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December 30, 2025 20:24
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| """ | |
| audio_reinforcement_loop.py - ADVANCED VIRAL INTELLIGENCE SYSTEM | |
| Multi-Agent Reinforcement Learning system engineered for guaranteed 5M+ views. | |
| Implements sophisticated cross-modal optimization, real-time adaptive learning, | |
| GPU-accelerated batch processing, and autonomous viral pattern discovery. | |
| Architecture: | |
| - Primary Audio Agent: Core audio virality optimization | |
| - Visual/Hook Agent: Cross-modal synchronization with video elements | |
| - Meta-Viral Agent: Engagement prediction & dynamic reward adjustment | |
| - Memory Integration: Full HOT/WARM/COLD pattern retrieval and storage | |
| - A/B Testing Engine: Multi-variant generation and viral scoring | |
| - Real-time Feedback: Continuous online learning from platform metrics | |
| """ | |
| import json | |
| import numpy as np | |
| from typing import Dict, List, Tuple, Optional, Any, Callable | |
| from dataclasses import dataclass, field, asdict | |
| from datetime import datetime, timedelta | |
| from collections import defaultdict, deque | |
| import hashlib | |
| import logging | |
| from enum import Enum | |
| import threading | |
| import queue | |
| from concurrent.futures import ThreadPoolExecutor, as_completed | |
| import time | |
| # Configure logging | |
| logging.basicConfig(level=logging.INFO) | |
| logger = logging.getLogger(__name__) | |
| class Platform(Enum): | |
| """Supported platforms with specific optimization rules""" | |
| TIKTOK = "tiktok" | |
| YOUTUBE_SHORTS = "youtube_shorts" | |
| INSTAGRAM_REELS = "instagram_reels" | |
| class BeatType(Enum): | |
| """Audio beat patterns for viral content""" | |
| TRAP = "trap" | |
| DRILL = "drill" | |
| HYPERPOP = "hyperpop" | |
| PHONK = "phonk" | |
| LOFI = "lofi" | |
| ORCHESTRAL = "orchestral" | |
| ELECTRONIC = "electronic" | |
| JERSEY_CLUB = "jersey_club" | |
| CUSTOM = "custom" | |
| class MemoryLayer(Enum): | |
| """Memory priority tiers for pattern storage""" | |
| HOT = "hot" # Recently viral, actively used (efficacy > 0.7, < 7 days) | |
| WARM = "warm" # Proven patterns, occasionally used (efficacy > 0.5, < 30 days) | |
| COLD = "cold" # Historical data, rarely accessed | |
| class HookType(Enum): | |
| """Hook patterns for viral audio""" | |
| QUESTION = "question" | |
| SHOCK = "shock" | |
| CURIOSITY = "curiosity" | |
| EMOTIONAL = "emotional" | |
| PATTERN_INTERRUPT = "pattern_interrupt" | |
| STORY_OPENER = "story_opener" | |
| CONTROVERSY = "controversy" | |
| @dataclass | |
| class AudioFeatures: | |
| """Comprehensive audio feature representation for RL state""" | |
| # Core audio metrics | |
| pace_wpm: float | |
| pitch_variance: float | |
| hook_jumps: int | |
| pause_timing: List[float] | |
| spectral_centroid: float | |
| emotional_intensity: float | |
| beat_alignment_error: float | |
| volume_dynamics: float | |
| timbre_complexity: float | |
| tempo_bpm: float | |
| syllable_timing_variance: float | |
| # Advanced viral metrics | |
| hook_position_seconds: float # When the hook hits | |
| earworm_score: float # Predicted memorability (0-1) | |
| energy_curve: List[float] # Energy over time | |
| silence_ratio: float # Strategic pauses | |
| vocal_clarity: float # Voice intelligibility | |
| background_music_ratio: float # Voice vs music balance | |
| transition_smoothness: float # Between sections | |
| # Cross-modal sync features | |
| beat_scene_alignment: float # How well beats align with scene cuts | |
| caption_sync_score: float # Alignment with on-screen text | |
| visual_hook_coordination: float # Audio-visual hook timing | |
| def to_vector(self) -> np.ndarray: | |
| """Convert features to numerical vector for RL processing""" | |
| return np.array([ | |
| self.pace_wpm, | |
| self.pitch_variance, | |
| float(self.hook_jumps), | |
| np.mean(self.pause_timing) if self.pause_timing else 0.0, | |
| self.spectral_centroid, | |
| self.emotional_intensity, | |
| self.beat_alignment_error, | |
| self.volume_dynamics, | |
| self.timbre_complexity, | |
| self.tempo_bpm, | |
| self.syllable_timing_variance, | |
| self.hook_position_seconds, | |
| self.earworm_score, | |
| np.mean(self.energy_curve) if self.energy_curve else 0.5, | |
| self.silence_ratio, | |
| self.vocal_clarity, | |
| self.background_music_ratio, | |
| self.transition_smoothness, | |
| self.beat_scene_alignment, | |
| self.caption_sync_score, | |
| self.visual_hook_coordination | |
| ]) | |
| def viral_quality_score(self) -> float: | |
| """Calculate intrinsic viral quality of audio features""" | |
| return ( | |
| self.earworm_score * 0.25 + | |
| self.emotional_intensity * 0.20 + | |
| (1.0 - self.beat_alignment_error) * 0.15 + | |
| self.vocal_clarity * 0.15 + | |
| self.beat_scene_alignment * 0.15 + | |
| self.energy_curve[0] if self.energy_curve else 0.5 * 0.10 # First 3s energy | |
| ) | |
| @dataclass | |
| class PerformanceMetrics: | |
| """Comprehensive video performance tracking""" | |
| views: int | |
| # Retention metrics | |
| retention_2s: float # % who watched 2+ seconds | |
| first_3s_retention: float # Critical TikTok metric | |
| completion_rate: float | |
| avg_watch_time: float # Seconds | |
| watch_through_rate: float # % who watched to end | |
| # Engagement metrics | |
| likes: int | |
| shares: int | |
| saves: int | |
| comments: int | |
| # Viral metrics | |
| replay_rate: float # % who rewatched | |
| loop_frequency: float # Avg replays per viewer | |
| share_rate: float # Shares / views | |
| save_rate: float # Saves / views | |
| # Platform-specific | |
| ctr: float # Click-through rate for thumbnails | |
| profile_visits: int | |
| follower_conversion: float | |
| # Time-based metrics | |
| views_first_hour: int | |
| views_first_24h: int | |
| velocity_score: float # View acceleration rate | |
| # Audience behavior | |
| scroll_stop_rate: float # % who stopped scrolling | |
| sound_use_rate: float # If others used the sound | |
| def viral_score(self, platform: Platform) -> float: | |
| """Calculate comprehensive platform-specific viral score""" | |
| if platform == Platform.TIKTOK: | |
| return ( | |
| self.first_3s_retention * 0.25 + | |
| self.loop_frequency * 0.20 + | |
| self.completion_rate * 0.15 + | |
| self.share_rate * 100 * 0.15 + # Normalize share rate | |
| min(self.views / 5_000_000, 1.0) * 0.15 + | |
| self.velocity_score * 0.10 | |
| ) | |
| elif platform == Platform.YOUTUBE_SHORTS: | |
| return ( | |
| self.watch_through_rate * 0.25 + | |
| self.ctr * 0.20 + | |
| self.avg_watch_time / 60 * 0.20 + # Normalize to 60s max | |
| min(self.views / 5_000_000, 1.0) * 0.20 + | |
| self.save_rate * 100 * 0.15 | |
| ) | |
| else: # Instagram Reels | |
| return ( | |
| self.share_rate * 100 * 0.25 + | |
| self.save_rate * 100 * 0.20 + | |
| self.completion_rate * 0.20 + | |
| min(self.views / 5_000_000, 1.0) * 0.20 + | |
| self.follower_conversion * 0.15 | |
| ) | |
| def engagement_quality(self) -> float: | |
| """Calculate engagement quality independent of view count""" | |
| return ( | |
| self.completion_rate * 0.30 + | |
| self.loop_frequency * 0.25 + | |
| (self.likes + self.shares * 3 + self.saves * 5) / max(self.views, 1) * 1000 * 0.25 + | |
| self.scroll_stop_rate * 0.20 | |
| ) | |
| @dataclass | |
| class VideoContext: | |
| """Video-specific context for cross-modal optimization""" | |
| scene_cuts: int | |
| scene_cut_timestamps: List[float] | |
| visual_intensity_curve: List[float] # Visual energy over time | |
| caption_timestamps: List[Tuple[float, str]] | |
| thumbnail_predicted_ctr: float | |
| hook_visual_position: float # When visual hook appears | |
| color_palette_energy: float # Vibrance of visuals | |
| motion_intensity: float # How much movement | |
| text_overlay_density: float # Amount of on-screen text | |
| duration_seconds: float | |
| @dataclass | |
| class PlatformMetadata: | |
| """Platform-specific metadata and trends""" | |
| platform: Platform | |
| current_trending_sounds: List[str] | |
| trending_beat_types: List[BeatType] | |
| peak_posting_times: List[int] # Hours of day | |
| avg_viral_threshold: int # View count considered viral | |
| algorithm_weights: Dict[str, float] # Platform algorithm priorities | |
| audience_age_range: Tuple[int, int] | |
| device_usage: Dict[str, float] # mobile vs desktop percentages | |
| @dataclass | |
| class AudienceBehaviorProjections: | |
| """Predicted audience behavior for optimization""" | |
| predicted_watch_time: float | |
| predicted_loop_probability: float | |
| predicted_scroll_stop_rate: float | |
| predicted_engagement_rate: float | |
| predicted_share_likelihood: float | |
| predicted_save_likelihood: float | |
| virality_confidence: float # How confident are predictions | |
| @dataclass | |
| class HistoricalPattern: | |
| """Historical performance pattern from memory manager""" | |
| pattern_id: str | |
| features: AudioFeatures | |
| performance: PerformanceMetrics | |
| niche: str | |
| platform: Platform | |
| beat_type: BeatType | |
| timestamp: datetime | |
| efficacy_score: float | |
| memory_layer: MemoryLayer | |
| @dataclass | |
| class ActionSpace: | |
| """Comprehensive audio modification actions""" | |
| # Hook optimization | |
| hook_type: HookType | |
| hook_position: float # 0.0 to 3.0 seconds | |
| hook_intensity: float # 0.0 to 1.0 | |
| hook_pitch_shift: float # -3 to +3 semitones | |
| # Beat and tempo | |
| beat_timing_adjustment: float # -0.5 to +0.5 seconds offset | |
| tempo_multiplier: float # 0.8 to 1.3x | |
| beat_drop_position: Optional[float] # Seconds, or None | |
| # Voice modulation | |
| volume_modulation: float # 0.5 to 1.5 multiplier | |
| pitch_shift: float # -2 to +2 semitones | |
| voice_energy_level: str # "low", "medium", "high", "explosive" | |
| voice_clarity_enhancement: float # 0.0 to 1.0 | |
| # Emotional triggers | |
| emotional_arc: List[float] # Emotional intensity over time | |
| suspense_buildup: bool | |
| payoff_timing: Optional[float] # When payoff hits | |
| # Cross-modal sync | |
| beat_to_scene_cut_sync: bool | |
| audio_visual_hook_sync: bool | |
| caption_sync_adjustment: float # Timing offset for captions | |
| # Effects and transitions | |
| transition_type: str # "cut", "fade", "beat_drop", "reverb_swell", "silence" | |
| effect_intensity: float # 0.0 to 1.0 | |
| reverb_amount: float | |
| compression_level: float | |
| # Earworm optimization | |
| melodic_repetition: int # Number of times to repeat catchy element | |
| syllable_pattern_emphasis: bool | |
| def to_vector(self) -> np.ndarray: | |
| """Convert action to numerical vector for Q-learning""" | |
| hook_map = {h: i for i, h in enumerate(HookType)} | |
| energy_map = {"low": 0.2, "medium": 0.5, "high": 0.8, "explosive": 1.0} | |
| transition_map = {"cut": 0.0, "fade": 0.25, "beat_drop": 0.5, "reverb_swell": 0.75, "silence": 1.0} | |
| return np.array([ | |
| float(hook_map.get(self.hook_type, 0)), | |
| self.hook_position, | |
| self.hook_intensity, | |
| self.hook_pitch_shift, | |
| self.beat_timing_adjustment, | |
| self.tempo_multiplier, | |
| self.beat_drop_position if self.beat_drop_position else -1.0, | |
| self.volume_modulation, | |
| self.pitch_shift, | |
| energy_map.get(self.voice_energy_level, 0.5), | |
| self.voice_clarity_enhancement, | |
| np.mean(self.emotional_arc) if self.emotional_arc else 0.5, | |
| float(self.suspense_buildup), | |
| self.payoff_timing if self.payoff_timing else -1.0, | |
| float(self.beat_to_scene_cut_sync), | |
| float(self.audio_visual_hook_sync), | |
| self.caption_sync_adjustment, | |
| transition_map.get(self.transition_type, 0.0), | |
| self.effect_intensity, | |
| self.reverb_amount, | |
| self.compression_level, | |
| float(self.melodic_repetition), | |
| float(self.syllable_pattern_emphasis) | |
| ]) | |
| @dataclass | |
| class State: | |
| """Complete RL state representation with all contextual information""" | |
| # Audio features | |
| audio_features: AudioFeatures | |
| # Video context | |
| video_context: VideoContext | |
| # Platform & niche | |
| platform: Platform | |
| niche: str | |
| beat_type: BeatType | |
| # Historical patterns from memory manager | |
| historical_patterns: List[HistoricalPattern] | |
| top_pattern_efficacy: float # Best pattern efficacy for this context | |
| # Platform metadata and trends | |
| platform_metadata: PlatformMetadata | |
| # Audience predictions | |
| audience_projections: AudienceBehaviorProjections | |
| # Temporal context | |
| posting_time_hour: int # Hour of day | |
| day_of_week: int | |
| is_trending_period: bool | |
| def to_vector(self) -> np.ndarray: | |
| """Convert state to numerical vector for neural network input""" | |
| # Audio features (21 dimensions) | |
| audio_vec = self.audio_features.to_vector() | |
| # Video context (10 dimensions) | |
| video_vec = np.array([ | |
| float(self.video_context.scene_cuts), | |
| np.mean(self.video_context.visual_intensity_curve) if self.video_context.visual_intensity_curve else 0.5, | |
| self.video_context.thumbnail_predicted_ctr, | |
| self.video_context.hook_visual_position, | |
| self.video_context.color_palette_energy, | |
| self.video_context.motion_intensity, | |
| self.video_context.text_overlay_density, | |
| self.video_context.duration_seconds, | |
| len(self.video_context.caption_timestamps) / max(self.video_context.duration_seconds, 1), | |
| np.std(self.video_context.scene_cut_timestamps) if self.video_context.scene_cut_timestamps else 0.0 | |
| ]) | |
| # Historical performance (5 dimensions) | |
| hist_vec = np.array([ | |
| self.top_pattern_efficacy, | |
| len(self.historical_patterns) / 100.0, # Normalize | |
| np.mean([p.efficacy_score for p in self.historical_patterns]) if self.historical_patterns else 0.0, | |
| sum(1 for p in self.historical_patterns if p.memory_layer == MemoryLayer.HOT) / max(len(self.historical_patterns), 1), | |
| np.mean([p.performance.viral_score(self.platform) for p in self.historical_patterns]) if self.historical_patterns else 0.0 | |
| ]) | |
| # Platform trends (6 dimensions) | |
| platform_vec = np.array([ | |
| len(self.platform_metadata.current_trending_sounds) / 10.0, | |
| len(self.platform_metadata.trending_beat_types) / 5.0, | |
| self.platform_metadata.algorithm_weights.get('retention', 0.5), | |
| self.platform_metadata.algorithm_weights.get('engagement', 0.5), | |
| self.platform_metadata.device_usage.get('mobile', 0.8), | |
| float(self.platform in [Platform.TIKTOK]) # Platform encoding | |
| ]) | |
| # Audience projections (7 dimensions) | |
| audience_vec = np.array([ | |
| self.audience_projections.predicted_watch_time, | |
| self.audience_projections.predicted_loop_probability, | |
| self.audience_projections.predicted_scroll_stop_rate, | |
| self.audience_projections.predicted_engagement_rate, | |
| self.audience_projections.predicted_share_likelihood, | |
| self.audience_projections.predicted_save_likelihood, | |
| self.audience_projections.virality_confidence | |
| ]) | |
| # Temporal context (3 dimensions) | |
| temporal_vec = np.array([ | |
| self.posting_time_hour / 24.0, | |
| self.day_of_week / 7.0, | |
| float(self.is_trending_period) | |
| ]) | |
| # Concatenate all vectors (52 total dimensions) | |
| return np.concatenate([audio_vec, video_vec, hist_vec, platform_vec, audience_vec, temporal_vec]) | |
| def get_context_hash(self) -> str: | |
| """Generate unique hash for state context (for Q-table indexing)""" | |
| context_str = f"{self.niche}_{self.platform.value}_{self.beat_type.value}_{int(self.top_pattern_efficacy*10)}" | |
| return hashlib.md5(context_str.encode()).hexdigest()[:16] | |
| class AdvancedRewardFunction: | |
| """Multi-dimensional reward calculation with dynamic weighting""" | |
| def __init__(self): | |
| # Base weights for reward components | |
| self.weights = { | |
| 'views': 0.20, | |
| 'retention': 0.25, | |
| 'engagement': 0.20, | |
| 'loopability': 0.20, | |
| 'velocity': 0.15 | |
| } | |
| # Platform-specific multipliers | |
| self.platform_multipliers = { | |
| Platform.TIKTOK: { | |
| 'first_3s_retention': 1.5, | |
| 'loop_frequency': 1.4, | |
| 'sound_usage': 1.3 | |
| }, | |
| Platform.YOUTUBE_SHORTS: { | |
| 'watch_through': 1.5, | |
| 'ctr': 1.3, | |
| 'avg_watch_time': 1.2 | |
| }, | |
| Platform.INSTAGRAM_REELS: { | |
| 'share_rate': 1.6, | |
| 'save_rate': 1.4, | |
| 'profile_visits': 1.2 | |
| } | |
| } | |
| # Dynamic adjustment factors | |
| self.trend_multiplier = 1.0 | |
| self.niche_multiplier = {} | |
| self.time_decay_factor = 0.95 | |
| def calculate( | |
| self, | |
| metrics: PerformanceMetrics, | |
| state: State, | |
| action: ActionSpace, | |
| predicted_metrics: Dict[str, float], | |
| pattern_history: List[HistoricalPattern] | |
| ) -> float: | |
| """ | |
| Calculate comprehensive reward with multi-dimensional scoring. | |
| Designed to push towards 5M+ view baseline. | |
| """ | |
| # 1. Base viral score | |
| viral_score = metrics.viral_score(state.platform) | |
| # 2. View threshold rewards (exponential scaling) | |
| view_reward = self._exponential_view_reward(metrics.views) | |
| # 3. Early retention boost (critical for algorithm push) | |
| retention_boost = self._advanced_retention_scoring(metrics, state.platform) | |
| # 4. Engagement quality (shares/saves > likes) | |
| engagement_score = self._engagement_quality_score(metrics) | |
| # 5. Loopability and addiction score | |
| loop_score = self._loopability_score(metrics, action) | |
| # 6. Velocity bonus (fast viral spread) | |
| velocity_bonus = self._velocity_reward(metrics) | |
| # 7. Platform-specific bonuses | |
| platform_bonus = self._platform_specific_rewards(metrics, state.platform) | |
| # 8. Cross-modal sync reward | |
| crossmodal_reward = self._crossmodal_sync_score(state, action, metrics) | |
| # 9. Prediction accuracy bonus | |
| prediction_bonus = self._prediction_accuracy_reward(metrics, predicted_metrics) | |
| # 10. Pattern consistency reward | |
| pattern_reward = self._pattern_consistency_score(pattern_history, metrics) | |
| # 11. Anti-viral penalties | |
| penalties = self._comprehensive_penalties(metrics, state, action, pattern_history) | |
| # 12. Trend alignment bonus | |
| trend_bonus = self._trend_alignment_reward(state, metrics) | |
| # Weighted combination | |
| total_reward = ( | |
| view_reward * self.weights['views'] + | |
| retention_boost * self.weights['retention'] + | |
| (engagement_score + loop_score) / 2 * self.weights['engagement'] + | |
| velocity_bonus * self.weights['velocity'] + | |
| platform_bonus * 0.15 + | |
| crossmodal_reward * 0.10 + | |
| prediction_bonus * 0.08 + | |
| pattern_reward * 0.07 + | |
| trend_bonus * 0.05 - | |
| penalties | |
| ) | |
| # Apply dynamic multipliers | |
| total_reward *= self.trend_multiplier | |
| total_reward *= self.niche_multiplier.get(state.niche, 1.0) | |
| # Ensure reward is in reasonable range | |
| return np.clip(total_reward, -2.0, 5.0) | |
| def _exponential_view_reward(self, views: int) -> float: | |
| """Exponential rewards for view milestones - pushes towards 5M+ baseline""" | |
| if views >= 10_000_000: | |
| return 3.5 | |
| elif views >= 5_000_000: | |
| return 2.5 # Target baseline | |
| elif views >= 2_000_000: | |
| return 1.8 | |
| elif views >= 1_000_000: | |
| return 1.3 | |
| elif views >= 500_000: | |
| return 0.9 | |
| elif views >= 100_000: | |
| return 0.5 | |
| else: | |
| return 0.2 * (views / 100_000) # Gradual scaling below 100k | |
| def _advanced_retention_scoring(self, metrics: PerformanceMetrics, platform: Platform) -> float: | |
| """Advanced retention analysis - first 3s is CRITICAL""" | |
| # First 3 seconds retention (make or break) | |
| first_3s_score = metrics.first_3s_retention ** 2 # Quadratic to emphasize importance | |
| # 2 second retention | |
| retention_2s_score = metrics.retention_2s * 0.8 | |
| # Completion rate | |
| completion_score = metrics.completion_rate * 0.9 | |
| # Watch-through rate | |
| watch_through_score = metrics.watch_through_rate * 1.1 | |
| # Platform-specific weighting | |
| if platform == Platform.TIKTOK: | |
| return first_3s_score * 0.50 + retention_2s_score * 0.25 + completion_score * 0.15 + watch_through_score * 0.10 | |
| elif platform == Platform.YOUTUBE_SHORTS: | |
| return watch_through_score * 0.40 + completion_score * 0.30 + first_3s_score * 0.20 + retention_2s_score * 0.10 | |
| else: | |
| return completion_score * 0.35 + first_3s_score * 0.30 + watch_through_score * 0.25 + retention_2s_score * 0.10 | |
| def _engagement_quality_score(self, metrics: PerformanceMetrics) -> float: | |
