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July 9, 2020 02:32
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My edited S1Engine configuration for TERA Online.
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| [URL] | |
| Protocol=unreal | |
| Name=Player | |
| Map=Start.gmp | |
| LocalMap=Start.gmp | |
| TransitionMap=Start.gmp | |
| MapExt=gmp | |
| EXEName=S1Game.exe | |
| DebugEXEName=DEBUG-S1Game.exe | |
| SaveExt=usa | |
| Port=7777 | |
| GameName=Project S | |
| GameNameShort=S1Game | |
| [Engine.Engine] | |
| NetworkDevice=IpDrv.TcpNetDriver | |
| ConsoleClassName=Engine.Console | |
| GameViewportClientClassName=S1Game.S1GameViewportClient | |
| LocalPlayerClassName=Engine.LocalPlayer | |
| DataStoreClientClassName=Engine.DataStoreClient | |
| Language=int | |
| bAllowMatureLanguage=FALSE | |
| GameEngine=Engine.GameEngine | |
| EditorEngine=Editor.EditorEngine | |
| UnrealEdEngine=UnrealEd.UnrealEdEngine | |
| Client=WinDrv.WindowsClient | |
| Render=Render.Render | |
| Input=Engine.Input | |
| Canvas=Engine.Canvas | |
| TinyFontName=EngineFonts.TinyFont | |
| SmallFontName=EngineFonts.SmallFont | |
| MediumFontName=EngineFonts.MediumFont | |
| LargeFontName=EngineFonts.LargeFont | |
| SubtitleFontName=EngineFonts.SmallFont | |
| WireframeMaterialName=EngineMaterials.WireframeMaterial | |
| DefaultMaterialName=EngineMaterials.DefaultMaterial | |
| DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial | |
| DefaultTextureName=EngineMaterials.DefaultDiffuse | |
| EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial | |
| GeomMaterialName=EngineMaterials.GeomMaterial | |
| DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial | |
| TickMaterialName=EditorMaterials.Tick_Mat | |
| CrossMaterialName=EditorMaterials.Cross_Mat | |
| DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret | |
| SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial | |
| SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial | |
| RandomAngleTextureName=EngineMaterials.RandomAngles | |
| RandomNormalTextureName=EngineMaterials.RandomNormal | |
| WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture | |
| LevelColorationLitMaterialName=EngineMaterials.LevelColorationLitMaterial | |
| LevelColorationUnlitMaterialName=EngineMaterials.LevelColorationUnlitMaterial | |
| ShadedLevelColorationUnlitMaterialName=EngineMaterials.ShadedLevelColorationUnlitMaterial | |
| ShadedLevelColorationLitMaterialName=EngineMaterials.ShadedLevelColorationLitMaterial | |
| RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial | |
| VertexColorMaterialName=EngineMaterials.VertexColorMaterial | |
| EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial | |
| DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial | |
| TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst | |
| TerrainCollisionMaterialName=EngineMaterials.TerrainCollisionMaterial | |
| TerrainErrorMaterialName=EngineMaterials.MaterialError_Mat | |
| TerrainMaterialMaxTextureCount=16 | |
| TerrainTessellationCheckCount=6 | |
| TerrainTessellationCheckBorder=2.0 | |
| TerrainTessellationCheckDistance=4096.0 | |
| BeginUPTryCount=200000 | |
| bStaticDecalsEnabled=True | |
| bDynamicDecalsEnabled=True | |
| bForceStaticTerrain=False | |
| LightComplexityColors=(R=0,G=0,B=0,A=1) | |
| LightComplexityColors=(R=0,G=255,B=0,A=1) | |
| LightComplexityColors=(R=63,G=191,B=0,A=1) | |
| LightComplexityColors=(R=127,G=127,B=0,A=1) | |
| LightComplexityColors=(R=191,G=63,B=0,A=1) | |
| LightComplexityColors=(R=255,G=0,B=0,A=1) | |
| ShaderComplexityColors=(R=0,G=255,B=100,A=1) | |
| ShaderComplexityColors=(R=0,G=255,B=0,A=1) | |
| ShaderComplexityColors=(R=63,G=191,B=0,A=1) | |
| ShaderComplexityColors=(R=127,G=127,B=0,A=1) | |
| ShaderComplexityColors=(R=191,G=63,B=0,A=1) | |
| ShaderComplexityColors=(R=255,G=0,B=0,A=1) | |
| bUsePixelShaderComplexity=True | |
| bUseAdditiveComplexity=True | |
| MaxPixelShaderAdditiveComplexityCount=300 | |
| MaxPixelShaderOpaqueComplexityCount=100 | |
| MaxVertexShaderComplexityCount=100 | |
| TimeBetweenPurgingPendingKillObjects=60 | |
| bUseSound=True | |
| bUseTextureStreaming=True | |
| bUseBackgroundLevelStreaming=True | |
| bSubtitlesEnabled=True | |
| bSubtitlesForcedOff=FALSE | |
| ScoutClassName=Engine.Scout | |
| DefaultPostProcessName=PostProcess.PPC.S1_Default00_PPC | |
| DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess | |
| ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
| ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
| ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
| DefaultSoundName=EngineSounds.WhiteNoise | |
| bOnScreenKismetWarnings=TRUE | |
| bEnableKismetLogging=FALSE | |
| AllowShadowVolumes=FALSE | |
| CameraRotationThreshold=45.0 | |
| CameraTranslationThreshold=10000 | |
| PrimitiveProbablyVisibleTime=8.0 | |
| PercentUnoccludedRequeries=0.125 | |
| MaxOcclusionPixelsFraction=0.001 | |
| MinTextureDensity=0.0 | |
| IdealTextureDensity=13.0 | |
| MaxTextureDensity=55.0 | |
| bDisablePhysXHardwareSupport=False | |
| DemoRecordingDevice=Engine.DemoRecDriver | |
| bPauseOnLossOfFocus=FALSE | |
| MaxFluidNumVerts=1048576 | |
| FluidSimulationTimeLimit=30.0 | |
| MaxParticleResize=0 | |
| MaxParticleResizeWarn=0 | |
| bCheckParticleRenderSize=True | |
| NetClientTicksPerSecond=200 | |
| StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255)))) | |
| StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=15.0,Out=(G=255)),(In=17.5,Out=(R=255,G=255)),(In=20.0,Out=(R=255)))) | |
| StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255)))) | |
| bEnableColorClear=TRUE | |
| [Engine.StreamingMovies] | |
| RenderPriorityPS3=1001 | |
| SuspendGameIO=True | |
| [Engine.ISVHacks] | |
| bInitializeShadersOnDemand=False | |
| DisableATITextureFilterOptimizationChecks=True | |
| UseMinimalNVIDIADriverShaderOptimization=False | |
| PumpWindowMessagesWhenRenderThreadStalled=False | |
| [Engine.GameEngine] | |
| bSmoothFrameRate=True | |
| MinSmoothedFrameRate=60 | |
| MaxSmoothedFrameRate=120 | |
| [Engine.DemoRecDriver] | |
| AllowDownloads=True | |
| DemoSpectatorClass=Engine.PlayerController | |
| MaxClientRate=25000 | |
| ConnectionTimeout=15.0 | |
| InitialConnectTimeout=30.0 | |
| AckTimeout=1.0 | |
| KeepAliveTime=1.0 | |
| SimLatency=0 | |
| RelevantTimeout=5.0 | |
| SpawnPrioritySeconds=1.0 | |
| ServerTravelPause=4.0 | |
| NetServerMaxTickRate=30 | |
