Created
July 23, 2015 04:34
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| [URL] | |
| Protocol=unreal | |
| Name=Player | |
| Map=hagYQ1ebSoXvP8_wVHdHtXX2nVR+P2TJcTi1fnimCbg= | |
| LocalMap=hagYQ1ebSoXvP8_wVHdHtXX2nVR+P2TJcTi1fnimCbg= | |
| LocalOptions= | |
| TransitionMap=dFWvaPy6GjMQodiFTbWyxNSl7oNRAWuxeP51HejcIKg= | |
| MapExt=umap | |
| EXEName=ShooterGame.exe | |
| DebugEXEName=DEBUG-ShooterGame.exe | |
| SaveExt=usa | |
| Port=7777 | |
| PeerPort=7778 | |
| GameName=Dirty Bomb | |
| GameNameShort=EG | |
| DevEntryMap=Frontend.umap | |
| TestingEntryMap=FuncTest_EmptyMap.umap | |
| GameName_RUS=Dirty Bomb | |
| [Engine.ScriptPackages] | |
| EngineNativePackages=Core | |
| EngineNativePackages=Engine | |
| EngineNativePackages=GFxUI | |
| EngineNativePackages=GameFramework | |
| NetNativePackages=IpDrv | |
| NetNativePackages=WinDrv | |
| EditorPackages=UnrealEd | |
| ScaleformEditorPackages=GFxUIEditor | |
| EngineNativePackages=SubstanceAir | |
| EditorPackages=SubstanceAirEd | |
| NativePackages=AkAudio | |
| NativePackages=SDEngine | |
| NativePackages=SDPCEngine | |
| NativePackages=ShooterGame | |
| [Engine.Engine] | |
| AllowAMDEyefinity=False | |
| NetworkDevice=IpDrv.TcpNetDriver | |
| FallbackNetworkDevice=IpDrv.TcpNetDriver | |
| ServerQueryDriver=IpDrv.ServerQueryDrvUDP | |
| ConsoleClassName=ShooterGame.SGConsole | |
| GameViewportClientClassName=ShooterGame.SGGameViewportClient | |
| LocalPlayerClassName=ShooterGame.SGLocalPlayer | |
| DataStoreClientClassName=Engine.DataStoreClient | |
| Language=INT | |
| bAllowMatureLanguage=FALSE | |
| GameEngine=ShooterGame.SGEngine | |
| EditorEngine=ShooterEditor.SGEditorEngine | |
| UnrealEdEngine=ShooterEditor.SGEditorEngine | |
| Client=WinDrv.WindowsClient | |
| Render=Render.Render | |
| Input=Engine.Input | |
| Canvas=Engine.Canvas | |
| TinyFontName=EngineFonts.TinyFont | |
| SmallFontName=EngineFonts.SmallFont | |
| MediumFontName=EngineFonts.SmallFont | |
| LargeFontName=EngineFonts.SmallFont | |
| SubtitleFontName=EngineFonts.SmallFont | |
| WireframeMaterialName=EngineDebugMaterials.WireframeMaterial | |
| DefaultMaterialName=EngineMaterials.DefaultMaterial | |
| DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial | |
| DefaultTextureName=EngineMaterials.DefaultDiffuse | |
| SkinBRDFTextureName=EngineMaterials.BeckmannMap | |
| EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial | |
| GeomMaterialName=EngineDebugMaterials.GeomMaterial | |
| DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial | |
| TickMaterialName=EditorMaterials.Tick_Mat | |
| CrossMaterialName=EditorMaterials.Cross_Mat | |
| DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret | |
| SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial | |
| SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial | |
| ScreenDoorNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq | |
| ImageGrainNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq | |
| RandomAngleTextureName=EngineMaterials.RandomAngles | |
| RandomNormalTextureName=EngineMaterials.RandomNormal2 | |
| RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc | |
| WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture | |
| LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid | |
| LightMapDensityNormalName=EngineMaterials.DefaultNormal | |
| LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial | |
| LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial | |
| LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs | |
| ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial | |
| ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial | |
| RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial | |
| VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial | |
| VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly | |
| VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor | |
| VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly | |
| VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly | |
| VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly | |
| HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial | |
| BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial | |
| TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial | |
| EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial | |
| DefaultPhysMaterialName=PhysicalMaterial.DefaultPhysicalMaterial | |
| LandscapeHolePhysMaterialName=EngineMaterials.LandscapeHolePhysicalMaterial | |
| TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst | |
| TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat | |
| ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial | |
| BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh | |
| ProcBuildingLODColorTexelsPerWorldUnit=0.075 | |
| ProcBuildingLODLightingTexelsPerWorldUnit=0.015 | |
| MaxProcBuildingLODColorTextureSize=64 | |
| MaxProcBuildingLODLightingTextureSize=8 | |
| UseProcBuildingLODTextureCropping=True | |
| ForcePowerOfTwoProcBuildingLODTextures=True | |
| bCombineSimilarMappings=False | |
| MaxRMSDForCombiningMappings=6.0 | |
| ImageReflectionTextureSize=1 | |
| TerrainMaterialMaxTextureCount=1 | |
| TerrainTessellationCheckCount=6 | |
| TerrainTessellationCheckBorder=2.0 | |
| TerrainTessellationCheckDistance=64.0 | |
| BeginUPTryCount=200000 | |
| bStaticDecalsEnabled=True | |
| bDynamicDecalsEnabled=True | |
| bForceStaticTerrain=False | |
| LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0) | |
| LightComplexityColors=(R=0,G=0,B=0,A=1) | |
| LightComplexityColors=(R=0,G=255,B=0,A=1) | |
| LightComplexityColors=(R=63,G=191,B=0,A=1) | |
| LightComplexityColors=(R=127,G=127,B=0,A=1) | |
| LightComplexityColors=(R=191,G=63,B=0,A=1) | |
| LightComplexityColors=(R=255,G=0,B=0,A=1) | |
| ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0) | |
| ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0) | |
| ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0) | |
| ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0) | |
| ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0) | |
| ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0) | |
| ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0) | |
| ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0) | |
| ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0) | |
| MaxPixelShaderAdditiveComplexityCount=10 | |
| TimeBetweenPurgingPendingKillObjects=0 | |
| bUseTextureStreaming=False | |
| bUseBackgroundLevelStreaming=False | |
| bSubtitlesEnabled=False | |
| bSubtitlesForcedOff=FALSE | |
| ScoutClassName=ShooterGame.PVEScout | |
| DefaultPostProcessName=Post_Process.PPC_Default | |
| DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess | |
| ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
| ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
| ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
| DefaultSoundName=EngineSounds.WhiteNoise | |
| bOnScreenKismetWarnings=FALSE | |
| bEnableKismetLogging=FALSE | |
| bAllowDebugViewmodesOnConsoles=FALSE | |
| CameraRotationThreshold=45.0 | |
| CameraTranslationThreshold=10000 | |
| PrimitiveProbablyVisibleTime=8.0 | |
| PercentUnoccludedRequeries=0.125 | |
| MaxOcclusionPixelsFraction=0.1 | |
| MinTextureDensity=0.0 | |
| IdealTextureDensity=0 | |
| MaxTextureDensity=0 | |
| MinLightMapDensity=0.0 | |
| IdealLightMapDensity=0.0 | |
| MaxLightMapDensity=0 | |
| RenderLightMapDensityGrayscaleScale=1.0 | |
| RenderLightMapDensityColorScale=1.0 | |
| bRenderLightMapDensityGrayscale=false | |
| LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0) | |
| LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0) | |
| bDisablePhysXHardwareSupport=True | |
| DemoRecordingDevice=Engine.DemoRecDriver | |
| bPauseOnLossOfFocus=FALSE | |
| MaxFluidNumVerts=1 | |
| FluidSimulationTimeLimit=30.0 | |
| MaxParticleResize=0 | |
| MaxParticleResizeWarn=0 | |
| bCheckParticleRenderSize=True | |
| MaxParticleVertexMemory=1 | |
| NetClientTicksPerSecond=200 | |
| MaxTrackedOcclusionIncrement=0.10 | |
| TrackedOcclusionStepSize=0.10 | |
| MipFadeInSpeed0=0 | |
| MipFadeOutSpeed0=0 | |
| MipFadeInSpeed1=0 | |
| MipFadeOutSpeed1=0 | |
| StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255)))) | |
| StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255)))) | |
| StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255)))) | |
| PhysXGpuHeapSize=32 | |
| PhysXMeshCacheSize=8 | |
| bShouldGenerateSimpleLightmaps=TRUE | |
| bUseNormalMapsForSimpleLightMaps=TRUE | |
| bSmoothFrameRate=FALSE | |
| MinSmoothedFrameRate=999 | |
| MaxSmoothedFrameRate=999 | |
| bCheckForMultiplePawnsSpawnedInAFrame=FALSE | |
| NumPawnsAllowedToBeSpawnedInAFrame=2 | |
| DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0) | |
| DefaultHoveredMaterialColor=(R=0.02,G=0.02,B=0.02,A=1.0) | |
| bEnableOnScreenDebugMessages=true | |
| AllowScreenDoorFade=False | |
| AllowNvidiaStereo3d=False | |
| EnableMatineePostProcessMaterialParam=False | |
| IgnoreSimulatedFuncWarnings=Tick | |
| NearClipPlane=3.0 | |
| bUseStreamingPause=false | |
| bKeepAllMaterialQualityLevelsLoaded=True | |
| bUseRecastNavMesh=TRUE | |
| bEnableColorClear=TRUE | |
| DefaultOnlineSubsystemName=ShooterGame.SGOnlineSubsystemFireline | |
| WorldInfoClassName=ShooterGame.SGWorldInfo | |
| AdditionalFontNames=SGBitmapFonts.BMMainFont10pt | |
| AdditionalFontNames=SGBitmapFonts.BMMainFont12pt | |
| AdditionalFontNames=SGBitmapFonts.BMMainFont20pt | |
| [Engine.SeqAct_Interp] | |
| RenderingOverrides=(bAllowAmbientOcclusion=False,bAllowDominantWholeSceneDynamicShadows=False,bAllowMotionBlurSkinning=False,bAllowTemporalAA=True,bAllowLightShafts=True) | |
| [Engine.StreamingMovies] | |
| RenderPriorityPS3=1001 | |
| SuspendGameIO=True | |
| [Engine.ISVHacks] | |
| DisableATITextureFilterOptimizationChecks=True | |
| UseMinimalNVIDIADriverShaderOptimization=True | |
| PumpWindowMessagesWhenRenderThreadStalled=False | |
| [Engine.GameEngine] | |
| MaxDeltaTime=0 | |
| DownloadableContentEnumeratorClassName=Engine.DownloadableContentEnumerator | |
| DownloadableContentManagerClassName=ShooterGame.SGDownloadableContentManager | |
| [Engine.DemoRecDriver] | |
| AllowDownloads=True | |
| DemoSpectatorClass=ShooterGame.SGDemoController | |
| MaxClientRate=25000 | |
| ConnectionTimeout=15.0 | |
| InitialConnectTimeout=30.0 | |
| ConnectionIssueTimeout=30.0 | |
| AckTimeout=1.0 | |
| KeepAliveTime=1.0 | |
| SimLatency=0 | |
| RelevantTimeout=5.0 | |
| SpawnPrioritySeconds=1.0 | |
| ServerTravelPause=4.0 | |
| NetServerMaxTickRate=100 | |
| LanServerMaxTickRate=100 | |
| MaxRewindPoints=30 | |
| RewindPointInterval=1.0 | |
| NumRecentRewindPoints=7 | |
| [Engine.PackagesToAlwaysCook] | |
| Package=ShooterEntry | |
| Package=Loading | |
| Package=Frontend | |
| Package=Lobby | |
| Package=BarkEvents | |
| SeekFreePackage=LoadingScreen_default | |
| SeekFreePackage=LoadingScreen_EXE_Overground | |
| SeekFreePackage=LoadingScreen_EXE_Rebar | |
| SeekFreePackage=LoadingScreen_EXE_Sandlot | |
| SeekFreePackage=LoadingScreen_EXE_Warehouse | |
| SeekFreePackage=LoadingScreen_OBJ_Bridge | |
| SeekFreePackage=LoadingScreen_OBJ_Canal | |
| SeekFreePackage=LoadingScreen_OBJ_Battersea | |
| SeekFreePackage=LoadingScreen_OBJ_Map_6 | |
| SeekFreePackage=LoadingScreen_OBJ_Victoria | |
| SeekFreePackage=LoadingScreen_OBJ_TrainyardOld | |
| SeekFreePackage=LoadingScreen_OBJ_Trainyard | |
| SeekFreePackage=LoadingScreen_OBJ_CanaryWharf | |
| SeekFreePackage=LoadingScreen_OBJ_Whitechapel | |
| SeekFreePackage=LoadingScreen_NUF_Map01 | |
| SeekFreePackage=LoadingScreen_NUF_Map02 | |
| SeekFreePackage=LoadingScreen_NUF_Map03 | |
| SeekFreePackage=LoadingScreen_NUF_Map04 | |
| SeekFreePackage=LoadingScreen_NUF_Map05 | |
| [Engine.StartupPackages] | |
| bSerializeStartupPackagesFromMemory=TRUE | |
| bFullyCompressStartupPackages=FALSE | |