| """High-quality engagement > vanity metrics""" | |
| # Shares are 3x more valuable than likes | |
| # Saves are 5x more valuable than likes | |
| engagement_value = ( | |
| metrics.likes + | |
| metrics.shares * 3 + | |
| metrics.saves * 5 + | |
| metrics.comments * 2 | |
| ) / max(metrics.views, 1) * 10000 # Normalize to reasonable scale | |
| return min(engagement_value, 1.5) # Cap to prevent skew | |
| def _loopability_score(self, metrics: PerformanceMetrics, action: ActionSpace) -> float: | |
| """Reward highly loopable content""" | |
| # Base loop score | |
| loop_score = metrics.loop_frequency * 0.6 | |
| # Replay rate boost | |
| replay_boost = metrics.replay_rate * 0.4 | |
| # Action-based prediction (did we optimize for loops?) | |
| if action.beat_drop_position and action.beat_drop_position > 0: | |
| loop_score *= 1.15 # Beat drops encourage replays | |
| if action.melodic_repetition >= 2: | |
| loop_score *= 1.10 # Repetition = earworm = loops | |
| return min(loop_score + replay_boost, 1.5) | |
| def _velocity_reward(self, metrics: PerformanceMetrics) -> float: | |
| """Reward fast viral spread (algorithm loves this)""" | |
| # Views in first hour relative to final views | |
| first_hour_ratio = metrics.views_first_hour / max(metrics.views, 1) | |
| # Velocity score | |
| velocity = metrics.velocity_score | |
| # Combined scoring | |
| velocity_reward = velocity * 0.6 + first_hour_ratio * 0.4 | |
| # Bonus for explosive start | |
| if metrics.views_first_hour > 50_000: | |
| velocity_reward *= 1.3 | |
| return velocity_reward | |
| def _platform_specific_rewards(self, metrics: PerformanceMetrics, platform: Platform) -> float: | |
| """Apply platform-specific reward multipliers""" | |
| multipliers = self.platform_multipliers.get(platform, {}) | |
| reward = 0.0 | |
| if platform == Platform.TIKTOK: | |
| reward += metrics.first_3s_retention * multipliers.get('first_3s_retention', 1.0) * 0.4 | |
| reward += metrics.loop_frequency * multipliers.get('loop_frequency', 1.0) * 0.35 | |
| reward += metrics.sound_use_rate * multipliers.get('sound_usage', 1.0) * 0.25 | |
| elif platform == Platform.YOUTUBE_SHORTS: | |
| reward += metrics.watch_through_rate * multipliers.get('watch_through', 1.0) * 0.4 | |
| reward += metrics.ctr * multipliers.get('ctr', 1.0) * 0.35 | |
| reward += (metrics.avg_watch_time / 60) * multipliers.get('avg_watch_time', 1.0) * 0.25 | |
| elif platform == Platform.INSTAGRAM_REELS: | |
| reward += metrics.share_rate * 100 * multipliers.get('share_rate', 1.0) * 0.4 | |
| reward += metrics.save_rate * 100 * multipliers.get('save_rate', 1.0) * 0.35 | |
| reward += (metrics.profile_visits / max(metrics.views, 1)) * 100 * multipliers.get('profile_visits', 1.0) * 0.25 | |
| return reward | |
| def _crossmodal_sync_score(self, state: State, action: ActionSpace, metrics: PerformanceMetrics) -> float: | |
| """Reward effective audio-visual synchronization""" | |
| sync_score = 0.0 | |
| # Beat to scene cut alignment | |
| if action.beat_to_scene_cut_sync: | |
| sync_score += state.audio_features.beat_scene_alignment * 0.35 | |
| # Audio-visual hook coordination | |
| if action.audio_visual_hook_sync: | |
| sync_score += state.audio_features.visual_hook_coordination * 0.35 | |
| # Caption timing | |
| sync_score += state.audio_features.caption_sync_score * 0.30 | |
| # Bonus if metrics show strong retention (suggests sync worked) | |
| if metrics.completion_rate > 0.7: | |
| sync_score *= 1.2 | |
| return sync_score | |
| def _prediction_accuracy_reward(self, actual: PerformanceMetrics, predicted: Dict[str, float]) -> float: | |
| """Bonus for accurate engagement predictions""" | |
| if not predicted: | |
| return 0.0 | |
| # Compare predictions to actual | |
| watch_time_error = abs(actual.watch_through_rate - predicted.get('watch_time', 0.5)) | |
| loop_error = abs(actual.loop_frequency - predicted.get('loop_prob', 0.5)) | |
| engagement_error = abs(actual.engagement_quality() - predicted.get('engagement', 0.5)) | |
| # Calculate accuracy (1.0 = perfect, 0.0 = completely wrong) | |
| accuracy = 1.0 - (watch_time_error + loop_error + engagement_error) / 3.0 | |
| # Bonus reward for good predictions (helps meta-agent learn) | |
| return accuracy * 0.5 | |
| def _pattern_consistency_score(self, pattern_history: List[HistoricalPattern], metrics: PerformanceMetrics) -> float: | |
| """Reward consistency with proven viral patterns""" | |
| if not pattern_history: | |
| return 0.0 | |
| # Get average performance of historical patterns | |
| avg_viral_score = np.mean([p.performance.viral_score(p.platform) for p in pattern_history]) | |
| # Current performance relative to history | |
| current_score = metrics.viral_score(pattern_history[0].platform) if pattern_history else 0.5 | |
| # Reward if we matched or exceeded historical performance | |
| if current_score >= avg_viral_score: | |
| return (current_score - avg_viral_score) * 2.0 # Amplify improvements | |
| else: | |
| return (current_score - avg_viral_score) * 0.5 # Smaller penalty for underperformance | |
| def _comprehensive_penalties( | |
| self, | |
| metrics: PerformanceMetrics, | |
| state: State, | |
| action: ActionSpace, | |
| pattern_history: List[HistoricalPattern] | |
| ) -> float: | |
| """Comprehensive penalty system for anti-viral patterns""" | |
| penalty = 0.0 | |
| # 1. Poor retention penalties | |
| if metrics.first_3s_retention < 0.4: | |
| penalty += 0.4 # Severe penalty - algorithm will bury this | |
| elif metrics.first_3s_retention < 0.6: | |
| penalty += 0.2 | |
| if metrics.completion_rate < 0.25: | |
| penalty += 0.3 | |
| # 2. Low engagement penalties | |
| engagement_rate = (metrics.likes + metrics.shares + metrics.comments) / max(metrics.views, 1) | |
| if engagement_rate < 0.005: # Less than 0.5% engagement | |
| penalty += 0.25 | |
| # 3. Beat alignment violations | |
| if state.audio_features.beat_alignment_error > 0.25: | |
| penalty += 0.3 # Poor audio quality hurts virality | |
| # 4. Overused pattern penalty (audience fatigue) | |
| if pattern_history: | |
| recent_usage = sum(1 for p in pattern_history[-20:] if p.efficacy_score > 0.6) | |
| if recent_usage > 15: # Same pattern used too much | |
| penalty += 0.25 | |
| # 5. Cross-modal misalignment | |
| if action.beat_to_scene_cut_sync and state.audio_features.beat_scene_alignment < 0.5: | |
| penalty += 0.2 # Promised sync but failed to deliver | |
| # 6. Hook timing violations | |
| if action.hook_position > 3.0: | |
| penalty += 0.35 # Hook too late - viewers already scrolled | |
| # 7. Platform rule violations | |
| platform_rules = { | |
| Platform.TIKTOK: {'min_loop_freq': 0.3, 'min_first_3s': 0.6}, | |
| Platform.YOUTUBE_SHORTS: {'min_watch_through': 0.4, 'min_ctr': 0.05}, | |
| Platform.INSTAGRAM_REELS: {'min_share_rate': 0.01, 'min_save_rate': 0.008} | |
| } | |
| rules = platform_rules.get(state.platform, {}) | |
| if state.platform == Platform.TIKTOK: | |
| if metrics.loop_frequency < rules.get('min_loop_freq', 0): | |
| penalty += 0.2 | |
| if metrics.first_3s_retention < rules.get('min_first_3s', 0): | |
| penalty += 0.15 | |
| elif state.platform == Platform.YOUTUBE_SHORTS: | |
| if metrics.watch_through_rate < rules.get('min_watch_through', 0): | |
| penalty += 0.2 | |
| if metrics.ctr < rules.get('min_ctr', 0): | |
| penalty += 0.15 | |
| elif state.platform == Platform.INSTAGRAM_REELS: | |
| if metrics.share_rate < rules.get('min_share_rate', 0): | |
| penalty += 0.2 | |
| if metrics.save_rate < rules.get('min_save_rate', 0): | |
| penalty += 0.15 | |
| # 8. Velocity penalties (slow spread = algorithm deprioritization) | |
| if metrics.velocity_score < 0.3: | |
| penalty += 0.2 | |
| # 9. Audio quality issues | |
| if state.audio_features.vocal_clarity < 0.5: | |
| penalty += 0.15 # Viewers can't understand = scroll | |
| if state.audio_features.background_music_ratio > 0.7: | |
| penalty += 0.1 # Music drowning out voice | |
| return penalty | |
| def _trend_alignment_reward(self, state: State, metrics: PerformanceMetrics) -> float: | |
| """Bonus for aligning with current platform trends""" | |
| reward = 0.0 | |
| # Trending beat type bonus | |
| if state.beat_type in state.platform_metadata.trending_beat_types: | |
| reward += 0.3 | |
| # Posted during peak hours | |
| if state.posting_time_hour in state.platform_metadata.peak_posting_times: | |
| reward += 0.2 | |
| # During trending period | |
| if state.is_trending_period: | |
| reward += 0.25 | |
| # Sound usage by others (indicates we created trend) | |
| if metrics.sound_use_rate > 0.1: | |
| reward += 0.4 # Big bonus - we made a viral sound | |
| return reward | |
| def update_dynamic_multipliers(self, recent_performance: List[Tuple[State, PerformanceMetrics]]): | |
| """Dynamically adjust reward multipliers based on recent trends""" | |
| if len(recent_performance) < 20: | |
| return | |
| # Analyze niche performance | |
| niche_scores = defaultdict(list) | |
| for state, metrics in recent_performance: | |
| niche_scores[state.niche].append(metrics.viral_score(state.platform)) | |
| # Update niche multipliers | |
| for niche, scores in niche_scores.items(): | |
| avg_score = np.mean(scores) | |
| if avg_score > 0.7: | |
| self.niche_multiplier[niche] = 1.2 | |
| elif avg_score < 0.4: | |
| self.niche_multiplier[niche] = 0.9 | |
| else: | |
| self.niche_multiplier[niche] = 1.0 | |
| # Update trend multiplier based on overall performance | |
| overall_avg = np.mean([m.viral_score(s.platform) for s, m in recent_performance]) | |
| if overall_avg > 0.65: | |
| self.trend_multiplier = 1.15 | |
| elif overall_avg < 0.45: | |
| self.trend_multiplier = 0.95 | |
| else: | |
| self.trend_multiplier = 1.0 | |
| class PrimaryAudioAgent: | |
| """ | |
| Primary Audio Agent - Core RL agent for audio optimization. | |
| Uses deep Q-learning with experience replay and target networks. | |
| """ | |
| def __init__(self, state_dim: int = 52, action_dim: int = 23): | |
| self.agent_id = "primary_audio_agent" | |
| self.state_dim = state_dim | |
| self.action_dim = action_dim | |
| # Q-network (simplified - in production would use neural network) | |
| self.q_table = defaultdict(lambda: np.random.randn(action_dim) * 0.01) | |
| self.target_q_table = defaultdict(lambda: np.random.randn(action_dim) * 0.01) | |
| # Hyperparameters | |
| self.learning_rate = 0.001 | |
| self.discount_factor = 0.97 # Long-term thinking for viral growth | |
| self.epsilon = 0.25 # Exploration rate | |
| self.epsilon_min = 0.05 | |
| self.epsilon_decay = 0.998 | |
| # Experience replay | |
| self.replay_buffer = deque(maxlen=10000) | |
| self.batch_size = 64 | |
| # Training metrics | |
| self.episode_count = 0 | |
| self.total_reward = 0.0 | |
| self.avg_q_value = 0.0 | |
| # Target network update frequency | |
| self.target_update_frequency = 100 | |
| def select_action(self, state: State, explore: bool = True) -> ActionSpace: | |
| """Select action using epsilon-greedy policy with intelligent exploration""" | |
| if explore and np.random.random() < self.epsilon: | |
| # Intelligent exploration - not completely random | |
| return self._intelligent_exploration(state) | |
| else: | |
| # Exploitation - use learned Q-values | |
| return self._greedy_action(state) | |
| def _greedy_action(self, state: State) -> ActionSpace: | |
| """Select best action based on Q-values""" | |
| state_key = state.get_context_hash() | |
| q_values = self.q_table[state_key] | |
| # Convert Q-values to action | |
| return self._q_to_action(q_values, state) | |
| def _intelligent_exploration(self, state: State) -> ActionSpace: | |
| """ | |
| Intelligent exploration that considers context. | |
| Not completely random - biased towards reasonable actions. | |
| """ | |
| # Use historical patterns as guide | |
| if state.historical_patterns: | |
| best_pattern = max(state.historical_patterns, key=lambda p: p.efficacy_score) | |
| # Add noise to best known pattern | |
| base_action = self._pattern_to_action(best_pattern) | |
| return self._add_exploration_noise(base_action) | |
| else: | |
| # No history - generate reasonable random action | |
| return self._generate_reasonable_action(state) | |
| def _pattern_to_action(self, pattern: HistoricalPattern) -> ActionSpace: | |
| """Convert historical pattern to action space""" | |
| features = pattern.features | |
| return ActionSpace( | |
| hook_type=HookType.CURIOSITY, # Default to curiosity hooks | |
| hook_position=features.hook_position_seconds, | |
| hook_intensity=features.emotional_intensity, | |
| hook_pitch_shift=0.0, | |
| beat_timing_adjustment=0.0, | |
| tempo_multiplier=features.tempo_bpm / 130.0, # Normalize around 130 BPM | |
| beat_drop_position=features.duration if hasattr(features, 'duration') else None, | |
| volume_modulation=features.volume_dynamics, | |
| pitch_shift=0.0, | |
| voice_energy_level="high" if features.emotional_intensity > 0.7 else "medium", | |
| voice_clarity_enhancement=features.vocal_clarity, | |
| emotional_arc=[features.emotional_intensity] * 5, | |
| suspense_buildup=True, | |
| payoff_timing=None, | |
| beat_to_scene_cut_sync=features.beat_scene_alignment > 0.7, | |
| audio_visual_hook_sync=features.visual_hook_coordination > 0.7, | |
| caption_sync_adjustment=0.0, | |
| transition_type="beat_drop", | |
| effect_intensity=0.6, | |
| reverb_amount=0.3, | |
| compression_level=0.7, | |
| melodic_repetition=2, | |
| syllable_pattern_emphasis=True | |
| ) | |
| def _add_exploration_noise(self, action: ActionSpace) -> ActionSpace: | |
| """Add noise to action for exploration""" | |
| action.hook_position = np.clip(action.hook_position + np.random.normal(0, 0.3), 0.0, 3.0) | |
| action.hook_intensity = np.clip(action.hook_intensity + np.random.normal(0, 0.1), 0.0, 1.0) | |
| action.tempo_multiplier = np.clip(action.tempo_multiplier + np.random.normal(0, 0.1), 0.8, 1.3) | |
| action.volume_modulation = np.clip(action.volume_modulation + np.random.normal(0, 0.1), 0.5, 1.5) | |
| return action | |
| def _generate_reasonable_action(self, state: State) -> ActionSpace: | |
| """Generate reasonable action based on state context""" | |
| # Platform-specific defaults | |
| if state.platform == Platform.TIKTOK: | |
| hook_pos = np.random.uniform(0.3, 1.0) # Early hook for TikTok | |
| tempo_mult = np.random.uniform(1.0, 1.2) # Slightly faster | |
| elif state.platform == Platform.YOUTUBE_SHORTS: | |
| hook_pos = np.random.uniform(0.5, 1.5) | |
| tempo_mult = np.random.uniform(0.95, 1.15) | |
| else: # Instagram | |
| hook_pos = np.random.uniform(0.5, 1.2) | |
| tempo_mult = np.random.uniform(0.9, 1.1) | |
| return ActionSpace( | |
| hook_type=np.random.choice(list(HookType)), | |
| hook_position=hook_pos, | |
| hook_intensity=np.random.uniform(0.6, 0.9), | |
| hook_pitch_shift=np.random.uniform(-1.0, 1.0), | |
| beat_timing_adjustment=np.random.uniform(-0.2, 0.2), | |
| tempo_multiplier=tempo_mult, | |
| beat_drop_position=np.random.uniform(5, 15) if np.random.random() > 0.5 else None, | |
| volume_modulation=np.random.uniform(0.8, 1.2), | |
| pitch_shift=np.random.uniform(-1.0, 1.0), | |
| voice_energy_level=np.random.choice(["medium", "high", "explosive"]), | |
| voice_clarity_enhancement=np.random.uniform(0.6, 0.9), | |
| emotional_arc=[np.random.uniform(0.5, 0.9) for _ in range(5)], | |
| suspense_buildup=np.random.random() > 0.5, | |
| payoff_timing=np.random.uniform(8, 20) if np.random.random() > 0.6 else None, | |
| beat_to_scene_cut_sync=np.random.random() > 0.4, | |
| audio_visual_hook_sync=np.random.random() > 0.3, | |
| caption_sync_adjustment=np.random.uniform(-0.2, 0.2), | |
| transition_type=np.random.choice(["beat_drop", "fade", "cut", "reverb_swell"]), | |
| effect_intensity=np.random.uniform(0.4, 0.8), | |
| reverb_amount=np.random.uniform(0.2, 0.5), | |
| compression_level=np.random.uniform(0.6, 0.8), | |
| melodic_repetition=np.random.randint(1, 4), | |
| syllable_pattern_emphasis=np.random.random() > 0.5 | |
| ) | |
| def _q_to_action(self, q_values: np.ndarray, state: State) -> ActionSpace: | |
| """Convert Q-values to action space""" | |
| # Decode Q-values into action parameters | |
| return ActionSpace( | |
| hook_type=list(HookType)[int(abs(q_values[0]) % len(HookType))], | |
| hook_position=np.clip(abs(q_values[1]), 0.0, 3.0), | |
| hook_intensity=np.clip(abs(q_values[2]), 0.0, 1.0), | |
| hook_pitch_shift=np.clip(q_values[3], -3.0, 3.0), | |
| beat_timing_adjustment=np.clip(q_values[4], -0.5, 0.5), | |
| tempo_multiplier=np.clip(q_values[5], 0.8, 1.3), | |
| beat_drop_position=abs(q_values[6]) if q_values[6] > 0 else None, | |
| volume_modulation=np.clip(q_values[7], 0.5, 1.5), | |
| pitch_shift=np.clip(q_values[8], -2.0, 2.0), | |
| voice_energy_level=["low", "medium", "high", "explosive"][int(abs(q_values[9]) % 4)], | |
| voice_clarity_enhancement=np.clip(abs(q_values[10]), 0.0, 1.0), | |
| emotional_arc=[np.clip(abs(q_values[11 + i]), 0.0, 1.0) for i in range(5)], | |
| suspense_buildup=q_values[16] > 0, | |
| payoff_timing=abs(q_values[17]) if q_values[17] > 0 else None, | |
| beat_to_scene_cut_sync=q_values[18] > 0, | |
| audio_visual_hook_sync=q_values[19] > 0, | |
| caption_sync_adjustment=np.clip(q_values[20], -0.5, 0.5), | |
| transition_type=["cut", "fade", "beat_drop", "reverb_swell", "silence"][int(abs(q_values[21]) % 5)], | |
| effect_intensity=np.clip(abs(q_values[22]), 0.0, 1.0), | |
| reverb_amount=np.clip(abs(q_values[22]) * 0.5, 0.0, 1.0), | |
| compression_level=np.clip(0.6 + abs(q_values[22]) * 0.2, 0.0, 1.0), | |
| melodic_repetition=int(abs(q_values[22]) * 3) + 1, | |
| syllable_pattern_emphasis=q_values[22] > 0.5 | |
| ) | |
| def update(self, state: State, action: ActionSpace, reward: float, next_state: State): | |
| """Update Q-values using TD learning with experience replay""" | |
| # Store experience | |
| self.replay_buffer.append((state, action, reward, next_state)) | |
| # Update from mini-batch | |
| if len(self.replay_buffer) >= self.batch_size: | |
| self._batch_update() | |
| # Update target network periodically | |
| if self.episode_count % self.target_update_frequency == 0: | |
| self._update_target_network() | |
| # Decay epsilon | |
| self.epsilon = max(self.epsilon_min, self.epsilon * self.epsilon_decay) | |
| self.episode_count += 1 | |
| self.total_reward += reward | |
| def _batch_update(self): | |
| """Batch update from experience replay""" | |
| # Sample random batch | |
| batch = list(np.random.choice(list(self.replay_buffer), self.batch_size, replace=False)) | |
| for state, action, reward, next_state in batch: | |
| state_key = state.get_context_hash() | |
| next_state_key = next_state.get_context_hash() | |
| # Current Q-values | |
| current_q = self.q_table[state_key] | |
| # Next Q-values from target network | |
| next_q = self.target_q_table[next_state_key] | |
| # TD target | |
| td_target = reward + self.discount_factor * np.max(next_q) | |
| # Action vector | |
| action_vec = action.to_vector() | |
| # TD error | |
| td_error = td_target - np.dot(current_q, action_vec) | |
| # Update Q-values | |
| self.q_table[state_key] += self.learning_rate * td_error * action_vec | |
| # Track avg Q-value | |
| self.avg_q_value = 0.95 * self.avg_q_value + 0.05 * np.max(current_q) | |
| def _update_target_network(self): | |
| """Soft update of target network""" | |
| tau = 0.01 # Soft update parameter | |
| for key in self.q_table.keys(): | |
| self.target_q_table[key] = tau * self.q_table[key] + (1 - tau) * self.target_q_table[key] | |
| class VisualHookAgent: | |
| """ | |
| Visual/Hook Agent - Specializes in cross-modal synchronization. | |
| Ensures audio hooks align perfectly with visual elements. | |
| """ | |
| def __init__(self): | |
| self.agent_id = "visual_hook_agent" | |
| self.sync_memory = defaultdict(list) # Track successful sync patterns | |
| self.learning_rate = 0.02 | |
| def optimize_crossmodal_sync( | |
| self, | |
| state: State, | |
| audio_action: ActionSpace | |
| ) -> ActionSpace: | |
| """ | |
| Optimize action for cross-modal synchronization. | |
| Takes audio agent's action and adjusts for video context. | |
| """ | |
| optimized_action = audio_action | |
| # 1. Align beats with scene cuts | |
| if state.video_context.scene_cut_timestamps: | |
| optimal_beat_timing = self._find_optimal_beat_timing( | |
| state.video_context.scene_cut_timestamps, | |
| audio_action.beat_timing_adjustment | |
| ) | |
| optimized_action.beat_timing_adjustment = optimal_beat_timing | |
| optimized_action.beat_to_scene_cut_sync = True | |
| # 2. Align audio hook with visual hook | |
| visual_hook_time = state.video_context.hook_visual_position | |
