Created
May 16, 2022 14:46
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Anydice program to calculate best cantrip to use while concentrating on melf's minute meteors
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| function: MOD saving throw dc DC { | |
| result: d20+MOD < DC | |
| } | |
| function: ATTACK attack vs AC { | |
| result: d20+ATTACK >= AC | |
| } | |
| function: true or half SUCCESS DAMAGE { | |
| result: DAMAGE / (2 - SUCCESS) | |
| } | |
| function: true or none SUCCESS DAMAGE { | |
| result: SUCCESSdDAMAGE | |
| } | |
| function: TRUE_EXPR if COND:n else FALSE_EXPR { | |
| if COND > 0 { | |
| result: TRUE_EXPR | |
| } else { | |
| result: FALSE_EXPR | |
| } | |
| } | |
| TARGET_INT:1 | |
| TARGET_WIS:0 | |
| TARGET_DEX:2 | |
| TARGET_AC:12 | |
| SPELL_SAVE:18 | |
| SPELL_ATTACK:7 | |
| CANTRIP_DICE:2 | |
| METEOR_TARGETS:d{1:3,2:4,3:3,4:1} | |
| INT_FAIL_CHANCE:[TARGET_INT saving throw dc SPELL_SAVE] | |
| WIS_FAIL_CHANCE:[TARGET_WIS saving throw dc SPELL_SAVE] | |
| DEX_FAIL_CHANCE:[TARGET_DEX saving throw dc SPELL_SAVE] | |
| SLIVER_DEX_FAIL_CHANCE:[TARGET_DEX-1d4 saving throw dc SPELL_SAVE] | |
| ATTACK_CHANCE:[SPELL_ATTACK attack vs TARGET_AC] | |
| ONE_METEOR: [true or half DEX_FAIL_CHANCE 2d6] | |
| TWO_METEOR: ONE_METEOR + ONE_METEOR | |
| ONE_SLIVERED_METEOR:[true or half SLIVER_DEX_FAIL_CHANCE 2d6] | |
| TWO_METEOR_SLIVERED:ONE_SLIVERED_METEOR + ONE_METEOR | |
| MIND_SLIVER: [true or none INT_FAIL_CHANCE CANTRIP_DICEd6] | |
| FIRE_BOLT: [true or none ATTACK_CHANCE CANTRIP_DICEd10] | |
| TOLL_DEAD_ONE: [true or none WIS_FAIL_CHANCE CANTRIP_DICEd8] | |
| TOLL_DEAD_TWO: [true or none WIS_FAIL_CHANCE CANTRIP_DICEd12] | |
| SLIVER_SUCCESS_INTO_METEORS: (CANTRIP_DICEd6 + TWO_METEOR_SLIVERED) | |
| SLIVER_METEOR: [SLIVER_SUCCESS_INTO_METEORS if INT_FAIL_CHANCE else TWO_METEOR] | |
| output SLIVER_METEOR named "sliver then meteors" | |
| output TOLL_DEAD_TWO + TWO_METEOR named "toll 2meteor" | |
| output FIRE_BOLT + TWO_METEOR named "firebolt 2meteor" |
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