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Forked from mattdesl/load-images.js
Created May 24, 2017 19:46
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load images in parallel
function loadImage(url, callback) {
var image = new Image();
image.onload = function() {
callback(null, image);
};
image.onerror = function() {
callback(new Error('Could not load image at ' + url));
};
image.src = url;
}
function loadImages(urls, callback) {
var returned = false;
var count = 0;
var result = new Array(urls.length);
urls.forEach(function(url, index) {
loadImage(url, function(error, item) {
if (returned) return;
if (error) {
returned = true;
return callback(error);
}
result[index] = item;
count++;
if (count === urls.length) {
return callback(null, result);
}
});
});
}
var imageUrls = ['one.png', 'two.png', 'three.png'];
loadImages(imageUrls, function(err, images) {
if (err) throw err;
console.log('All images loaded', images);
});
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