Created
September 14, 2012 03:26
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#include <stdlib.h> | |
#include <stdio.h> | |
#include <GL/glfw3.h> | |
int main() | |
{ | |
GLFWwindow window; | |
if( !glfwInit() ) | |
{ | |
fprintf( stderr, "Failed to initialize GLFW\n" ); | |
exit( EXIT_FAILURE ); | |
} | |
window = glfwCreateWindow( 300, 300, GLFW_WINDOWED, "Test", NULL ); | |
if (!window) | |
{ | |
fprintf( stderr, "Failed to open GLFW window\n" ); | |
glfwTerminate(); | |
exit( EXIT_FAILURE ); | |
} | |
GLboolean running = GL_TRUE; | |
while( running ) | |
{ | |
glfwPollEvents(); | |
if (glfwGetKey(window, GLFW_KEY_ESC) || glfwGetWindowParam(window, GLFW_CLOSE_REQUESTED)) { | |
running = GL_FALSE; | |
} | |
} | |
glfwTerminate(); | |
exit( EXIT_SUCCESS ); | |
} |
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use std; | |
use glfw3; | |
import glfw3::*; | |
fn main() { | |
if (glfwInit() == 0) { | |
glfwTerminate(); | |
fail(~"glfwInit() failed\n"); | |
} | |
let mut window = glfwCreateWindow(800, 600, GLFW_WINDOWED, ~"Hello, I am a window."); | |
io::println(fmt!("Window ptr: %d", window.ptr as int)); | |
if (ptr::is_null(window.ptr)) { | |
glfwTerminate(); | |
io::println(~"Error: " + glfwErrorString(glfwGetError())); | |
fail(~"glfwOpenWindow() failed\n"); | |
} | |
let mut done = false; | |
while (!done) { | |
if (glfwGetKey(&mut window, GLFW_KEY_ESC) == GLFW_PRESS || glfwGetWindowParam(&mut window, GLFW_CLOSE_REQUESTED) != 0) { | |
done = true; | |
} | |
} | |
glfwTerminate(); | |
} |
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