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Play Riftbourne on MacOS
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| #!/usr/bin/env bash | |
| # Play Riftborne (linux-x64 build) on macOS via a Linux container. | |
| # Place this script in the RiftBourne directory. Recommend using with the Itch.io Build: https://itch.io/profile/riftborne | |
| # Prefers Apple's native `container` tool, falls back to Docker Desktop. | |
| # Saves persist in ./userdata next to this script. | |
| set -euo pipefail | |
| GAME_DIR="$(cd "$(dirname "$0")" && pwd)" | |
| USERDATA="$GAME_DIR/userdata" | |
| mkdir -p "$USERDATA" | |
| IMAGE="mcr.microsoft.com/dotnet/runtime-deps:10.0" | |
| RUN_ARGS=(--rm -i -t --platform linux/amd64 | |
| -e TERM="${TERM:-xterm-256color}" | |
| -v "$GAME_DIR":/game | |
| -v "$USERDATA":/root/.local/share/Riftborne | |
| -w /game | |
| "$IMAGE" ./Riftborne) | |
| if command -v container >/dev/null 2>&1 && container system status >/dev/null 2>&1; then | |
| exec container run "${RUN_ARGS[@]}" | |
| elif command -v docker >/dev/null 2>&1; then | |
| exec docker run "${RUN_ARGS[@]}" | |
| elif [ -x /Applications/Docker.app/Contents/Resources/bin/docker ]; then | |
| exec /Applications/Docker.app/Contents/Resources/bin/docker run "${RUN_ARGS[@]}" | |
| else | |
| echo "No container runtime found. Install Apple container (brew install container; container system start) or Docker Desktop." >&2 | |
| exit 1 | |
| fi |
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