You're most likely using some kind of 3D or Native Maps in your App then, no?
Awaiting XCode 9.1 (which contains a fix) here's a workaround which replaces the bundled OpenGLES.framework
with the version from XCode 9.0 beta 3.
-
Make sure the Simulator is closed
-
Download
OpenGLES.framework.zip
from http://cl.ly/0q2k0r232o2h -
Extract the and move the
OpenGLES.framework
to its proper location:# Go to folder where the downloaded OpenGLES.framework.zip resides cd ~/Downloads # Unzip it unzip OpenGLES.framework.zip # Back up existing framework sudo mv /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/Library/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/OpenGLES.framework /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/Library/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/OpenGLES.framework.bak # Move “new” framework into place sudo mv OpenGLES.framework /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/Library/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/
That should do the trick :)