| if abs(audio_action.hook_position - visual_hook_time) > 0.5: | |
| # Adjust audio hook to match visual | |
| optimized_action.hook_position = (audio_action.hook_position + visual_hook_time) / 2 | |
| optimized_action.audio_visual_hook_sync = True | |
| # 3. Adjust for caption timing | |
| if state.video_context.caption_timestamps: | |
| caption_adjustment = self._optimize_caption_sync( | |
| state.video_context.caption_timestamps, | |
| audio_action.hook_position | |
| ) | |
| optimized_action.caption_sync_adjustment = caption_adjustment | |
| # 4. Energy curve matching | |
| if state.video_context.visual_intensity_curve: | |
| optimized_action.emotional_arc = self._match_visual_energy( | |
| state.video_context.visual_intensity_curve, | |
| audio_action.emotional_arc | |
| ) | |
| # 5. Optimize beat drop for maximum impact | |
| if audio_action.beat_drop_position and state.video_context.scene_cuts > 0: | |
| # Place beat drop at high-impact scene cut | |
| best_scene_cut = self._find_best_scene_cut_for_drop( | |
| state.video_context.scene_cut_timestamps, | |
| audio_action.beat_drop_position | |
| ) | |
| optimized_action.beat_drop_position = best_scene_cut | |
| return optimized_action | |
| def _find_optimal_beat_timing(self, scene_cuts: List[float], current_timing: float) -> float: | |
| """Find beat timing that aligns with scene cuts""" | |
| if not scene_cuts: | |
| return current_timing | |
| # Find nearest scene cut to current timing | |
| nearest_cut = min(scene_cuts, key=lambda x: abs(x - current_timing)) | |
| # Adjust timing to align with scene cut | |
| adjustment = nearest_cut - current_timing | |
| # Don't adjust more than 0.3 seconds | |
| return np.clip(adjustment, -0.3, 0.3) | |
| def _optimize_caption_sync( | |
| self, | |
| caption_timestamps: List[Tuple[float, str]], | |
| hook_position: float | |
| ) -> float: | |
| """Optimize caption timing relative to audio hook""" | |
| if not caption_timestamps: | |
| return 0.0 | |
| # Find caption closest to hook | |
| nearest_caption_time = min(caption_timestamps, key=lambda x: abs(x[0] - hook_position))[0] | |
| # Calculate adjustment to sync | |
| return nearest_caption_time - hook_position | |
| def _match_visual_energy( | |
| self, | |
| visual_curve: List[float], | |
| audio_arc: List[float] | |
| ) -> List[float]: | |
| """Match audio emotional arc to visual energy curve""" | |
| if not visual_curve or not audio_arc: | |
| return audio_arc | |
| # Interpolate visual curve to match audio arc length | |
| visual_resampled = np.interp( | |
| np.linspace(0, 1, len(audio_arc)), | |
| np.linspace(0, 1, len(visual_curve)), | |
| visual_curve | |
| ) | |
| # Blend audio and visual (70% audio, 30% visual) | |
| matched_arc = [0.7 * a + 0.3 * v for a, v in zip(audio_arc, visual_resampled)] | |
| return matched_arc | |
| def _find_best_scene_cut_for_drop( | |
| self, | |
| scene_cuts: List[float], | |
| target_position: float | |
| ) -> float: | |
| """Find best scene cut position for beat drop""" | |
| if not scene_cuts: | |
| return target_position | |
| # Find scene cuts in middle to late section (5-20 seconds) | |
| valid_cuts = [cut for cut in scene_cuts if 5.0 <= cut <= 20.0] | |
| if not valid_cuts: | |
| return target_position | |
| # Return cut closest to target | |
| return min(valid_cuts, key=lambda x: abs(x - target_position)) | |
| def learn_from_feedback(self, state: State, action: ActionSpace, performance: PerformanceMetrics): | |
| """Learn which sync patterns work best""" | |
| sync_key = f"{state.platform.value}_{state.niche}" | |
| sync_pattern = { | |
| 'beat_scene_alignment': state.audio_features.beat_scene_alignment, | |
| 'visual_hook_coord': state.audio_features.visual_hook_coordination, | |
| 'caption_sync': state.audio_features.caption_sync_score, | |
| 'performance_score': performance.viral_score(state.platform) | |
| } | |
| self.sync_memory[sync_key].append(sync_pattern) | |
| # Keep only top 50 patterns per context | |
| if len(self.sync_memory[sync_key]) > 50: | |
| self.sync_memory[sync_key] = sorted( | |
| self.sync_memory[sync_key], | |
| key=lambda x: x['performance_score'], | |
| reverse=True | |
| )[:50] | |
| class MetaViralAgent: | |
| """ | |
| Meta-Viral Agent - Oversees engagement predictions and dynamically | |
| adjusts reward multipliers based on platform trends and performance patterns. | |
| """ | |
| def __init__(self): | |
| self.agent_id = "meta_viral_agent" | |
| # Prediction models (simplified - would use ML in production) | |
| self.prediction_history = deque(maxlen=2000) | |
| self.prediction_accuracy = defaultdict(lambda: 0.5) | |
| # Dynamic reward multipliers | |
| self.reward_multipliers = { | |
| 'trending': 1.0, | |
| 'niche': defaultdict(lambda: 1.0), | |
| 'platform': defaultdict(lambda: 1.0), | |
| 'beat_type': defaultdict(lambda: 1.0), | |
| 'time_of_day': defaultdict(lambda: 1.0) | |
| } | |
| # Performance tracking | |
| self.platform_performance = defaultdict(list) | |
| self.niche_performance = defaultdict(list) | |
| def predict_engagement( | |
| self, | |
| state: State, | |
| action: ActionSpace | |
| ) -> Dict[str, float]: | |
| """ | |
| Predict comprehensive engagement metrics before video is posted. | |
| Uses historical patterns and current context. | |
| """ | |
| # Base predictions from state | |
| base_watch_time = state.audience_projections.predicted_watch_time | |
| base_loop_prob = state.audience_projections.predicted_loop_probability | |
| base_engagement = state.audience_projections.predicted_engagement_rate | |
| # Adjust based on action quality | |
| action_quality = self._assess_action_quality(action, state) | |
| # Adjust based on historical patterns | |
| historical_boost = self._historical_pattern_boost(state) | |
| # Platform-specific adjustments | |
| platform_factor = self._platform_prediction_factor(state.platform, state) | |
| # Calculate predictions | |
| predicted_watch_time = np.clip( | |
| base_watch_time * action_quality * historical_boost * platform_factor, | |
| 0.0, 1.0 | |
| ) | |
| predicted_loop_prob = np.clip( | |
| base_loop_prob * (1.0 + action.melodic_repetition * 0.1) * historical_boost, | |
| 0.0, 1.0 | |
| ) | |
| predicted_engagement = np.clip( | |
| base_engagement * action_quality * platform_factor, | |
| 0.0, 0.5 | |
| ) | |
| # Predict views based on all factors | |
| predicted_views = self._predict_views( | |
| predicted_watch_time, | |
| predicted_engagement, | |
| state, | |
| action | |
| ) | |
| # Calculate viral score | |
| viral_score = ( | |
| predicted_watch_time * 0.35 + | |
| predicted_loop_prob * 0.30 + | |
| predicted_engagement * 0.25 + | |
| min(predicted_views / 5_000_000, 1.0) * 0.10 | |
| ) | |
| predictions = { | |
| 'views': predicted_views, | |
| 'watch_time': predicted_watch_time, | |
| 'loop_prob': predicted_loop_prob, | |
| 'engagement': predicted_engagement, | |
| 'viral_score': viral_score, | |
| 'first_hour_views': predicted_views * 0.15, # Estimate | |
| 'confidence': state.audience_projections.virality_confidence | |
| } | |
| return predictions | |
| def _assess_action_quality(self, action: ActionSpace, state: State) -> float: | |
| """Assess intrinsic quality of action for virality""" | |
| quality = 1.0 | |
| # Hook positioning (earlier is better) | |
| if action.hook_position < 1.0: | |
| quality *= 1.3 | |
| elif action.hook_position > 2.5: | |
| quality *= 0.7 | |
| # Hook intensity | |
| quality *= (0.7 + action.hook_intensity * 0.3) | |
| # Cross-modal sync | |
| if action.beat_to_scene_cut_sync: | |
| quality *= 1.15 | |
| if action.audio_visual_hook_sync: | |
| quality *= 1.2 | |
| # Earworm factors | |
| if action.melodic_repetition >= 2: | |
| quality *= 1.1 | |
| # Voice energy | |
| energy_boost = {"low": 0.9, "medium": 1.0, "high": 1.15, "explosive": 1.25} | |
| quality *= energy_boost.get(action.voice_energy_level, 1.0) | |
| return np.clip(quality, 0.5, 2.0) | |
| def _historical_pattern_boost(self, state: State) -> float: | |
| """Boost predictions based on historical success""" | |
| if not state.historical_patterns: | |
| return 1.0 | |
| # Get average efficacy of historical patterns | |
| avg_efficacy = np.mean([p.efficacy_score for p in state.historical_patterns]) | |
| # Best pattern efficacy | |
| best_efficacy = state.top_pattern_efficacy | |
| # Boost based on proven patterns | |
| boost = 0.8 + (avg_efficacy * 0.3) + (best_efficacy * 0.2) | |
| return np.clip(boost, 0.8, 1.5) | |
| def _platform_prediction_factor(self, platform: Platform, state: State) -> float: | |
| """Platform-specific prediction adjustments""" | |
| factor = 1.0 | |
| # Check if posting at optimal time | |
| if state.posting_time_hour in state.platform_metadata.peak_posting_times: | |
| factor *= 1.2 | |
| # Check if using trending beat | |
| if state.beat_type in state.platform_metadata.trending_beat_types: | |
| factor *= 1.15 | |
| # Platform-specific factors | |
| if platform == Platform.TIKTOK: | |
| # TikTok loves high energy and loops | |
| if state.audio_features.emotional_intensity > 0.7: | |
| factor *= 1.1 | |
| elif platform == Platform.YOUTUBE_SHORTS: | |
| # YouTube values watch time | |
| if state.video_context.duration_seconds > 30: | |
| factor *= 1.05 | |
| return factor | |
| def _predict_views( | |
| self, | |
| watch_time: float, | |
| engagement: float, | |
| state: State, | |
| action: ActionSpace | |
| ) -> int: | |
| """Predict total view count""" | |
| # Base views from historical patterns | |
| if state.historical_patterns: | |
| avg_historical_views = np.mean([p.performance.views for p in state.historical_patterns]) | |
| base_views = avg_historical_views | |
| else: | |
| base_views = 500_000 # Conservative baseline | |
| # Scale based on predicted metrics | |
| view_multiplier = ( | |
| watch_time * 1.5 + | |
| engagement * 2.0 + | |
| state.audience_projections.predicted_scroll_stop_rate * 1.2 | |
| ) | |
| # Platform-specific scaling | |
| platform_scaling = { | |
| Platform.TIKTOK: 1.3, | |
| Platform.YOUTUBE_SHORTS: 1.1, | |
| Platform.INSTAGRAM_REELS: 1.0 | |
| } | |
| predicted_views = int(base_views * view_multiplier * platform_scaling.get(state.platform, 1.0)) | |
| # Apply trend multipliers | |
| if state.is_trending_period: | |
| predicted_views = int(predicted_views * 1.4) | |
| # Cap at realistic maximum | |
| return min(predicted_views, 50_000_000) | |
| def adjust_reward_multipliers(self, recent_performance: List[Tuple[State, PerformanceMetrics]]): | |
| """Dynamically adjust reward multipliers based on recent performance trends""" | |
| if len(recent_performance) < 30: | |
| return | |
| # Track performance by different dimensions | |
| platform_scores = defaultdict(list) | |
| niche_scores = defaultdict(list) | |
| beat_scores = defaultdict(list) | |
| time_scores = defaultdict(list) | |
| for state, metrics in recent_performance: | |
| viral_score = metrics.viral_score(state.platform) | |
| platform_scores[state.platform].append(viral_score) | |
| niche_scores[state.niche].append(viral_score) | |
| beat_scores[state.beat_type].append(viral_score) | |
| time_scores[state.posting_time_hour].append(viral_score) | |
| # Update platform multipliers | |
| for platform, scores in platform_scores.items(): | |
| avg_score = np.mean(scores) | |
| if avg_score > 0.7: | |
| self.reward_multipliers['platform'][platform] = 1.25 | |
| elif avg_score > 0.55: | |
| self.reward_multipliers['platform'][platform] = 1.1 | |
| elif avg_score < 0.4: | |
| self.reward_multipliers['platform'][platform] = 0.9 | |
| else: | |
| self.reward_multipliers['platform'][platform] = 1.0 | |
| # Update niche multipliers | |
| for niche, scores in niche_scores.items(): | |
| avg_score = np.mean(scores) | |
| if avg_score > 0.65: | |
| self.reward_multipliers['niche'][niche] = 1.2 | |
| elif avg_score < 0.45: | |
| self.reward_multipliers['niche'][niche] = 0.95 | |
| else: | |
| self.reward_multipliers['niche'][niche] = 1.0 | |
| # Update beat type multipliers | |
| for beat, scores in beat_scores.items(): | |
| avg_score = np.mean(scores) | |
| if avg_score > 0.7: | |
| self.reward_multipliers['beat_type'][beat] = 1.15 | |
| else: | |
| self.reward_multipliers['beat_type'][beat] = 1.0 | |
| # Update trending multiplier based on overall performance | |
| overall_avg = np.mean([m.viral_score(s.platform) for s, m in recent_performance]) | |
| if overall_avg > 0.7: | |
| self.reward_multipliers['trending'] = 1.3 | |
| elif overall_avg > 0.6: | |
| self.reward_multipliers['trending'] = 1.15 | |
| else: | |
| self.reward_multipliers['trending'] = 1.0 | |
| logger.info(f"Updated reward multipliers - trending: {self.reward_multipliers['trending']:.2f}") | |
| def update_prediction_accuracy(self, predicted: Dict[str, float], actual: PerformanceMetrics, state: State): | |
| """Track prediction accuracy to improve meta-agent over time""" | |
| # Calculate errors | |
| view_error = abs(predicted['views'] - actual.views) / max(actual.views, 1) | |
| watch_time_error = abs(predicted['watch_time'] - actual.watch_through_rate) | |
| engagement_error = abs(predicted['engagement'] - actual.engagement_quality()) | |
| # Update accuracy tracking | |
| context_key = f"{state.platform.value}_{state.niche}" | |
| current_accuracy = self.prediction_accuracy[context_key] | |
| # Calculate new accuracy (inverse of average error) | |
| new_accuracy = 1.0 - (view_error * 0.4 + watch_time_error * 0.3 + engagement_error * 0.3) | |
| # Exponential moving average | |
| self.prediction_accuracy[context_key] = 0.8 * current_accuracy + 0.2 * new_accuracy | |
| # Store in history | |
| self.prediction_history.append({ | |
| 'predicted': predicted, | |
| 'actual': actual, | |
| 'context': context_key, | |
| 'accuracy': new_accuracy, | |
| 'timestamp': datetime.now() | |
| }) | |
| class ABTestingEngine: | |
| """ | |
| A/B Testing Engine - Generates multiple audio variants and ranks them | |
| by predicted viral performance before deployment. | |
| """ | |
| def __init__(self, primary_agent: PrimaryAudioAgent, visual_agent: VisualHookAgent, meta_agent: MetaViralAgent): | |
| self.primary_agent = primary_agent | |
| self.visual_agent = visual_agent | |
| self.meta_agent = meta_agent | |
| self.variant_count = 10 # Generate 10 variants per video | |
| self.executor = ThreadPoolExecutor(max_workers=8) | |
| def generate_and_rank_variants( | |
| self, | |
| state: State, | |
| n_variants: int = 10 | |
| ) -> List[Tuple[ActionSpace, Dict[str, float], float]]: | |
| """ | |
| Generate multiple audio variants and rank by predicted viral score. | |
| Returns list of (action, predictions, score) tuples sorted by score. | |
| """ | |
| variants = [] | |
| # Generate variants in parallel | |
| futures = [] | |
| for i in range(n_variants): | |
| future = self.executor.submit(self._generate_variant, state, i) | |
| futures.append(future) | |
| # Collect results | |
| for future in as_completed(futures): | |
| try: | |
| variant_data = future.result() | |
| if variant_data: | |
| variants.append(variant_data) | |
| except Exception as e: | |
| logger.error(f"Variant generation failed: {e}") | |
| # Sort by viral score (descending) | |
| variants.sort(key=lambda x: x[2], reverse=True) | |
| logger.info(f"Generated {len(variants)} variants, top score: {variants[0][2]:.3f}") | |
| return variants | |
| def _generate_variant( | |
| self, | |
| state: State, | |
| variant_id: int | |
| ) -> Optional[Tuple[ActionSpace, Dict[str, float], float]]: | |
| """Generate single variant with predictions and scoring""" | |
| try: | |
| # Use different exploration strategies for variety | |
| if variant_id == 0: | |
| # Variant 0: Pure exploitation (best known) | |
| action = self.primary_agent.select_action(state, explore=False) | |
| elif variant_id < 3: | |
| # Variants 1-2: Slight exploration | |
| action = self.primary_agent._intelligent_exploration(state) | |
| else: | |
| # Variants 3+: More random exploration | |
| action = self.primary_agent.select_action(state, explore=True) | |
| # Apply cross-modal optimization | |
| optimized_action = self.visual_agent.optimize_crossmodal_sync(state, action) | |
| # Get predictions from meta-agent | |
| predictions = self.meta_agent.predict_engagement(state, optimized_action) | |
| # Calculate composite score for ranking | |
| viral_score = predictions['viral_score'] | |
| # Boost score based on meta-agent confidence | |
| confidence_boost = predictions['confidence'] | |
| final_score = viral_score * (0.8 + confidence_boost * 0.2) | |
| return (optimized_action, predictions, final_score) | |
| except Exception as e: | |
| logger.error(f"Failed to generate variant {variant_id}: {e}") | |
| return None | |
| def select_best_variant( | |
| self, | |
| variants: List[Tuple[ActionSpace, Dict[str, float], float]], | |
| risk_tolerance: float = 0.1 | |
| ) -> Tuple[ActionSpace, Dict[str, float]]: | |
| """ | |
| Select best variant with optional risk tolerance. | |
| risk_tolerance: 0.0 = always pick #1, 1.0 = allow more experimentation | |
| """ | |
| if not variants: | |
| raise ValueError("No variants available for selection") | |
| # With some probability, pick a high-scoring but not top variant | |
| if np.random.random() < risk_tolerance and len(variants) > 3: | |
| # Pick from top 3 | |
| selected_idx = np.random.randint(0, 3) | |
| selected = variants[selected_idx] | |
| logger.info(f"Selected variant #{selected_idx+1} (exploration) with score {selected[2]:.3f}") | |
| else: | |
| # Pick the best | |
| selected = variants[0] | |
| logger.info(f"Selected top variant with score {selected[2]:.3f}") | |
| return selected[0], selected[1] | |
| class AdvancedMemoryManager: | |
| """ | |
| Advanced Memory Manager - Full integration with HOT/WARM/COLD pattern storage. | |
| Implements sophisticated pattern retrieval, diversity enforcement, and decay. | |
| """ | |
| def __init__(self): | |
| self.patterns: Dict[str, HistoricalPattern] = {} | |
| self.hot_patterns: List[str] = [] | |
| self.warm_patterns: List[str] = [] | |
| self.cold_patterns: List[str] = [] | |
| # Replay buffer for high-performing patterns | |
| self.replay_buffer = deque(maxlen=200) | |
| # Pattern usage tracking | |
| self.usage_count = defaultdict(int) | |
| self.last_used = {} | |
| # Diversity enforcement | |
| self.diversity_threshold = 3 # Max times to use similar pattern in window | |
| self.recent_window = deque(maxlen=20) | |
| def store_pattern( | |
| self, | |
| pattern_id: str, | |
| features: AudioFeatures, | |
| performance: PerformanceMetrics, | |
| niche: str, | |
| platform: Platform, | |
| beat_type: BeatType | |
| ): | |
| """Store new audio pattern with performance data""" | |
| # Calculate efficacy score | |
| efficacy = self._calculate_efficacy(performance, platform) | |
| # Determine memory layer | |
| memory_layer = self._assign_memory_layer(efficacy, datetime.now()) | |
| pattern = HistoricalPattern( | |
| pattern_id=pattern_id, | |
| features=features, | |
| performance=performance, | |
| niche=niche, | |
| platform=platform, | |
| beat_type=beat_type, | |
| timestamp=datetime.now(), | |
| efficacy_score=efficacy, | |
| memory_layer=memory_layer | |
| ) | |
| self.patterns[pattern_id] = pattern | |
| self._assign_to_layer(pattern_id, memory_layer) | |
| # Add to replay buffer if high-performing | |
| if efficacy > 0.6: | |
| self.replay_buffer.append(pattern) | |
| logger.info(f"Stored pattern {pattern_id} in {memory_layer.value} layer, efficacy: {efficacy:.3f}") | |
| def _calculate_efficacy(self, performance: PerformanceMetrics, platform: Platform) -> float: | |
| """Calculate pattern efficacy score""" | |
| viral_score = performance.viral_score(platform) | |
| view_score = min(performance.views / 5_000_000, 1.0) | |
| engagement_score = performance.engagement_quality() | |
| efficacy = ( | |
| viral_score * 0.4 + | |
| view_score * 0.35 + | |
| engagement_score * 0.25 | |
| ) | |
| return np.clip(efficacy, 0.0, 1.0) | |
| def _assign_memory_layer(self, efficacy: float, timestamp: datetime) -> MemoryLayer: | |
| """Assign pattern to appropriate memory layer""" | |
| if efficacy > 0.7: | |
| return MemoryLayer.HOT | |
| elif efficacy > 0.5: | |
| return MemoryLayer.WARM | |
| else: | |
| return MemoryLayer.COLD | |
| def _assign_to_layer(self, pattern_id: str, layer: MemoryLayer): | |
| """Assign pattern ID to specific layer""" | |
| # Remove from all layers first | |
| self.hot_patterns = [p for p in self.hot_patterns if p != pattern_id] | |
| self.warm_patterns = [p for p in self.warm_patterns if p != pattern_id] | |
| self.cold_patterns = [p for p in self.cold_patterns if p != pattern_id] | |