| Package=EngineMaterials | |
| Package=EngineDebugMaterials | |
| Package=EngineSounds | |
| Package=EngineFonts | |
| Package=SoundClassesAndModes | |
| Package=Soldier_01_Gameplay | |
| Package=Soldier_03_Gameplay | |
| Package=Soldier_04_Gameplay | |
| Package=Medic_01_Gameplay | |
| Package=Medic_02_Gameplay | |
| Package=Engineer_01_Gameplay | |
| Package=Engineer_02_Gameplay | |
| Package=Engineer_03_Gameplay | |
| Package=FieldOps_01_Gameplay | |
| Package=FieldOps_02_Gameplay | |
| Package=FieldOps_04_Gameplay | |
| Package=FieldOps_05_Gameplay | |
| Package=CovertOps_01_Gameplay | |
| Package=SharedCharacters_Gameplay | |
| Package=CharacterPreview_01_Gameplay | |
| Package=AssaultRifle_01_Gameplay | |
| Package=AssaultRifle_02_Gameplay | |
| Package=AssaultRifle_03_Gameplay | |
| Package=AssaultRifle_04_Gameplay | |
| Package=AssaultRifle_07_Gameplay | |
| Package=CricketBat_01_Gameplay | |
| Package=GrenadeLauncher_01_Gameplay | |
| Package=HeavyMachineGun_01_Gameplay | |
| Package=Knife_01_Gameplay | |
| Package=Knife_02_Gameplay | |
| Package=Katana_01_Gameplay | |
| Package=MachineGun_01_Gameplay | |
| Package=MachineGun_02_Gameplay | |
| Package=MachinePistol_01_Gameplay | |
| Package=MachinePistol_02_Gameplay | |
| Package=MachinePistol_03_Gameplay | |
| Package=MachinePistol_04_Gameplay | |
| Package=MountedMG_01_Gameplay | |
| Package=MountedMG_02_Gameplay | |
| Package=Pistol_01_Gameplay | |
| Package=Pistol_02_Gameplay | |
| Package=Pistol_03_Gameplay | |
| Package=Pistol_04_Gameplay | |
| Package=Pistol_05_Gameplay | |
| Package=Pistol_06_Gameplay | |
| Package=Pistol_07_Gameplay | |
| Package=Pistol_08_Gameplay | |
| Package=ReviveGun_01_Gameplay | |
| Package=RocketLauncher_01_Gameplay | |
| Package=Shotgun_01_Gameplay | |
| Package=Shotgun_02_Gameplay | |
| Package=Shotgun_03_Gameplay | |
| Package=SniperRifle_01_Gameplay | |
| Package=SniperRifle_02_Gameplay | |
| Package=SniperRifle_03_Gameplay | |
| Package=SniperRifle_04_Gameplay | |
| Package=StickyBomb_01_Gameplay | |
| Package=SubMachineGun_01_Gameplay | |
| Package=SubMachineGun_02_Gameplay | |
| Package=SubMachineGun_03_Gameplay | |
| Package=SubMachineGun_04_Gameplay | |
| Package=SubMachineGun_05_Gameplay | |
| Package=SubMachineGun_06_Gameplay | |
| Package=Ironsight_01_Gameplay | |
| Package=Ironsight_02_Gameplay | |
| Package=Ironsight_03_Gameplay | |
| Package=Ironsight_04_Gameplay | |
| Package=Ironsight_05_Gameplay | |
| Package=Ironsight_06_Gameplay | |
| Package=Ironsight_07_Gameplay | |
| Package=Ironsight_08_Gameplay | |
| Package=Magazine_01_Gameplay | |
| Package=Magazine_02_Gameplay | |
| Package=Magazine_03_Gameplay | |
| Package=Magazine_04_Gameplay | |
| Package=Magazine_05_Gameplay | |
| Package=Magazine_06_Gameplay | |
| Package=Magazine_07_Gameplay | |
| Package=Magazine_08_Gameplay | |
| Package=Magazine_09_Gameplay | |
| Package=Magazine_10_Gameplay | |
| Package=MuzzleBrake_01_Gameplay | |
| Package=MuzzleBrake_02_Gameplay | |
| Package=MuzzleBrake_03_Gameplay | |
| Package=RedDot_01_Gameplay | |
| Package=RedDot_02_Gameplay | |
| Package=RedDot_03_Gameplay | |
| Package=RedDot_04_Gameplay | |
| Package=Scope_00_Gameplay | |
| Package=Scope_01_Gameplay | |
| Package=Scope_02_Gameplay | |
| Package=Scope_03_Gameplay | |
| Package=Scope_04_Gameplay | |
| Package=Silencer_01_Gameplay | |
| Package=Silencer_02_Gameplay | |
| Package=Silencer_03_Gameplay | |
| Package=Trinket_Gameplay | |
| Package=AirStrikeMarker_01_Gameplay | |
| Package=AirStrikeMarker_02_Gameplay | |
| Package=AmmoPack_01_Gameplay | |
| Package=AmmoStation_01_Gameplay | |
| Package=C4_01_Gameplay | |
| Package=C4Wireless_01_Gameplay | |
| Package=ConcussionGrenade_01_Gameplay | |
| Package=DeployableCover_01_Gameplay | |
| Package=HackingDevice_01_Gameplay | |
| Package=HealingStation_01_Gameplay | |
| Package=HealthPack_01_Gameplay | |
| Package=HealthPack_02_Gameplay | |
| Package=HeartbeatSensor_01_Gameplay | |
| Package=Mine_01_Gameplay | |
| Package=Molotov_01_Gameplay | |
| Package=ObjectiveCarryItem_01_Gameplay | |
| Package=PDA_01_Gameplay | |
| Package=SupplyCrate_01_Gameplay | |
| Package=ThirdEyeCam_01_Gameplay | |
| Package=ThirdEyeDevice_01_Gameplay | |
| Package=Turret_01_Gameplay | |
| Package=SmokeGrenade_01_Gameplay | |
| Package=FragGrenade_01_Gameplay | |
| Package=ActiveCamo_01_Gameplay | |
| Package=ActiveHealingAura_01_Gameplay | |
| Package=Blowtorch_01_Gameplay | |
| Package=Defibs_01_Gameplay | |
| Package=Martyrdom_01_Gameplay | |
| Package=IRGoggles_01_Gameplay | |
| Package=LaserPainter_01_Gameplay | |
| Package=OrbitalLaser_01_Gameplay | |
| Package=Pliers_01_Gameplay | |
| Package=SelfRevive_01_Gameplay | |
| Package=Screwdriver_01_Gameplay | |
| Package=ArtilleryStrike_01_Gameplay | |
| Package=HelpUp_01_Gameplay | |
| Package=Perks | |
| Package=Augments | |
| NoncombinedPackage=SGVars | |
| Package=SGFonts | |
| Package=SGBitmapFonts | |
| Package=HudTextureRenderTargets | |
| Package=Post_Process | |
| Package=PhysicalMaterial | |
| Package=SGLoadingScreen | |
| [Engine.PackagesToForceCookPerMap] | |
| [Core.System] | |
| MaxObjectsNotConsideredByGC=33476 | |
| SizeOfPermanentObjectPool=0 | |
| StaleCacheDays=30 | |
| MaxStaleCacheSize=10 | |
| MaxOverallCacheSize=30 | |
| PackageSizeSoftLimit=300 | |
| AsyncIOBandwidthLimit=0 | |
| CachePath=..\..\ShooterGame\Cache | |
| CacheExt=.uxx | |
| Paths=..\..\Engine\Content | |
| ScriptPaths=..\..\ShooterGame\Script | |
| FRScriptPaths=..\..\ShooterGame\ScriptFinalRelease | |
| CutdownPaths=..\..\ShooterGame\CutdownPackages | |
| CutdownPaths=..\..\ShooterGame\Script | |
| ScreenShotPath=..\..\ShooterGame\ScreenShots | |
| LocalizationPaths=..\..\Engine\Localization | |
| Extensions=upk | |
| Extensions=u | |
| Extensions=umap | |
| SaveLocalizedCookedPackagesInSubdirectories=FALSE | |
| TextureFileCacheExtension=tfc | |
| bDisablePromptToRebuildScripts=FALSE | |
| Suppress=Dev | |
| Suppress=DevAbsorbFuncs | |
