Created
July 2, 2012 19:29
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Ruby Warrior Beginner Level 4 Solution
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class Player | |
def play_turn(warrior) | |
if warrior.feel.enemy? | |
warrior.attack! | |
else | |
if warrior.health < 20 && !taking_damage?(warrior) | |
warrior.rest! | |
else | |
warrior.walk! | |
end | |
end | |
@health = warrior.health | |
end | |
def taking_damage?(warrior) | |
warrior.health < @health | |
end | |
end |
@jastuccio's code worked for me
I found some code here:
https://github.com/foogoof/ruby-warrior-solutions/blob/master/rubywarrior/level-4-beginner/player.rbinserting this line into my code got it working for me
@last_known_health = warrior.health unless @last_known_healthclass Player def play_turn(warrior) @health = warrior.health unless @health #2 options when the space is empty if warrior.feel.empty? #option 1 rest if health < 20 and we are not under attack if warrior.health < 20 && warrior.health >= @health warrior.rest! #otherwise walk else warrior.walk! end #if the space is not empty we attack else warrior.attack! end @health = warrior.health end #play_turn end #class
@health = warrior.health unless @health // useless part of code, maybe
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I found some code here:
https://github.com/foogoof/ruby-warrior-solutions/blob/master/rubywarrior/level-4-beginner/player.rb
inserting this line into my code got it working for me
@last_known_health = warrior.health unless @last_known_health