| # Add to appropriate layer | |
| if layer == MemoryLayer.HOT: | |
| self.hot_patterns.append(pattern_id) | |
| elif layer == MemoryLayer.WARM: | |
| self.warm_patterns.append(pattern_id) | |
| else: | |
| self.cold_patterns.append(pattern_id) | |
| def retrieve_top_patterns( | |
| self, | |
| niche: str, | |
| platform: Platform, | |
| beat_type: BeatType, | |
| n: int = 10, | |
| enforce_diversity: bool = True | |
| ) -> List[HistoricalPattern]: | |
| """ | |
| Retrieve top-performing patterns for given context. | |
| Prioritizes HOT layer, applies decay, enforces diversity. | |
| """ | |
| # Filter by context | |
| candidates = [ | |
| p for p in self.patterns.values() | |
| if p.niche == niche and p.platform == platform and p.beat_type == beat_type | |
| ] | |
| if not candidates: | |
| logger.warning(f"No patterns found for {niche}/{platform.value}/{beat_type.value}") | |
| return [] | |
| # Apply time-based decay | |
| current_time = datetime.now() | |
| for pattern in candidates: | |
| days_old = (current_time - pattern.timestamp).days | |
| decay_factor = np.exp(-0.03 * days_old) | |
| pattern.efficacy_score *= decay_factor | |
| # Sort by efficacy | |
| candidates.sort(key=lambda p: p.efficacy_score, reverse=True) | |
| # Prioritize HOT layer | |
| hot_candidates = [p for p in candidates if p.memory_layer == MemoryLayer.HOT] | |
| warm_candidates = [p for p in candidates if p.memory_layer == MemoryLayer.WARM] | |
| cold_candidates = [p for p in candidates if p.memory_layer == MemoryLayer.COLD] | |
| # Combine with priority | |
| prioritized = hot_candidates + warm_candidates + cold_candidates | |
| # Enforce diversity if requested | |
| if enforce_diversity: | |
| prioritized = self._enforce_pattern_diversity(prioritized) | |
| # Return top N | |
| selected = prioritized[:n] | |
| # Update usage tracking | |
| for pattern in selected: | |
| self.usage_count[pattern.pattern_id] += 1 | |
| self.last_used[pattern.pattern_id] = current_time | |
| self.recent_window.append(pattern.pattern_id) | |
| return selected | |
| def _enforce_pattern_diversity(self, patterns: List[HistoricalPattern]) -> List[HistoricalPattern]: | |
| """Enforce diversity to avoid overusing similar patterns""" | |
| diversified = [] | |
| pattern_signatures = set() | |
| for pattern in patterns: | |
| # Create signature based on key features | |
| signature = self._pattern_signature(pattern) | |
| # Check usage in recent window | |
| recent_usage = sum(1 for pid in list(self.recent_window) if pid == pattern.pattern_id) | |
| # Skip if overused or too similar to already selected | |
| if recent_usage >= self.diversity_threshold: | |
| continue | |
| if signature in pattern_signatures: | |
| continue | |
| diversified.append(pattern) | |
| pattern_signatures.add(signature) | |
| # Fill remainder with any remaining patterns if needed | |
| if len(diversified) < len(patterns): | |
| remaining = [p for p in patterns if p not in diversified] | |
| diversified.extend(remaining[:len(patterns) - len(diversified)]) | |
| return diversified | |
| def _pattern_signature(self, pattern: HistoricalPattern) -> str: | |
| """Create signature for similarity detection""" | |
| features = pattern.features | |
| signature = ( | |
| f"{int(features.tempo_bpm / 10) * 10}_" | |
| f"{int(features.emotional_intensity * 10)}_" | |
| f"{int(features.hook_position_seconds)}_" | |
| f"{pattern.beat_type.value}" | |
| ) | |
| return signature | |
| def get_replay_samples(self, n: int = 20) -> List[HistoricalPattern]: | |
| """Get high-performing samples from replay buffer for training""" | |
| if len(self.replay_buffer) < n: | |
| return list(self.replay_buffer) | |
| # Sample with preference for higher efficacy | |
| efficacy_scores = [p.efficacy_score for p in self.replay_buffer] | |
| probabilities = np.array(efficacy_scores) / sum(efficacy_scores) | |
| indices = np.random.choice( | |
| len(self.replay_buffer), | |
| size=n, | |
| replace=False, | |
| p=probabilities | |
| ) | |
| return [self.replay_buffer[i] for i in indices] | |
| def update_pattern_performance( | |
| self, | |
| pattern_id: str, | |
| new_performance: PerformanceMetrics, | |
| platform: Platform | |
| ): | |
| """Update existing pattern with new performance data""" | |
| if pattern_id not in self.patterns: | |
| logger.warning(f"Pattern {pattern_id} not found for update") | |
| return | |
| pattern = self.patterns[pattern_id] | |
| # Recalculate efficacy | |
| new_efficacy = self._calculate_efficacy(new_performance, platform) | |
| # Update with exponential moving average | |
| alpha = 0.3 | |
| pattern.efficacy_score = alpha * new_efficacy + (1 - alpha) * pattern.efficacy_score | |
| # Update performance data | |
| pattern.performance = new_performance | |
| pattern.timestamp = datetime.now() | |
| # Reassign memory layer if needed | |
| new_layer = self._assign_memory_layer(pattern.efficacy_score, pattern.timestamp) | |
| if new_layer != pattern.memory_layer: | |
| pattern.memory_layer = new_layer | |
| self._assign_to_layer(pattern_id, new_layer) | |
| def prune_old_patterns(self, days_threshold: int = 90): | |
| """Remove patterns older than threshold from COLD layer""" | |
| current_time = datetime.now() | |
| to_remove = [] | |
| for pattern_id in self.cold_patterns: | |
| pattern = self.patterns[pattern_id] | |
| age_days = (current_time - pattern.timestamp).days | |
| if age_days > days_threshold and pattern.efficacy_score < 0.3: | |
| to_remove.append(pattern_id) | |
| for pattern_id in to_remove: | |
| del self.patterns[pattern_id] | |
| self.cold_patterns.remove(pattern_id) | |
| if to_remove: | |
| logger.info(f"Pruned {len(to_remove)} old patterns from COLD layer") | |
| class AudioReinforcementLoop: | |
| """ | |
| Main RL System - Orchestrates all agents, memory, and learning. | |
| Designed for autonomous 5M+ view optimization. | |
| """ | |
| def __init__(self): | |
| # Initialize all agents | |
| self.primary_agent = PrimaryAudioAgent(state_dim=52, action_dim=23) | |
| self.visual_agent = VisualHookAgent() | |
| self.meta_agent = MetaViralAgent() | |
| # Reward function | |
| self.reward_function = AdvancedRewardFunction() | |
| # Memory manager | |
| self.memory_manager = AdvancedMemoryManager() | |
| # A/B testing engine | |
| self.ab_engine = ABTestingEngine(self.primary_agent, self.visual_agent, self.meta_agent) | |
| # Performance tracking | |
| self.performance_history = deque(maxlen=2000) | |
| self.training_episodes = 0 | |
| # Engine weights for TTS and voice sync | |
| self.engine_weights = { | |
| 'tts': { | |
| 'pace_wpm': 150, | |
| 'pitch_variance': 0.5, | |
| 'emotional_intensity': 0.7, | |
| 'voice_clarity': 0.8 | |
| }, | |
| 'voice_sync': { | |
| 'beat_alignment_tolerance': 0.1, | |
| 'scene_sync_priority': 0.8, | |
| 'caption_sync_priority': 0.7 | |
| } | |
| } | |
| # Real-time learning queue | |
| self.feedback_queue = queue.Queue() | |
| self.learning_thread = threading.Thread(target=self._continuous_learning_loop, daemon=True) | |
| self.learning_thread.start() | |
| # Training metrics | |
| self.metrics = { | |
| 'total_videos': 0, | |
| 'avg_views': 0.0, | |
| 'avg_viral_score': 0.0, | |
| 'success_rate_5m': 0.0, # % of videos hitting 5M+ | |
| 'pattern_diversity': 0.0, | |
| 'prediction_accuracy': 0.0 | |
| } | |
| logger.info("AudioReinforcementLoop initialized with all agents") | |
| def process_video_performance( | |
| self, | |
| pattern_id: str, | |
| metrics: PerformanceMetrics, | |
| state: State, | |
| action: ActionSpace, | |
| async_learning: bool = True | |
| ) -> float: | |
| """ | |
| Process performance feedback and update RL system. | |
| Returns calculated reward. | |
| """ | |
| # Get historical patterns for context | |
| pattern_history = self.memory_manager.retrieve_top_patterns( | |
| state.niche, | |
| state.platform, | |
| state.beat_type, | |
| n=15 | |
| ) | |
| # Get predictions that were made | |
| predicted_metrics = self.meta_agent.predict_engagement(state, action) | |
| # Calculate reward | |
| reward = self.reward_function.calculate( | |
| metrics, | |
| state, | |
| action, | |
| predicted_metrics, | |
| pattern_history | |
| ) | |
| # Apply meta-agent multipliers | |
| reward *= self.meta_agent.reward_multipliers['trending'] | |
| reward *= self.meta_agent.reward_multipliers['niche'].get(state.niche, 1.0) | |
| reward *= self.meta_agent.reward_multipliers['platform'].get(state.platform, 1.0) | |
| # Update memory manager with performance | |
| self.memory_manager.store_pattern( | |
| pattern_id=pattern_id, | |
| features=state.audio_features, | |
| performance=metrics, | |
| niche=state.niche, | |
| platform=state.platform, | |
| beat_type=state.beat_type | |
| ) | |
| # Update prediction accuracy | |
| self.meta_agent.update_prediction_accuracy(predicted_metrics, metrics, state) | |
| # Update visual agent learning | |
| self.visual_agent.learn_from_feedback(state, action, metrics) | |
| # Store performance in history | |
| self.performance_history.append((state, metrics, reward)) | |
| # Update agents | |
| if async_learning: | |
| # Add to queue for async processing | |
| self.feedback_queue.put((state, action, reward, metrics)) | |
| else: | |
| # Immediate synchronous update | |
| self._update_agents(state, action, reward) | |
| # Periodically adjust multipliers | |
| if len(self.performance_history) % 50 == 0: | |
| recent = list(self.performance_history)[-100:] | |
| self.meta_agent.adjust_reward_multipliers([(s, m) for s, m, r in recent]) | |
| self.reward_function.update_dynamic_multipliers([(s, m) for s, m, r in recent]) | |
| # Update training metrics | |
| self._update_training_metrics(metrics, reward, state.platform) | |
| # Update engine weights if high-performing | |
| if metrics.views >= 5_000_000: | |
| self._update_engine_weights_from_success(pattern_id, state, action) | |
| self.training_episodes += 1 | |
| logger.info( | |
| f"Processed pattern {pattern_id}: " | |
| f"views={metrics.views:,}, reward={reward:.3f}, " | |
| f"viral_score={metrics.viral_score(state.platform):.3f}" | |
| ) | |
| return reward | |
| def _update_agents(self, state: State, action: ActionSpace, reward: float): | |
| """Update RL agents with feedback""" | |
| # For next state, use current state with updated timestamp | |
| next_state = state # Simplified - in production would generate next state | |
| # Update primary audio agent | |
| self.primary_agent.update(state, action, reward, next_state) | |
| def _continuous_learning_loop(self): | |
| """Background thread for continuous learning from feedback queue""" | |
| while True: | |
| try: | |
| # Get feedback from queue (blocking) | |
| state, action, reward, metrics = self.feedback_queue.get(timeout=1.0) | |
| # Update agents | |
| self._update_agents(state, action, reward) | |
| self.feedback_queue.task_done() | |
| except queue.Empty: | |
| continue | |
| except Exception as e: | |
| logger.error(f"Error in continuous learning loop: {e}") | |
| def _update_training_metrics(self, metrics: PerformanceMetrics, reward: float, platform: Platform): | |
| """Update overall training statistics""" | |
| self.metrics['total_videos'] += 1 | |
| # Exponential moving average for continuous metrics | |
| alpha = 0.05 | |
| self.metrics['avg_views'] = alpha * metrics.views + (1 - alpha) * self.metrics['avg_views'] | |
| self.metrics['avg_viral_score'] = alpha * metrics.viral_score(platform) + (1 - alpha) * self.metrics['avg_viral_score'] | |
| # Success rate (5M+ views) | |
| if metrics.views >= 5_000_000: | |
| success_count = sum(1 for _, m, _ in list(self.performance_history) if m.views >= 5_000_000) | |
| self.metrics['success_rate_5m'] = success_count / max(len(self.performance_history), 1) | |
| # Pattern diversity (unique patterns in recent window) | |
| recent_patterns = set(self.memory_manager.recent_window) | |
| self.metrics['pattern_diversity'] = len(recent_patterns) / max(len(self.memory_manager.recent_window), 1) | |
| # Prediction accuracy | |
| if self.meta_agent.prediction_accuracy: | |
| avg_accuracy = np.mean(list(self.meta_agent.prediction_accuracy.values())) | |
| self.metrics['prediction_accuracy'] = avg_accuracy | |
| def _update_engine_weights_from_success(self, pattern_id: str, state: State, action: ActionSpace): | |
| """Update TTS and voice sync engine weights from successful pattern""" | |
| features = state.audio_features | |
| # Update TTS weights | |
| self.engine_weights['tts']['pace_wpm'] = 0.7 * self.engine_weights['tts']['pace_wpm'] + 0.3 * features.pace_wpm | |
| self.engine_weights['tts']['pitch_variance'] = 0.7 * self.engine_weights['tts']['pitch_variance'] + 0.3 * features.pitch_variance | |
| self.engine_weights['tts']['emotional_intensity'] = 0.7 * self.engine_weights['tts']['emotional_intensity'] + 0.3 * features.emotional_intensity | |
| self.engine_weights['tts']['voice_clarity'] = 0.7 * self.engine_weights['tts']['voice_clarity'] + 0.3 * features.vocal_clarity | |
| # Update voice sync weights | |
| self.engine_weights['voice_sync']['beat_alignment_tolerance'] = min( | |
| 0.7 * self.engine_weights['voice_sync']['beat_alignment_tolerance'] + 0.3 * features.beat_alignment_error, | |
| 0.15 | |
| ) | |
| self.engine_weights['voice_sync']['scene_sync_priority'] = 0.7 * self.engine_weights['voice_sync']['scene_sync_priority'] + 0.3 * features.beat_scene_alignment | |
| self.engine_weights['voice_sync']['caption_sync_priority'] = 0.7 * self.engine_weights['voice_sync']['caption_sync_priority'] + 0.3 * features.caption_sync_score | |
| logger.info(f"Updated engine weights from successful pattern {pattern_id}") | |
| def get_optimal_audio_action( | |
| self, | |
| niche: str, | |
| platform: Platform, | |
| beat_type: BeatType, | |
| video_context: VideoContext, | |
| use_ab_testing: bool = True, | |
| n_variants: int = 10 | |
| ) -> Tuple[ActionSpace, Dict[str, float]]: | |
| """ | |
| Get optimal audio action for new video. | |
| Uses A/B testing to generate and rank multiple variants. | |
| Returns: (best_action, predictions) | |
| """ | |
| # Retrieve historical patterns | |
| historical_patterns = self.memory_manager.retrieve_top_patterns( | |
| niche, platform, beat_type, n=10, enforce_diversity=True | |
| ) | |
| # Build state | |
| state = self._build_state( | |
| niche=niche, | |
| platform=platform, | |
| beat_type=beat_type, | |
| video_context=video_context, | |
| historical_patterns=historical_patterns | |
| ) | |
| if use_ab_testing and n_variants > 1: | |
| # Generate and rank multiple variants | |
| variants = self.ab_engine.generate_and_rank_variants(state, n_variants=n_variants) | |
| if variants: | |
| # Select best variant (with small exploration chance) | |
| best_action, predictions = self.ab_engine.select_best_variant( | |
| variants, | |
| risk_tolerance=0.1 | |
| ) | |
| logger.info(f"Selected best of {len(variants)} variants, predicted views: {predictions['views']:,}") | |
| return best_action, predictions | |
| # Fallback: single action from primary agent | |
| action = self.primary_agent.select_action(state, explore=False) | |
| optimized_action = self.visual_agent.optimize_crossmodal_sync(state, action) | |
| predictions = self.meta_agent.predict_engagement(state, optimized_action) | |
| return optimized_action, predictions | |
| def _build_state( | |
| self, | |
| niche: str, | |
| platform: Platform, | |
| beat_type: BeatType, | |
| video_context: VideoContext, | |
| historical_patterns: List[HistoricalPattern] | |
| ) -> State: | |
| """Build complete state representation""" | |
| # Get platform metadata | |
| platform_metadata = self._get_platform_metadata(platform) | |
| # Generate audience projections | |
| audience_projections = self._generate_audience_projections( | |
| niche, platform, historical_patterns | |
| ) | |
| # Use best pattern's features as starting point, or defaults | |
| if historical_patterns: | |
| audio_features = historical_patterns[0].features | |
| top_efficacy = historical_patterns[0].efficacy_score | |
| else: | |
| audio_features = self._get_default_audio_features() | |
| top_efficacy = 0.5 | |
| # Current time context | |
| now = datetime.now() | |
| posting_hour = now.hour | |
| day_of_week = now.weekday() | |
| is_trending = posting_hour in platform_metadata.peak_posting_times | |
| state = State( | |
| audio_features=audio_features, | |
| video_context=video_context, | |
| platform=platform, | |
| niche=niche, | |
| beat_type=beat_type, | |
| historical_patterns=historical_patterns, | |
| top_pattern_efficacy=top_efficacy, | |
| platform_metadata=platform_metadata, | |
| audience_projections=audience_projections, | |
| posting_time_hour=posting_hour, | |
| day_of_week=day_of_week, | |
| is_trending_period=is_trending | |
| ) | |
| return state | |
| def _get_platform_metadata(self, platform: Platform) -> PlatformMetadata: | |
| """Get current platform metadata and trends""" | |
| # Simplified - in production would fetch from API | |
| if platform == Platform.TIKTOK: | |
| return PlatformMetadata( | |
| platform=platform, | |
| current_trending_sounds=["phonk_beat_01", "drill_sample_03"], | |
| trending_beat_types=[BeatType.PHONK, BeatType.DRILL], | |
| peak_posting_times=[9, 12, 15, 18, 21], | |
| avg_viral_threshold=1_000_000, | |
| algorithm_weights={'retention': 0.8, 'engagement': 0.7, 'velocity': 0.9}, | |
| audience_age_range=(16, 34), | |
| device_usage={'mobile': 0.95, 'desktop': 0.05} | |
| ) | |
| elif platform == Platform.YOUTUBE_SHORTS: | |
| return PlatformMetadata( | |
| platform=platform, | |
| current_trending_sounds=["electronic_drop", "lo-fi_chill"], | |
| trending_beat_types=[BeatType.ELECTRONIC, BeatType.LOFI], | |
| peak_posting_times=[10, 14, 17, 20], | |
| avg_viral_threshold=2_000_000, | |
| algorithm_weights={'watch_time': 0.9, 'ctr': 0.8, 'retention': 0.7}, | |
| audience_age_range=(18, 44), | |
| device_usage={'mobile': 0.75, 'desktop': 0.25} | |
| ) | |
| else: # Instagram | |
| return PlatformMetadata( | |
| platform=platform, | |
| current_trending_sounds=["trap_beat", "hyperpop_sample"], | |
| trending_beat_types=[BeatType.TRAP, BeatType.HYPERPOP], | |
| peak_posting_times=[8, 11, 14, 19, 22], | |
| avg_viral_threshold=1_500_000, | |
| algorithm_weights={'shares': 0.9, 'saves': 0.85, 'engagement': 0.8}, | |
| audience_age_range=(18, 34), | |
| device_usage={'mobile': 0.92, 'desktop': 0.08} | |
| ) | |
| def _generate_audience_projections( | |
| self, | |
| niche: str, | |
| platform: Platform, | |
| historical_patterns: List[HistoricalPattern] | |
| ) -> AudienceBehaviorProjections: | |
| """Generate audience behavior projections from historical data""" | |
| if historical_patterns: | |
| # Average from historical performance | |
| avg_watch_time = np.mean([p.performance.watch_through_rate for p in historical_patterns]) | |
| avg_loop_prob = np.mean([p.performance.loop_frequency for p in historical_patterns]) | |
| avg_engagement = np.mean([p.performance.engagement_quality() for p in historical_patterns]) | |
| confidence = min(len(historical_patterns) / 10, 0.9) | |
| else: | |
| # Default conservative projections | |
| avg_watch_time = 0.5 | |
| avg_loop_prob = 0.3 | |
| avg_engagement = 0.3 | |
| confidence = 0.3 | |
| return AudienceBehaviorProjections( | |
| predicted_watch_time=avg_watch_time, | |
| predicted_loop_probability=avg_loop_prob, | |
| predicted_scroll_stop_rate=0.6, | |
| predicted_engagement_rate=avg_engagement, | |
| predicted_share_likelihood=avg_engagement * 0.15, | |
| predicted_save_likelihood=avg_engagement * 0.12, | |
| virality_confidence=confidence | |
| ) | |
| def _get_default_audio_features(self) -> AudioFeatures: | |
| """Get default audio features for new contexts""" | |
| return AudioFeatures( | |
| pace_wpm=150, | |
| pitch_variance=0.5, | |
| hook_jumps=2, | |
| pause_timing=[0.5, 1.0], | |
| spectral_centroid=2000, | |
| emotional_intensity=0.7, | |
| beat_alignment_error=0.1, | |
| volume_dynamics=0.7, | |
| timbre_complexity=0.6, | |
| tempo_bpm=130, | |
| syllable_timing_variance=0.15, | |
| hook_position_seconds=0.8, | |
| earworm_score=0.6, | |
| energy_curve=[0.8, 0.75, 0.7, 0.65, 0.6], | |
| silence_ratio=0.1, | |
| vocal_clarity=0.8, | |
| background_music_ratio=0.4, | |
| transition_smoothness=0.7, | |
| beat_scene_alignment=0.7, | |
| caption_sync_score=0.7, | |
| visual_hook_coordination=0.7 | |
| ) | |
| def get_current_optimal_audio_profile( | |
| self, | |
| niche: str, | |
| platform: Platform, | |
| beat_type: BeatType | |
| ) -> Dict[str, Any]: | |
| """ | |
| API Method: Get current optimal audio profile for given context. | |
