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October 28, 2012 03:50
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Vector struct index operator performance
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| extern mod std; | |
| use std::time::precise_time_ns; | |
| use cast::{reinterpret_cast, transmute}; | |
| use ptr::to_unsafe_ptr; | |
| pub struct Vec4 { x: float, y: float, z: float, w: float } | |
| pub struct VecMatch { x: float, y: float, z: float, w: float } | |
| pub impl VecMatch: Index<uint, float> { | |
| #[inline(always)] | |
| pure fn index(i: uint) -> float { | |
| match i { | |
| 0 => self.x, | |
| 1 => self.y, | |
| 2 => self.z, | |
| 3 => self.w, | |
| _ => fail(~"Vector index out of bounds.") | |
| } | |
| } | |
| } | |
| pub struct VecReinterpret { x: float, y: float, z: float, w: float } | |
| pub impl VecReinterpret: Index<uint, float> { | |
| #[inline(always)] | |
| pure fn index(i: uint) -> float unsafe { | |
| (reinterpret_cast::<VecReinterpret, [float * 4]>(&self))[i] | |
| } | |
| } | |
| pub struct VecTransmute { x: float, y: float, z: float, w: float } | |
| pub impl VecTransmute: Index<uint, float> { | |
| #[inline(always)] | |
| pure fn index(i: uint) -> float unsafe { | |
| (transmute::<VecTransmute, [float * 4]>(self))[i] | |
| } | |
| } | |
| pub struct VecBufSlice { x: float, y: float, z: float, w: float } | |
| pub impl VecBufSlice: Index<uint, float> { | |
| #[inline(always)] | |
| pure fn index(i: uint) -> float unsafe { | |
| do vec::raw::buf_as_slice( | |
| transmute::<*VecBufSlice, *float>( | |
| to_unsafe_ptr(&self)), 4) |slice| { slice[i] } | |
| } | |
| } | |
| fn main() { | |
| let n_tests = 100000; | |
| let v = Vec4 { x: 1f, y: 2f, z: 3f, w: 4f }; | |
| let vfield_avg = do test_avg_time_ns(n_tests) { | |
| // io::println(fmt!("[ %?, %?, %?, %? ]", v.x, v.y, v.z, v.w)); | |
| assert(v.x == 1f); | |
| assert(v.y == 2f); | |
| assert(v.z == 3f); | |
| assert(v.w == 4f); | |
| }; | |
| io::println(fmt!("Vec4.x,y,z,w: [%d]", vfield_avg as int)); | |
| let vmatch = VecMatch { x: 1f, y: 2f, z: 3f, w: 4f }; | |
| let vindex_avg = do test_avg_time_ns(n_tests) { | |
| assert(vmatch[0] == 1f); | |
| assert(vmatch[1] == 2f); | |
| assert(vmatch[2] == 3f); | |
| assert(vmatch[3] == 4f); | |
| }; | |
| let vreint = VecReinterpret { x: 1f, y: 2f, z: 3f, w: 4f }; | |
| let vreint_avg = do test_avg_time_ns(n_tests) { | |
| assert(vreint[0] == 1f); | |
| assert(vreint[1] == 2f); | |
| assert(vreint[2] == 3f); | |
| assert(vreint[3] == 4f); | |
| }; | |
| let vtrans = VecTransmute { x: 1f, y: 2f, z: 3f, w: 4f }; | |
| let vtrans_avg = do test_avg_time_ns(n_tests) { | |
| assert(vtrans[0] == 1f); | |
| assert(vtrans[1] == 2f); | |
| assert(vtrans[2] == 3f); | |
| assert(vtrans[3] == 4f); | |
| }; | |
| let vbufslice = VecBufSlice { x: 1f, y: 2f, z: 3f, w: 4f }; | |
| let vbufslice_avg = do test_avg_time_ns(n_tests) { | |
| assert(vbufslice[0] == 1f); | |
| assert(vbufslice[1] == 2f); | |
| assert(vbufslice[2] == 3f); | |
| assert(vbufslice[3] == 4f); | |
| }; | |
| let min = [vfield_avg, vindex_avg, vreint_avg, vtrans_avg, vbufslice_avg].min(); | |
| io::println(fmt!("Vec4.x,y,z,w: %d = %d", vfield_avg as int, (vfield_avg - min) as int)); | |
| io::println(fmt!("VecMatch[i]: %d = %d", vindex_avg as int, (vindex_avg - min) as int)); | |
