Created
May 4, 2015 12:53
-
-
Save briankip/3d77cd14641b35261a74 to your computer and use it in GitHub Desktop.
PM Lee's C++ Sudoku Solver Souce Code.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include "stdio.h" | |
int InBlock[81], InRow[81], InCol[81]; | |
const int BLANK = 0; | |
const int ONES = 0x3fe; // Binary 1111111110 | |
int Entry[81]; // Records entries 1-9 in the grid, as the corresponding bit set to 1 | |
int Block[9], Row[9], Col[9]; // Each int is a 9-bit array | |
int SeqPtr = 0; | |
int Sequence[81]; | |
int Count = 0; | |
int LevelCount[81]; | |
void SwapSeqEntries(int S1, int S2) | |
{ | |
int temp = Sequence[S2]; | |
Sequence[S2] = Sequence[S1]; | |
Sequence[S1] = temp; | |
} | |
void InitEntry(int i, int j, int val) | |
{ | |
int Square = 9 * i + j; | |
int valbit = 1 << val; | |
int SeqPtr2; | |
// add suitable checks for data consistency | |
Entry[Square] = valbit; | |
Block[InBlock[Square]] &= ~valbit; | |
Col[InCol[Square]] &= ~valbit; // Simpler Col[j] &= ~valbit; | |
Row[InRow[Square]] &= ~valbit; // Simpler Row[i] &= ~valbit; | |
SeqPtr2 = SeqPtr; | |
while (SeqPtr2 < 81 && Sequence[SeqPtr2] != Square) | |
SeqPtr2++ ; | |
SwapSeqEntries(SeqPtr, SeqPtr2); | |
SeqPtr++; | |
} | |
void PrintArray() | |
{ | |
int i, j, valbit, val, Square; | |
char ch; | |
Square = 0; | |
for (i = 0; i < 9; i++) { | |
if (i % 3 == 0) putc('\n', stdout); | |
for (j = 0; j < 9; j++) { | |
if (j % 3 == 0) putc(' ', stdout); | |
valbit = Entry[Square++]; | |
if (valbit == 0) ch = '-'; | |
else { | |
for (val = 1; val <= 9; val++) | |
if (valbit == (1 << val)) { | |
ch = '0' + val; | |
break; | |
} | |
} | |
putc(ch,stdout); | |
} | |
putc ('\n', stdout); | |
} | |
} | |
void ConsoleInput() | |
{ | |
int i, j; | |
char InputString[80]; | |
for (i = 0; i < 9; i++) { | |
printf("Row[%d] : ", i + 1); | |
scanf("%s", InputString); | |
for (j = 0; j < 9; j++) { | |
char ch = InputString[j]; | |
if (ch >= '1' && ch <= '9') | |
InitEntry(i, j, ch - '0'); | |
} | |
} | |
PrintArray(); | |
} | |
void PrintStats() | |
{ | |
int i, j, S; | |
printf("\nLevel Counts:\n\n"); | |
S = 0; | |
while (LevelCount[S] == 0) S++; | |
i = 0; | |
while (S < 81) { | |
int Seq = Sequence[S]; | |
printf("(%d, %d):%4d ", Seq / 9 + 1, Seq % 9 + 1, LevelCount[S]); | |
if (i++ > 4){ | |
printf("\n"); | |
i = 0; | |
} | |
S++; | |
} | |
printf("\n\nCount = %d\n", Count); | |
} | |
void Succeed() | |
{ | |
PrintArray(); | |
PrintStats(); | |
} | |
int NextSeq(int S) | |
{ | |
int S2, Square, Possibles, BitCount; | |
int T, MinBitCount = 100; | |
for (T = S; T < 81; T++) { | |
Square = Sequence[T]; | |
Possibles = Block[InBlock[Square]] & Row[InRow[Square]] & Col[InCol[Square]]; | |
BitCount = 0; | |
while (Possibles) { | |
Possibles &= ~(Possibles & -Possibles); | |
BitCount++; | |
} | |
if (BitCount < MinBitCount) { | |
MinBitCount = BitCount; | |
S2 = T; | |
} | |
} | |
return S2; | |
} | |
void Place(int S) | |
{ | |
LevelCount[S]++; | |
Count++; | |
if (S >= 81) { | |
Succeed(); | |
return; | |
} | |
int S2 = NextSeq(S); | |
SwapSeqEntries(S, S2); | |
int Square = Sequence[S]; | |
int BlockIndex = InBlock[Square], | |
RowIndex = InRow[Square], | |
ColIndex = InCol[Square]; | |
int Possibles = Block[BlockIndex] & Row[RowIndex] & Col[ColIndex]; | |
while (Possibles) { | |
int valbit = Possibles & (-Possibles); // Lowest 1 bit in Possibles | |
Possibles &= ~valbit; | |
Entry[Square] = valbit; | |
Block[BlockIndex] &= ~valbit; | |
Row[RowIndex] &= ~valbit; | |
Col[ColIndex] &= ~valbit; | |
Place(S + 1); | |
Entry[Square] = BLANK; // Could be moved out of the loop | |
Block[BlockIndex] |= valbit; | |
Row[RowIndex] |= valbit; | |
Col[ColIndex] |= valbit; | |
} | |
SwapSeqEntries(S, S2); | |
} | |
int main(int argc, char* argv[]) | |
{ | |
int i, j, Square; | |
for (i = 0; i < 9; i++) | |
for (j = 0; j < 9; j++) { | |
Square = 9 * i + j; | |
InRow[Square] = i; | |
InCol[Square] = j; | |
InBlock[Square] = (i / 3) * 3 + ( j / 3); | |
} | |
for (Square = 0; Square < 81; Square++) { | |
Sequence[Square] = Square; | |
Entry[Square] = BLANK; | |
LevelCount[Square] = 0; | |
} | |
for (i = 0; i < 9; i++) | |
Block[i] = Row[i] = Col[i] = ONES; | |
ConsoleInput(); | |
Place(SeqPtr); | |
printf("\n\nTotal Count = %d\n", Count); | |
return 0; | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment