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August 20, 2018 10:33
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Electron Fiddle Gist
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="UTF-8"> | |
<title>Hello World!</title> | |
</head> | |
<body> | |
<h1>Hello World!</h1> | |
<!-- All of the Node.js APIs are available in this renderer process. --> | |
We are using Node.js <script>document.write(process.versions.node)</script>, | |
Chromium <script>document.write(process.versions.chrome)</script>, | |
and Electron <script>document.write(process.versions.electron)</script>. | |
<script> | |
// You can also require other files to run in this process | |
require('./renderer.js') | |
</script> | |
</body> | |
</html> |
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// Modules to control application life and create native browser window | |
const { app, BrowserWindow, Menu, MenuItem, dialog } = require('electron') | |
// Keep a global reference of the window object, if you don't, the window will | |
// be closed automatically when the JavaScript object is garbage collected. | |
let mainWindow | |
function createWindow() { | |
// Create the browser window. | |
mainWindow = new BrowserWindow({ width: 800, height: 600 }) | |
// and load the index.html of the app. | |
mainWindow.loadFile('index.html') | |
// Open the DevTools. | |
// mainWindow.webContents.openDevTools() | |
// Emitted when the window is closed. | |
mainWindow.on('closed', function () { | |
// Dereference the window object, usually you would store windows | |
// in an array if your app supports multi windows, this is the time | |
// when you should delete the corresponding element. | |
mainWindow = null | |
}) | |
function doMenu(order) { | |
const menubar = new Menu(); | |
const fileMenu = new Menu(); | |
const fileMenuItem = new MenuItem({ label: "&&File", submenu: fileMenu }); | |
const oneItem = new MenuItem({ label: "One", click: () => dialog.showMessageBox(mainWindow, { message: "click "}), accelerator: "Ctrl+O" }); | |
const twoItem = new MenuItem({ label: "Two", click: () => console.log("click") } ); | |
const threeItem = new MenuItem({ label: "Three", click: () => console.log("click") } ); | |
const fourItem = new MenuItem({ label: "Four", click: () => console.log("click") } ); | |
const fiveItem = new MenuItem({ label: "Five", click: () => console.log("click") } ); | |
if (order) { | |
fileMenu.append(fiveItem); | |
fileMenu.append(fourItem); | |
fileMenu.append(threeItem); | |
const recentMenu = new Menu(); | |
const recentMenuItem = new MenuItem({ label: "Recent", submenu: recentMenu }); | |
recentMenu.append(new MenuItem({ label: "Recent 1" })); | |
recentMenu.append(new MenuItem({ label: "Recent 2" })); | |
recentMenu.append(new MenuItem({ label: "Recent 3" })); | |
fileMenu.append(recentMenuItem); | |
fileMenu.append(oneItem); | |
fileMenu.append(twoItem); | |
} else { | |
fileMenu.append(oneItem); | |
fileMenu.append(twoItem); | |
fileMenu.append(threeItem); | |
const recentMenu = new Menu(); | |
const recentMenuItem = new MenuItem({ label: "Recent", submenu: recentMenu }); | |
recentMenu.append(new MenuItem({ label: "Recent 1" })); | |
recentMenu.append(new MenuItem({ label: "Recent 2" })); | |
recentMenu.append(new MenuItem({ label: "Recent 3" })); | |
fileMenu.append(recentMenuItem); | |
fileMenu.append(fourItem); | |
fileMenu.append(fiveItem); | |
} | |
menubar.append(fileMenuItem); | |
Menu.setApplicationMenu(menubar); | |
} | |
doMenu(false); | |
setTimeout(() => { | |
//doMenu(true); | |
Menu.setApplicationMenu(null); | |
}, 2000); | |
} | |
// This method will be called when Electron has finished | |
// initialization and is ready to create browser windows. | |
// Some APIs can only be used after this event occurs. | |
app.on('ready', createWindow) | |
// Quit when all windows are closed. | |
app.on('window-all-closed', function () { | |
// On OS X it is common for applications and their menu bar | |
// to stay active until the user quits explicitly with Cmd + Q | |
if (process.platform !== 'darwin') { | |
app.quit() | |
} | |
}) | |
app.on('activate', function () { | |
// On OS X it's common to re-create a window in the app when the | |
// dock icon is clicked and there are no other windows open. | |
if (mainWindow === null) { | |
createWindow() | |
} | |
}) | |
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// This file is required by the index.html file and will | |
// be executed in the renderer process for that window. | |
// All of the Node.js APIs are available in this process. |
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