| LanServerMaxTickRate=30 | |
| [Engine.PackagesToAlwaysCook] | |
| [Engine.StartupPackages] | |
| bSerializeStartupPackagesFromMemory=FALSE | |
| bSerializeStartupPackagesFromMemoryCompressed=FALSE | |
| Package=DefaultUISkin | |
| Package=EngineMaterials | |
| Package=EngineSounds | |
| Package=EngineFonts | |
| Package=SoundModes | |
| [Engine.PackagesToForceCookPerMap] | |
| [Core.System] | |
| MaxObjectsNotConsideredByGC=0 | |
| SizeOfPermanentObjectPool=0 | |
| StaleCacheDays=30 | |
| MaxStaleCacheSize=10 | |
| MaxOverallCacheSize=30 | |
| PackageSizeSoftLimit=300 | |
| AsyncIOBandwidthLimit=0 | |
| CachePath=..\S1Game\Cache | |
| CacheExt=.uxx | |
| Paths=..\Engine\Content | |
| ScriptPaths=..\S1Game\Script | |
| FRScriptPaths=..\S1Game\ScriptFinalRelease | |
| CutdownPaths=..\S1Game\CutdownPackages | |
| CutdownPaths=..\S1Game\Script | |
| ScreenShotPath=..\S1Game\ScreenShots | |
| LocalizationPaths=..\Engine\Localization | |
| Extensions=upk | |
| Extensions=u | |
| TextureFileCacheExtension=tfc | |
| Suppress=Dev | |
| Suppress=DevAudio | |
| Suppress=DevAudioVerbose | |
| Suppress=DevBind | |
| Suppress=DevBsp | |
| Suppress=DevCollision | |
| Suppress=DevCompile | |
| Suppress=DevComponents | |
| Suppress=DevCooking | |
| Suppress=DevDataStore | |
| Suppress=DevGarbage | |
| Suppress=DevKill | |
| Suppress=DevLoad | |
| Suppress=DevNetTraffic | |
| Suppress=DevPath | |
| Suppress=DevReplace | |
| Suppress=DevSave | |
| Suppress=DevSound | |
| Suppress=DevStats | |
| Suppress=DevTick | |
| Suppress=DevUI | |
| Suppress=DevUIStates | |
| Suppress=DevUIStyles | |
| Suppress=DevUIAnimation | |
| Suppress=DevUIFocus | |
| Suppress=Input | |
| Suppress=Inventory | |
| Suppress=Localization | |
| Suppress=LocalizationWarning | |
| Suppress=PlayerMove | |
| Suppress=DevSHA | |
| Suppress=DevShaders | |
| Suppress=DevAnim | |
| Suppress=DevDecals | |
| Suppress=RON_DEBUG | |
| Paths=..\S1Game\Content | |
| LocalizationPaths=..\S1Game\Localization | |
| SavePath=..\S1Game\Save | |
| Extensions=gmp | |
| Extensions=gpk | |
| SeekFreePCPaths=..\S1Game\CookedPC | |
| SeekFreePCExtensions=xxx | |
| [Engine.Client] | |
| DisplayGamma=2.2 | |
| MinDesiredFrameRate=35.000000 | |
| InitialButtonRepeatDelay=0.2 | |
| ButtonRepeatDelay=0.1 | |
| [WinDrv.WindowsClient] | |
| AudioDeviceClass=ALAudio.ALAudioDevice | |
| MinAllowableResolutionX=0 | |
| MinAllowableResolutionY=0 | |
| MaxAllowableResolutionX=0 | |
| MaxAllowableResolutionY=0 | |
| MinAllowableRefreshRate=0 | |
| MaxAllowableRefreshRate=0 | |
| ParanoidDeviceLostChecking=1 | |
| AllowJoystickInput=1 | |
| [Engine.Player] | |
| ConfiguredInternetSpeed=10000 | |
| ConfiguredLanSpeed=20000 | |
| PP_DesaturationMultiplier=1.0 | |
| PP_HighlightsMultiplier=1.0 | |
| PP_MidTonesMultiplier=1.0 | |
| PP_ShadowsMultiplier=1.0 | |
| [ALAudio.ALAudioDevice] | |
| MaxChannels=32 | |
| UseEffectsProcessing=True | |
| TimeBetweenHWUpdates=15 | |
| MinOggVorbisDurationGame=5 | |
| MinOggVorbisDurationEditor=5 | |
| DeviceName=Generic Software | |
| [IpDrv.TcpNetDriver] | |
| AllowDownloads=True | |
| ConnectionTimeout=30.0 | |
| InitialConnectTimeout=200.0 | |
| AckTimeout=1.0 | |
| KeepAliveTime=0.2 | |