| Suppress=DevAnim | |
| Suppress=DevAssetDataBase | |
| Suppress=DevAudio | |
| Suppress=DevAudioVerbose | |
| Suppress=DevBind | |
| Suppress=DevBsp | |
| Suppress=DevCamera | |
| Suppress=DevCollision | |
| Suppress=DevCompile | |
| Suppress=DevComponents | |
| Suppress=DevConfig | |
| Suppress=DevCooking | |
| Suppress=DevCrossLevel | |
| Suppress=DevDataStore | |
| Suppress=DevDecals | |
| Suppress=DevFaceFX | |
| Suppress=DevGFxUI | |
| Suppress=DevGFxUIWarning | |
| Suppress=DevGarbage | |
| Suppress=DevKill | |
| Suppress=DevLevelTools | |
| Suppress=DevLightmassSolver | |
| Suppress=DevLoad | |
| Suppress=DevMovie | |
| Suppress=DevNavMesh | |
| Suppress=DevNavMeshWarning | |
| Suppress=DevNet | |
| Suppress=DevNetTraffic | |
| Suppress=DevOnline | |
| Suppress=DevPath | |
| Suppress=DevReplace | |
| Suppress=DevSHA | |
| Suppress=DevSave | |
| Suppress=DevSound | |
| Suppress=DevStats | |
| Suppress=DevStreaming | |
| Suppress=DevTick | |
| Suppress=DevUI | |
| Suppress=DevUIAnimation | |
| Suppress=DevUIFocus | |
| Suppress=DevUIStates | |
| Suppress=DevUIStyles | |
| Suppress=DevMCP | |
| Suppress=DevHTTP | |
| Suppress=DevBeacon | |
| Suppress=DevBeaconGame | |
| Suppress=DevOnlineGame | |
| Suppress=DevMatchmaking | |
| Suppress=DevPing | |
| Suppress=DevWebUI | |
| Suppress=DevAsyncLoad | |
| Suppress=GameStats | |
| Suppress=Input | |
| Suppress=Inventory | |
| Suppress=Localization | |
| Suppress=LocalizationWarning | |
| Suppress=PlayerManagement | |
| Suppress=PlayerMove | |
| Paths=..\..\ShooterGame\Content | |
| Paths=..\..\ShooterGame\__Trashcan | |
| LocalizationPaths=..\..\ShooterGame\Localization | |
| SavePath=..\..\ShooterGame\Save | |
| SeekFreePCPaths=..\..\ShooterGame\CookedPC | |
| SeekFreePCExtensions=xxx | |
| Suppress=DevWebUIScript | |
| Suppress=DevFireline | |
| [Engine.Client] | |
| DisplayGamma=2.2 | |
| MinDesiredFrameRate=999.000000 | |
| InitialButtonRepeatDelay=0.2 | |
| ButtonRepeatDelay=0.1 | |
| [WinDrv.WindowsClient] | |
| AudioDeviceClass=XAudio2.XAudio2Device | |
| MinAllowableResolutionX=0 | |
| MinAllowableResolutionY=0 | |
| MaxAllowableResolutionX=0 | |
| MaxAllowableResolutionY=0 | |
| MinAllowableRefreshRate=0 | |
| MaxAllowableRefreshRate=0 | |
| ParanoidDeviceLostChecking=1 | |
| AllowJoystickInput=0 | |
| UseRawMouseInput=1 | |
| [XAudio2.XAudio2Device] | |
| MaxChannels=32 | |
| CommonAudioPoolSize=0 | |
| MinCompressedDurationGame=5 | |
| MinCompressedDurationEditor=4 | |
| LowPassFilterResonance=0.9 | |
| WorkAroundXDKRegression=TRUE | |
| [ALAudio.ALAudioDevice] | |
| MaxChannels=32 | |
| CommonAudioPoolSize=0 | |
| MinCompressedDurationGame=5 | |
| MinCompressedDurationEditor=4 | |
| LowPassFilterResonance=0.9 | |
| //DeviceName=Generic Software | |
| [Engine.Player] | |
| ConfiguredInternetSpeed=15000 | |
| ConfiguredLanSpeed=20000 | |
| PP_DesaturationMultiplier=1.0 | |
| PP_HighlightsMultiplier=1.0 | |
| PP_MidTonesMultiplier=1.0 | |
| PP_ShadowsMultiplier=1.0 | |
| [IpDrv.TcpNetDriver] | |
| AllowDownloads=True | |
| AllowPeerConnections=False | |
| AllowPeerVoice=False | |
| ConnectionTimeout=30.0 | |
| InitialConnectTimeout=90.0 | |
| ConnectionIssueTimeout=1.5 | |
| AckTimeout=1.0 | |
| KeepAliveTime=0.2 | |
| MaxClientRate=15000 | |
| MaxInternetClientRate=15000 | |
| RelevantTimeout=5.0 | |
| SpawnPrioritySeconds=1.0 | |
| ServerTravelPause=4.0 | |
| NetServerMaxTickRate=60.0 | |
| LanServerMaxTickRate=35 | |
| DownloadManagers=IpDrv.HTTPDownload | |
| DownloadManagers=Engine.ChannelDownload | |
| NetConnectionClassName=IpDrv.TcpipConnection | |
| [IpDrv.ServerQueryDrvUDP] | |
| ServerQueryPort=7877 | |
| MaxQueriesPerSecond=10 | |
| ServerQueryProtocolClassPath=SDEngine.SDServerQueryProtocolUDP | |
| [IpServer.UdpServerQuery] | |
| GameName=ut | |
| [IpDrv.UdpBeacon] | |
| DoBeacon=True | |
| BeaconTime=0.50 | |
| BeaconTimeout=5.0 | |
| BeaconProduct=ut | |
| ServerBeaconPort=8777 | |
| BeaconPort=9777 | |
| [TextureStreaming] | |
| MinTextureResidentMipCount=7 | |
| PoolSize=160 | |
| MemoryMargin=20 | |
| MemoryLoss=0 | |
| HysteresisLimit=20 | |
| DropMipLevelsLimit=1 | |
| StopIncreasingLimit=12 | |
| StopStreamingLimit=8 | |
| MinEvictSize=10 | |
| MinFudgeFactor=1 | |
| FudgeFactorIncreaseRateOfChange=0 | |
| FudgeFactorDecreaseRateOfChange=-0 | |
| MinRequestedMipsToConsider=11 | |
| MinTimeToGuaranteeMinMipCount=2 | |
| MaxTimeToGuaranteeMinMipCount=12 | |
| UseTextureFileCache=TRUE | |
| LoadMapTimeLimit=20.0 | |
| LightmapStreamingFactor=0 | |
| ShadowmapStreamingFactor=0 | |
| MaxLightmapRadius=000.0 | |
| AllowStreamingLightmaps=False | |
| TextureFileCacheBulkDataAlignment=1 | |
| TextureFileCacheChunkDataAlignment=1048576 | |
| UsePriorityStreaming=True | |
| bAllowSwitchingStreamingSystem=False | |
| UseDynamicStreaming=False | |
| bEnableAsyncDefrag=False | |
| bEnableAsyncReallocation=False | |
| MaxDefragRelocations=32 | |
| MaxDefragDownShift=4 | |
| BoostPlayerTextures=0.0 | |
| TemporalAAMemoryReserve=0.0 | |
| [StreamByURL] | |
| PostLoadPause=6.0 | |
| [UnrealEd.EditorEngine] | |
| LocalPlayerClassName=ShooterGame.SGLocalPlayer | |
| bSubtitlesEnabled=false | |
| GridEnabled=True | |
| SnapScaleEnabled=True | |
| ScaleGridSize=5 | |
| SnapVertices=False | |
| SnapDistance=10.000000 | |
| GridSize=(X=16.000000,Y=16.000000,Z=16.000000) | |
| RotGridEnabled=True | |
| RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) | |
| GameCommandLine=-log | |
| FOVAngle=80.000000 | |
| GodMode=True | |
| AutoSaveDir=..\..\ShooterGame\Autosaves | |
| InvertwidgetZAxis=True | |
| UseAxisIndicator=True | |
| MatineeCurveDetail=0.1 | |
| Client=WinDrv.WindowsClient | |
| CurrentGridSz=4 | |
| bUseMayaCameraControls=True | |
| bPrefabsLocked=True | |
| HeightMapExportClassName=TerrainHeightMapExporterTextT3D | |
| EditorOnlyContentPackages=EditorMeshes | |
| EditorOnlyContentPackages=EditorMaterials | |
| EditorOnlyContentPackages=EditorResources | |