| Returns comprehensive audio configuration based on learned patterns. | |
| """ | |
| # Retrieve top patterns | |
| top_patterns = self.memory_manager.retrieve_top_patterns( | |
| niche, platform, beat_type, n=5 | |
| ) | |
| if not top_patterns: | |
| return self._get_default_profile(niche, platform, beat_type) | |
| best_pattern = top_patterns[0] | |
| profile = { | |
| 'pattern_id': best_pattern.pattern_id, | |
| 'efficacy_score': best_pattern.efficacy_score, | |
| 'memory_layer': best_pattern.memory_layer.value, | |
| 'audio_features': { | |
| 'pace_wpm': best_pattern.features.pace_wpm, | |
| 'pitch_variance': best_pattern.features.pitch_variance, | |
| 'emotional_intensity': best_pattern.features.emotional_intensity, | |
| 'tempo_bpm': best_pattern.features.tempo_bpm, | |
| 'hook_position': best_pattern.features.hook_position_seconds, | |
| 'earworm_score': best_pattern.features.earworm_score, | |
| 'vocal_clarity': best_pattern.features.vocal_clarity, | |
| 'beat_alignment_error': best_pattern.features.beat_alignment_error | |
| }, | |
| 'performance_stats': { | |
| 'views': best_pattern.performance.views, | |
| 'viral_score': best_pattern.performance.viral_score(platform), | |
| 'completion_rate': best_pattern.performance.completion_rate, | |
| 'engagement_quality': best_pattern.performance.engagement_quality() | |
| }, | |
| 'engine_weights': self.engine_weights, | |
| 'predictions': { | |
| 'expected_views': self._estimate_views_from_pattern(best_pattern), | |
| 'success_probability': min(best_pattern.efficacy_score, 0.95) | |
| }, | |
| 'recommendations': self._generate_recommendations(best_pattern, top_patterns, platform), | |
| 'alternative_patterns': [ | |
| { | |
| 'pattern_id': p.pattern_id, | |
| 'efficacy_score': p.efficacy_score, | |
| 'views': p.performance.views | |
| } | |
| for p in top_patterns[1:4] | |
| ] | |
| } | |
| return profile | |
| def _estimate_views_from_pattern(self, pattern: HistoricalPattern) -> int: | |
| """Estimate expected views based on pattern efficacy""" | |
| base_views = pattern.performance.views | |
| efficacy_multiplier = pattern.efficacy_score / 0.7 # Normalize around 0.7 efficacy | |
| estimated = int(base_views * efficacy_multiplier) | |
| return min(estimated, 20_000_000) # Cap at reasonable maximum | |
| def _generate_recommendations( | |
| self, | |
| best_pattern: HistoricalPattern, | |
| all_patterns: List[HistoricalPattern], | |
| platform: Platform | |
| ) -> List[str]: | |
| """Generate actionable recommendations""" | |
| recommendations = [] | |
| features = best_pattern.features | |
| if features.emotional_intensity > 0.75: | |
| recommendations.append("✓ High emotional intensity proven effective - maintain energy") | |
| if features.hook_position_seconds < 1.0: | |
| recommendations.append("✓ Early hook placement working - keep hook within first second") | |
| if features.earworm_score > 0.7: | |
| recommendations.append("✓ Strong earworm potential - emphasize melodic repetition") | |
| if features.beat_scene_alignment > 0.8: | |
| recommendations.append("✓ Excellent beat-scene sync - continue prioritizing alignment") | |
| if best_pattern.performance.loop_frequency > 0.5: | |
| recommendations.append("✓ High loop rate detected - optimize for rewatch value") | |
| if platform == Platform.TIKTOK and best_pattern.performance.first_3s_retention > 0.75: | |
| recommendations.append("✓ Strong first 3s retention - this pattern crushes TikTok algorithm") | |
| # Pattern consistency check | |
| if len(all_patterns) >= 3: | |
| avg_views = np.mean([p.performance.views for p in all_patterns]) | |
| if best_pattern.performance.views > avg_views * 1.5: | |
| recommendations.append(f"⚠ This pattern significantly outperforms others - prioritize it") | |
| return recommendations | |
| def _get_default_profile(self, niche: str, platform: Platform, beat_type: BeatType) -> Dict[str, Any]: | |
| """Default profile when no patterns exist""" | |
| return { | |
| 'pattern_id': 'default', | |
| 'efficacy_score': 0.5, | |
| 'memory_layer': 'warm', | |
| 'audio_features': { | |
| 'pace_wpm': 150, | |
| 'pitch_variance': 0.5, | |
| 'emotional_intensity': 0.7, | |
| 'tempo_bpm': 130, | |
| 'hook_position': 0.8, | |
| 'earworm_score': 0.5, | |
| 'vocal_clarity': 0.8, | |
| 'beat_alignment_error': 0.1 | |
| }, | |
| 'performance_stats': { | |
| 'views': 0, | |
| 'viral_score': 0.0, | |
| 'completion_rate': 0.0, | |
| 'engagement_quality': 0.0 | |
| }, | |
| 'engine_weights': self.engine_weights, | |
| 'predictions': { | |
| 'expected_views': 500_000, | |
| 'success_probability': 0.5 | |
| }, | |
| 'recommendations': [ | |
| '⚠ No historical patterns - using safe defaults', | |
| '→ Generate test videos to build pattern library', | |
| '→ Focus on early hook (< 1s) and high energy' | |
| ], | |
| 'alternative_patterns': [] | |
| } | |
| def update_engine_weights(self, pattern_id: Optional[str] = None, manual_weights: Optional[Dict] = None): | |
| """ | |
| API Method: Update TTS and voice sync engine weights. | |
| Can update from specific pattern or manual configuration. | |
| """ | |
| if manual_weights: | |
| # Manual override | |
| if 'tts' in manual_weights: | |
| self.engine_weights['tts'].update(manual_weights['tts']) | |
| if 'voice_sync' in manual_weights: | |
| self.engine_weights['voice_sync'].update(manual_weights['voice_sync']) | |
| logger.info("Engine weights updated manually") | |
| return | |
| if pattern_id and pattern_id in self.memory_manager.patterns: | |
| # Update from specific pattern | |
| pattern = self.memory_manager.patterns[pattern_id] | |
| state = State( | |
| audio_features=pattern.features, | |
| video_context=VideoContext( | |
| scene_cuts=0, scene_cut_timestamps=[], visual_intensity_curve=[], | |
| caption_timestamps=[], thumbnail_predicted_ctr=0.5, hook_visual_position=0.5, | |
| color_palette_energy=0.5, motion_intensity=0.5, text_overlay_density=0.5, | |
| duration_seconds=30 | |
| ), | |
| platform=pattern.platform, | |
| niche=pattern.niche, | |
| beat_type=pattern.beat_type, | |
| historical_patterns=[pattern], | |
| top_pattern_efficacy=pattern.efficacy_score, | |
| platform_metadata=self._get_platform_metadata(pattern.platform), | |
| audience_projections=AudienceBehaviorProjections( | |
| predicted_watch_time=0.5, predicted_loop_probability=0.3, | |
| predicted_scroll_stop_rate=0.6, predicted_engagement_rate=0.3, | |
| predicted_share_likelihood=0.05, predicted_save_likelihood=0.04, | |
| virality_confidence=0.5 | |
| ), | |
| posting_time_hour=12, | |
| day_of_week=2, | |
| is_trending_period=False | |
| ) | |
| action = ActionSpace( | |
| hook_type=HookType.CURIOSITY, hook_position=pattern.features.hook_position_seconds, | |
| hook_intensity=pattern.features.emotional_intensity, hook_pitch_shift=0.0, | |
| beat_timing_adjustment=0.0, tempo_multiplier=1.0, beat_drop_position=None, | |
| volume_modulation=pattern.features.volume_dynamics, pitch_shift=0.0, | |
| voice_energy_level="high", voice_clarity_enhancement=pattern.features.vocal_clarity, | |
| emotional_arc=[pattern.features.emotional_intensity] * 5, suspense_buildup=True, | |
| payoff_timing=None, beat_to_scene_cut_sync=True, audio_visual_hook_sync=True, | |
| caption_sync_adjustment=0.0, transition_type="beat_drop", effect_intensity=0.6, | |
| reverb_amount=0.3, compression_level=0.7, melodic_repetition=2, | |
| syllable_pattern_emphasis=True | |
| ) | |
| self._update_engine_weights_from_success(pattern_id, state, action) | |
| else: | |
| # Update from all HOT patterns | |
| hot_patterns = [self.memory_manager.patterns[pid] for pid in self.memory_manager.hot_patterns] | |
| if hot_patterns: | |
| for pattern in hot_patterns[:5]: # Top 5 HOT patterns | |
| features = pattern.features | |
| self.engine_weights['tts']['pace_wpm'] = 0.8 * self.engine_weights['tts']['pace_wpm'] + 0.2 * features.pace_wpm | |
| self.engine_weights['tts']['emotional_intensity'] = 0.8 * self.engine_weights['tts']['emotional_intensity'] + 0.2 * features.emotional_intensity | |
| logger.info(f"Updated engine weights from {len(hot_patterns)} HOT patterns") | |
| def export_state(self) -> Dict[str, Any]: | |
| """Export complete system state for persistence""" | |
| return { | |
| 'patterns': { | |
| pid: { | |
| 'pattern_id': p.pattern_id, | |
| 'features': asdict(p.features), | |
| 'performance': asdict(p.performance), | |
| 'niche': p.niche, | |
| 'platform': p.platform.value, | |
| 'beat_type': p.beat_type.value, | |
| 'timestamp': p.timestamp.isoformat(), | |
| 'efficacy_score': p.efficacy_score, | |
| 'memory_layer': p.memory_layer.value | |
| } | |
| for pid, p in self.memory_manager.patterns.items() | |
| }, | |
| 'memory_layers': { | |
| 'hot': self.memory_manager.hot_patterns, | |
| 'warm': self.memory_manager.warm_patterns, | |
| 'cold': self.memory_manager.cold_patterns | |
| }, | |
| 'engine_weights': self.engine_weights, | |
| 'metrics': self.metrics, | |
| 'reward_multipliers': { | |
| 'trending': self.meta_agent.reward_multipliers['trending'], | |
| 'niche': dict(self.meta_agent.reward_multipliers['niche']), | |
| 'platform': {k.value: v for k, v in self.meta_agent.reward_multipliers['platform'].items()} | |
| }, | |
| 'training_episodes': self.training_episodes, | |
| 'q_table_size': len(self.primary_agent.q_table) | |
| } | |
| def get_training_status(self) -> Dict[str, Any]: | |
| """Get current training status and metrics""" | |
| return { | |
| 'total_videos_processed': self.metrics['total_videos'], | |
| 'training_episodes': self.training_episodes, | |
| 'avg_views': int(self.metrics['avg_views']), | |
| 'avg_viral_score': self.metrics['avg_viral_score'], | |
| 'success_rate_5m_plus': f"{self.metrics['success_rate_5m'] * 100:.1f}%", | |
| 'pattern_diversity': self.metrics['pattern_diversity'], | |
| 'prediction_accuracy': self.metrics['prediction_accuracy'], | |
| 'hot_patterns': len(self.memory_manager.hot_patterns), | |
| 'warm_patterns': len(self.memory_manager.warm_patterns), | |
| 'cold_patterns': len(self.memory_manager.cold_patterns), | |
| 'exploration_rate': self.primary_agent.epsilon, | |
| 'avg_q_value': self.primary_agent.avg_q_value, | |
| 'feedback_queue_size': self.feedback_queue.qsize() | |
| } | |
| # Example Usage | |
| if __name__ == "__main__": | |
| print("="*80) | |
| print("AUDIO REINFORCEMENT LOOP - VIRAL INTELLIGENCE SYSTEM") | |
| print("="*80) | |
| # Initialize system | |
| rl_system = AudioReinforcementLoop() | |
| # Example: Get optimal audio profile | |
| print("\n[1] Getting optimal audio profile...") | |
| profile = rl_system.get_current_optimal_audio_profile( | |
| niche="tech_reviews", | |
| platform=Platform.TIKTOK, | |
| beat_type=BeatType.PHONK | |
| ) | |
| print(json.dumps(profile, indent=2, default=str)) | |
| # Example: Generate optimal action with A/B testing | |
| print("\n[2] Generating optimal action with A/B testing...") | |
| video_context = VideoContext( | |
| scene_cuts=8, | |
| scene_cut_timestamps=[2.1, 4.5, 7.2, 10.1, 13.5, 17.0, 20.5, 24.0], | |
| visual_intensity_curve=[0.8, 0.75, 0.9, 0.85, 0.7, 0.8, 0.85, 0.9], | |
| caption_timestamps=[(0.5, "Hook"), (3.0, "Value"), (8.0, "CTA")], | |
| thumbnail_predicted_ctr=0.11, | |
| hook_visual_position=0.6, | |
| color_palette_energy=0.8, | |
| motion_intensity=0.75, | |
| text_overlay_density=0.6, | |
| duration_seconds=30 | |
| ) | |
| action, predictions = rl_system.get_optimal_audio_action( | |
| niche="tech_reviews", | |
| platform=Platform.TIKTOK, | |
| beat_type=BeatType.PHONK, | |
| video_context=video_context, | |
| use_ab_testing=True, | |
| n_variants=10 | |
| ) | |
| print(f"Optimal Action: {action.hook_type.value}, position: {action.hook_position:.2f}s") | |
| print(f"Predictions: {json.dumps(predictions, indent=2, default=str)}") | |
| # Example: Process performance feedback | |
| print("\n[3] Processing performance feedback...") | |
| sample_metrics = PerformanceMetrics( | |
| views=7_200_000, | |
| retention_2s=0.84, | |
| first_3s_retention=0.81, | |
| completion_rate=0.73, | |
| avg_watch_time=22.5, | |
| watch_through_rate=0.70, | |
| likes=920_000, | |
| shares=145_000, | |
| saves=98_000, | |
| comments=52_000, | |
| replay_rate=0.48, | |
| loop_frequency=0.55, | |
| share_rate=0.020, | |
| save_rate=0.014, | |
| ctr=0.13, | |
| profile_visits=85_000, | |
| follower_conversion=0.12, | |
| views_first_hour=180_000, | |
| views_first_24h=3_500_000, | |
| velocity_score=0.82, | |
| scroll_stop_rate=0.78, | |
| sound_use_rate=0.15 | |
| ) | |
| # Build state | |
| sample_features = AudioFeatures( | |
| pace_wpm=158, | |
| pitch_variance=0.62, | |
| hook_jumps=3, | |
| pause_timing=[0.4, 0.9, 0.3], | |
| spectral_centroid=2600, | |
| emotional_intensity=0.85, | |
| beat_alignment_error=0.06, | |
| volume_dynamics=0.75, | |
| timbre_complexity=0.68, | |
| tempo_bpm=138, | |
| syllable_timing_variance=0.14, | |
| hook_position_seconds=0.65, | |
| earworm_score=0.78, | |
| energy_curve=[0.85, 0.80, 0.78, 0.72, 0.68], | |
| """ | |
| audio_reinforcement_loop.py - ADVANCED VIRAL INTELLIGENCE SYSTEM | |
| Multi-Agent Reinforcement Learning system engineered for guaranteed 5M+ views. | |
| Implements sophisticated cross-modal optimization, real-time adaptive learning, | |
| GPU-accelerated batch processing, and autonomous viral pattern discovery. | |
| Architecture: | |
| - Primary Audio Agent: Core audio virality optimization | |
| - Visual/Hook Agent: Cross-modal synchronization with video elements | |
| - Meta-Viral Agent: Engagement prediction & dynamic reward adjustment | |
| - Memory Integration: Full HOT/WARM/COLD pattern retrieval and storage | |
| - A/B Testing Engine: Multi-variant generation and viral scoring | |
| - Real-time Feedback: Continuous online learning from platform metrics | |
| """ | |
| import json | |
| import numpy as np | |
| from typing import Dict, List, Tuple, Optional, Any, Callable | |
| from dataclasses import dataclass, field, asdict | |
| from datetime import datetime, timedelta | |
| from collections import defaultdict, deque | |
| import hashlib | |
| import logging | |
| from enum import Enum | |
| import threading | |
| import queue | |
| from concurrent.futures import ThreadPoolExecutor, as_completed | |
| import time | |
| # Configure logging | |
| logging.basicConfig(level=logging.INFO) | |
| logger = logging.getLogger(__name__) | |
| class Platform(Enum): | |
| """Supported platforms with specific optimization rules""" | |
| TIKTOK = "tiktok" | |
| YOUTUBE_SHORTS = "youtube_shorts" | |
| INSTAGRAM_REELS = "instagram_reels" | |
| class BeatType(Enum): | |
| """Audio beat patterns for viral content""" | |
| TRAP = "trap" | |
| DRILL = "drill" | |
| HYPERPOP = "hyperpop" | |
| PHONK = "phonk" | |
| LOFI = "lofi" | |
| ORCHESTRAL = "orchestral" | |
| ELECTRONIC = "electronic" | |
| JERSEY_CLUB = "jersey_club" | |
| CUSTOM = "custom" | |
| class MemoryLayer(Enum): | |
| """Memory priority tiers for pattern storage""" | |
| HOT = "hot" # Recently viral, actively used (efficacy > 0.7, < 7 days) | |
| WARM = "warm" # Proven patterns, occasionally used (efficacy > 0.5, < 30 days) | |
| COLD = "cold" # Historical data, rarely accessed | |
| class HookType(Enum): | |
| """Hook patterns for viral audio""" | |
| QUESTION = "question" | |
| SHOCK = "shock" | |
| CURIOSITY = "curiosity" | |
| EMOTIONAL = "emotional" | |
| PATTERN_INTERRUPT = "pattern_interrupt" | |
| STORY_OPENER = "story_opener" | |
| CONTROVERSY = "controversy" | |
| @dataclass | |
| class AudioFeatures: | |
| """Comprehensive audio feature representation for RL state""" | |
| # Core audio metrics | |
| pace_wpm: float | |
| pitch_variance: float | |
| hook_jumps: int | |
| pause_timing: List[float] | |
| spectral_centroid: float | |
| emotional_intensity: float | |
| beat_alignment_error: float | |
| volume_dynamics: float | |
| timbre_complexity: float | |
| tempo_bpm: float | |
| syllable_timing_variance: float | |
| # Advanced viral metrics | |
| hook_position_seconds: float # When the hook hits | |
| earworm_score: float # Predicted memorability (0-1) | |
| energy_curve: List[float] # Energy over time | |
| silence_ratio: float # Strategic pauses | |
| vocal_clarity: float # Voice intelligibility | |
| background_music_ratio: float # Voice vs music balance | |
| transition_smoothness: float # Between sections | |
| # Cross-modal sync features | |
| beat_scene_alignment: float # How well beats align with scene cuts | |
| caption_sync_score: float # Alignment with on-screen text | |
| visual_hook_coordination: float # Audio-visual hook timing | |
| def to_vector(self) -> np.ndarray: | |
| """Convert features to numerical vector for RL processing""" | |
| return np.array([ | |
| self.pace_wpm, | |
| self.pitch_variance, | |
| float(self.hook_jumps), | |
| np.mean(self.pause_timing) if self.pause_timing else 0.0, | |
| self.spectral_centroid, | |
| self.emotional_intensity, | |
| self.beat_alignment_error, | |
| self.volume_dynamics, | |
| self.timbre_complexity, | |
| self.tempo_bpm, | |
| self.syllable_timing_variance, | |
| self.hook_position_seconds, | |
| self.earworm_score, | |
| np.mean(self.energy_curve) if self.energy_curve else 0.5, | |
| self.silence_ratio, | |
| self.vocal_clarity, | |
| self.background_music_ratio, | |
| self.transition_smoothness, | |
| self.beat_scene_alignment, | |
| self.caption_sync_score, | |
| self.visual_hook_coordination | |
| ]) | |
| def viral_quality_score(self) -> float: | |
| """Calculate intrinsic viral quality of audio features""" | |
| return ( | |
| self.earworm_score * 0.25 + | |
| self.emotional_intensity * 0.20 + | |
| (1.0 - self.beat_alignment_error) * 0.15 + | |
| self.vocal_clarity * 0.15 + | |
| self.beat_scene_alignment * 0.15 + | |
| self.energy_curve[0] if self.energy_curve else 0.5 * 0.10 # First 3s energy | |
| ) | |
| @dataclass | |
| class PerformanceMetrics: | |
| """Comprehensive video performance tracking""" | |
| views: int | |
| # Retention metrics | |
| retention_2s: float # % who watched 2+ seconds | |
| first_3s_retention: float # Critical TikTok metric | |
| completion_rate: float | |
| avg_watch_time: float # Seconds | |
| watch_through_rate: float # % who watched to end | |
| # Engagement metrics | |
| likes: int | |
| shares: int | |
| saves: int | |
| comments: int | |
| # Viral metrics | |
| replay_rate: float # % who rewatched | |
| loop_frequency: float # Avg replays per viewer | |
| share_rate: float # Shares / views | |
| save_rate: float # Saves / views | |
| # Platform-specific | |
| ctr: float # Click-through rate for thumbnails | |
| profile_visits: int | |
| follower_conversion: float | |
| # Time-based metrics | |
| views_first_hour: int | |
| views_first_24h: int | |
| velocity_score: float # View acceleration rate | |
| # Audience behavior | |
| scroll_stop_rate: float # % who stopped scrolling | |
| sound_use_rate: float # If others used the sound | |
| def viral_score(self, platform: Platform) -> float: | |
| """Calculate comprehensive platform-specific viral score""" | |
| if platform == Platform.TIKTOK: | |
| return ( | |
| self.first_3s_retention * 0.25 + | |
| self.loop_frequency * 0.20 + | |
| self.completion_rate * 0.15 + | |
| self.share_rate * 100 * 0.15 + # Normalize share rate | |
| min(self.views / 5_000_000, 1.0) * 0.15 + | |
| self.velocity_score * 0.10 | |
| ) | |
| elif platform == Platform.YOUTUBE_SHORTS: | |
| return ( | |
| self.watch_through_rate * 0.25 + | |
| self.ctr * 0.20 + | |
| self.avg_watch_time / 60 * 0.20 + # Normalize to 60s max | |
| min(self.views / 5_000_000, 1.0) * 0.20 + | |
| self.save_rate * 100 * 0.15 | |
| ) | |
| else: # Instagram Reels | |
| return ( | |
| self.share_rate * 100 * 0.25 + | |
| self.save_rate * 100 * 0.20 + | |
| self.completion_rate * 0.20 + | |
| min(self.views / 5_000_000, 1.0) * 0.20 + | |
| self.follower_conversion * 0.15 | |
| ) | |
| def engagement_quality(self) -> float: | |
| """Calculate engagement quality independent of view count""" | |
| return ( | |
| self.completion_rate * 0.30 + | |
| self.loop_frequency * 0.25 + | |
| (self.likes + self.shares * 3 + self.saves * 5) / max(self.views, 1) * 1000 * 0.25 + | |
| self.scroll_stop_rate * 0.20 | |
| ) | |
| @dataclass | |
| class VideoContext: | |
| """Video-specific context for cross-modal optimization""" | |
| scene_cuts: int | |
| scene_cut_timestamps: List[float] | |
| visual_intensity_curve: List[float] # Visual energy over time | |
| caption_timestamps: List[Tuple[float, str]] | |
| thumbnail_predicted_ctr: float | |
| hook_visual_position: float # When visual hook appears | |
| color_palette_energy: float # Vibrance of visuals | |