| MaxClientRate=15000 | |
| MaxInternetClientRate=10000 | |
| RelevantTimeout=5.0 | |
| SpawnPrioritySeconds=1.0 | |
| ServerTravelPause=4.0 | |
| NetServerMaxTickRate=30 | |
| LanServerMaxTickRate=35 | |
| DownloadManagers=IpDrv.HTTPDownload | |
| DownloadManagers=Engine.ChannelDownload | |
| NetConnectionClassName=IpDrv.TcpipConnection | |
| [IpServer.UdpServerQuery] | |
| GameName=ut | |
| [IpDrv.UdpBeacon] | |
| DoBeacon=True | |
| BeaconTime=0.50 | |
| BeaconTimeout=5.0 | |
| BeaconProduct=ut | |
| ServerBeaconPort=8777 | |
| BeaconPort=9777 | |
| [TextureStreaming] | |
| PoolSize=140 | |
| HysteresisLimit=30 | |
| DropMipLevelsLimit=24 | |
| StopIncreasingLimit=18 | |
| StopStreamingLimit=12 | |
| MinFudgeFactor=1 | |
| FudgeFactorIncreaseRateOfChange=0.5 | |
| FudgeFactorDecreaseRateOfChange=-0.4 | |
| MinRequestedMipsToConsider=11 | |
| MinTimeToGuaranteeMinMipCount=2 | |
| MaxTimeToGuaranteeMinMipCount=12 | |
| UseTextureFileCache=FALSE | |
| [StreamByURL] | |
| PostLoadPause=6.0 | |
| [Editor.EditorEngine] | |
| LocalPlayerClassName=Editor.EditorPlayer | |
| bUseSound=True | |
| bSubtitlesEnabled=True | |
| GridEnabled=True | |
| SnapScaleEnabled=True | |
| ScaleGridSize=5 | |
| SnapVertices=False | |
| SnapDistance=10.000000 | |
| GridSize=(X=16.000000,Y=16.000000,Z=16.000000) | |
| RotGridEnabled=True | |
| RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) | |
| GameCommandLine=-log | |
| FOVAngle=60.000000 | |
| GodMode=True | |
| AutoSaveDir=..\S1Game\Content\Maps\Autosaves | |
| InvertWidgetZAxis=True | |
| UseAxisIndicator=True | |
| MatineeCurveDetail=0.1 | |
| Client=WinDrv.WindowsClient | |
| CurrentGridSz=4 | |
| bUseMayaCameraControls=True | |
| bPrefabsLocked=True | |
| HeightMapExportClassName=TerrainHeightMapExporterTextT3D | |
| EditorOnlyContentPackages=EditorMeshes | |
| EditorOnlyContentPackages=EditorMaterials | |
| EditorOnlyContentPackages=EditorResources | |
| EditPackagesInPath=..\Development\Src | |
| EditPackages=Core | |
| EditPackages=Engine | |
| EditPackages=GameFramework | |
| EditPackages=Editor | |
| EditPackages=UnrealEd | |
| EditPackages=UnrealScriptTest | |
| EditPackages=IpDrv | |
| EditPackages=GFxUI | |
| EditPackages=GFxUIEditor | |
| EditPackagesOutPath=..\S1Game\Script | |
| FRScriptOutputPath=..\S1Game\ScriptFinalRelease | |
| EditPackages=S1Game | |
| InEditorGameURLOptions= | |
| EditPackages=GodHand | |
| [UnrealEd.UnrealEdEngine] | |
| AutoSave=True | |
| AutoSaveTimeMinutes=10 | |
| AutoSaveIndex=0 | |
| PackagesToBeFullyLoadedAtStartup=EditorMaterials | |
| PackagesToBeFullyLoadedAtStartup=EditorMeshes | |
| PackagesToBeFullyLoadedAtStartup=EditorResources | |
| PackagesToBeFullyLoadedAtStartup=EngineMaterials | |
| PackagesToBeFullyLoadedAtStartup=EngineFonts | |
| PackagesToBeFullyLoadedAtStartup=EngineScenes | |
| PackagesToBeFullyLoadedAtStartup=EngineResources | |
| PackagesToBeFullyLoadedAtStartup=DefaultUISkin | |
| PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders | |
| DefaultPostProcessName=PostProcess.PPC.S1_Default00_PPC | |
| [Engine.DataStoreClient] | |
| GlobalDataStoreClasses=Engine.UIDataStore_Strings | |
| GlobalDataStoreClasses=Engine.UIDataStore_Images | |