| EditPackagesInPath=..\..\Development\Src | |
| EditPackages=Core | |
| EditPackages=Engine | |
| EditPackages=GFxUI | |
| EditPackages=AkAudio | |
| EditPackages=GameFramework | |
| EditPackages=UnrealEd | |
| EditPackages=GFxUIEditor | |
| EditPackages=IpDrv | |
| EditPackages=WinDrv | |
| EditPackages=OnlineSubsystemPC | |
| EditPackages=OnlineSubsystemGameSpy | |
| EditPackages=OnlineSubsystemLive | |
| EditPackages=OnlineSubsystemSteamworks | |
| bBuildReachSpecs=FALSE | |
| EditPackages=SubstanceAir | |
| EditPackages=SubstanceAirEd | |
| bGroupingActive=TRUE | |
| bCustomCameraAlignEmitter=TRUE | |
| CustomCameraAlignEmitterDistance=100.0 | |
| bDrawSocketsInGMode=FALSE | |
| bSmoothFrameRate=FALSE | |
| MinSmoothedFrameRate=999 | |
| MaxSmoothedFrameRate=999 | |
| FarClippingPlane=0 | |
| TemplateMapFolders=..\..\ShooterGame\Content\Maps\Templates | |
| EditPackagesOutPath=..\..\ShooterGame\Script | |
| FRScriptOutputPath=..\..\ShooterGame\ScriptFinalRelease | |
| EditPackages=SDEngine | |
| EditPackages=SDPCEngine | |
| EditPackages=SDPS3Engine | |
| EditPackages=SDEditor | |
| EditPackages=ShooterGame | |
| EditPackages=ShooterEditor | |
| EditPackages=ShooterGameContent | |
| InEditorGameURLOptions= | |
| [UnrealEd.UnrealEdEngine] | |
| AutoSaveIndex=0 | |
| PackagesToBeFullyLoadedAtStartup=EditorMaterials | |
| PackagesToBeFullyLoadedAtStartup=EditorMeshes | |
| PackagesToBeFullyLoadedAtStartup=EditorResources | |
| PackagesToBeFullyLoadedAtStartup=EngineMaterials | |
| PackagesToBeFullyLoadedAtStartup=EngineFonts | |
| PackagesToBeFullyLoadedAtStartup=EngineResources | |
| PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders | |
| PackagesToBeFullyLoadedAtStartup=ShooterMapTemplateIndex | |
| [Engine.DataStoreClient] | |
| GlobalDataStoreClasses=Engine.UIDataStore_Strings | |
| GlobalDataStoreClasses=Engine.UIDataStore_GameResource | |
| GlobalDataStoreClasses=Engine.UIDataStore_Fonts | |
| GlobalDataStoreClasses=Engine.UIDataStore_Registry | |
| GlobalDataStoreClasses=Engine.UIDataStore_InputAlias | |
| PlayerDataStoreClassNames=SDEngine.SDOnlineGameSession | |
| PlayerDataStoreClassNames=SDEngine.SDOnlineGameSearch | |
| [DevOptions.Shaders] | |
| AutoReloadChangedShaders=True | |
| bAllowMultiThreadedShaderCompile=True | |
| bAllowDistributedShaderCompile=False | |
| bAllowDistributedShaderCompileForBuildPCS=True | |
| NumUnusedShaderCompilingThreads=1 | |
| ThreadedShaderCompileThreshold=1 | |
| MaxShaderJobBatchSize=30 | |
| PrecompileShadersJobThreshold=40000 | |
| bDumpShaderPDBs=True | |
| bPromptToRetryFailedShaderCompiles=True | |
| [DevOptions.Debug] | |
| ShowSelectedLightmap=False | |
| [StatNotifyProviders] | |
| BinaryFileStatNotifyProvider=true | |
| XmlStatNotifyProvider=false | |
| CsvStatNotifyProvider=false | |
| StatsNotifyProvider_UDP=true | |
| PIXNamedCounterProvider=false | |
| [StatNotifyProviders.StatNotifyProvider_UDP] | |
| ListenPort=13000 | |
| [RemoteControl] | |
| SuppressRemoteControlAtStartup=False | |
| [LogFiles] | |
| PurgeLogsDays=3 | |
| LogTimes=True | |
| [AnimationCompression] | |
| CompressCommandletVersion=2 // Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed. | |
| DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveLinearKeys | |
| TranslationCompressionFormat=0 | |
| RotationCompressionFormat=1 | |
| AlternativeCompressionThreshold=1.f | |
| ForceRecompression=False | |
| bOnlyCheckForMissingSkeletalMeshes=False | |
| KeyEndEffectorsMatchName=IK | |
| KeyEndEffectorsMatchName=eye | |
| KeyEndEffectorsMatchName=weapon | |
| KeyEndEffectorsMatchName=hand | |
| KeyEndEffectorsMatchName=attach | |
| KeyEndEffectorsMatchName=camera | |
| [IpDrv.OnlineSubsystemCommonImpl] | |
| MaxLocalTalkers=1 | |
| MaxRemoteTalkers=16 | |
| bIsUsingSpeechRecognition=false | |
| [IpDrv.OnlineGameInterfaceImpl] | |
| LanAnnouncePort=14001 | |
| LanQueryTimeout=5.0 | |
| LanPacketPlatformMask=1 | |
| [OnlineSubsystemLive.OnlineSubsystemLive] | |
| LanAnnouncePort=14001 | |
| VoiceNotificationDelta=0.2 | |
| [Engine.StaticMeshCollectionActor] | |
| bCookOutStaticMeshActors=TRUE | |
| MaxStaticMeshComponents=100 | |
| [Engine.StaticLightCollectionActor] | |
| bCookOutStaticLightActors=TRUE | |
| MaxLightComponents=100 | |
| [CpuUsage] | |
| SamplingRate=250 | |
| [LiveSock] | |
| bUseVDP=True | |
| bUseSecureConnections=true | |
| MaxDgramSockets=64 | |
| MaxStreamSockets=16 | |
| DefaultRecvBufsizeInK=256 | |
| DefaultSendBufsizeInK=256 | |
| SystemLinkPort=14000 | |
| [CustomStats] | |
| LD=Streaming fudge factor | |
| LD=FrameTime | |
| LD=Terrain Smooth Time | |
| LD=Terrain Render Time | |
| LD=Decal Render Time | |
| LD=Terrain Triangles | |
| LD=Decal Triangles | |
| LD=Decal Draw Calls | |
| LD=Static Mesh Tris | |
| LD=Skel Mesh Tris | |
| LD=Skel Verts CPU Skin | |
| LD=Skel Verts GPU Skin | |
| LD=30+ FPS | |
| LD=Total CPU rendering time | |
| LD=Total GPU rendering time | |
| LD=Occluded primitives | |
| LD=Projected shadows | |
| LD=Visible static mesh elements | |
| LD=Visible dynamic primitives | |
| LD=Texture Pool Size | |
| LD=Physical Memory Used | |
| LD=Virtual Memory Used | |
| LD=Audio Memory Used | |
| LD=Texture Memory Used | |
| LD=360 Texture Memory Used | |
| LD=Animation Memory | |
| LD=Vertex Lighting Memory | |
| LD=StaticMesh Vertex Memory | |
| LD=StaticMesh Index Memory | |
| LD=SkeletalMesh Vertex Memory | |
| LD=SkeletalMesh Index Memory | |
| LD=Decal Vertex Memory | |
| LD=Decal Index Memory | |
| LD=Decal Interaction Memory | |
| MEMLEAN=Virtual Memory Used | |
| MEMLEAN=Audio Memory Used | |
| MEMLEAN=Animation Memory | |
| MEMLEAN=FaceFX Cur Mem | |
| MEMLEAN=Vertex Lighting Memory | |
| MEMLEAN=StaticMesh Vertex Memory | |
| MEMLEAN=StaticMesh Index Memory | |
| MEMLEAN=SkeletalMesh Vertex Memory | |
| MEMLEAN=SkeletalMesh Index Memory | |
| MEMLEAN=Decal Vertex Memory | |
| MEMLEAN=Decal Index Memory | |
| MEMLEAN=Decal Interaction Memory | |