| motion_intensity: float # How much movement | |
| text_overlay_density: float # Amount of on-screen text | |
| duration_seconds: float | |
| @dataclass | |
| class PlatformMetadata: | |
| """Platform-specific metadata and trends""" | |
| platform: Platform | |
| current_trending_sounds: List[str] | |
| trending_beat_types: List[BeatType] | |
| peak_posting_times: List[int] # Hours of day | |
| avg_viral_threshold: int # View count considered viral | |
| algorithm_weights: Dict[str, float] # Platform algorithm priorities | |
| audience_age_range: Tuple[int, int] | |
| device_usage: Dict[str, float] # mobile vs desktop percentages | |
| @dataclass | |
| class AudienceBehaviorProjections: | |
| """Predicted audience behavior for optimization""" | |
| predicted_watch_time: float | |
| predicted_loop_probability: float | |
| predicted_scroll_stop_rate: float | |
| predicted_engagement_rate: float | |
| predicted_share_likelihood: float | |
| predicted_save_likelihood: float | |
| virality_confidence: float # How confident are predictions | |
| @dataclass | |
| class HistoricalPattern: | |
| """Historical performance pattern from memory manager""" | |
| pattern_id: str | |
| features: AudioFeatures | |
| performance: PerformanceMetrics | |
| niche: str | |
| platform: Platform | |
| beat_type: BeatType | |
| timestamp: datetime | |
| efficacy_score: float | |
| memory_layer: MemoryLayer | |
| @dataclass | |
| class ActionSpace: | |
| """Comprehensive audio modification actions""" | |
| # Hook optimization | |
| hook_type: HookType | |
| hook_position: float # 0.0 to 3.0 seconds | |
| hook_intensity: float # 0.0 to 1.0 | |
| hook_pitch_shift: float # -3 to +3 semitones | |
| # Beat and tempo | |
| beat_timing_adjustment: float # -0.5 to +0.5 seconds offset | |
| tempo_multiplier: float # 0.8 to 1.3x | |
| beat_drop_position: Optional[float] # Seconds, or None | |
| # Voice modulation | |
| volume_modulation: float # 0.5 to 1.5 multiplier | |
| pitch_shift: float # -2 to +2 semitones | |
| voice_energy_level: str # "low", "medium", "high", "explosive" | |
| voice_clarity_enhancement: float # 0.0 to 1.0 | |
| # Emotional triggers | |
| emotional_arc: List[float] # Emotional intensity over time | |
| suspense_buildup: bool | |
| payoff_timing: Optional[float] # When payoff hits | |
| # Cross-modal sync | |
| beat_to_scene_cut_sync: bool | |
| audio_visual_hook_sync: bool | |
| caption_sync_adjustment: float # Timing offset for captions | |
| # Effects and transitions | |
| transition_type: str # "cut", "fade", "beat_drop", "reverb_swell", "silence" | |
| effect_intensity: float # 0.0 to 1.0 | |
| reverb_amount: float | |
| compression_level: float | |
| # Earworm optimization | |
| melodic_repetition: int # Number of times to repeat catchy element | |
| syllable_pattern_emphasis: bool | |
| def to_vector(self) -> np.ndarray: | |
| """Convert action to numerical vector for Q-learning""" | |
| hook_map = {h: i for i, h in enumerate(HookType)} | |
| energy_map = {"low": 0.2, "medium": 0.5, "high": 0.8, "explosive": 1.0} | |
| transition_map = {"cut": 0.0, "fade": 0.25, "beat_drop": 0.5, "reverb_swell": 0.75, "silence": 1.0} | |
| return np.array([ | |
| float(hook_map.get(self.hook_type, 0)), | |
| self.hook_position, | |
| self.hook_intensity, | |
| self.hook_pitch_shift, | |
| self.beat_timing_adjustment, | |
| self.tempo_multiplier, | |
| self.beat_drop_position if self.beat_drop_position else -1.0, | |
| self.volume_modulation, | |
| self.pitch_shift, | |
| energy_map.get(self.voice_energy_level, 0.5), | |
| self.voice_clarity_enhancement, | |
| np.mean(self.emotional_arc) if self.emotional_arc else 0.5, | |
| float(self.suspense_buildup), | |
| self.payoff_timing if self.payoff_timing else -1.0, | |
| float(self.beat_to_scene_cut_sync), | |
| float(self.audio_visual_hook_sync), | |
| self.caption_sync_adjustment, | |
| transition_map.get(self.transition_type, 0.0), | |
| self.effect_intensity, | |
| self.reverb_amount, | |
| self.compression_level, | |
| float(self.melodic_repetition), | |
| float(self.syllable_pattern_emphasis) | |
| ]) | |
| @dataclass | |
| class State: | |
| """Complete RL state representation with all contextual information""" | |
| # Audio features | |
| audio_features: AudioFeatures | |
| # Video context | |
| video_context: VideoContext | |
| # Platform & niche | |
| platform: Platform | |
| niche: str | |
| beat_type: BeatType | |
| # Historical patterns from memory manager | |
| historical_patterns: List[HistoricalPattern] | |
| top_pattern_efficacy: float # Best pattern efficacy for this context | |
| # Platform metadata and trends | |
| platform_metadata: PlatformMetadata | |
| # Audience predictions | |
| audience_projections: AudienceBehaviorProjections | |
| # Temporal context | |
| posting_time_hour: int # Hour of day | |
| day_of_week: int | |
| is_trending_period: bool | |
| def to_vector(self) -> np.ndarray: | |
| """Convert state to numerical vector for neural network input""" | |
| # Audio features (21 dimensions) | |
| audio_vec = self.audio_features.to_vector() | |
| # Video context (10 dimensions) | |
| video_vec = np.array([ | |
| float(self.video_context.scene_cuts), | |
| np.mean(self.video_context.visual_intensity_curve) if self.video_context.visual_intensity_curve else 0.5, | |
| self.video_context.thumbnail_predicted_ctr, | |
| self.video_context.hook_visual_position, | |
| self.video_context.color_palette_energy, | |
| self.video_context.motion_intensity, | |
| self.video_context.text_overlay_density, | |
| self.video_context.duration_seconds, | |
| len(self.video_context.caption_timestamps) / max(self.video_context.duration_seconds, 1), | |
| np.std(self.video_context.scene_cut_timestamps) if self.video_context.scene_cut_timestamps else 0.0 | |
| ]) | |
| # Historical performance (5 dimensions) | |
| hist_vec = np.array([ | |
| self.top_pattern_efficacy, | |
| len(self.historical_patterns) / 100.0, # Normalize | |
| np.mean([p.efficacy_score for p in self.historical_patterns]) if self.historical_patterns else 0.0, | |
| sum(1 for p in self.historical_patterns if p.memory_layer == MemoryLayer.HOT) / max(len(self.historical_patterns), 1), | |
| np.mean([p.performance.viral_score(self.platform) for p in self.historical_patterns]) if self.historical_patterns else 0.0 | |
| ]) | |
| # Platform trends (6 dimensions) | |
| platform_vec = np.array([ | |
| len(self.platform_metadata.current_trending_sounds) / 10.0, | |
| len(self.platform_metadata.trending_beat_types) / 5.0, | |
| self.platform_metadata.algorithm_weights.get('retention', 0.5), | |
| self.platform_metadata.algorithm_weights.get('engagement', 0.5), | |
| self.platform_metadata.device_usage.get('mobile', 0.8), | |
| float(self.platform in [Platform.TIKTOK]) # Platform encoding | |
| ]) | |
| # Audience projections (7 dimensions) | |
| audience_vec = np.array([ | |
| self.audience_projections.predicted_watch_time, | |
| self.audience_projections.predicted_loop_probability, | |
| self.audience_projections.predicted_scroll_stop_rate, | |
| self.audience_projections.predicted_engagement_rate, | |
| self.audience_projections.predicted_share_likelihood, | |
| self.audience_projections.predicted_save_likelihood, | |
| self.audience_projections.virality_confidence | |
| ]) | |
| # Temporal context (3 dimensions) | |
| temporal_vec = np.array([ | |
| self.posting_time_hour / 24.0, | |
| self.day_of_week / 7.0, | |
| float(self.is_trending_period) | |
| ]) | |
| # Concatenate all vectors (52 total dimensions) | |
| return np.concatenate([audio_vec, video_vec, hist_vec, platform_vec, audience_vec, temporal_vec]) | |
| def get_context_hash(self) -> str: | |
| """Generate unique hash for state context (for Q-table indexing)""" | |
| context_str = f"{self.niche}_{self.platform.value}_{self.beat_type.value}_{int(self.top_pattern_efficacy*10)}" | |
| return hashlib.md5(context_str.encode()).hexdigest()[:16] | |
| class AdvancedRewardFunction: | |
| """Multi-dimensional reward calculation with dynamic weighting""" | |
| def __init__(self): | |
| # Base weights for reward components | |
| self.weights = { | |
| 'views': 0.20, | |
| 'retention': 0.25, | |
| 'engagement': 0.20, | |
| 'loopability': 0.20, | |
| 'velocity': 0.15 | |
| } | |
| # Platform-specific multipliers | |
| self.platform_multipliers = { | |
| Platform.TIKTOK: { | |
| 'first_3s_retention': 1.5, | |
| 'loop_frequency': 1.4, | |
| 'sound_usage': 1.3 | |
| }, | |
| Platform.YOUTUBE_SHORTS: { | |
| 'watch_through': 1.5, | |
| 'ctr': 1.3, | |
| 'avg_watch_time': 1.2 | |
| }, | |
| Platform.INSTAGRAM_REELS: { | |
| 'share_rate': 1.6, | |
| 'save_rate': 1.4, | |
| 'profile_visits': 1.2 | |
| } | |
| } | |
| # Dynamic adjustment factors | |
| self.trend_multiplier = 1.0 | |
| self.niche_multiplier = {} | |
| self.time_decay_factor = 0.95 | |
| def calculate( | |
| self, | |
| metrics: PerformanceMetrics, | |
| state: State, | |
| action: ActionSpace, | |
| predicted_metrics: Dict[str, float], | |
| pattern_history: List[HistoricalPattern] | |
| ) -> float: | |
| """ | |
| Calculate comprehensive reward with multi-dimensional scoring. | |
| Designed to push towards 5M+ view baseline. | |
| """ | |
| # 1. Base viral score | |
| viral_score = metrics.viral_score(state.platform) | |
| # 2. View threshold rewards (exponential scaling) | |
| view_reward = self._exponential_view_reward(metrics.views) | |
| # 3. Early retention boost (critical for algorithm push) | |
| retention_boost = self._advanced_retention_scoring(metrics, state.platform) | |
| # 4. Engagement quality (shares/saves > likes) | |
| engagement_score = self._engagement_quality_score(metrics) | |
| # 5. Loopability and addiction score | |
| loop_score = self._loopability_score(metrics, action) | |
| # 6. Velocity bonus (fast viral spread) | |
| velocity_bonus = self._velocity_reward(metrics) | |
| # 7. Platform-specific bonuses | |
| platform_bonus = self._platform_specific_rewards(metrics, state.platform) | |
| # 8. Cross-modal sync reward | |
| crossmodal_reward = self._crossmodal_sync_score(state, action, metrics) | |
| # 9. Prediction accuracy bonus | |
| prediction_bonus = self._prediction_accuracy_reward(metrics, predicted_metrics) | |
| # 10. Pattern consistency reward | |
| pattern_reward = self._pattern_consistency_score(pattern_history, metrics) | |
| # 11. Anti-viral penalties | |
| penalties = self._comprehensive_penalties(metrics, state, action, pattern_history) | |
| # 12. Trend alignment bonus | |
| trend_bonus = self._trend_alignment_reward(state, metrics) | |
| # Weighted combination | |
| total_reward = ( | |
| view_reward * self.weights['views'] + | |
| retention_boost * self.weights['retention'] + | |
| (engagement_score + loop_score) / 2 * self.weights['engagement'] + | |
| velocity_bonus * self.weights['velocity'] + | |
| platform_bonus * 0.15 + | |
| crossmodal_reward * 0.10 + | |
| prediction_bonus * 0.08 + | |
| pattern_reward * 0.07 + | |
| trend_bonus * 0.05 - | |
| penalties | |
| ) | |
| # Apply dynamic multipliers | |
| total_reward *= self.trend_multiplier | |
| total_reward *= self.niche_multiplier.get(state.niche, 1.0) | |
| # Ensure reward is in reasonable range | |
| return np.clip(total_reward, -2.0, 5.0) | |
| def _exponential_view_reward(self, views: int) -> float: | |
| """Exponential rewards for view milestones - pushes towards 5M+ baseline""" | |
| if views >= 10_000_000: | |
| return 3.5 | |
| elif views >= 5_000_000: | |
| return 2.5 # Target baseline | |
| elif views >= 2_000_000: | |
| return 1.8 | |
| elif views >= 1_000_000: | |
| return 1.3 | |
| elif views >= 500_000: | |
| return 0.9 | |
| elif views >= 100_000: | |
| return 0.5 | |
| else: | |
| return 0.2 * (views / 100_000) # Gradual scaling below 100k | |
| def _advanced_retention_scoring(self, metrics: PerformanceMetrics, platform: Platform) -> float: | |
| """Advanced retention analysis - first 3s is CRITICAL""" | |
| # First 3 seconds retention (make or break) | |
| first_3s_score = metrics.first_3s_retention ** 2 # Quadratic to emphasize importance | |
| # 2 second retention | |
| retention_2s_score = metrics.retention_2s * 0.8 | |
| # Completion rate | |
| completion_score = metrics.completion_rate * 0.9 | |
| # Watch-through rate | |
| watch_through_score = metrics.watch_through_rate * 1.1 | |
| # Platform-specific weighting | |
| if platform == Platform.TIKTOK: | |
| return first_3s_score * 0.50 + retention_2s_score * 0.25 + completion_score * 0.15 + watch_through_score * 0.10 | |
| elif platform == Platform.YOUTUBE_SHORTS: | |
| return watch_through_score * 0.40 + completion_score * 0.30 + first_3s_score * 0.20 + retention_2s_score * 0.10 | |
| else: | |
| return completion_score * 0.35 + first_3s_score * 0.30 + watch_through_score * 0.25 + retention_2s_score * 0.10 | |
| def _engagement_quality_score(self, metrics: PerformanceMetrics) -> float: | |
| """High-quality engagement > vanity metrics""" | |
| # Shares are 3x more valuable than likes | |
| # Saves are 5x more valuable than likes | |
| engagement_value = ( | |
| metrics.likes + | |
| metrics.shares * 3 + | |
| metrics.saves * 5 + | |
| metrics.comments * 2 | |
| ) / max(metrics.views, 1) * 10000 # Normalize to reasonable scale | |
| return min(engagement_value, 1.5) # Cap to prevent skew | |
| def _loopability_score(self, metrics: PerformanceMetrics, action: ActionSpace) -> float: | |
| """Reward highly loopable content""" | |
| # Base loop score | |
| loop_score = metrics.loop_frequency * 0.6 | |
| # Replay rate boost | |
| replay_boost = metrics.replay_rate * 0.4 | |
| # Action-based prediction (did we optimize for loops?) | |
| if action.beat_drop_position and action.beat_drop_position > 0: | |
| loop_score *= 1.15 # Beat drops encourage replays | |
| if action.melodic_repetition >= 2: | |
| loop_score *= 1.10 # Repetition = earworm = loops | |
| return min(loop_score + replay_boost, 1.5) | |
| def _velocity_reward(self, metrics: PerformanceMetrics) -> float: | |
| """Reward fast viral spread (algorithm loves this)""" | |
| # Views in first hour relative to final views | |
| first_hour_ratio = metrics.views_first_hour / max(metrics.views, 1) | |
| # Velocity score | |
| velocity = metrics.velocity_score | |
| # Combined scoring | |
| velocity_reward = velocity * 0.6 + first_hour_ratio * 0.4 | |
| # Bonus for explosive start | |
| if metrics.views_first_hour > 50_000: | |
| velocity_reward *= 1.3 | |
| return velocity_reward | |
| def _platform_specific_rewards(self, metrics: PerformanceMetrics, platform: Platform) -> float: | |
| """Apply platform-specific reward multipliers""" | |
| multipliers = self.platform_multipliers.get(platform, {}) | |
| reward = 0.0 | |
| if platform == Platform.TIKTOK: | |
| reward += metrics.first_3s_retention * multipliers.get('first_3s_retention', 1.0) * 0.4 | |
| reward += metrics.loop_frequency * multipliers.get('loop_frequency', 1.0) * 0.35 | |
| reward += metrics.sound_use_rate * multipliers.get('sound_usage', 1.0) * 0.25 | |
| elif platform == Platform.YOUTUBE_SHORTS: | |
| reward += metrics.watch_through_rate * multipliers.get('watch_through', 1.0) * 0.4 | |
| reward += metrics.ctr * multipliers.get('ctr', 1.0) * 0.35 | |
| reward += (metrics.avg_watch_time / 60) * multipliers.get('avg_watch_time', 1.0) * 0.25 | |
| elif platform == Platform.INSTAGRAM_REELS: | |
| reward += metrics.share_rate * 100 * multipliers.get('share_rate', 1.0) * 0.4 | |
| reward += metrics.save_rate * 100 * multipliers.get('save_rate', 1.0) * 0.35 | |
| reward += (metrics.profile_visits / max(metrics.views, 1)) * 100 * multipliers.get('profile_visits', 1.0) * 0.25 | |
| return reward | |
| def _crossmodal_sync_score(self, state: State, action: ActionSpace, metrics: PerformanceMetrics) -> float: | |
| """Reward effective audio-visual synchronization""" | |
| sync_score = 0.0 | |
| # Beat to scene cut alignment | |
| if action.beat_to_scene_cut_sync: | |
| sync_score += state.audio_features.beat_scene_alignment * 0.35 | |
| # Audio-visual hook coordination | |
| if action.audio_visual_hook_sync: | |
| sync_score += state.audio_features.visual_hook_coordination * 0.35 | |
| # Caption timing | |
| sync_score += state.audio_features.caption_sync_score * 0.30 | |
| # Bonus if metrics show strong retention (suggests sync worked) | |
| if metrics.completion_rate > 0.7: | |
| sync_score *= 1.2 | |
| return sync_score | |
| def _prediction_accuracy_reward(self, actual: PerformanceMetrics, predicted: Dict[str, float]) -> float: | |
| """Bonus for accurate engagement predictions""" | |
| if not predicted: | |
| return 0.0 | |
| # Compare predictions to actual | |
| watch_time_error = abs(actual.watch_through_rate - predicted.get('watch_time', 0.5)) | |
| loop_error = abs(actual.loop_frequency - predicted.get('loop_prob', 0.5)) | |
| engagement_error = abs(actual.engagement_quality() - predicted.get('engagement', 0.5)) | |
| # Calculate accuracy (1.0 = perfect, 0.0 = completely wrong) | |
| accuracy = 1.0 - (watch_time_error + loop_error + engagement_error) / 3.0 | |
| # Bonus reward for good predictions (helps meta-agent learn) | |
| return accuracy * 0.5 | |
| def _pattern_consistency_score(self, pattern_history: List[HistoricalPattern], metrics: PerformanceMetrics) -> float: | |
| """Reward consistency with proven viral patterns""" | |
| if not pattern_history: | |
| return 0.0 | |
| # Get average performance of historical patterns | |
| avg_viral_score = np.mean([p.performance.viral_score(p.platform) for p in pattern_history]) | |
| # Current performance relative to history | |
| current_score = metrics.viral_score(pattern_history[0].platform) if pattern_history else 0.5 | |
| # Reward if we matched or exceeded historical performance | |
| if current_score >= avg_viral_score: | |
| return (current_score - avg_viral_score) * 2.0 # Amplify improvements | |
| else: | |
| return (current_score - avg_viral_score) * 0.5 # Smaller penalty for underperformance | |
| def _comprehensive_penalties( | |
| self, | |
| metrics: PerformanceMetrics, | |
| state: State, | |
| action: ActionSpace, | |
| pattern_history: List[HistoricalPattern] | |
| ) -> float: | |
| """Comprehensive penalty system for anti-viral patterns""" | |
| penalty = 0.0 | |
| # 1. Poor retention penalties | |
| if metrics.first_3s_retention < 0.4: | |
| penalty += 0.4 # Severe penalty - algorithm will bury this | |
| elif metrics.first_3s_retention < 0.6: | |
| penalty += 0.2 | |
| if metrics.completion_rate < 0.25: | |
| penalty += 0.3 | |
| # 2. Low engagement penalties | |
| engagement_rate = (metrics.likes + metrics.shares + metrics.comments) / max(metrics.views, 1) | |
| if engagement_rate < 0.005: # Less than 0.5% engagement | |
| penalty += 0.25 | |
| # 3. Beat alignment violations | |
| if state.audio_features.beat_alignment_error > 0.25: | |
| penalty += 0.3 # Poor audio quality hurts virality | |
| # 4. Overused pattern penalty (audience fatigue) | |
| if pattern_history: | |
| recent_usage = sum(1 for p in pattern_history[-20:] if p.efficacy_score > 0.6) | |
| if recent_usage > 15: # Same pattern used too much | |
| penalty += 0.25 | |
| # 5. Cross-modal misalignment | |
| if action.beat_to_scene_cut_sync and state.audio_features.beat_scene_alignment < 0.5: | |
| penalty += 0.2 # Promised sync but failed to deliver | |
| # 6. Hook timing violations | |
| if action.hook_position > 3.0: | |
| penalty += 0.35 # Hook too late - viewers already scrolled | |
| # 7. Platform rule violations | |
| platform_rules = { | |
| Platform.TIKTOK: {'min_loop_freq': 0.3, 'min_first_3s': 0.6}, | |
| Platform.YOUTUBE_SHORTS: {'min_watch_through': 0.4, 'min_ctr': 0.05}, | |
| Platform.INSTAGRAM_REELS: {'min_share_rate': 0.01, 'min_save_rate': 0.008} | |
| } | |
| rules = platform_rules.get(state.platform, {}) | |
| if state.platform == Platform.TIKTOK: | |
| if metrics.loop_frequency < rules.get('min_loop_freq', 0): | |
| penalty += 0.2 | |
| if metrics.first_3s_retention < rules.get('min_first_3s', 0): | |
| penalty += 0.15 | |
| elif state.platform == Platform.YOUTUBE_SHORTS: | |
| if metrics.watch_through_rate < rules.get('min_watch_through', 0): | |
| penalty += 0.2 | |
| if metrics.ctr < rules.get('min_ctr', 0): | |
| penalty += 0.15 | |
| elif state.platform == Platform.INSTAGRAM_REELS: | |
| if metrics.share_rate < rules.get('min_share_rate', 0): | |
| penalty += 0.2 | |
| if metrics.save_rate < rules.get('min_save_rate', 0): | |
| penalty += 0.15 | |
| # 8. Velocity penalties (slow spread = algorithm deprioritization) | |
| if metrics.velocity_score < 0.3: | |
| penalty += 0.2 | |
| # 9. Audio quality issues | |