| GlobalDataStoreClasses=Engine.UIDataStore_GameResource | |
| GlobalDataStoreClasses=Engine.CurrentGameDataStore | |
| ;;GlobalDataStoreClasses=Engine.UIDataStore_SessionSettings" ; unused | |
| GlobalDataStoreClasses=Engine.UIDataStore_Fonts | |
| GlobalDataStoreClasses=Engine.UIDataStore_Color | |
| GlobalDataStoreClasses=Engine.UIDataStore_Gamma | |
| GlobalDataStoreClasses=Engine.UIDataStore_Registry | |
| GlobalDataStoreClasses=Engine.UIDataStore_InputAlias | |
| ;PlayerDataStoreClassNames=Engine.UIDataStore_InputAlias | |
| PlayerDataStoreClassNames=Engine.PlayerOwnerDataStore | |
| ;;PlayerDataStoreclassNames=Engine.UIDataStore_PlayerSettings" ; unused | |
| [Engine.UIDataStore_SessionSettings] | |
| SessionSettingsProviderClassNames=Engine.SessionSettingsProvider_GameInfo | |
| [DevOptions.Shaders] | |
| AutoReloadChangedShaders=True | |
| [StatNotifyProviders] | |
| XmlStatNotifyProvider=false | |
| CsvStatNotifyProvider=false | |
| StatsNotifyProvider_UDP=true | |
| PIXNamedCounterProvider=false | |
| [StatNotifyProviders.StatNotifyProvider_UDP] | |
| ListenPort=13000 | |
| [RemoteControl] | |
| SuppressRemoteControlAtStartup=True | |
| [LogFiles] | |
| PurgeLogsDays=2 | |
| [AnimationCompression] | |
| DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveTrivialKeys | |
| TranslationCompressionFormat=0 | |
| RotationCompressionFormat=1 | |
| AlternativeCompressionThreshold=1.f | |
| ForceRecompression=False | |
| bOnlyCheckForMissingSkeletalMeshes=False | |
| [IpDrv.OnlineSubsystemCommonImpl] | |
| MaxLocalTalkers=1 | |
| MaxRemoteTalkers=16 | |
| bIsUsingSpeechRecognition=false | |
| [IpDrv.OnlineGameInterfaceImpl] | |
| LanAnnouncePort=14001 | |
| LanQueryTimeout=5.0 | |
| [OnlineSubsystemLive.OnlineSubsystemLive] | |
| LiveSystemLinkPort=14000 | |
| LanAnnouncePort=14001 | |
| [Engine.StaticMeshCollectionActor] | |
| bCookOutStaticMeshActors=TRUE | |
| MaxStaticMeshComponents=100 | |
| [Engine.StaticLightCollectionActor] | |
| bCookOutStaticLightActors=TRUE | |
| MaxLightComponents=100 | |
| [LiveSock] | |
| bUseVDP=True | |
| bUseSecureConnections=true | |
| MaxDgramSockets=64 | |
| MaxStreamSockets=16 | |
| DefaultRecvBufsizeInK=256 | |
| DefaultSendBufsizeInK=256 | |
| [CustomStats] | |
| LD=Streaming fudge factor | |
| LD=FrameTime | |
| LD=Terrain Foliage Time | |
| LD=Foliage Render Time | |
| LD=Terrain Smooth Time | |
| LD=Terrain Render Time | |
| LD=Decal Render Time | |
| LD=Terrain Triangles | |
| LD=Foliage Instances | |
| LD=Decal Triangles | |
| LD=Decal Draw Calls | |
| LD=Static Mesh Tris | |
| LD=Skel Mesh Tris | |
| LD=Skel Verts CPU Skin | |
| LD=Skel Verts GPU Skin | |
| LD=30+ FPS | |
| LD=Audio Memory Used | |
| LD=Total CPU rendering time | |
| LD=Total GPU rendering time | |
| LD=Occluded primitives | |
| LD=Projected shadows | |
| LD=Visible static mesh elements | |
| LD=Visible dynamic primitives | |
| LD=Texture Pool Size | |
| LD=Physical Memory Used | |
| LD=Virtual Memory Used | |
| LD=Audio Memory Used | |
| LD=Texture Memory Used | |
| LD=360 Texture Memory Used | |
| LD=Vertex Lighting Memory | |
| LD=StaticMesh Vertex Memory | |
| LD=StaticMesh Index Memory | |
| LD=SkeletalMesh Vertex Memory | |