| io::println(fmt!("VecReinterpret[i]: %d = %d", vreint_avg as int, (vreint_avg - min) as int)); | |
| io::println(fmt!("VecTransmute[i]: %d = %d", vtrans_avg as int, (vtrans_avg - min) as int)); | |
| io::println(fmt!("VecBufSlice[i]: %d = %d", vbufslice_avg as int, (vbufslice_avg - min) as int)); | |
| } | |
| fn test_avg_time_ns(n: uint, f: fn&()) -> u64 { | |
| let mut total = 0; | |
| for n.times { | |
| let start_time = precise_time_ns(); | |
| f(); | |
| total += precise_time_ns() - start_time; | |
| } | |
| return total / (n as u64); | |
| } |
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| % ./vector_structs | |
| Vec4.x,y,z,w: [755] | |
| Vec4.x,y,z,w: 755 = 33 | |
| VecMatch[i]: 723 = 1 | |
| VecReinterpret[i]: 722 = 0 | |
| VecTransmute[i]: 734 = 12 | |
| VecBufSlice[i]: 763 = 41 | |
| % ./vector_structs | |
| Vec4.x,y,z,w: [762] | |
| Vec4.x,y,z,w: 762 = 35 | |
| VecMatch[i]: 757 = 30 | |
| VecReinterpret[i]: 729 = 2 | |
| VecTransmute[i]: 744 = 17 | |
| VecBufSlice[i]: 727 = 0 | |
| % ./vector_structs | |
| Vec4.x,y,z,w: [760] | |
| Vec4.x,y,z,w: 760 = 38 | |
| VecMatch[i]: 734 = 12 | |
| VecReinterpret[i]: 727 = 5 | |
| VecTransmute[i]: 733 = 11 | |
| VecBufSlice[i]: 722 = 0 | |
| % ./vector_structs | |
| Vec4.x,y,z,w: [820] | |
| Vec4.x,y,z,w: 820 = 89 | |
| VecMatch[i]: 745 = 14 | |
| VecReinterpret[i]: 751 = 20 | |
| VecTransmute[i]: 768 = 37 | |
| VecBufSlice[i]: 731 = 0 | |
| % ./vector_structs | |
| Vec4.x,y,z,w: [1188] | |
| Vec4.x,y,z,w: 1188 = 214 | |
| VecMatch[i]: 1025 = 51 | |
| VecReinterpret[i]: 988 = 14 | |
| VecTransmute[i]: 1007 = 33 | |
| VecBufSlice[i]: 974 = 0 | |
| % ./vector_structs | |
| Vec4.x,y,z,w: [731] | |
| Vec4.x,y,z,w: 731 = 8 | |
| VecMatch[i]: 753 = 30 | |
| VecReinterpret[i]: 723 = 0 | |
| VecTransmute[i]: 739 = 16 | |
| VecBufSlice[i]: 743 = 20 | |
| % ./vector_structs | |
| Vec4.x,y,z,w: [738] | |
| Vec4.x,y,z,w: 738 = 10 | |
| VecMatch[i]: 734 = 6 | |
| VecReinterpret[i]: 762 = 34 | |
| VecTransmute[i]: 742 = 14 | |
| VecBufSlice[i]: 728 = 0 | |
| % ./vector_structs | |
| Vec4.x,y,z,w: [743] | |
| Vec4.x,y,z,w: 743 = 40 | |
| VecMatch[i]: 709 = 6 | |
| VecReinterpret[i]: 703 = 0 | |
| VecTransmute[i]: 710 = 7 | |
| VecBufSlice[i]: 706 = 3 | |
| % ./vector_structs | |
| Vec4.x,y,z,w: [773] | |
| Vec4.x,y,z,w: 773 = 27 | |
| VecMatch[i]: 848 = 102 | |
| VecReinterpret[i]: 776 = 30 | |
| VecTransmute[i]: 867 = 121 | |
| VecBufSlice[i]: 746 = 0 | |
| % ./vector_structs | |
| Vec4.x,y,z,w: [752] | |
| Vec4.x,y,z,w: 752 = 33 | |
| VecMatch[i]: 763 = 44 | |
| VecReinterpret[i]: 736 = 17 | |
| VecTransmute[i]: 730 = 11 | |
| VecBufSlice[i]: 719 = 0 | |
| % ./vector_structs | |
| Vec4.x,y,z,w: [794] | |
| Vec4.x,y,z,w: 794 = 79 | |
| VecMatch[i]: 736 = 21 | |
| VecReinterpret[i]: 715 = 0 | |
| VecTransmute[i]: 720 = 5 | |
| VecBufSlice[i]: 725 = 10 | |
| % ./vector_structs | |
| Vec4.x,y,z,w: [1155] | |
| Vec4.x,y,z,w: 1155 = 426 | |
| VecMatch[i]: 738 = 9 | |
| VecReinterpret[i]: 745 = 16 | |
| VecTransmute[i]: 729 = 0 | |
| VecBufSlice[i]: 767 = 38 | |
| % ./vector_structs | |
| Vec4.x,y,z,w: [795] | |
| Vec4.x,y,z,w: 795 = 78 | |
| VecMatch[i]: 735 = 18 | |
| VecReinterpret[i]: 809 = 92 | |
| VecTransmute[i]: 779 = 62 | |
| VecBufSlice[i]: 717 = 0 |
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