Created
April 24, 2012 20:20
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package Janken::Wx::App { | |
use strict; | |
use Wx; | |
use base "Wx::App"; | |
sub OnInit { | |
my $self = shift; | |
my $frame = Janken::Wx::Frame->new; | |
$frame->Fit; | |
$frame->Show(1); | |
return 1; | |
} | |
sub xrc { | |
my $self = shift; | |
$self->{xrc} ||= do { | |
require Wx::XRC; | |
my $xrc = Wx::XmlResource->new( &Wx::wxXRC_USE_LOCALE ) or die "cannot load XRC."; | |
$xrc->InitAllHandlers; | |
$xrc->Load( "janken.xrc" ) or die; | |
$xrc; | |
}; | |
} | |
} | |
package Janken::Wx::Frame { | |
use utf8; | |
use strict; | |
use feature ":5.10"; | |
use Wx; | |
use base "Wx::Frame"; | |
sub new { | |
my $class = shift; | |
my $self = $class->SUPER::new; | |
Wx::wxTheApp->xrc->LoadOnFrame($self, undef, "MainFrame") or die; | |
Wx::Event::EVT_BUTTON( $self->FindWindow("stone_button"), -1, \&_button_handler ); | |
Wx::Event::EVT_BUTTON( $self->FindWindow("scissors_button"), -1, \&_button_handler ); | |
Wx::Event::EVT_BUTTON( $self->FindWindow("paper_button"), -1, \&_button_handler ); | |
$self; | |
} | |
sub _button_handler { | |
my ($self, $event) = @_; | |
state $button_map = { | |
stone_button => "ぐー", | |
scissors_button => "ちょき", | |
paper_button => "ぱー", | |
}; | |
my $your = $button_map->{ $self->GetName } or die; | |
my $mech = qw(ぐー ちょき ぱー)[int(rand(3))]; | |
state $win_map = { | |
"ぐー,ちょき" => 1, | |
"ちょき,ぱー" => 1, | |
"ぱー,ぐー" => 1, | |
}; | |
my $judge = do { | |
my $key = join(",", $your, $mech); | |
if ($win_map->{$key}) { | |
"勝ち"; | |
} | |
elsif ( $your eq $mech ) { | |
"あいこ"; | |
} | |
else { | |
"負け"; | |
} | |
}; | |
Wx::MessageBox(sprintf("あなた: %s, ましん: %s, 勝敗: %s", $your, $mech, $judge), "ぽん"); | |
} | |
} | |
package main { | |
my $app = Janken::Wx::App->new; | |
$app->MainLoop; | |
} |
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