| LD=SkeletalMesh Index Memory | |
| GameThread=Async Loading Time | |
| GameThread=Audio Update Time | |
| GameThread=FrameTime | |
| GameThread=HUD Time | |
| GameThread=Input Time | |
| GameThread=Kismet Time | |
| GameThread=Move Actor Time | |
| GameThread=RHI Game Tick | |
| GameThread=RedrawViewports | |
| GameThread=Script time | |
| GameThread=Tick Time | |
| GameThread=Update Components Time | |
| GameThread=World Tick Time | |
| GameThread=Async Work Wait | |
| GameThread=PerFrameCapture | |
| [MemorySplitClassesToTrack] | |
| Class=AnimSequence | |
| Class=AudioComponent | |
| Class=AudioDevice | |
| Class=CylinderComponent | |
| Class=DecalComponent | |
| Class=DecalLifetime | |
| Class=DecalLifetimeAge | |
| Class=DecalLifetimeData | |
| Class=DecalLifetimeDataAge | |
| Class=DecalManager | |
| Class=DecalMaterial | |
| Class=Field | |
| Class=Font | |
| Class=Level | |
| Class=Material | |
| Class=MaterialInstanceConstant | |
| Class=MaterialInstanceTimeVarying | |
| Class=Model | |
| Class=ModelComponent | |
| Class=MorphTarget | |
| Class=ObjectReferencer | |
| Class=ParticleModule | |
| Class=ParticleSystemComponent | |
| Class=PathNode | |
| Class=RB_BodyInstance | |
| Class=RB_BodySetup | |
| Class=ReachSpec | |
| Class=SkeletalMesh | |
| Class=SoundCue | |
| Class=SoundNode | |
| Class=StaticMesh | |
| Class=StaticMeshActor | |
| Class=StaticMeshComponent | |
| Class=Terrain | |
| Class=TerrainComponent | |
| Class=Texture2D | |
| Class=UIRoot | |
| [ConfigCoalesceFilter] | |
| FilterOut=S1Engine.ini | |
| FilterOut=S1Editor.ini | |
| FilterOut=S1Input.ini | |
| FilterOut=S1Game.ini | |
| FilterOut=S1UI.ini | |
| FilterOut=S1Compat.ini | |
| FilterOut=S1EditorKeyBindings.ini | |
| FilterOut=S1EditorUserSettings.ini | |
| FilterOut=UnrealEd.int | |
| FilterOut=Editor.int | |
| FilterOut=EditorTips.int | |
| FilterOut=UnrealScriptTest.int | |
| FilterOut=WinDrv.int | |
| FilterOut=XWindow.int | |
| [TaskPerfTracking] | |
| bUseTaskPerfTracking=TRUE | |
| RemoteConnectionIP=10.1.10.83 | |
| ConnectionString=Provider=sqloledb;Data Source=DB-02;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes | |
| RemoteConnectionStringOverride=Data Source=DB-02;Initial Catalog=EngineTaskPerf;Integrated Security=True;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn | |
| [TaskPerfMemDatabase] | |
| bUseTaskPerfMemDatabase=TRUE | |
| RemoteConnectionIP=10.1.10.83 | |
| ConnectionString=Provider=sqloledb;Data Source=DEVDB-01;Initial Catalog=PerfMem;Trusted_Connection=Yes | |
| RemoteConnectionStringOverride=Data Source=DEVDB-01;Initial Catalog=PerfMem;Integrated Security=True;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn | |
| [MemoryPools] | |
| FLightPrimitiveInteractionInitialBlockSize=512 | |
| FModShadowPrimitiveInteractionInitialBlockSize=512 | |
| [SystemSettings] | |
| StaticDecals=True | |
| DynamicDecals=True | |
| DynamicLights=True | |
| DynamicShadows=True | |
| LightEnvironmentShadows=True | |
| CompositeDynamicLights=False | |
| DirectionalLightmaps=True | |
| MotionBlur=False | |
| DepthOfField=True | |
| AmbientOcclusion=True | |
| Bloom=True | |
| UseHighQualityBloom=True | |
| Distortion=True | |
