Created
November 4, 2008 20:31
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| - (void)drawInContext:(CGContext)aContext | |
| { | |
| [super drawInContext:aContext]; | |
| var bounds = [self bounds]; | |
| if (_fill && _geometry) | |
| { | |
| [_geometry setPathForContext:aContext bounds:bounds adjustments:_adjustmentValues]; | |
| [_fill fillPathInLayer:self inContext:aContext]; | |
| return; | |
| } | |
| // Only draw border if | |
| if (_isTextEditing || [_shape isPlaceholder] && ![[_shape textBody] length] && _displaysPlaceholderPrompt) | |
| { | |
| var scale = [[self superlayer] textScale]; | |
| CGContextSetLineWidth(aContext, 1.0 / scale); | |
| CGContextSetStrokeColor(aContext, SKShapeLayerPlaceholderBorderColor); | |
| // Do we need standardize here? | |
| // http://280north.lighthouseapp.com/projects/13294-cappuccino/tickets/36-stroking-negative-rects-crashes | |
| CGContextStrokeRect(aContext, CGRectStandardize(CGRectInset(bounds, 1.0 / scale, 1.0 / scale))); | |
| } | |
| } | |
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| - (void)drawInContext:(CGContext)aContext | |
| { | |
| var bounds = CGRectInset([self bounds], 5.0, 5.0), | |
| theClass = [self class]; | |
| bounds.origin.x -= 1.0; | |
| if(TransformControlNeedsManualShadow) | |
| { | |
| CGContextSetStrokeColor(aContext, [theClass shadowColor]); | |
| CGContextSetLineWidth(aContext, 1.0); | |
| var minX = CGRectGetMinX(bounds), midX = CGRectGetMidX(bounds), maxX = CGRectGetMaxX(bounds), | |
| minY = CGRectGetMinY(bounds), midY = CGRectGetMidY(bounds), maxY = CGRectGetMaxY(bounds); | |
| CGContextStrokeEllipseInRect(aContext, CGRectInset(CGRectMake(minX+1, minY+1, 0, 0), -3.0, -3.0)); | |
| CGContextStrokeEllipseInRect(aContext, CGRectInset(CGRectMake(midX+1, minY+1, 0, 0), -3.0, -3.0)); | |
| CGContextStrokeEllipseInRect(aContext, CGRectInset(CGRectMake(maxX+1, minY+1, 0, 0), -3.0, -3.0)); | |
| CGContextStrokeEllipseInRect(aContext, CGRectInset(CGRectMake(minX+1, midY+1, 0, 0), -3.0, -3.0)); | |
| CGContextStrokeEllipseInRect(aContext, CGRectInset(CGRectMake(maxX+1, midY+1, 0, 0), -3.0, -3.0)); | |
| CGContextStrokeEllipseInRect(aContext, CGRectInset(CGRectMake(minX+1, maxY+1, 0, 0), -3.0, -3.0)); | |
| CGContextStrokeEllipseInRect(aContext, CGRectInset(CGRectMake(midX+1, maxY+1, 0, 0), -3.0, -3.0)); | |
| CGContextStrokeEllipseInRect(aContext, CGRectInset(CGRectMake(maxX+1, maxY+1, 0, 0), -3.0, -3.0)); | |
| CGContextStrokeLineSegments(aContext, [ | |
| CGPointMake(minX + 8.0, minY+1), CGPointMake(midX - 6.0, minY+1), | |
| CGPointMake(midX + 8.0, minY+1), CGPointMake(maxX - 6.0, minY+1), | |
| CGPointMake(minX+1, minY + 8.0), CGPointMake(minX+1, midY - 6.0), | |
| CGPointMake(minX+1, midY + 8.0), CGPointMake(minX+1, maxY - 6.0), | |
| CGPointMake(maxX+1, minY + 8.0), CGPointMake(maxX+1, midY - 6.0), | |
| CGPointMake(maxX+1, midY + 8.0), CGPointMake(maxX+1, maxY - 6.0), | |
| CGPointMake(minX + 8.0, maxY+1), CGPointMake(midX - 6.0, maxY+1), | |
| CGPointMake(midX + 8.0, maxY+1), CGPointMake(maxX - 6.0, maxY+1) | |
| ]); | |
| } | |
| CGContextSetShadowWithColor(aContext, CGSizeMake(1.01, 1.01), 1.0, [theClass shadowColor]); | |
| CGContextSetStrokeColor(aContext, [theClass controlColor]); | |
| CGContextSetLineWidth(aContext, 1.5); | |
| var minX = CGRectGetMinX(bounds), midX = CGRectGetMidX(bounds), maxX = CGRectGetMaxX(bounds), | |
| minY = CGRectGetMinY(bounds), midY = CGRectGetMidY(bounds), maxY = CGRectGetMaxY(bounds); | |
| CGContextStrokeEllipseInRect(aContext, CGRectInset(CGRectMake(minX, minY, 0.0, 0.0), -3.0, -3.0)); | |
| CGContextStrokeEllipseInRect(aContext, CGRectInset(CGRectMake(midX, minY, 0.0, 0.0), -3.0, -3.0)); | |
| CGContextStrokeEllipseInRect(aContext, CGRectInset(CGRectMake(maxX, minY, 0.0, 0.0), -3.0, -3.0)); | |
| CGContextStrokeEllipseInRect(aContext, CGRectInset(CGRectMake(minX, midY, 0.0, 0.0), -3.0, -3.0)); | |
| CGContextStrokeEllipseInRect(aContext, CGRectInset(CGRectMake(maxX, midY, 0.0, 0.0), -3.0, -3.0)); | |
| CGContextStrokeEllipseInRect(aContext, CGRectInset(CGRectMake(minX, maxY, 0.0, 0.0), -3.0, -3.0)); | |
| CGContextStrokeEllipseInRect(aContext, CGRectInset(CGRectMake(midX, maxY, 0.0, 0.0), -3.0, -3.0)); | |
| CGContextStrokeEllipseInRect(aContext, CGRectInset(CGRectMake(maxX, maxY, 0.0, 0.0), -3.0, -3.0)); | |
| CGContextStrokeLineSegments(aContext, [ | |
| CGPointMake(minX + 7.0, minY), CGPointMake(midX - 7.0, minY), | |
| CGPointMake(midX + 7.0, minY), CGPointMake(maxX - 7.0, minY), | |
| CGPointMake(minX, minY + 7.0), CGPointMake(minX, midY - 7.0), | |
| CGPointMake(minX, midY + 7.0), CGPointMake(minX, maxY - 7.0), | |
| CGPointMake(maxX, minY + 7.0), CGPointMake(maxX, midY - 7.0), | |
| CGPointMake(maxX, midY + 7.0), CGPointMake(maxX, maxY - 7.0), | |
| CGPointMake(minX + 7.0, maxY), CGPointMake(midX - 7.0, maxY), | |
| CGPointMake(midX + 7.0, maxY), CGPointMake(maxX - 7.0, maxY) | |
| ]); | |
| } | |
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