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@brfreeman36
Last active October 19, 2017 03:10
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Paperclips
var loop = setInterval(function(){
clipClick(1);
buyingWire();
letsQuantumCompute();
runTournament();
}, 2)
function buyingWire(){
//if (wireCost < wireBasePrice && wire < 1000000 || wire < 1){ // Not working well for early game
if (wire < 1){
buyWire(); // Game defined function
}
}
function runTournament(){
if (document.getElementById("btnNewTournament").disabled == false && (memory * 1000) <= operations){
newTourney();
runTourney();
}
}
function letsQuantumCompute(){
if (qChips[0].value + qChips[1].value + qChips[2].value + qChips[3].value + qChips[4].value + qChips[5].value + qChips[6].value + qChips[7].value + qChips[8].value + qChips[9].value > 0){
qComp();
}
}
@mendel3

mendel3 commented Oct 19, 2017

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What does this do?

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