| DropParticleDistortion=False | |
| SpeedTreeLeaves=True | |
| SpeedTreeFronds=True | |
| OnlyStreamInTextures=False | |
| LensFlares=True | |
| FogVolumes=True | |
| FloatingPointRenderTargets=True | |
| OneFrameThreadLag=True | |
| UseVsync=False | |
| UpscaleScreenPercentage=True | |
| Fullscreen=True | |
| AllowD3D10=False | |
| SkeletalMeshLODBias=-1 | |
| ParticleLODBias=-1 | |
| DetailMode=2 | |
| ShadowFilterQualityBias=2 | |
| MaxAnisotropy=16 | |
| MaxMultisamples=16 | |
| MinShadowResolution=70 | |
| MaxShadowResolution=1024 | |
| ShadowFadeResolution=128 | |
| ShadowFadeExponent=2.200000 | |
| ResX=1920 | |
| ResY=1080 | |
| ScreenPercentage=100.000000 | |
| SceneCaptureStreamingMultiplier=1.000000 | |
| FoliageDrawRadiusMultiplier=1.000000 | |
| ShadowTexelsPerPixel=1.273240 | |
| bEnableVSMShadows=True | |
| bEnableBranchingPCFShadows=False | |
| bAllowBetterModulatedShadows=True | |
| bEnableForegroundShadowsOnWorld=True | |
| bEnableForegroundSelfShadowing=True | |
| ShadowFilterRadius=2.000000 | |
| ShadowDepthBias=0.012000 | |
| ShadowVolumeLightRadiusThreshold=1000.000000 | |
| ShadowVolumePrimitiveScreenSpacePercentageThreshold=0.250000 | |
| bAllowFracturedDamage=True | |
| NumFracturedPartsScale=1.000000 | |
| FractureDirectSpawnChanceScale=1.000000 | |
| FractureRadialSpawnChanceScale=1.000000 | |
| FractureCullDistanceScale=1.000000 | |
| TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| TEXTUREGROUP_LightAndShadowMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| LIGHT_TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| LIGHT_TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| LIGHT_TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| LIGHT_TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| LIGHT_TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
| LIGHT_TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
| LIGHT_TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| LIGHT_TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| LIGHT_TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| LIGHT_TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| LIGHT_TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| LIGHT_TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| LIGHT_TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| LIGHT_TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| LIGHT_TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| LIGHT_TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
| LIGHT_TEXTUREGROUP_LightAndShadowMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| LIGHT_TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
| FXAA=False | |
| SpeedTreeBranches=True | |
| SpeedTreeBillboards=True | |
| bAllowLightShafts=True | |
| [Engine.PhysicsLODVerticalDestructible] | |
| MaxDynamicChunkCount=1000 | |
| DebrisLifetime=60.0 | |
| [Engine.PhysicsLODVerticalEmitter] | |
| ParticlePercentage=100 | |
| [Engine.OnlineSubsystem] | |
| +NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList") | |
| [Engine.OnlineRecentPlayersList] | |
| MaxRecentPlayers=100 | |
| MaxRecentParties=5 | |
| [Configuration] | |
| BasedOn=..\Engine\Config\BaseEngine.ini | |
| [S1Game.ReleaseData] | |
