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@boazsender
Created October 16, 2011 16:49
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Abacus API Notes
var mainLoop = Abacus.timer({
callback: function( data ) {
data.delta // time since the last tick
data.ticks // zero indexed number of ticks
}
});
// Start the timer with an optional kill time in miliseconds
// if no miliseconds are passed in, it wil run FOR EV AR, until you pause it
mainLoop.start( 10000 )
// Stop the timer
mainLoop.pause()
///////////////////////////////
var animation = Abacus.animation({
timer: mainLoop,
tween: function (){} || 'tweenName', // name of the tween to use, default is 'numeric', 'null runs no tween'
})
animation.addFrame({
index: 3,
value: '' || num || [] || [[], [], []] || {}, {{},{}},
tween: function (){} || 'tweenName', // name of the tween to use, default is 'numeric', 'null runs no tween'
beforeTween: function(){
// function to run before tween
this.tween // name of tween
this.value // the keyframe value
},
afterTween: function(){
// function to run after tween
this.tween // name of tween
this.value // the keyframe value
}
});
animation.removeFrame( index )
animation.start()
animation.stop()
@mzgoddard
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What is callback for? Is it where the tween function goes? Should it the option be called 'tweener' in that case?

Where does layer put the updated values?

var obj = {
    position: [0,0,0]
  },
  layer = Abacus.layer({
  timer: mainLoop,
  target: obj,
  name: 'position'
})

?

@boazsender
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Author

Updated, this should be clearer now

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