Skip to content

Instantly share code, notes, and snippets.

View brianneisler's full-sized avatar
🏠
Working from home

Brian Neisler brianneisler

🏠
Working from home
View GitHub Profile
@luke161
luke161 / AddressablesSceneLoader.cs
Last active March 29, 2024 12:02
Handles loading and unloading of Scenes using Unity's Addressable Assets system. Adds support for using LoadSceneParameters when loading a scene, which is currently missing in the official APIs.
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.AddressableAssets.ResourceLocators;
using UnityEngine.ResourceManagement;
using UnityEngine.ResourceManagement.ResourceLocations;
using UnityEngine.ResourceManagement.ResourceProviders;
using UnityEngine.ResourceManagement.AsyncOperations;
using UnityEngine.SceneManagement;
using System.Collections;
using System.Collections.Generic;