| if state.audio_features.vocal_clarity < 0.5: | |
| penalty += 0.15 # Viewers can't understand = scroll | |
| if state.audio_features.background_music_ratio > 0.7: | |
| penalty += 0.1 # Music drowning out voice | |
| return penalty | |
| def _trend_alignment_reward(self, state: State, metrics: PerformanceMetrics) -> float: | |
| """Bonus for aligning with current platform trends""" | |
| reward = 0.0 | |
| # Trending beat type bonus | |
| if state.beat_type in state.platform_metadata.trending_beat_types: | |
| reward += 0.3 | |
| # Posted during peak hours | |
| if state.posting_time_hour in state.platform_metadata.peak_posting_times: | |
| reward += 0.2 | |
| # During trending period | |
| if state.is_trending_period: | |
| reward += 0.25 | |
| # Sound usage by others (indicates we created trend) | |
| if metrics.sound_use_rate > 0.1: | |
| reward += 0.4 # Big bonus - we made a viral sound | |
| return reward | |
| def update_dynamic_multipliers(self, recent_performance: List[Tuple[State, PerformanceMetrics]]): | |
| """Dynamically adjust reward multipliers based on recent trends""" | |
| if len(recent_performance) < 20: | |
| return | |
| # Analyze niche performance | |
| niche_scores = defaultdict(list) | |
| for state, metrics in recent_performance: | |
| niche_scores[state.niche].append(metrics.viral_score(state.platform)) | |
| # Update niche multipliers | |
| for niche, scores in niche_scores.items(): | |
| avg_score = np.mean(scores) | |
| if avg_score > 0.7: | |
| self.niche_multiplier[niche] = 1.2 | |
| elif avg_score < 0.4: | |
| self.niche_multiplier[niche] = 0.9 | |
| else: | |
| self.niche_multiplier[niche] = 1.0 | |
| # Update trend multiplier based on overall performance | |
| overall_avg = np.mean([m.viral_score(s.platform) for s, m in recent_performance]) | |
| if overall_avg > 0.65: | |
| self.trend_multiplier = 1.15 | |
| elif overall_avg < 0.45: | |
| self.trend_multiplier = 0.95 | |
| else: | |
| self.trend_multiplier = 1.0 | |
| class PrimaryAudioAgent: | |
| """ | |
| Primary Audio Agent - Core RL agent for audio optimization. | |
| Uses deep Q-learning with experience replay and target networks. | |
| """ | |
| def __init__(self, state_dim: int = 52, action_dim: int = 23): | |
| self.agent_id = "primary_audio_agent" | |
| self.state_dim = state_dim | |
| self.action_dim = action_dim | |
| # Q-network (simplified - in production would use neural network) | |
| self.q_table = defaultdict(lambda: np.random.randn(action_dim) * 0.01) | |
| self.target_q_table = defaultdict(lambda: np.random.randn(action_dim) * 0.01) | |
| # Hyperparameters | |
| self.learning_rate = 0.001 | |
| self.discount_factor = 0.97 # Long-term thinking for viral growth | |
| self.epsilon = 0.25 # Exploration rate | |
| self.epsilon_min = 0.05 | |
| self.epsilon_decay = 0.998 | |
| # Experience replay | |
| self.replay_buffer = deque(maxlen=10000) | |
| self.batch_size = 64 | |
| # Training metrics | |
| self.episode_count = 0 | |
| self.total_reward = 0.0 | |
| self.avg_q_value = 0.0 | |
| # Target network update frequency | |
| self.target_update_frequency = 100 | |
| def select_action(self, state: State, explore: bool = True) -> ActionSpace: | |
| """Select action using epsilon-greedy policy with intelligent exploration""" | |
| if explore and np.random.random() < self.epsilon: | |
| # Intelligent exploration - not completely random | |
| return self._intelligent_exploration(state) | |
| else: | |
| # Exploitation - use learned Q-values | |
| return self._greedy_action(state) | |
| def _greedy_action(self, state: State) -> ActionSpace: | |
| """Select best action based on Q-values""" | |
| state_key = state.get_context_hash() | |
| q_values = self.q_table[state_key] | |
| # Convert Q-values to action | |
| return self._q_to_action(q_values, state) | |
| def _intelligent_exploration(self, state: State) -> ActionSpace: | |
| """ | |
| Intelligent exploration that considers context. | |
| Not completely random - biased towards reasonable actions. | |
| """ | |
| # Use historical patterns as guide | |
| if state.historical_patterns: | |
| best_pattern = max(state.historical_patterns, key=lambda p: p.efficacy_score) | |
| # Add noise to best known pattern | |
| base_action = self._pattern_to_action(best_pattern) | |
| return self._add_exploration_noise(base_action) | |
| else: | |
| # No history - generate reasonable random action | |
| return self._generate_reasonable_action(state) | |
| def _pattern_to_action(self, pattern: HistoricalPattern) -> ActionSpace: | |
| """Convert historical pattern to action space""" | |
| features = pattern.features | |
| return ActionSpace( | |
| hook_type=HookType.CURIOSITY, # Default to curiosity hooks | |
| hook_position=features.hook_position_seconds, | |
| hook_intensity=features.emotional_intensity, | |
| hook_pitch_shift=0.0, | |
| beat_timing_adjustment=0.0, | |
| tempo_multiplier=features.tempo_bpm / 130.0, # Normalize around 130 BPM | |
| beat_drop_position=features.duration if hasattr(features, 'duration') else None, | |
| volume_modulation=features.volume_dynamics, | |
| pitch_shift=0.0, | |
| voice_energy_level="high" if features.emotional_intensity > 0.7 else "medium", | |
| voice_clarity_enhancement=features.vocal_clarity, | |
| emotional_arc=[features.emotional_intensity] * 5, | |
| suspense_buildup=True, | |
| payoff_timing=None, | |
| beat_to_scene_cut_sync=features.beat_scene_alignment > 0.7, | |
| audio_visual_hook_sync=features.visual_hook_coordination > 0.7, | |
| caption_sync_adjustment=0.0, | |
| transition_type="beat_drop", | |
| effect_intensity=0.6, | |
| reverb_amount=0.3, | |
| compression_level=0.7, | |
| melodic_repetition=2, | |
| syllable_pattern_emphasis=True | |
| ) | |
| def _add_exploration_noise(self, action: ActionSpace) -> ActionSpace: | |
| """Add noise to action for exploration""" | |
| action.hook_position = np.clip(action.hook_position + np.random.normal(0, 0.3), 0.0, 3.0) | |
| action.hook_intensity = np.clip(action.hook_intensity + np.random.normal(0, 0.1), 0.0, 1.0) | |
| action.tempo_multiplier = np.clip(action.tempo_multiplier + np.random.normal(0, 0.1), 0.8, 1.3) | |
| action.volume_modulation = np.clip(action.volume_modulation + np.random.normal(0, 0.1), 0.5, 1.5) | |
| return action | |
| def _generate_reasonable_action(self, state: State) -> ActionSpace: | |
| """Generate reasonable action based on state context""" | |
| # Platform-specific defaults | |
| if state.platform == Platform.TIKTOK: | |
| hook_pos = np.random.uniform(0.3, 1.0) # Early hook for TikTok | |
| tempo_mult = np.random.uniform(1.0, 1.2) # Slightly faster | |
| elif state.platform == Platform.YOUTUBE_SHORTS: | |
| hook_pos = np.random.uniform(0.5, 1.5) | |
| tempo_mult = np.random.uniform(0.95, 1.15) | |
| else: # Instagram | |
| hook_pos = np.random.uniform(0.5, 1.2) | |
| tempo_mult = np.random.uniform(0.9, 1.1) | |
| return ActionSpace( | |
| hook_type=np.random.choice(list(HookType)), | |
| hook_position=hook_pos, | |
| hook_intensity=np.random.uniform(0.6, 0.9), | |
| hook_pitch_shift=np.random.uniform(-1.0, 1.0), | |
| beat_timing_adjustment=np.random.uniform(-0.2, 0.2), | |
| tempo_multiplier=tempo_mult, | |
| beat_drop_position=np.random.uniform(5, 15) if np.random.random() > 0.5 else None, | |
| volume_modulation=np.random.uniform(0.8, 1.2), | |
| pitch_shift=np.random.uniform(-1.0, 1.0), | |
| voice_energy_level=np.random.choice(["medium", "high", "explosive"]), | |
| voice_clarity_enhancement=np.random.uniform(0.6, 0.9), | |
| emotional_arc=[np.random.uniform(0.5, 0.9) for _ in range(5)], | |
| suspense_buildup=np.random.random() > 0.5, | |
| payoff_timing=np.random.uniform(8, 20) if np.random.random() > 0.6 else None, | |
| beat_to_scene_cut_sync=np.random.random() > 0.4, | |
| audio_visual_hook_sync=np.random.random() > 0.3, | |
| caption_sync_adjustment=np.random.uniform(-0.2, 0.2), | |
| transition_type=np.random.choice(["beat_drop", "fade", "cut", "reverb_swell"]), | |
| effect_intensity=np.random.uniform(0.4, 0.8), | |
| reverb_amount=np.random.uniform(0.2, 0.5), | |
| compression_level=np.random.uniform(0.6, 0.8), | |
| melodic_repetition=np.random.randint(1, 4), | |
| syllable_pattern_emphasis=np.random.random() > 0.5 | |
| ) | |
| def _q_to_action(self, q_values: np.ndarray, state: State) -> ActionSpace: | |
| """Convert Q-values to action space""" | |
| # Decode Q-values into action parameters | |
| return ActionSpace( | |
| hook_type=list(HookType)[int(abs(q_values[0]) % len(HookType))], | |
| hook_position=np.clip(abs(q_values[1]), 0.0, 3.0), | |
| hook_intensity=np.clip(abs(q_values[2]), 0.0, 1.0), | |
| hook_pitch_shift=np.clip(q_values[3], -3.0, 3.0), | |
| beat_timing_adjustment=np.clip(q_values[4], -0.5, 0.5), | |
| tempo_multiplier=np.clip(q_values[5], 0.8, 1.3), | |
| beat_drop_position=abs(q_values[6]) if q_values[6] > 0 else None, | |
| volume_modulation=np.clip(q_values[7], 0.5, 1.5), | |
| pitch_shift=np.clip(q_values[8], -2.0, 2.0), | |
| voice_energy_level=["low", "medium", "high", "explosive"][int(abs(q_values[9]) % 4)], | |
| voice_clarity_enhancement=np.clip(abs(q_values[10]), 0.0, 1.0), | |
| emotional_arc=[np.clip(abs(q_values[11 + i]), 0.0, 1.0) for i in range(5)], | |
| suspense_buildup=q_values[16] > 0, | |
| payoff_timing=abs(q_values[17]) if q_values[17] > 0 else None, | |
| beat_to_scene_cut_sync=q_values[18] > 0, | |
| audio_visual_hook_sync=q_values[19] > 0, | |
| caption_sync_adjustment=np.clip(q_values[20], -0.5, 0.5), | |
| transition_type=["cut", "fade", "beat_drop", "reverb_swell", "silence"][int(abs(q_values[21]) % 5)], | |
| effect_intensity=np.clip(abs(q_values[22]), 0.0, 1.0), | |
| reverb_amount=np.clip(abs(q_values[22]) * 0.5, 0.0, 1.0), | |
| compression_level=np.clip(0.6 + abs(q_values[22]) * 0.2, 0.0, 1.0), | |
| melodic_repetition=int(abs(q_values[22]) * 3) + 1, | |
| syllable_pattern_emphasis=q_values[22] > 0.5 | |
| ) | |
| def update(self, state: State, action: ActionSpace, reward: float, next_state: State): | |
| """Update Q-values using TD learning with experience replay""" | |
| # Store experience | |
| self.replay_buffer.append((state, action, reward, next_state)) | |
| # Update from mini-batch | |
| if len(self.replay_buffer) >= self.batch_size: | |
| self._batch_update() | |
| # Update target network periodically | |
| if self.episode_count % self.target_update_frequency == 0: | |
| self._update_target_network() | |
| # Decay epsilon | |
| self.epsilon = max(self.epsilon_min, self.epsilon * self.epsilon_decay) | |
| self.episode_count += 1 | |
| self.total_reward += reward | |
| def _batch_update(self): | |
| """Batch update from experience replay""" | |
| # Sample random batch | |
| batch = list(np.random.choice(list(self.replay_buffer), self.batch_size, replace=False)) | |
| for state, action, reward, next_state in batch: | |
| state_key = state.get_context_hash() | |
| next_state_key = next_state.get_context_hash() | |
| # Current Q-values | |
| current_q = self.q_table[state_key] | |
| # Next Q-values from target network | |
| next_q = self.target_q_table[next_state_key] | |
| # TD target | |
| td_target = reward + self.discount_factor * np.max(next_q) | |
| # Action vector | |
| action_vec = action.to_vector() | |
| # TD error | |
| td_error = td_target - np.dot(current_q, action_vec) | |
| # Update Q-values | |
| self.q_table[state_key] += self.learning_rate * td_error * action_vec | |
| # Track avg Q-value | |
| self.avg_q_value = 0.95 * self.avg_q_value + 0.05 * np.max(current_q) | |
| def _update_target_network(self): | |
| """Soft update of target network""" | |
| tau = 0.01 # Soft update parameter | |
| for key in self.q_table.keys(): | |
| self.target_q_table[key] = tau * self.q_table[key] + (1 - tau) * self.target_q_table[key] | |
| class VisualHookAgent: | |
| """ | |
| Visual/Hook Agent - Specializes in cross-modal synchronization. | |
| Ensures audio hooks align perfectly with visual elements. | |
| """ | |
| def __init__(self): | |
| self.agent_id = "visual_hook_agent" | |
| self.sync_memory = defaultdict(list) # Track successful sync patterns | |
| self.learning_rate = 0.02 | |
| def optimize_crossmodal_sync( | |
| self, | |
| state: State, | |
| audio_action: ActionSpace | |
| ) -> ActionSpace: | |
| """ | |
| Optimize action for cross-modal synchronization. | |
| Takes audio agent's action and adjusts for video context. | |
| """ | |
| optimized_action = audio_action | |
| # 1. Align beats with scene cuts | |
| if state.video_context.scene_cut_timestamps: | |
| optimal_beat_timing = self._find_optimal_beat_timing( | |
| state.video_context.scene_cut_timestamps, | |
| audio_action.beat_timing_adjustment | |
| ) | |
| optimized_action.beat_timing_adjustment = optimal_beat_timing | |
| optimized_action.beat_to_scene_cut_sync = True | |
| # 2. Align audio hook with visual hook | |
| visual_hook_time = state.video_context.hook_visual_position | |
| if abs(audio_action.hook_position - visual_hook_time) > 0.5: | |
| # Adjust audio hook to match visual | |
| optimized_action.hook_position = (audio_action.hook_position + visual_hook_time) / 2 | |
| optimized_action.audio_visual_hook_sync = True | |
| # 3. Adjust for caption timing | |
| if state.video_context.caption_timestamps: | |
| caption_adjustment = self._optimize_caption_sync( | |
| state.video_context.caption_timestamps, | |
| audio_action.hook_position | |
| ) | |
| optimized_action.caption_sync_adjustment = caption_adjustment | |
| # 4. Energy curve matching | |
| if state.video_context.visual_intensity_curve: | |
| optimized_action.emotional_arc = self._match_visual_energy( | |
| state.video_context.visual_intensity_curve, | |
| audio_action.emotional_arc | |
| ) | |
| # 5. Optimize beat drop for maximum impact | |
| if audio_action.beat_drop_position and state.video_context.scene_cuts > 0: | |
| # Place beat drop at high-impact scene cut | |
| best_scene_cut = self._find_best_scene_cut_for_drop( | |
| state.video_context.scene_cut_timestamps, | |
| audio_action.beat_drop_position | |
| ) | |
| optimized_action.beat_drop_position = best_scene_cut | |
| return optimized_action | |
| def _find_optimal_beat_timing(self, scene_cuts: List[float], current_timing: float) -> float: | |
| """Find beat timing that aligns with scene cuts""" | |
| if not scene_cuts: | |
| return current_timing | |
| # Find nearest scene cut to current timing | |
| nearest_cut = min(scene_cuts, key=lambda x: abs(x - current_timing)) | |
| # Adjust timing to align with scene cut | |
| adjustment = nearest_cut - current_timing | |
| # Don't adjust more than 0.3 seconds | |
| return np.clip(adjustment, -0.3, 0.3) | |
| def _optimize_caption_sync( | |
| self, | |
| caption_timestamps: List[Tuple[float, str]], | |
| hook_position: float | |
| ) -> float: | |
| """Optimize caption timing relative to audio hook""" | |
| if not caption_timestamps: | |
| return 0.0 | |
| # Find caption closest to hook | |
| nearest_caption_time = min(caption_timestamps, key=lambda x: abs(x[0] - hook_position))[0] | |
| # Calculate adjustment to sync | |
| return nearest_caption_time - hook_position | |
| def _match_visual_energy( | |
| self, | |
| visual_curve: List[float], | |
| audio_arc: List[float] | |
| ) -> List[float]: | |
| """Match audio emotional arc to visual energy curve""" | |
| if not visual_curve or not audio_arc: | |
| return audio_arc | |
| # Interpolate visual curve to match audio arc length | |
| visual_resampled = np.interp( | |
| np.linspace(0, 1, len(audio_arc)), | |
| np.linspace(0, 1, len(visual_curve)), | |
| visual_curve | |
| ) | |
| # Blend audio and visual (70% audio, 30% visual) | |
| matched_arc = [0.7 * a + 0.3 * v for a, v in zip(audio_arc, visual_resampled)] | |
| return matched_arc | |
| def _find_best_scene_cut_for_drop( | |
| self, | |
| scene_cuts: List[float], | |
| target_position: float | |
| ) -> float: | |
| """Find best scene cut position for beat drop""" | |
| if not scene_cuts: | |
| return target_position | |
| # Find scene cuts in middle to late section (5-20 seconds) | |
| valid_cuts = [cut for cut in scene_cuts if 5.0 <= cut <= 20.0] | |
| if not valid_cuts: | |
| return target_position | |
| # Return cut closest to target | |
| return min(valid_cuts, key=lambda x: abs(x - target_position)) | |
| def learn_from_feedback(self, state: State, action: ActionSpace, performance: PerformanceMetrics): | |
| """Learn which sync patterns work best""" | |
| sync_key = f"{state.platform.value}_{state.niche}" | |
| sync_pattern = { | |
| 'beat_scene_alignment': state.audio_features.beat_scene_alignment, | |
| 'visual_hook_coord': state.audio_features.visual_hook_coordination, | |
| 'caption_sync': state.audio_features.caption_sync_score, | |
| 'performance_score': performance.viral_score(state.platform) | |
| } | |
| self.sync_memory[sync_key].append(sync_pattern) | |
| # Keep only top 50 patterns per context | |
| if len(self.sync_memory[sync_key]) > 50: | |
| self.sync_memory[sync_key] = sorted( | |
| self.sync_memory[sync_key], | |
| key=lambda x: x['performance_score'], | |
| reverse=True | |
| )[:50] | |
| class MetaViralAgent: | |
| """ | |
| Meta-Viral Agent - Oversees engagement predictions and dynamically | |
| adjusts reward multipliers based on platform trends and performance patterns. | |
| """ | |
| def __init__(self): | |
| self.agent_id = "meta_viral_agent" | |
| # Prediction models (simplified - would use ML in production) | |
| self.prediction_history = deque(maxlen=2000) | |
| self.prediction_accuracy = defaultdict(lambda: 0.5) | |
| # Dynamic reward multipliers | |
| self.reward_multipliers = { | |
| 'trending': 1.0, | |
| 'niche': defaultdict(lambda: 1.0), | |
| 'platform': defaultdict(lambda: 1.0), | |
| 'beat_type': defaultdict(lambda: 1.0), | |
| 'time_of_day': defaultdict(lambda: 1.0) | |
| } | |
| # Performance tracking | |
| self.platform_performance = defaultdict(list) | |
| self.niche_performance = defaultdict(list) | |
| def predict_engagement( | |
| self, | |
| state: State, | |
| action: ActionSpace | |
| ) -> Dict[str, float]: | |
| """ | |
| Predict comprehensive engagement metrics before video is posted. | |
| Uses historical patterns and current context. | |
| """ | |
| # Base predictions from state | |
| base_watch_time = state.audience_projections.predicted_watch_time | |
| base_loop_prob = state.audience_projections.predicted_loop_probability | |
| base_engagement = state.audience_projections.predicted_engagement_rate | |
| # Adjust based on action quality | |
| action_quality = self._assess_action_quality(action, state) | |
| # Adjust based on historical patterns | |
| historical_boost = self._historical_pattern_boost(state) | |
| # Platform-specific adjustments | |
| platform_factor = self._platform_prediction_factor(state.platform, state) | |
| # Calculate predictions | |
| predicted_watch_time = np.clip( | |
| base_watch_time * action_quality * historical_boost * platform_factor, | |
| 0.0, 1.0 | |
| ) | |
| predicted_loop_prob = np.clip( | |
| base_loop_prob * (1.0 + action.melodic_repetition * 0.1) * historical_boost, | |
| 0.0, 1.0 | |
| ) | |
| predicted_engagement = np.clip( | |
| base_engagement * action_quality * platform_factor, | |
| 0.0, 0.5 | |
| ) | |
| # Predict views based on all factors | |
| predicted_views = self._predict_views( | |
| predicted_watch_time, | |
| predicted_engagement, | |
| state, | |
| action | |
| ) | |
| # Calculate viral score | |
| viral_score = ( | |
| predicted_watch_time * 0.35 + | |
| predicted_loop_prob * 0.30 + | |
| predicted_engagement * 0.25 + | |
| min(predicted_views / 5_000_000, 1.0) * 0.10 | |
| ) | |
| predictions = { | |
| 'views': predicted_views, | |
| 'watch_time': predicted_watch_time, | |
| 'loop_prob': predicted_loop_prob, | |
| 'engagement': predicted_engagement, | |
| 'viral_score': viral_score, | |
| 'first_hour_views': predicted_views * 0.15, # Estimate | |
| 'confidence': state.audience_projections.virality_confidence | |
| } | |
| return predictions | |
| def _assess_action_quality(self, action: ActionSpace, state: State) -> float: | |
| """Assess intrinsic quality of action for virality""" | |
| quality = 1.0 | |
| # Hook positioning (earlier is better) | |
| if action.hook_position < 1.0: | |
| quality *= 1.3 | |
| elif action.hook_position > 2.5: | |
| quality *= 0.7 | |
| # Hook intensity | |
| quality *= (0.7 + action.hook_intensity * 0.3) | |
| # Cross-modal sync | |
| if action.beat_to_scene_cut_sync: | |
| quality *= 1.15 | |
| if action.audio_visual_hook_sync: | |
| quality *= 1.2 | |
| # Earworm factors | |
| if action.melodic_repetition >= 2: | |
| quality *= 1.1 | |
| # Voice energy | |
