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#run blender in batch, take all settings from those saved in the .blend file | |
#http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Command_Line | |
blender -b blender.blend -o //imagename -F PNG -x 1 -f 1 |
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#[email protected] | |
#blender 2.71 | |
# BMW1M-MikePan.blend | |
# http://blenderartists.org/forum/showthread.php?239480-2-6x-Cycles-render-benchmark | |
# run with: blender -b --python bmw.py | |
import bpy | |
#read our input blend | |
bpy.ops.wm.open_mainfile(filepath="BMW1M-MikePan.blend") | |
#Switch Engine to Cycles | |
bpy.context.scene.render.engine = 'CYCLES' | |
#tell blender to use CUDA / GPU devices | |
bpy.context.user_preferences.system.compute_device_type = 'CUDA' | |
#set CYCLES render system GPU or CPU | |
# GPU, CPU | |
bpy.data.scenes["Scene"].cycles.device='GPU' | |
#### THIS IS IMPORTANT FOR PERFORMANCE, see link | |
#for GPU rendering set the tile size large | |
# http://adaptivesamples.com/2013/11/05/auto-tile-size-addon-updated-again/ | |
# GPU = 256x256 | |
# CPU = 16x16 | |
bpy.context.scene.render.tile_x = 256 | |
bpy.context.scene.render.tile_y = 256 | |
#set the format we want our image saved as, and file name/location | |
bpy.context.scene.render.image_settings.file_format = 'PNG' | |
bpy.data.scenes['Scene'].render.filepath = './bmw' | |
#pull the trigger | |
bpy.ops.render.render(write_still=True) |
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