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@devSparkle
devSparkle / NevermoreEngine.lua
Last active May 12, 2017 18:21
My own flavor of the Nevermore framework by @Quenty
--// Initialization
local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local ServerScriptService = game:GetService("ServerScriptService")
local Engine = {}
--// Variables