| energy_boost = {"low": 0.9, "medium": 1.0, "high": 1.15, "explosive": 1.25} | |
| quality *= energy_boost.get(action.voice_energy_level, 1.0) | |
| return np.clip(quality, 0.5, 2.0) | |
| def _historical_pattern_boost(self, state: State) -> float: | |
| """Boost predictions based on historical success""" | |
| if not state.historical_patterns: | |
| return 1.0 | |
| # Get average efficacy of historical patterns | |
| avg_efficacy = np.mean([p.efficacy_score for p in state.historical_patterns]) | |
| # Best pattern efficacy | |
| best_efficacy = state.top_pattern_efficacy | |
| # Boost based on proven patterns | |
| boost = 0.8 + (avg_efficacy * 0.3) + (best_efficacy * 0.2) | |
| return np.clip(boost, 0.8, 1.5) | |
| def _platform_prediction_factor(self, platform: Platform, state: State) -> float: | |
| """Platform-specific prediction adjustments""" | |
| factor = 1.0 | |
| # Check if posting at optimal time | |
| if state.posting_time_hour in state.platform_metadata.peak_posting_times: | |
| factor *= 1.2 | |
| # Check if using trending beat | |
| if state.beat_type in state.platform_metadata.trending_beat_types: | |
| factor *= 1.15 | |
| # Platform-specific factors | |
| if platform == Platform.TIKTOK: | |
| # TikTok loves high energy and loops | |
| if state.audio_features.emotional_intensity > 0.7: | |
| factor *= 1.1 | |
| elif platform == Platform.YOUTUBE_SHORTS: | |
| # YouTube values watch time | |
| if state.video_context.duration_seconds > 30: | |
| factor *= 1.05 | |
| return factor | |
| def _predict_views( | |
| self, | |
| watch_time: float, | |
| engagement: float, | |
| state: State, | |
| action: ActionSpace | |
| ) -> int: | |
| """Predict total view count""" | |
| # Base views from historical patterns | |
| if state.historical_patterns: | |
| avg_historical_views = np.mean([p.performance.views for p in state.historical_patterns]) | |
| base_views = avg_historical_views | |
| else: | |
| base_views = 500_000 # Conservative baseline | |
| # Scale based on predicted metrics | |
| view_multiplier = ( | |
| watch_time * 1.5 + | |
| engagement * 2.0 + | |
| state.audience_projections.predicted_scroll_stop_rate * 1.2 | |
| ) | |
| # Platform-specific scaling | |
| platform_scaling = { | |
| Platform.TIKTOK: 1.3, | |
| Platform.YOUTUBE_SHORTS: 1.1, | |
| Platform.INSTAGRAM_REELS: 1.0 | |
| } | |
| predicted_views = int(base_views * view_multiplier * platform_scaling.get(state.platform, 1.0)) | |
| # Apply trend multipliers | |
| if state.is_trending_period: | |
| predicted_views = int(predicted_views * 1.4) | |
| # Cap at realistic maximum | |
| return min(predicted_views, 50_000_000) | |
| def adjust_reward_multipliers(self, recent_performance: List[Tuple[State, PerformanceMetrics]]): | |
| """Dynamically adjust reward multipliers based on recent performance trends""" | |
| if len(recent_performance) < 30: | |
| return | |
| # Track performance by different dimensions | |
| platform_scores = defaultdict(list) | |
| niche_scores = defaultdict(list) | |
| beat_scores = defaultdict(list) | |
| time_scores = defaultdict(list) | |
| for state, metrics in recent_performance: | |
| viral_score = metrics.viral_score(state.platform) | |
| platform_scores[state.platform].append(viral_score) | |
| niche_scores[state.niche].append(viral_score) | |
| beat_scores[state.beat_type].append(viral_score) | |
| time_scores[state.posting_time_hour].append(viral_score) | |
| # Update platform multipliers | |
| for platform, scores in platform_scores.items(): | |
| avg_score = np.mean(scores) | |
| if avg_score > 0.7: | |
| self.reward_multipliers['platform'][platform] = 1.25 | |
| elif avg_score > 0.55: | |
| self.reward_multipliers['platform'][platform] = 1.1 | |
| elif avg_score < 0.4: | |
| self.reward_multipliers['platform'][platform] = 0.9 | |
| else: | |
| self.reward_multipliers['platform'][platform] = 1.0 | |
| # Update niche multipliers | |
| for niche, scores in niche_scores.items(): | |
| avg_score = np.mean(scores) | |
| if avg_score > 0.65: | |
| self.reward_multipliers['niche'][niche] = 1.2 | |
| elif avg_score < 0.45: | |
| self.reward_multipliers['niche'][niche] = 0.95 | |
| else: | |
| self.reward_multipliers['niche'][niche] = 1.0 | |
| # Update beat type multipliers | |
| for beat, scores in beat_scores.items(): | |
| avg_score = np.mean(scores) | |
| if avg_score > 0.7: | |
| self.reward_multipliers['beat_type'][beat] = 1.15 | |
| else: | |
| self.reward_multipliers['beat_type'][beat] = 1.0 | |
| # Update trending multiplier based on overall performance | |
| overall_avg = np.mean([m.viral_score(s.platform) for s, m in recent_performance]) | |
| if overall_avg > 0.7: | |
| self.reward_multipliers['trending'] = 1.3 | |
| elif overall_avg > 0.6: | |
| self.reward_multipliers['trending'] = 1.15 | |
| else: | |
| self.reward_multipliers['trending'] = 1.0 | |
| logger.info(f"Updated reward multipliers - trending: {self.reward_multipliers['trending']:.2f}") | |
| def update_prediction_accuracy(self, predicted: Dict[str, float], actual: PerformanceMetrics, state: State): | |
| """Track prediction accuracy to improve meta-agent over time""" | |
| # Calculate errors | |
| view_error = abs(predicted['views'] - actual.views) / max(actual.views, 1) | |
| watch_time_error = abs(predicted['watch_time'] - actual.watch_through_rate) | |
| engagement_error = abs(predicted['engagement'] - actual.engagement_quality()) | |
| # Update accuracy tracking | |
| context_key = f"{state.platform.value}_{state.niche}" | |
| current_accuracy = self.prediction_accuracy[context_key] | |
| # Calculate new accuracy (inverse of average error) | |
| new_accuracy = 1.0 - (view_error * 0.4 + watch_time_error * 0.3 + engagement_error * 0.3) | |
| # Exponential moving average | |
| self.prediction_accuracy[context_key] = 0.8 * current_accuracy + 0.2 * new_accuracy | |
| # Store in history | |
| self.prediction_history.append({ | |
| 'predicted': predicted, | |
| 'actual': actual, | |
| 'context': context_key, | |
| 'accuracy': new_accuracy, | |
| 'timestamp': datetime.now() | |
| }) | |
| class ABTestingEngine: | |
| """ | |
| A/B Testing Engine - Generates multiple audio variants and ranks them | |
| by predicted viral performance before deployment. | |
| """ | |
| def __init__(self, primary_agent: PrimaryAudioAgent, visual_agent: VisualHookAgent, meta_agent: MetaViralAgent): | |
| self.primary_agent = primary_agent | |
| self.visual_agent = visual_agent | |
| self.meta_agent = meta_agent | |
| self.variant_count = 10 # Generate 10 variants per video | |
| self.executor = ThreadPoolExecutor(max_workers=8) | |
| def generate_and_rank_variants( | |
| self, | |
| state: State, | |
| n_variants: int = 10 | |
| ) -> List[Tuple[ActionSpace, Dict[str, float], float]]: | |
| """ | |
| Generate multiple audio variants and rank by predicted viral score. | |
| Returns list of (action, predictions, score) tuples sorted by score. | |
| """ | |
| variants = [] | |
| # Generate variants in parallel | |
| futures = [] | |
| for i in range(n_variants): | |
| future = self.executor.submit(self._generate_variant, state, i) | |
| futures.append(future) | |
| # Collect results | |
| for future in as_completed(futures): | |
| try: | |
| variant_data = future.result() | |
| if variant_data: | |
| variants.append(variant_data) | |
| except Exception as e: | |
| logger.error(f"Variant generation failed: {e}") | |
| # Sort by viral score (descending) | |
| variants.sort(key=lambda x: x[2], reverse=True) | |
| logger.info(f"Generated {len(variants)} variants, top score: {variants[0][2]:.3f}") | |
| return variants | |
| def _generate_variant( | |
| self, | |
| state: State, | |
| variant_id: int | |
| ) -> Optional[Tuple[ActionSpace, Dict[str, float], float]]: | |
| """Generate single variant with predictions and scoring""" | |
| try: | |
| # Use different exploration strategies for variety | |
| if variant_id == 0: | |
| # Variant 0: Pure exploitation (best known) | |
| action = self.primary_agent.select_action(state, explore=False) | |
| elif variant_id < 3: | |
| # Variants 1-2: Slight exploration | |
| action = self.primary_agent._intelligent_exploration(state) | |
| else: | |
| # Variants 3+: More random exploration | |
| action = self.primary_agent.select_action(state, explore=True) | |
| # Apply cross-modal optimization | |
| optimized_action = self.visual_agent.optimize_crossmodal_sync(state, action) | |
| # Get predictions from meta-agent | |
| predictions = self.meta_agent.predict_engagement(state, optimized_action) | |
| # Calculate composite score for ranking | |
| viral_score = predictions['viral_score'] | |
| # Boost score based on meta-agent confidence | |
| confidence_boost = predictions['confidence'] | |
| final_score = viral_score * (0.8 + confidence_boost * 0.2) | |
| return (optimized_action, predictions, final_score) | |
| except Exception as e: | |
| logger.error(f"Failed to generate variant {variant_id}: {e}") | |
| return None | |
| def select_best_variant( | |
| self, | |
| variants: List[Tuple[ActionSpace, Dict[str, float], float]], | |
| risk_tolerance: float = 0.1 | |
| ) -> Tuple[ActionSpace, Dict[str, float]]: | |
| """ | |
| Select best variant with optional risk tolerance. | |
| risk_tolerance: 0.0 = always pick #1, 1.0 = allow more experimentation | |
| """ | |
| if not variants: | |
| raise ValueError("No variants available for selection") | |
| # With some probability, pick a high-scoring but not top variant | |
| if np.random.random() < risk_tolerance and len(variants) > 3: | |
| # Pick from top 3 | |
| selected_idx = np.random.randint(0, 3) | |
| selected = variants[selected_idx] | |
| logger.info(f"Selected variant #{selected_idx+1} (exploration) with score {selected[2]:.3f}") | |
| else: | |
| # Pick the best | |
| selected = variants[0] | |
| logger.info(f"Selected top variant with score {selected[2]:.3f}") | |
| return selected[0], selected[1] | |
| class AdvancedMemoryManager: | |
| """ | |
| Advanced Memory Manager - Full integration with HOT/WARM/COLD pattern storage. | |
| Implements sophisticated pattern retrieval, diversity enforcement, and decay. | |
| """ | |
| def __init__(self): | |
| self.patterns: Dict[str, HistoricalPattern] = {} | |
| self.hot_patterns: List[str] = [] | |
| self.warm_patterns: List[str] = [] | |
| self.cold_patterns: List[str] = [] | |
| # Replay buffer for high-performing patterns | |
| self.replay_buffer = deque(maxlen=200) | |
| # Pattern usage tracking | |
| self.usage_count = defaultdict(int) | |
| self.last_used = {} | |
| # Diversity enforcement | |
| self.diversity_threshold = 3 # Max times to use similar pattern in window | |
| self.recent_window = deque(maxlen=20) | |
| def store_pattern( | |
| self, | |
| pattern_id: str, | |
| features: AudioFeatures, | |
| performance: PerformanceMetrics, | |
| niche: str, | |
| platform: Platform, | |
| beat_type: BeatType | |
| ): | |
| """Store new audio pattern with performance data""" | |
| # Calculate efficacy score | |
| efficacy = self._calculate_efficacy(performance, platform) | |
| # Determine memory layer | |
| memory_layer = self._assign_memory_layer(efficacy, datetime.now()) | |
| pattern = HistoricalPattern( | |
| pattern_id=pattern_id, | |
| features=features, | |
| performance=performance, | |
| niche=niche, | |
| platform=platform, | |
| beat_type=beat_type, | |
| timestamp=datetime.now(), | |
| efficacy_score=efficacy, | |
| memory_layer=memory_layer | |
| ) | |
| self.patterns[pattern_id] = pattern | |
| self._assign_to_layer(pattern_id, memory_layer) | |
| # Add to replay buffer if high-performing | |
| if efficacy > 0.6: | |
| self.replay_buffer.append(pattern) | |
| logger.info(f"Stored pattern {pattern_id} in {memory_layer.value} layer, efficacy: {efficacy:.3f}") | |
| def _calculate_efficacy(self, performance: PerformanceMetrics, platform: Platform) -> float: | |
| """Calculate pattern efficacy score""" | |
| viral_score = performance.viral_score(platform) | |
| view_score = min(performance.views / 5_000_000, 1.0) | |
| engagement_score = performance.engagement_quality() | |
| efficacy = ( | |
| viral_score * 0.4 + | |
| view_score * 0.35 + | |
| engagement_score * 0.25 | |
| ) | |
| return np.clip(efficacy, 0.0, 1.0) | |
| def _assign_memory_layer(self, efficacy: float, timestamp: datetime) -> MemoryLayer: | |
| """Assign pattern to appropriate memory layer""" | |
| if efficacy > 0.7: | |
| return MemoryLayer.HOT | |
| elif efficacy > 0.5: | |
| return MemoryLayer.WARM | |
| else: | |
| return MemoryLayer.COLD | |
| def _assign_to_layer(self, pattern_id: str, layer: MemoryLayer): | |
| """Assign pattern ID to specific layer""" | |
| # Remove from all layers first | |
| self.hot_patterns = [p for p in self.hot_patterns if p != pattern_id] | |
| self.warm_patterns = [p for p in self.warm_patterns if p != pattern_id] | |
| self.cold_patterns = [p for p in self.cold_patterns if p != pattern_id] | |
| # Add to appropriate layer | |
| if layer == MemoryLayer.HOT: | |
| self.hot_patterns.append(pattern_id) | |
| elif layer == MemoryLayer.WARM: | |
| self.warm_patterns.append(pattern_id) | |
| else: | |
| self.cold_patterns.append(pattern_id) | |
| def retrieve_top_patterns( | |
| self, | |
| niche: str, | |
| platform: Platform, | |
| beat_type: BeatType, | |
| n: int = 10, | |
| enforce_diversity: bool = True | |
| ) -> List[HistoricalPattern]: | |
| """ | |
| Retrieve top-performing patterns for given context. | |
| Prioritizes HOT layer, applies decay, enforces diversity. | |
| """ | |
| # Filter by context | |
| candidates = [ | |
| p for p in self.patterns.values() | |
| if p.niche == niche and p.platform == platform and p.beat_type == beat_type | |
| ] | |
| if not candidates: | |
| logger.warning(f"No patterns found for {niche}/{platform.value}/{beat_type.value}") | |
| return [] | |
| # Apply time-based decay | |
| current_time = datetime.now() | |
| for pattern in candidates: | |
| days_old = (current_time - pattern.timestamp).days | |
| decay_factor = np.exp(-0.03 * days_old) | |
| pattern.efficacy_score *= decay_factor | |
| # Sort by efficacy | |
| candidates.sort(key=lambda p: p.efficacy_score, reverse=True) | |
| # Prioritize HOT layer | |
| hot_candidates = [p for p in candidates if p.memory_layer == MemoryLayer.HOT] | |
| warm_candidates = [p for p in candidates if p.memory_layer == MemoryLayer.WARM] | |
| cold_candidates = [p for p in candidates if p.memory_layer == MemoryLayer.COLD] | |
| # Combine with priority | |
| prioritized = hot_candidates + warm_candidates + cold_candidates | |
| # Enforce diversity if requested | |
| if enforce_diversity: | |
| prioritized = self._enforce_pattern_diversity(prioritized) | |
| # Return top N | |
| selected = prioritized[:n] | |
| # Update usage tracking | |
| for pattern in selected: | |
| self.usage_count[pattern.pattern_id] += 1 | |
| self.last_used[pattern.pattern_id] = current_time | |
| self.recent_window.append(pattern.pattern_id) | |
| return selected | |
| def _enforce_pattern_diversity(self, patterns: List[HistoricalPattern]) -> List[HistoricalPattern]: | |
| """Enforce diversity to avoid overusing similar patterns""" | |
| diversified = [] | |
| pattern_signatures = set() | |
| for pattern in patterns: | |
| # Create signature based on key features | |
| signature = self._pattern_signature(pattern) | |
| # Check usage in recent window | |
| recent_usage = sum(1 for pid in list(self.recent_window) if pid == pattern.pattern_id) | |
| # Skip if overused or too similar to already selected | |
| if recent_usage >= self.diversity_threshold: | |
| continue | |
| if signature in pattern_signatures: | |
| continue | |
| diversified.append(pattern) | |
| pattern_signatures.add(signature) | |
| # Fill remainder with any remaining patterns if needed | |
| if len(diversified) < len(patterns): | |
| remaining = [p for p in patterns if p not in diversified] | |
| diversified.extend(remaining[:len(patterns) - len(diversified)]) | |
| return diversified | |
| def _pattern_signature(self, pattern: HistoricalPattern) -> str: | |
| """Create signature for similarity detection""" | |
| features = pattern.features | |
| signature = ( | |
| f"{int(features.tempo_bpm / 10) * 10}_" | |
| f"{int(features.emotional_intensity * 10)}_" | |
| f"{int(features.hook_position_seconds)}_" | |
| f"{pattern.beat_type.value}" | |
| ) | |
| return signature | |
| def get_replay_samples(self, n: int = 20) -> List[HistoricalPattern]: | |
| """Get high-performing samples from replay buffer for training""" | |
| if len(self.replay_buffer) < n: | |
| return list(self.replay_buffer) | |
| # Sample with preference for higher efficacy | |
| efficacy_scores = [p.efficacy_score for p in self.replay_buffer] | |
| probabilities = np.array(efficacy_scores) / sum(efficacy_scores) | |
| indices = np.random.choice( | |
| len(self.replay_buffer), | |
| size=n, | |
| replace=False, | |
| p=probabilities | |
| ) | |
| return [self.replay_buffer[i] for i in indices] | |
| def update_pattern_performance( | |
| self, | |
| pattern_id: str, | |
| new_performance: PerformanceMetrics, | |
| platform: Platform | |
| ): | |
| """Update existing pattern with new performance data""" | |
| if pattern_id not in self.patterns: | |
| logger.warning(f"Pattern {pattern_id} not found for update") | |
| return | |
| pattern = self.patterns[pattern_id] | |
| # Recalculate efficacy | |
| new_efficacy = self._calculate_efficacy(new_performance, platform) | |
| # Update with exponential moving average | |
| alpha = 0.3 | |
| pattern.efficacy_score = alpha * new_efficacy + (1 - alpha) * pattern.efficacy_score | |
| # Update performance data | |
| pattern.performance = new_performance | |
| pattern.timestamp = datetime.now() | |
| # Reassign memory layer if needed | |
| new_layer = self._assign_memory_layer(pattern.efficacy_score, pattern.timestamp) | |
| if new_layer != pattern.memory_layer: | |
| pattern.memory_layer = new_layer | |
| self._assign_to_layer(pattern_id, new_layer) | |
| def prune_old_patterns(self, days_threshold: int = 90): | |
| """Remove patterns older than threshold from COLD layer""" | |
| current_time = datetime.now() | |
| to_remove = [] | |
| for pattern_id in self.cold_patterns: | |
| pattern = self.patterns[pattern_id] | |
| age_days = (current_time - pattern.timestamp).days | |
| if age_days > days_threshold and pattern.efficacy_score < 0.3: | |
| to_remove.append(pattern_id) | |
| for pattern_id in to_remove: | |
| del self.patterns[pattern_id] | |
| self.cold_patterns.remove(pattern_id) | |
| if to_remove: | |
| logger.info(f"Pruned {len(to_remove)} old patterns from COLD layer") | |
| class AudioReinforcementLoop: | |
| """ | |
| Main RL System - Orchestrates all agents, memory, and learning. | |
| Designed for autonomous 5M+ view optimization. | |
| """ | |
| def __init__(self): | |
| # Initialize all agents | |
| self.primary_agent = PrimaryAudioAgent(state_dim=52, action_dim=23) | |
| self.visual_agent = VisualHookAgent() | |
| self.meta_agent = MetaViralAgent() | |
| # Reward function | |
| self.reward_function = AdvancedRewardFunction() | |
| # Memory manager | |
| self.memory_manager = AdvancedMemoryManager() | |
| # A/B testing engine | |
| self.ab_engine = ABTestingEngine(self.primary_agent, self.visual_agent, self.meta_agent) | |
| # Performance tracking | |
| self.performance_history = deque(maxlen=2000) | |
| self.training_episodes = 0 | |
| # Engine weights for TTS and voice sync | |
| self.engine_weights = { | |
| 'tts': { | |
| 'pace_wpm': 150, | |
| 'pitch_variance': 0.5, | |
| 'emotional_intensity': 0.7, | |
| 'voice_clarity': 0.8 | |
| }, | |
| 'voice_sync': { | |
| 'beat_alignment_tolerance': 0.1, | |
| 'scene_sync_priority': 0.8, | |
| 'caption_sync_priority': 0.7 | |
| } | |
| } | |
| # Real-time learning queue | |
| self.feedback_queue = queue.Queue() | |
| self.learning_thread = threading.Thread(target=self._continuous_learning_loop, daemon=True) | |
| self.learning_thread.start() | |
| # Training metrics | |
| self.metrics = { | |
| 'total_videos': 0, | |
| 'avg_views': 0.0, | |
| 'avg_viral_score': 0.0, | |
| 'success_rate_5m': 0.0, # % of videos hitting 5M+ | |
| 'pattern_diversity': 0.0, | |
| 'prediction_accuracy': 0.0 | |
| } | |
| logger.info("AudioReinforcementLoop initialized with all agents") | |
| def process_video_performance( | |
| self, | |
| pattern_id: str, | |
| metrics: PerformanceMetrics, | |
| state: State, | |
| action: ActionSpace, | |
| async_learning: bool = True | |
| ) -> float: | |
| """ | |
| Process performance feedback and update RL system. | |
| Returns calculated reward. |
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