| MEMLEAN=VertexShader Memory | |
| MEMLEAN=PixelShader Memory | |
| GameThread=Async Loading Time | |
| GameThread=Audio Update Time | |
| GameThread=FrameTime | |
| GameThread=HUD Time | |
| GameThread=Input Time | |
| GameThread=Kismet Time | |
| GameThread=Move Actor Time | |
| GameThread=RHI Game Tick | |
| GameThread=RedrawViewports | |
| GameThread=Script time | |
| GameThread=Tick Time | |
| GameThread=Update Components Time | |
| GameThread=World Tick Time | |
| GameThread=Async Work Wait | |
| GameThread=PerFrameCapture | |
| GameThread=DynamicLightEnvComp Tick | |
| Mobile=ES2 Draw Calls | |
| Mobile=ES2 Draw Calls (UP) | |
| Mobile=ES2 Triangles Drawn | |
| Mobile=ES2 Triangles Drawn (UP) | |
| Mobile=ES2 Program Count | |
| Mobile=ES2 Program Count (PP) | |
| Mobile=ES2 Program Changes | |
| Mobile=ES2 Uniform Updates (Bytes) | |
| Mobile=ES2 Base Texture Binds | |
| Mobile=ES2 Detail Texture Binds | |
| Mobile=ES2 Lightmap Texture Binds | |
| Mobile=ES2 Environment Texture Binds | |
| Mobile=ES2 Bump Offset Texture Binds | |
| Mobile=Frustum Culled primitives | |
| Mobile=Statically occluded primitives | |
| SplitScreen=Processed primitives | |
| SplitScreen=Mesh draw calls | |
| SplitScreen=Mesh Particles | |
| SplitScreen=Particle Draw Calls | |
| [MemorySplitClassesToTrack] | |
| Class=AnimSequence | |
| Class=AudioComponent | |
| Class=AudioDevice | |
| Class=BrushComponent | |
| Class=CylinderComponent | |
| Class=DecalComponent | |
| Class=DecalManager | |
| Class=DecalMaterial | |
| Class=Font | |
| Class=Level | |
| Class=Material | |
| Class=MaterialInstanceConstant | |
| Class=MaterialInstanceTimeVarying | |
| Class=Model | |
| Class=ModelComponent | |
| Class=MorphTarget | |
| Class=NavigationMeshBase | |
| Class=ParticleModule | |
| Class=ParticleSystemComponent | |
| Class=PathNode | |
| Class=ProcBuilding_SimpleLODActor | |
| Class=RB_BodyInstance | |
| Class=RB_BodySetup | |
| Class=ReachSpec | |
| Class=Sequence | |
| Class=SkeletalMesh | |
| Class=SkeletalMeshComponent | |
| Class=SoundCue | |
| Class=SoundNode | |
| Class=SoundNodeWave | |
| Class=StaticMesh | |
| Class=StaticMeshActor | |
| Class=StaticMeshCollectionActor | |
| Class=StaticMeshComponent | |
| Class=Terrain | |
| Class=TerrainComponent | |
| Class=Texture2D | |
| Class=UIRoot | |
| [MemLeakCheckExtraExecsToRun] | |
| Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo | |
| Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo | |
| Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo | |
| Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo | |
| Cmd=obj list class=Level -ALPHASORT -DetailedInfo | |
| Cmd=lightenv list volumes | |
| Cmd=lightenv list transition | |
| Cmd=ListThreads | |
| [ConfigCoalesceFilter] | |
| FilterOut=ShooterEngine.ini | |
| FilterOut=ShooterEditor.ini | |
| FilterOut=ShooterInput.ini | |
| FilterOut=ShooterLightmass.ini | |
| FilterOut=ShooterGame.ini | |
| FilterOut=ShooterGameDedicatedServer.ini | |
| FilterOut=ShooterUI.ini | |
| FilterOut=ShooterCompat.ini | |
| FilterOut=ShooterEngineG4WLive.ini | |
| FilterOut=ShooterEngineG4WLiveDedicatedServer.ini | |
| FilterOut=ShooterEngineNoLive.ini | |
| FilterOut=ShooterEngineNoLiveDedicatedServer.ini | |
| FilterOut=ShooterEditorKeyBindings.ini | |
| FilterOut=ShooterEditorUserSettings.ini | |
| FilterOut=ShooterEngineGameSpy.ini | |
| FilterOut=ShooterEngineSteamworks.ini | |
| FilterOut=Descriptions.int | |
| FilterOut=Editor.int | |
| FilterOut=EditorTips.int | |
| FilterOut=UnrealEd.int | |
| FilterOut=WinDrv.int | |
| FilterOut=XWindow.int | |
| FilterOut=GfxUIEditor.int | |
| FilterOut=Properties.int | |
| [TaskPerfTracking] | |
| bUseTaskPerfTracking=FALSE | |
| RemoteConnectionIP=10.1.20.20 | |
| ConnectionString=Provider=sqloledb;Data Source=guiltyspark.splashdamage.local;Initial Catalog=EngineTaskPerf;Connection Timeout=2;Integrated Security=SSPI | |
| RemoteConnectionStringOverride=Data Source=guiltyspark.splashdamage.local;Initial Catalog=EngineTaskPerf;Integrated Security=SSPI;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn | |
| [TaskPerfMemDatabase] | |
| bUseTaskPerfMemDatabase=TRUE | |
| RemoteConnectionIP=192.168.0.39 | |
| ConnectionString=Provider=sqloledb;Data Source=guiltyspark.splashdamage.local;Initial Catalog=PerfMem;Connection Timeout=2;Integrated Security=SSPI | |
| RemoteConnectionStringOverride=Data Source=guiltyspark.splashdamage.local;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn | |
| [MemoryPools] | |
| FLightPrimitiveInteractionInitialBlockSize=512 | |
| FModShadowPrimitiveInteractionInitialBlockSize=512 | |
| [SystemSettings] | |
| bFirstRun=FALSE | |
| bUseMaxQualityMode=False | |
| StaticDecals=True | |
| DynamicDecals=True | |
| UnbatchedDecals=True | |
| DecalCullDistanceScale=1.0000 | |
| DynamicLights=False | |
| DynamicShadows=False | |
| LightEnvironmentShadows=False | |
| CompositeDynamicLights=False | |
| SHSecondaryLighting=False | |
| DirectionalLightmaps=False | |
| MotionBlur=False | |
| MotionBlurPause=False | |
| MotionBlurSkinning=0 | |
| DepthOfField=False | |
| AmbientOcclusion=False | |
| Bloom=False | |
| bAllowLightShafts=False | |
| bUseARGB8=False | |
| Distortion=False | |
| FilteredDistortion=False | |
| DropParticleDistortion=False | |
| bAllowDownsampledTranslucency=False | |
| SpeedTreeLeaves=False | |
| SpeedTreeFronds=False | |
| OnlyStreamInTextures=False | |
| LensFlares=False | |
| FogVolumes=False | |
| FloatingPointRenderTargets=False | |
| OneFrameThreadLag=True | |
| UseVsync=False | |
| UpscaleScreenPercentage=True | |
| Borderless=False | |
| Fullscreen=True | |
| AllowD3D11=False | |
| AllowOpenGL=False | |
| AllowRadialBlur=False | |
| AllowSubsurfaceScattering=False | |
| AllowImageReflections=False | |
| AllowImageReflectionShadowing=False | |
| bAllowSeparateTranslucency=False | |
| bAllowPostprocessMLAA=False | |
| bAllowHighQualityMaterials=False | |
