You are building a React Native app and want to work in Swift as much as possible while minimizing Objective-C. This task can be a real challenge. Since the Objective-C runtime is leveraged for communicating with the JavaScript context and Swift does not support macros it will be necessary to use Objective-C to bridge React Native and Swift.
Read Exporting Swift
to get an understanding of how it can be done. First you need an Objective-C implementation file.
In this case it is called ReactNativeEventEmitter.m
and it has what you need to make a module and
method available to React Native. In ReactNativeEventEmitter.swift
you will find the actual implementation
with the class and function marked with objc
so both are available to the Objective-C runtime.
When your app starts up the module and function will be made available to React Native which will create
and instance of the module which is ReactNativeEventEmitter
and sets the critical bridge property which
allows for communicating between Swift and React Native.
Once React Native initializes ReactNativeEventEmitter
it will be registered with EventEmitter
so
it can be used to send events. Be sure to put all of your events into the array of events returned by
supportedEvents
as it is used to check for valid events on the React Native side. Events which are
not recognized will cause an error.
Brennan Stehling - 2017
This post was EXTREMELY helpful as I was working through this on a project. I made another post outlining how to use this with a native UI component here, if anyone is interested in taking this a step further. I wanted to create a native component that could have event callbacks in the JSX, and found it to be a bit of a challenge to find all the documentation for how to do it in Swift.