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@bsdlp
Created October 12, 2014 22:36
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cl_crosshairalpha "200"
cl_crosshaircolor "5"
cl_crosshaircolor_b "255"
cl_crosshaircolor_r "255"
cl_crosshaircolor_g "0"
cl_crosshairdot "1"
cl_crosshairgap "-2"
cl_crosshairsize "2"
cl_crosshairstyle "4"
cl_crosshairusealpha "1"
cl_crosshairthickness "1"
cl_fixedcrosshairgap "-2"
//viewmodel_fov "62.5"
//viewmodel_offset_x "2"
//viewmodel_offset_y "2"
//viewmodel_offset_z "-2"
viewmodel_fov "62.5"
viewmodel_offset_x "2"
viewmodel_offset_y "2"
viewmodel_offset_z "-2"
viewmodel_presetpos "3"
commentary_firstrun "0"
scene_showlook "0"
scene_showfaceto "0"
scene_showmoveto "0"
npc_height_adjust "1"
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
cl_bobcycle "2"
snd_headphone_pan_exponent "2"
suitvolume "0"
dsp_enhance_stereo "1" // If set to "1" enhances the stereo effect, making sound richer and more atmospheric for a slight performance hit.
snd_mixahead "0.05" // Mixes sound ahead to reduce stuttering. Set between "0" and "1," the higher the value the less stuttering and more synchronized sound will be, but performance may be reduced. A value of "0.5" to "0.7" will help reduce stuttering in the game. If you experience no stuttering, lower this value to gain some performance.
snd_musicvolume "0" // Music volume.
snd_pitchquality "1"
voice_enable "1" // (Default=1)
voice_scale "0.25" // (Default=1)
volume "1" // Sets the volume.
voice_modenable "1"
cl_cmdrate "128"
cl_updaterate "128"
rate "128000"
cl_allowdownload 1
cl_downloadfilter "nosounds" // Disable downloading of sounds when connecting to a server.
ds_get_newest_subscribed_files
cl_interp "0"
cl_interp_all "0" // Disable all interpolate optimizations. When set to "0" the optimisation is run and only the set of entities that need interpolation are considered. When set to "1" (or any non-zero value) the old behaviour is run, where every entity the client knows about is considered for interpolation.
cl_interp_ratio "1"
cl_interpolate "1"
cl_lagcomp_errorcheck "1"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_smooth "0"
cl_smoothtime "0.01"
// cl bullshit
cl_forcepreload "1"
cl_showhelp 0
cl_lagcompensation "1"
cl_predictweapons "1"
cl_resend "6"
cl_timeout "9999999"
cl_debugrumble "0" // Enable (1) / Disable (0) rumble debugging spew.
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_disable_ragdolls "1"
cl_logofile "0" // Disable spray logos.
cl_rumblescale "0" // Scale sensitivity of rumble effects (0 - 1.0.)
cl_playerspraydisable "1" // Enable (0) / Disable(1) player's sprays.
cl_showpluginmessages "1"
cl_soundfile "0" // Jingle sound file (WTF?)
cl_spec_mode "1"
cl_disablefreezecam "1"
adsp_debug "0"
budget_show_history "0" // Turn history graph off and on. Good to turn off on low end.
budget_show_peaks "0"
budget_peaks_window "0"
budget_show_averages "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_history_range_ms "5"
texture_budget_panel_width "0"
texture_budget_panel_height "0"
texture_budget_background_alpha "999"
budget_history_numsamplesvisible "0"
closecaption "0" // Enable(1)/Disable(0) close captioning.
func_break_max_pieces "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_dynamic "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_ambientfraction "0.1"
r_avglight "1"
r_avglightmap "0"
r_lightcache_numambientsamples "162"
r_lightinterp "0"
r_lightstyle "-1"
r_radiosity "4"
r_skin "0"
r_updaterefracttexture "0"
muzzleflash_light "0" // Enable (1) / Disable (0) muzzle flash light.
sys_antialiasing "0"
sys_aspectratio "-1"
sys_refldetail "0"
fps_max "0"
mat_monitorgamma "1.6" // Sets screen brightness. 1.6 is the brightest.
mat_disable_bloom "1"
mat_fastnobump "1"
mat_force_bloom "0"
mat_hdr_enabled "0"
mat_queue_mode "2"
mat_vignette_enable "0"
zoom_sensitivity_ratio "1.0"
m_rawinput "1"
m_mousespeed "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_customaccel "0"
sensitivity "1.33"
r_drawtracers_firstperson 0
cl_autowepswitch "0"
cl_autohelp "0"
cl_showhelp "0"
hud_scaling "0.95" // source sized hud
hud_showtargetid "0"
cl_showloadout "0" // hide loadout unless switching wep
net_graph "1"
net_graphproportionalfont "0"
cl_showfps "0" // not needed if netgraph is on
net_graphpos "190"
net_graphheight "0"
closeonbuy "0"
voice_mixer_volume "0.10"
con_filter_text damage
con_filter_enable "2"
cl_radar_always_centered 0
cl_radar_rotate 1
cl_radar_scale 0.3
cl_freezecampanel_position_dynamic
mm_dedicated_search_maxping "80"
alias "+jumpthrow" "+forward;+jump;-attack"
alias "-jumpthrow" "-jump;-forward"
bind "t" "+jumpthrow"
host_writeconfig
soundscape_flush
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