity
// The MIT License (MIT)
// Copyright (c) 2016 David Evans @phosphoer
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
@alirobe
alirobe / reclaimWindows10.ps1
Last active April 20, 2025 23:02
This Windows 10 Setup Script turns off a bunch of unnecessary Windows 10 telemetery, bloatware, & privacy things. Not guaranteed to catch everything. Review and tweak before running. Reboot after running. Scripts for reversing are included and commented. Fork of https://github.com/Disassembler0/Win10-Initial-Setup-Script (different defaults). N.…
###
###
### UPDATE: For Win 11, I recommend using this tool in place of this script:
### https://christitus.com/windows-tool/
### https://github.com/ChrisTitusTech/winutil
### https://www.youtube.com/watch?v=6UQZ5oQg8XA
### iwr -useb https://christitus.com/win | iex
###
### OR take a look at
### https://github.com/HotCakeX/Harden-Windows-Security
@mtvee
mtvee / image2xp.py
Last active November 20, 2022 17:11
convert an image to REXPaint xp or ascii, with optional resize
#
# translate an image file into the REXPaint file format
# or plain ascii
#
# requires: python 3+
# requires: pip install Pillow
#
# source: https://gist.github.com/mtvee/5629a2caa34dbf3ece95
# ---------------------------------------------------------------------------------
import os
@FreyaHolmer
FreyaHolmer / RigidbodyMassCalculator.cs
Created December 18, 2015 19:54
Used to approximate a proper mass value for all the colliders in a given Rigidbody
using UnityEngine;
using System.Linq;
[RequireComponent(typeof(Rigidbody))]
public class RigidbodyMassCalculator : MonoBehaviour {
public float density = 1f;
public bool recalculateOnAwake = true;
Rigidbody rb;
@NickCraver
NickCraver / Windows10-Setup.ps1
Last active February 6, 2025 04:09
(In Progress) PowerShell Script I use to customize my machines in the same way for privacy, search, UI, etc.
##################
# Privacy Settings
##################
# Privacy: Let apps use my advertising ID: Disable
Set-ItemProperty -Path HKCU:\SOFTWARE\Microsoft\Windows\CurrentVersion\AdvertisingInfo -Name Enabled -Type DWord -Value 0
# To Restore:
#Set-ItemProperty -Path HKCU:\SOFTWARE\Microsoft\Windows\CurrentVersion\AdvertisingInfo -Name Enabled -Type DWord -Value 1
# Privacy: SmartScreen Filter for Store Apps: Disable
Set-ItemProperty -Path HKCU:\SOFTWARE\Microsoft\Windows\CurrentVersion\AppHost -Name EnableWebContentEvaluation -Type DWord -Value 0
Windows Registry Editor Version 5.00
[HKEY_CLASSES_ROOT\Folder\shell\Unity5]
@=""
"Icon"="%ProgramFiles%\\Unity\\Editor\\Unity.exe"
"MUIVerb"="Open as Unity Project"
[HKEY_CLASSES_ROOT\Folder\shell\Unity5\Command]
@="cmd /c start /D\"c:\\Program Files\\Unity\\Editor\\\" Unity.exe -projectPath \"%1\""