| [SystemSettingsEditor] | |
| ResX=1280 | |
| ResY=720 | |
| [Engine.AudioDevice] | |
| SoundGroups=(GroupName=AmbientMaster,Properties=(Volume=1)) | |
| SoundGroups=(GroupName=Announcer,Properties=(Volume=1,bNoReverb=TRUE)) | |
| SoundGroups=(GroupName=Character,Properties=(Volume=1)) | |
| SoundGroups=(GroupName=Cinematic,Properties=(Volume=1,bNoReverb=TRUE,bBleedStereo=TRUE)) | |
| SoundGroups=(GroupName=CinematicDialog,Properties=(Volume=1)) | |
| SoundGroups=(GroupName=Dialog,Properties=(Volume=1),ChildGroupNames=(StoryDialog,CinematicDialog,Taunts)) | |
| SoundGroups=(GroupName=Item,Properties=(Volume=1)) | |
| SoundGroups=(GroupName=Master,Properties=(Volume=1),ChildGroupNames=(SFXMaster,MusicMaster,AmbientMaster,UIMaster,VillagerNPCVoice,Cinematic)) | |
| SoundGroups=(GroupName=Music,Properties=(Volume=1,bNoReverb=TRUE,bBleedStereo=TRUE)) | |
| SoundGroups=(GroupName=SFXMaster,Properties=(Volume=1),ChildGroupNames=(Character,damageVoice,Item,damageHit,NPC,SkillEffect,damageEffect)) | |
| SoundGroups=(GroupName=Stinger,Properties=(Volume=1,bNoReverb=TRUE,bBleedStereo=TRUE)) | |
| SoundGroups=(GroupName=StoryDialog,Properties=(Volume=1)) | |
| SoundGroups=(GroupName=Taunts,Properties=(Volume=1)) | |
| SoundGroups=(GroupName=Vehicle,Properties=(Volume=1)) | |
| SoundGroups=(GroupName=VoiceChat,Properties=(Volume=1,bNoReverb=TRUE)) | |
| SoundGroups=(GroupName=Weapon,Properties=(Volume=1)) | |
| SoundGroups=(GroupName=damageVoice,Properties=(Volume=1,MaxConcurrentPlayCount=6)) | |
| SoundGroups=(GroupName=damageHit,Properties=(Volume=1,MaxConcurrentPlayCount=6)) | |
| SoundGroups=(GroupName=damageEffect,Properties=(Volume=1,MaxConcurrentPlayCount=6)) | |
| SoundGroups=(GroupName=NPC,Properties=(Volume=1)) | |
| SoundGroups=(GroupName=UI,Properties=(Volume=1,bNoReverb=TRUE,MaxConcurrentPlayCount=6)) | |
| SoundGroups=(GroupName=SkillEffect,Properties=(Volume=0.8)) | |
| SoundGroups=(GroupName=VillagerNPCVoice,Properties=(Volume=1,MaxConcurrentPlayCount=1)) | |
| SoundGroups=(GroupName=MusicMaster,Properties=(Volume=1),ChildGroupNames=(Music)) | |
| SoundGroups=(GroupName=UIMaster,Properties=(Volume=1),ChildGroupNames=(Announcer,UI)) | |
| SoundModeNames=Default | |
| SoundModeNames=Quiet | |
| SoundModeNames=Loud | |
| SoundModeNames=Slow | |
| SoundModeNames=Quick | |
| [GodHand.GodHandEngine] | |
| FOVAngle=60.000000 | |
| Client=WinDrv.WindowsClient | |
| [Windows.StandardUser] | |
| MyDocumentsSubDirName=ProjectS | |
| [Aero] | |
| AeroSet_Continent_1=SkySystem30.AERO.ANC_DefaultSky_AERO | |
| ;AeroSet_Continent_2=SkySystem30.AERO.ANC_DefaultSky_AERO | |
| ;AeroSet_Continent_3=SkySystem30.AERO.ANC_DefaultSky_AERO | |
| AeroSet_Continent_2=SkySystem30.AERO.HSC_DefaultSky_AERO | |
| AeroSet_Continent_3=SkySystem30.AERO.AL_DefaultSky_AERO | |
| [Barrack.ShowGrid] | |
| GridSize=20 | |
| GridSideLength=500 | |
| [S1Game.ResourceSet] | |
| ResourceSet=NHN | |
| [IniVersion] | |
| 0=1327818766.000000 | |
| 1=1352709164.000000 | |
| [AppCompat] | |
| MeasuredCPUScore=157.654404 | |
| CompatLevelComposite=4 | |
| CompatLevelCPU=5 | |
| CompatLevelGPU=4 | |
| CPUNumLogicalProcessors=8 | |
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