| bAllowWeatherEffect=False | |
| bAllowPostProcess=False | |
| SkeletalMeshLODBias=-1 | |
| ParticleLODBias=5000 | |
| DetailMode=0 | |
| MaxDrawDistanceScale=.75000000 | |
| ShadowFilterQualityBias=0 | |
| MaxAnisotropy=0 | |
| MaxMultiSamples=0 | |
| bAllowD3D9MSAA=False | |
| bAllowTemporalAA=False | |
| TemporalAA_MinDepth=0.000000 | |
| TemporalAA_StartDepthVelocityScale=0.000000 | |
| MinShadowResolution=16 | |
| MinPreShadowResolution=0 | |
| MaxShadowResolution=16 | |
| MaxWholeSceneDominantShadowResolution=0 | |
| ShadowFadeResolution=0 | |
| PreShadowFadeResolution=0 | |
| ShadowFadeExponent=0.250000 | |
| ResX=1920 | |
| ResY=1080 | |
| ScreenPercentage=100.000000 | |
| SceneCaptureStreamingMultiplier=1.000000 | |
| ShadowTexelsPerPixel=0.00000 | |
| PreShadowResolutionFactor=0.0 | |
| bEnableVSMShadows=False | |
| bEnableBranchingPCFShadows=False | |
| bAllowHardwareShadowFiltering=False | |
| TessellationFactorMultiplier=1.000000 | |
| bEnableForegroundShadowsOnWorld=False | |
| bEnableForegroundSelfShadowing=False | |
| bAllowWholeSceneDominantShadows=False | |
| bUseConservativeShadowBounds=False | |
| ShadowFilterRadius=0 | |
| ShadowDepthBias=0 | |
| PerObjectShadowTransition=0.000000 | |
| CSMSplitPenumbraScale=0.500000 | |
| CSMSplitSoftTransitionDistanceScale=0.000000 | |
| CSMSplitDepthBiasScale=0.000000 | |
| CSMMinimumFOV=40.000000 | |
| CSMFOVRoundFactor=4.000000 | |
| UnbuiltWholeSceneDynamicShadowRadius=00000.000000 | |
| UnbuiltNumWholeSceneDynamicShadowCascades=3 | |
| WholeSceneShadowUnbuiltInteractionThreshold=50 | |
| bAllowFracturedDamage=false | |
| NumFracturedPartsScale=1.000000 | |
| FractureDirectSpawnChanceScale=1.000000 | |
| FractureRadialSpawnChanceScale=1.000000 | |
| FractureCullDistanceScale=1.000000 | |
| bForceCPUAccessToGPUSkinVerts=false | |
| bDisableSkeletalInstanceWeights=false | |
| HighPrecisionGBuffers=False | |
| MobileFeatureLevel=0 | |
| MobileFog=False | |
| MobileSpecular=True | |
| MobileBumpOffset=True | |
| MobileNormalMapping=True | |
| MobileEnvMapping=True | |
| MobileRimLighting=True | |
| MobileColorBlending=True | |
| MobileVertexMovement=True | |
| MobileLODBias=-0.5 | |
| MobileBoneCount=75 | |
| MobileBoneWeightCount=2 | |
| MobileUsePreprocessedShaders=True | |
| MobileFlashRedForUncachedShaders=False | |
| MobileWarmUpPreprocessedShaders=True | |
| MobileCachePreprocessedShaders=False | |
| MobileProfilePreprocessedShaders=False | |
| MobileUseCPreprocessorOnShaders=True | |
| MobileLoadCPreprocessedShaders=True | |
| MobileSharePixelShaders=True | |
| MobileShareVertexShaders=True | |
| MobileShareShaderPrograms=True | |
| MobileEnableMSAA=False | |
| MobileContentScaleFactor=1.0 | |
| MobileVertexScratchBufferSize=150 | |
| MobileIndexScratchBufferSize=10 | |
| ApexLODResourceBudget=128.000000 | |
| ApexDestructionMaxChunkIslandCount=50 | |
| ApexDestructionMaxChunkSeparationLOD=0.500000 | |
| bEnableParallelAPEXClothingFetch=False | |
| TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,NumStreamedMips=0,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_ImageBasedReflection=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=linear,MipGenSettings=TMGS_Blur5) | |
| TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=1,LODBias=2,Point,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage) | |
| TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=1,LODBias=2,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| [SystemSettingsEditor] | |
| ResX=1920 | |
| ResY=1080 | |
| [SystemSettingsSplitScreen2] | |
| bAllowWholeSceneDominantShadows=False | |
| bAllowLightShafts=False | |
| DetailMode=1 | |
| [SystemSettingsMobile] | |
| BasedOn=SystemSettings | |
| Fullscreen=True | |
| DirectionalLightmaps=False | |
| DynamicLights=False | |
| SHSecondaryLighting=False | |
| StaticDecals=True | |
| DynamicDecals=True | |
| UnbatchedDecals=False | |
| MotionBlur=FALSE | |
| MotionBlurPause=FALSE | |
| DepthOfField=FALSE | |
| AmbientOcclusion=FALSE | |
| Bloom=FALSE | |
| Distortion=FALSE | |
| FilteredDistortion=FALSE | |
| DropParticleDistortion=True | |
| FloatingPointRenderTargets=False | |
| MaxAnisotropy=0 | |
| bAllowLightShafts=FALSE | |
| DynamicShadows=False | |
| [SystemSettingsMobileTextureBias] | |
| BasedOn=SystemSettingsMobile | |
| TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=point) | |
| TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3) | |
| TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| [SystemSettingsIPhone3GS] | |
| BasedOn=SystemSettingsMobileTextureBias | |
| MobileEnableMSAA=False | |
| [SystemSettingsIPhone4] | |
| BasedOn=SystemSettingsMobile | |
| MobileContentScaleFactor=2.0 | |
| [SystemSettingsIPodTouch4] | |
| BasedOn=SystemSettingsMobileTextureBias | |
| MobileContentScaleFactor=2.0 | |
| [SystemSettingsIPad] | |
| BasedOn=SystemSettingsMobileTextureBias | |
| MobileFeatureLevel=1 | |
| MobileFog=False | |
| MobileSpecular=False | |
| MobileBumpOffset=False | |
| MobileNormalMapping=False | |
| MobileEnvMapping=False | |
| MobileRimLighting=False | |
| MobileContentScaleFactor=0.9375 | |
| [SystemSettingsIPad2] | |
| BasedOn=SystemSettingsMobile | |
| MobileEnableMSAA=True | |
| [SystemSettingsAndroid] | |
| BasedOn=SystemSettingsMobileTextureBias | |
| [Engine.PhysicsLODVerticalEmitter] | |
| ParticlePercentage=100 | |
| [Engine.OnlineSubsystem] | |
| NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList") | |
| AsyncMinCompletionTime=0.0 | |
| [Engine.OnlineRecentPlayersList] | |
| MaxRecentPlayers=100 | |
| MaxRecentParties=5 | |
| [VoIP] | |
| VolumeThreshold=0.1 | |
| bHasVoiceEnabled=true | |
| [FullScreenMovie] | |
| bForceNoMovies=FALSE | |
| LoadMapMovie=SGLoadingScreen.OBJLoading | |
| bShouldStopMovieAtEndOfLoadMap=TRUE | |
| [IPDrv.WebConnection] | |
| MaxValueLength=512 | |
| MaxLineLength=4096 | |
| [IPDrv.WebServer] | |
| ApplicationPaths[0]=/ServerAdmin | |
| ApplicationPaths[1]=/images | |
| ListenPort=80 | |
| MaxConnections=18 | |
| ExpirationSeconds=86400 | |
| bEnabled=false | |
| [IPDrv.WebResponse] | |
| IncludePath=/Web | |
| CharSet=iso-8859-1 | |
| [TextureTracking] | |
| #TextureName=T_GD_Traffic_Crosswalk_01 | |
| [AnimNotify] | |
| Trail_MaxSampleRate=200.0 | |
| [Engine.UIDataStore_OnlinePlayerData] | |
| PartyChatProviderClassName=Engine.UIDataProvider_OnlinePartyChatList | |
| PlayerStorageClassName=SDEngine.SDOnlineProfileSettings | |
| ProfileSettingsClassName=SDEngine.SDOnlineProfileSettings | |
| ProfileProviderClassName=SDEngine.SDProfileSettingsProvider | |
| StorageProviderClassName=SDEngine.SDStorageProvider | |
| ProfileDataExtension=.ue3profile | |
| [Engine.LocalPlayer] | |
| EyefinityFOVThreshold=140.0 | |
| AspectRatioAxisConstraint=AspectRatio_MaintainXFOV | |
| [MobileSupport] | |
| bShouldCachePVRTCTextures=False | |
| bShouldFlattenMaterials=False | |
| FlattenedTextureResolutionBias=0 | |
| UDKRemotePort=41765 | |
| UDKRemotePortPIE=41766 | |
| [Engine.GameViewportClient] | |
| bDebugNoGFxUI=FALSE | |
| bUseHardwareCursorWhenWindowed=TRUE | |
| [ContentComparisonReferenceTypes] | |
| +Class=AnimSet | |
| +Class=SkeletalMesh | |
| +Class=SoundCue | |
| +Class=StaticMesh | |
| +Class=ParticleSystem | |
| +Class=Texture2D | |
| [Engine.HttpFactory] | |
| HttpRequestClassName=WinDrv.HttpRequestWindows | |
| [IpDrv.OnlineImageDownloaderWeb] | |
| MaxSimultaneousDownloads=8 | |
| MaxRetryCount=4 | |
| [Configuration] | |
| [SDEngine.SDEngineExtensions] | |
| HttpClassName=ShooterGame.SGHttp | |
| ConnectivityManagerClassName=ShooterGame.SGConnectivityManager | |
| [SDEngine.SDGameEngine] | |
| bForceFrontEndVSync=TRUE | |
| [ShooterGame.SGEngine] | |
| [ShooterGame.SGEngineExtensions] | |
| m_DedicatedServerAutoProfileTime=10.0 | |
| m_DedicatedServerAutoProfileCooldown=180.0 | |
| m_DedicatedServerAutoProfileNumPlayers=10 | |
| [OnlineSubsystemPC.OnlineSubsystemPC] | |
| ProfileDataDirectory=.\Shooter\SaveData | |
| ProfileDataExtension=.ue3profile | |
| [SDEngine.SDProfile] | |
| bDisableOfflineSaves=false | |
| bDisableOnlineSaves=false | |
| bUseMostRecentSave=false | |
| [SDEngine.SDOnlineSubsystem] | |
| ProfileDataDirectory=.\Shooter\SaveData | |
| ProfileDataExtension=.ue3profile | |
| [SDEngine.SDVisibilityManager] | |
| m_VisibilityValidityTime=0.2f | |
| [SDPCEngine.SDOnlineSubsystemFireline] | |
| m_SettingsClassName=SDEngine.SDFirelineSettings | |
| m_PlayerInterfaceClassName=ShooterGame.SGOnlinePlayerInterfaceFireline | |
| m_GameInterfaceClassName=ShooterGame.SGOnlineGameInterfaceFireline | |
| m_ServerHeartbeatGap=25.0 | |
| m_ClientHeartbeatGap=240.0 | |
| m_JoinTimeout=30.0 | |
| m_RequestRetryCooldownTimeMultiplier=2.0 | |
| m_RequestMaxRetry=6 | |
| m_MaxUnansweredHeartbeatAllowed=3 | |
| m_ManifestIndexName=index | |
| [SDPCEngine.SDOnlineGameInterfaceFireline] | |
| m_SessionRetryTimeCooldownMultiplier=2.0 | |
| m_SessionRetryTimeCooldownMax=960.0 | |
| [SDPCEngine.SDOnlinePlayerInterfaceFireline] | |
| m_MaxLoginStepTime=30.0 | |
| [SDPCEngine.SDFireteamPlayersObjectsManager] | |
| FireteamPlayerObjectCollectionClassName=ShooterGame.SGFireteamPlayerObjectCollection | |
| [Windows.StandardUser] | |
| MyDocumentsSubDirName=UnrealEngine3 | |
| [OnlineSubsystemGameSpy.OnlineSubsystemGameSpy] | |
| bHasGameSpyAccount=true | |
| EncryptedProductKey=NotForShip | |
| ProfileDataDirectory=../ShooterGame/SaveData | |
| ProfileDataExtension=.ue3profile | |
| ProductID=11097 | |
| NamespaceID=40 | |
| PartnerID=33 | |
| GameID=1727 | |
| StatsVersion=7 | |
| NickStatsKeyId=1 | |
| PlaceStatsKeyId=2 | |
| LocationUrlsForInvites=shooterpc | |
| LocationUrl=shooterpc | |
| bShouldUseMcp=true | |
| [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks] | |
| bUseVAC=true | |
| GameDir=unrealtest | |
| GameVersion=1.0.0.0 | |
| Region=255 | |
| CurrentNotificationPosition=8 | |
| ResetStats=0 | |
| [SDEngine.SDGameStatsManager] | |
| GAME_STATS_VERSION=19 | |
| [GameplayStats.JSON] | |
| Enabled=false | |
| CommandLine=stats | |
| [GameplayStats.Fireline] | |
| Enabled=true | |
| [GameplayStats.Echo] | |
| Enabled=true | |
| PlaytestOnly=true | |
| Frequency=5.0 | |
| ContentEncoding=zlib | |
| MonitorUpload=true | |
| MonitorUploadFrequency=10.0 | |
| CommandLine=stats | |
| [GameplayStats.Unreal] | |
| Enabled=true | |
| Frequency=0.25 | |
| CommandLine=stats | |
| [PacketSimulationSettings] | |
| PktLoss=0 | |
| PktLag=0 | |
| PktLagVariance=0 | |
| [SDAudioPackages] | |
| PackageNames=SFX.pck | |
| PackageNames=Default.pck | |
| [SDSoundSystem] | |
| uIOMemorySize=8192 | |
| fTargetAutoStmBufferLength=380 | |
| fMaxCacheRatio=2.0 | |
| uDefaultPoolSize=16384 | |
| uLEngineDefaultPoolSize=32768 | |
| uCommandQueueSize=192 | |
| HDREnable=1 | |
| HDREnableBoost=0 | |
| HDRSettingIndex=1 | |
| HDRMaxSize0=35 | |
| HDRMinSize0=26 | |
| HDRReleaseRate0=20 | |
| HDRMaxSize1=65 | |
| HDRMinSize1=48 | |
| HDRReleaseRate1=30 | |
| HDRMaxSize2=68 | |
| HDRMinSize2=45 | |
| HDRReleaseRate2=20 | |
| MuteOnLostFocus=1 | |
| OcclusionMinValue=0.25 | |
| OcclusionMaxValue=0.75 | |
| OcclusionMinDistance=512 | |
| OcclusionMaxDistance=20000 | |
| [SDTestServer] | |
| Dedicated=true | |
| Listen=false | |
| [ShooterGame.SGDTServer] | |
| m_DTPort=7999 | |
| m_DTLogging=false | |
| [ShooterGame.SGClientVoice] | |
| m_DTPort=8432 | |
| m_DTLogging=false | |
| [SDEngine.SDFirelineBatchUpdateObject] | |
| m_MaxUpdateAttempts=5 | |
| m_BaseRetryDelay=1.7f | |
| [SDEngine.SDCoherentUIManager] | |
| m_bUseWebCache=true | |
| m_WebCacheDir=WebCache | |
| [IniVersion] | |
| 0=1432731340.000000 | |
| 1=1432731340.000000 | |
| [AppCompat] | |
| MeasuredCPUScore=143.810333 | |
| CompatLevelComposite=4 | |
| CompatLevelCPU=5 | |
| CompatLevelGPU=4 | |
| CompatLevelGPUFix=0 | |
| CPUNumLogicalProcessors=4 | |
| [UTGame.UTPawn] | |
| Bob=0.0 | |
| bWeaponBob=False |
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