Last active
August 29, 2015 14:08
-
-
Save brucelane/88d1a8cb003987d15ceb to your computer and use it in GitHub Desktop.
Cinder-XUI sample project file with corrected paths for vs2013
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<?xml version="1.0" encoding="utf-8"?> | |
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |
<ItemGroup Label="ProjectConfigurations"> | |
<ProjectConfiguration Include="Debug|Win32"> | |
<Configuration>Debug</Configuration> | |
<Platform>Win32</Platform> | |
</ProjectConfiguration> | |
<ProjectConfiguration Include="Release|Win32"> | |
<Configuration>Release</Configuration> | |
<Platform>Win32</Platform> | |
</ProjectConfiguration> | |
</ItemGroup> | |
<PropertyGroup Label="Globals"> | |
<ProjectGuid>{AF646783-2BC1-4069-83B6-72AC81781CC6}</ProjectGuid> | |
<RootNamespace>MultipleFiles</RootNamespace> | |
<Keyword>Win32Proj</Keyword> | |
<ProjectName>UITest</ProjectName> | |
</PropertyGroup> | |
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | |
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | |
<ConfigurationType>Application</ConfigurationType> | |
<UseDebugLibraries>false</UseDebugLibraries> | |
<PlatformToolset>v120</PlatformToolset> | |
<CharacterSet>Unicode</CharacterSet> | |
<WholeProgramOptimization>true</WholeProgramOptimization> | |
</PropertyGroup> | |
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | |
<ConfigurationType>Application</ConfigurationType> | |
<UseDebugLibraries>true</UseDebugLibraries> | |
<PlatformToolset>v120</PlatformToolset> | |
<CharacterSet>Unicode</CharacterSet> | |
</PropertyGroup> | |
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |
<ImportGroup Label="ExtensionSettings" /> | |
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> | |
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |
</ImportGroup> | |
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> | |
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |
</ImportGroup> | |
<PropertyGroup Label="UserMacros" /> | |
<PropertyGroup> | |
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> | |
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir> | |
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir> | |
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental> | |
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir> | |
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir> | |
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> | |
</PropertyGroup> | |
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |
<ClCompile> | |
<Optimization>Disabled</Optimization> | |
<AdditionalIncludeDirectories>..\include;..\..\..\..\..\\include;..\..\..\..\..\\boost;..\..\..\include\LuaBridge;..\..\..\include</AdditionalIncludeDirectories> | |
<PreprocessorDefinitions>LUABIND_DYNAMIC_LINK;WIN32;_DEBUG;_WINDOWS;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions> | |
<MinimalRebuild>true</MinimalRebuild> | |
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> | |
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> | |
<PrecompiledHeader /> | |
<WarningLevel>Level3</WarningLevel> | |
<DebugInformationFormat>EditAndContinue</DebugInformationFormat> | |
<MultiProcessorCompilation>true</MultiProcessorCompilation> | |
</ClCompile> | |
<ResourceCompile> | |
<AdditionalIncludeDirectories>"..\..\..\..\..\\include";..\include</AdditionalIncludeDirectories> | |
</ResourceCompile> | |
<Link> | |
<AdditionalDependencies>cinder-$(PlatformToolset)_d.lib;lua.lib;%(AdditionalDependencies);</AdditionalDependencies> | |
<AdditionalLibraryDirectories>"..\..\..\..\..\\lib\msw\$(PlatformTarget)";..\..\..\lib\msw</AdditionalLibraryDirectories> | |
<GenerateDebugInformation>true</GenerateDebugInformation> | |
<SubSystem>Windows</SubSystem> | |
<RandomizedBaseAddress>false</RandomizedBaseAddress> | |
<DataExecutionPrevention /> | |
<TargetMachine>MachineX86</TargetMachine> | |
<IgnoreSpecificDefaultLibraries>LIBCMT;LIBCPMT</IgnoreSpecificDefaultLibraries> | |
</Link> | |
<PostBuildEvent> | |
<Command>xcopy /y "..\..\..\lib\msw\*.dll" "$(TargetDir)"</Command> | |
</PostBuildEvent> | |
</ItemDefinitionGroup> | |
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |
<ClCompile> | |
<AdditionalIncludeDirectories>..\include;..\..\..\..\..\\include;..\..\..\..\..\\boost;..\..\..\include\LuaBridge;..\..\..\include</AdditionalIncludeDirectories> | |
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions> | |
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> | |
<PrecompiledHeader /> | |
<WarningLevel>Level3</WarningLevel> | |
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> | |
<MultiProcessorCompilation>true</MultiProcessorCompilation> | |
</ClCompile> | |
<ProjectReference> | |
<LinkLibraryDependencies>true</LinkLibraryDependencies> | |
</ProjectReference> | |
<ResourceCompile> | |
<AdditionalIncludeDirectories>"..\..\..\..\..\\include";..\include</AdditionalIncludeDirectories> | |
</ResourceCompile> | |
<Link> | |
<AdditionalDependencies>cinder-$(PlatformToolset).lib;%(AdditionalDependencies)</AdditionalDependencies> | |
<AdditionalLibraryDirectories>"..\..\..\..\..\\lib\msw\$(PlatformTarget)";..\..\..\lib\msw</AdditionalLibraryDirectories> | |
<GenerateDebugInformation>false</GenerateDebugInformation> | |
<GenerateMapFile>true</GenerateMapFile> | |
<SubSystem>Windows</SubSystem> | |
<OptimizeReferences>true</OptimizeReferences> | |
<EnableCOMDATFolding /> | |
<RandomizedBaseAddress>false</RandomizedBaseAddress> | |
<DataExecutionPrevention /> | |
<TargetMachine>MachineX86</TargetMachine> | |
</Link> | |
<PostBuildEvent> | |
<Command> | |
</Command> | |
</PostBuildEvent> | |
</ItemDefinitionGroup> | |
<ItemGroup> | |
<ResourceCompile Include="Resources.rc" /> | |
</ItemGroup> | |
<ItemGroup> | |
<ClCompile Include="..\..\..\src\XAssetManager.cpp" /> | |
<ClCompile Include="..\..\..\src\XImage.cpp" /> | |
<ClCompile Include="..\..\..\src\XNode.cpp" /> | |
<ClCompile Include="..\..\..\src\XRect.cpp" /> | |
<ClCompile Include="..\..\..\src\XScene.cpp" /> | |
<ClCompile Include="..\..\..\src\XScript.cpp" /> | |
<ClCompile Include="..\..\..\src\XSVG.cpp" /> | |
<ClCompile Include="..\..\..\src\XText.cpp" /> | |
<ClCompile Include="..\src\UITestApp.cpp" /> | |
</ItemGroup> | |
<ItemGroup> | |
<ClInclude Include="..\..\..\include\XAssetManager.h" /> | |
<ClInclude Include="..\..\..\include\XImage.h" /> | |
<ClInclude Include="..\..\..\include\XNode.h" /> | |
<ClInclude Include="..\..\..\include\XRect.h" /> | |
<ClInclude Include="..\..\..\include\XScene.h" /> | |
<ClInclude Include="..\..\..\include\XScript.h" /> | |
<ClInclude Include="..\..\..\include\XSVG.h" /> | |
<ClInclude Include="..\..\..\include\XText.h" /> | |
<ClInclude Include="..\include\Resources.h" /> | |
</ItemGroup> | |
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |
<ImportGroup Label="ExtensionTargets" /> | |
</Project> |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment