Created
October 30, 2018 05:39
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Recursive Multi-Threaded Mutating Tree Search
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use std::thread; | |
use std::thread::JoinHandle; | |
use std::sync::{Arc, Mutex, MutexGuard}; | |
type Node = Arc<Mutex<TreeNode>>; | |
#[derive(Debug)] | |
struct TreeNode { | |
value: u16, | |
children: Vec<Node>, | |
} | |
fn main() { | |
let mut root = TreeNode { | |
value: 1, | |
children: vec![Arc::new(Mutex::new(TreeNode{ | |
value:2, | |
children: vec![] | |
}))], | |
}; | |
for _i in 1..5 { | |
let temp = root; | |
root = find_best_child(temp); | |
println!("{:#?}", root); | |
} | |
} | |
fn find_best_child(root: TreeNode) -> TreeNode { | |
let new_children = mutate_and_add_children(root.children); | |
new_children.into_iter().map(|c| Arc::try_unwrap(c).expect("unwraping arc").into_inner().expect("unwrapping mutex")) | |
.max_by_key(|c| { println!("c {:?}", c); c.value }).expect("max by") | |
} | |
fn mutate_and_add_children(children: Vec<Node>) -> Vec<Node>{ | |
children.into_iter() | |
.map(|child| { | |
thread(child.clone()) | |
}).map(|th| th.join().expect("panicked joining threads")) | |
.collect() | |
} | |
fn thread(child: Node) -> JoinHandle<Node> { | |
thread::spawn(move || { | |
let child_guard = child.lock().unwrap(); | |
mutate(child_guard); | |
child.clone() | |
}) | |
} | |
fn mutate(mut child: MutexGuard<TreeNode>){ | |
for _i in 1..5 { | |
child.children.push(Arc::new(Mutex::new(TreeNode { | |
value: rand::random(), | |
children: vec![Arc::new(Mutex::new(TreeNode { | |
value: rand::random(), | |
children: vec![] | |
}))] | |
}))); | |
} | |
} |
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