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@boformer
Created June 19, 2015 18:47
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EuroBuildingsUnlocker - BeginLoading: level 'BuildingManager.UpdateData'
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
EuroBuildingsUnlocker - Environment is 'North'
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
EuroBuildingsUnlocker - EndLoading
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Simulation error: Array index is out of range.
at Array16`1[NetNode].ReleaseItem (UInt16 item) [0x00000] in <filename unknown>:0
at NetManager.ReleaseNodeImplementation (UInt16 node, .NetNode& data) [0x00000] in <filename unknown>:0
at NetManager.ReleaseNode (UInt16 node) [0x00000] in <filename unknown>:0
at BuildingManager.ReleasePaths (UInt16 building, .Building& data) [0x00000] in <filename unknown>:0
at BuildingManager.ReleaseBuildingImplementation (UInt16 building, .Building& data) [0x00000] in <filename unknown>:0
at BuildingManager.ReleaseBuilding (UInt16 building) [0x00000] in <filename unknown>:0
at BuildingManager.UpdateData (UpdateMode mode) [0x00000] in <filename unknown>:0
at SimulationManager.Managers_UpdateData (UpdateMode mode, Single minProgress, Single maxProgress) [0x00000] in <filename unknown>:0
at LoadingManager+<LoadSimulationData>c__Iterator57.MoveNext () [0x00000] in <filename unknown>:0
at AsyncTask.Execute () [0x00000] in <filename unknown>:0 [Core]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
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