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@bobtfish
Created August 25, 2010 09:35
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#include <Ethernet.h>
//#include <stomp.h>
// network configuration. gateway and subnet are optional.
byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
byte ip[] = { 172, 31, 24, 233 };
byte gateway[] = { 172, 31, 24, 1 };
byte subnet[] = { 255, 255, 255, 0 };
int ledPin = 7; // LED connected to digital pin 7
int state = 0;
// telnet defaults to port 23
Server server = Server(23);
void setup()
{
// initialize the ethernet device
Ethernet.begin(mac, ip, gateway, subnet);
pinMode(ledPin, OUTPUT);
digitalWrite(ledPin, LOW); // set the LED off
// start listening for clients
server.begin();
}
byte send_stomp_frame (command, headers, headercount, body) {
client.write(command);
client.write("\n");
for (int thisHeader = 0; thisHeader <= headercount; thisHeder++) {
client.write(headers[thisHeader][0]);
client.write(":");
client.write(headers[thisHeader][1]);
client.write("\n");
}
client.write("cotent-length:");
client.write(length(body));
client.write("\n\n");
client.write(body);
client.write(0);
}
void loop()
{
//my $frame = Net::Stomp::Frame->new(
// { command => 'CONNECT', headers => $conf } );
Client client = server.available();
while (client) {
if (client.available()) {
client.read();
if (state == 0) {
state = 1;
digitalWrite(ledPin, HIGH);
server.write("ON");
}
else {
state = 0;
digitalWrite(ledPin, LOW);
server.write("OFF");
}
server.write("Waited");
while (client.available() > 0) {
client.read();
server.write("READLOOP");
}
server.write("END");
}
}
}
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