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function: MOD saving throw dc DC { | |
result: d20+MOD < DC | |
} | |
function: ATTACK attack vs AC { | |
result: d20+ATTACK >= AC | |
} | |
function: true or half SUCCESS DAMAGE { | |
result: DAMAGE / (2 - SUCCESS) | |
} | |
function: true or none SUCCESS DAMAGE { | |
result: SUCCESSdDAMAGE | |
} | |
function: TRUE_EXPR if COND:n else FALSE_EXPR { | |
if COND > 0 { | |
result: TRUE_EXPR | |
} else { | |
result: FALSE_EXPR | |
} | |
} | |
function: stat modifier at level LVL:n { | |
if LVL > 7 { | |
result: 5 | |
} else if LVL > 3 { | |
result: 4 | |
} else { | |
result: 3 | |
} | |
} | |
function: proficiency bonus at level LVL:n { | |
if LVL > 16 { | |
result: 6 | |
} else if LVL > 12 { | |
result: 5 | |
} else if LVL > 8 { | |
result: 4 | |
} else if LVL > 4 { | |
result: 3 | |
} else { | |
result: 2 | |
} | |
} | |
function: spell attack modifier at level LVL:n { | |
result: [proficiency bonus at level LVL] + [stat modifier at level LVL] | |
} | |
function: spell save at level LVL:n { | |
result: [proficiency bonus at level LVL] + [stat modifier at level LVL] + 8 | |
} | |
function: ac for cr CR:n monster { | |
if CR > 16 { | |
result: 19 | |
} else if CR > 12 { | |
result: 18 | |
} else if CR > 9 { | |
result: 17 | |
} else if CR > 7 { | |
result: 16 | |
} else if CR > 4 { | |
result: 15 | |
} else if CR > 3 { | |
result: 14 | |
} else { | |
result: 13 | |
} | |
} | |
function: firebolt damage at level LVL:n { | |
if LVL > 16 { | |
result: 4d10 | |
} else if LVL > 10 { | |
result: 3d10 | |
} else if LVL > 4 { | |
result: 2d10 | |
} else { | |
result: 1d10 | |
} | |
} | |
function: firebolt damage to a cr CR:n at level LVL:n { | |
result: [true or none [[spell attack modifier at level LVL] attack vs [ac for cr CR monster]] [firebolt damage at level LVL]] | |
} | |
loop N over {1..20} { | |
output [firebolt damage to a cr N at level N] named "level [N] firebolt damage against CR [N] monster" | |
} | |
loop N over {1..10} { | |
output Nd4 + N named "[N]d4 + [N] magic missile damage" | |
} |
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