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March 19, 2017 23:14
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Flutter - Creating a StatefulWidget
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import 'package:flutter/material.dart'; | |
void main() { | |
runApp(new MyApp()); | |
} | |
class SandyShores extends StatelessWidget { | |
static String routeName = "sandyShores"; | |
@override | |
Widget build(BuildContext context) { | |
return new Center(child: new Text("You've landed on the Sandy Shores!")); | |
} | |
} | |
class MyApp extends StatelessWidget { | |
// This widget is the root of your application. | |
@override | |
Widget build(BuildContext context) { | |
var routes = <String, WidgetBuilder> { | |
SandyShores.routeName : (BuildContext context) => new SandyShores(), | |
}; | |
return new MaterialApp( | |
title: 'Flutter Demo', | |
theme: new ThemeData( | |
// This is the theme of your application. | |
// | |
// Try running your application with "flutter run". You'll see | |
// the application has a blue toolbar. Then, without quitting | |
// the app, try changing the primarySwatch below to Colors.green | |
// and press "r" in the console where you ran "flutter run". | |
// We call this a "hot reload". Notice that the counter didn't | |
// reset back to zero -- the application is not restarted. | |
primarySwatch: Colors.blue, | |
), | |
//home: new MyHomePage(title: 'Flutter Demo Home Page'), | |
home: new ColorPage(), | |
routes: routes, | |
); | |
} | |
} | |
class ColorPage extends StatefulWidget { | |
@override | |
State<StatefulWidget> createState() => new ColorPageState(); | |
} | |
class ColorPageState extends State<ColorPage> { | |
var _color = Colors.blue[400]; | |
@override | |
Widget build(BuildContext context) { | |
var item2 = new Container(width: 50.0, height: 50.0, color: _color); | |
var buttonText = new Text('Click'); | |
var item1 = new RaisedButton(child: buttonText, onPressed: _onButonPressed); | |
var items = [item1, item2]; | |
var row = new Row(children: items); | |
var center = new Center(child: row); | |
Scaffold scaffold = new Scaffold(body: center); | |
return scaffold; | |
} | |
void _onButonPressed() { | |
setState(() { | |
if (_color == Colors.blue[400]) { | |
_color = Colors.red[400]; | |
} else { | |
_color = Colors.blue[400]; | |
} | |
}); | |
} | |
} | |
class MyHomePage extends StatefulWidget { | |
MyHomePage({Key key, this.title}) : super(key: key); | |
// This widget is the home page of your application. It is stateful, | |
// meaning that it has a State object (defined below) that contains | |
// fields that affect how it looks. | |
// This class is the configuration for the state. It holds the | |
// values (in this case the title) provided by the parent (in this | |
// case the App widget) and used by the build method of the State. | |
// Fields in a Widget subclass are always marked "final". | |
final String title; | |
@override | |
_MyHomePageState createState() => new _MyHomePageState(); | |
} | |
class _MyHomePageState extends State<MyHomePage> { | |
int _counter = 0; | |
void _incrementCounter() { | |
setState(() { | |
// This call to setState tells the Flutter framework that | |
// something has changed in this State, which causes it to rerun | |
// the build method below so that the display can reflect the | |
// updated values. If we changed _counter without calling | |
// setState(), then the build method would not be called again, | |
// and so nothing would appear to happen. | |
_counter++; | |
}); | |
} | |
@override | |
Widget build(BuildContext context) { | |
var headerText = new Text('Headers'); | |
var header = new DrawerHeader(child: headerText); | |
var item1Text = new Text('Sandy Shores'); | |
var item1Icon = new Icon(Icons.settings); | |
var item1 = new DrawerItem(child: item1Text, icon: item1Icon, onPressed: _onItem1OnPressed); | |
var children = [header, item1]; | |
var listView = new ListView(children: children); | |
var drawer = new Drawer(child: listView); | |
// This method is rerun every time setState is called, for instance | |
// as done by the _incrementCounter method above. | |
// The Flutter framework has been optimized to make rerunning | |
// build methods fast, so that you can just rebuild anything that | |
// needs updating rather than having to individually change | |
// instances of widgets. | |
return new Scaffold( | |
drawer: drawer, | |
appBar: new AppBar( | |
// Here we take the value from the MyHomePage object that | |
// was created by the App.build method, and use it to set | |
// our appbar title. | |
title: new Text(config.title), | |
), | |
body: new Center( | |
child: new Text( | |
'Button tapped $_counter time${ _counter == 1 ? '' : 's' }.', | |
), | |
), | |
floatingActionButton: new FloatingActionButton( | |
onPressed: _incrementCounter, | |
tooltip: 'Increment', | |
child: new Icon(Icons.add), | |
), // This trailing comma tells the Dart formatter to use | |
// a style that looks nicer for build methods. | |
); | |
} | |
void _onItem1OnPressed() { | |
Navigator.popAndPushNamed(context, SandyShores.routeName); | |
} | |
} |
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https://www.youtube.com/watch?v=bqMnyIFP0dY - Video on Creating a StatefulWidget in Flutter