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GAME CONFIGS
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cl_crosshairalpha "255" | |
cl_crosshaircolor "5" | |
cl_crosshaircolor_b "255" | |
cl_crosshaircolor_r "255" | |
cl_crosshaircolor_g "0" | |
cl_crosshairdot "1" | |
cl_crosshairgap "-2" | |
cl_crosshairsize "2" | |
cl_crosshairstyle "4" | |
cl_crosshairusealpha "1" | |
cl_crosshairthickness "1" | |
cl_fixedcrosshairgap "-2" | |
//viewmodel_fov "62.5" | |
//viewmodel_offset_x "2" | |
//viewmodel_offset_y "2" | |
//viewmodel_offset_z "-2" | |
viewmodel_fov "62.5" | |
viewmodel_offset_x "2" | |
viewmodel_offset_y "2" | |
viewmodel_offset_z "-2" | |
viewmodel_presetpos "3" | |
commentary_firstrun "0" | |
scene_showlook "0" | |
scene_showfaceto "0" | |
scene_showmoveto "0" | |
npc_height_adjust "1" | |
cl_viewmodel_shift_left_amt "0" | |
cl_viewmodel_shift_right_amt "0" | |
cl_bob_lower_amt "0" | |
cl_bobamt_lat "0" | |
cl_bobamt_vert "0" | |
cl_bobcycle "2" | |
suitvolume "0" | |
dsp_enhance_stereo "0" // If set to "1" enhances the stereo effect, making sound richer and more atmospheric for a slight performance hit. | |
snd_mixahead "0.05" // Mixes sound ahead to reduce stuttering. Set between "0" and "1," the higher the value the less stuttering and more synchronized sound will be, but performance may be reduced. A value of "0.5" to "0.7" will help reduce stuttering in the game. If you experience no stuttering, lower this value to gain some performance. | |
snd_legacy_surround "0" | |
snd_musicvolume "0" // Music volume. | |
snd_pitchquality "1" | |
voice_enable "1" // (Default=1) | |
voice_scale "0.25" // (Default=1) | |
volume "1" // Sets the volume. | |
voice_modenable "1" | |
windows_speaker_config "1" | |
snd_front_headphone_position "53.2" | |
snd_rear_headphone_position "90.0" | |
snd_headphone_pan_exponent "1.2" | |
snd_headphone_pan_radial_weight "0.5" | |
cl_cmdrate "128" | |
cl_updaterate "128" | |
rate "128000" | |
cl_allowdownload 1 | |
cl_downloadfilter "nosounds" // Disable downloading of sounds when connecting to a server. | |
ds_get_newest_subscribed_files | |
cl_interp "0" | |
cl_interp_all "0" // Disable all interpolate optimizations. When set to "0" the optimisation is run and only the set of entities that need interpolation are considered. When set to "1" (or any non-zero value) the old behaviour is run, where every entity the client knows about is considered for interpolation. | |
cl_interp_ratio "1" | |
cl_interpolate "1" | |
cl_lagcomp_errorcheck "1" | |
cl_lagcompensation "1" | |
cl_pred_optimize "2" | |
cl_smooth "0" | |
cl_smoothtime "0.01" | |
// cl bullshit | |
cl_forcepreload "1" | |
cl_showhelp 0 | |
cl_lagcompensation "1" | |
cl_predictweapons "1" | |
cl_resend "6" | |
cl_timeout "9999999" | |
cl_debugrumble "0" // Enable (1) / Disable (0) rumble debugging spew. | |
cl_detail_avoid_force "0" | |
cl_detail_avoid_radius "0" | |
cl_detail_avoid_recover_speed "0" | |
cl_detail_max_sway "0" | |
cl_disable_ragdolls "1" | |
cl_logofile "0" // Disable spray logos. | |
cl_rumblescale "0" // Scale sensitivity of rumble effects (0 - 1.0.) | |
cl_playerspraydisable "1" // Enable (0) / Disable(1) player's sprays. | |
cl_showpluginmessages "1" | |
cl_soundfile "0" // Jingle sound file (WTF?) | |
cl_spec_mode "1" | |
cl_disablefreezecam "1" | |
cl_dm_buyrandomweapons "0" | |
adsp_debug "0" | |
budget_show_history "0" // Turn history graph off and on. Good to turn off on low end. | |
budget_show_peaks "0" | |
budget_peaks_window "0" | |
budget_show_averages "0" | |
budget_averages_window "0" | |
budget_background_alpha "0" | |
budget_history_range_ms "5" | |
texture_budget_panel_width "0" | |
texture_budget_panel_height "0" | |
texture_budget_background_alpha "999" | |
budget_history_numsamplesvisible "0" | |
closecaption "0" // Enable(1)/Disable(0) close captioning. | |
func_break_max_pieces "0" | |
r_cheapwaterend "1" | |
r_cheapwaterstart "1" | |
r_dynamic "1" | |
r_eyegloss "0" | |
r_eyemove "0" | |
r_eyeshift_x "0" | |
r_eyeshift_y "0" | |
r_eyeshift_z "0" | |
r_eyesize "0" | |
r_ambientfraction "0.1" | |
r_avglight "1" | |
r_avglightmap "0" | |
r_lightcache_numambientsamples "162" | |
r_lightinterp "0" | |
r_lightstyle "-1" | |
r_radiosity "4" | |
r_skin "0" | |
r_updaterefracttexture "0" | |
muzzleflash_light "0" // Enable (1) / Disable (0) muzzle flash light. | |
sys_antialiasing "0" | |
sys_aspectratio "-1" | |
sys_refldetail "0" | |
fps_max "500" | |
mat_monitorgamma "1.6" // Sets screen brightness. 1.6 is the brightest. | |
mat_disable_bloom "1" | |
mat_fastnobump "1" | |
mat_force_bloom "0" | |
mat_hdr_enabled "0" | |
mat_queue_mode "2" | |
mat_vignette_enable "0" | |
zoom_sensitivity_ratio "1.0" | |
m_rawinput "0" | |
m_mousespeed "0" | |
m_mouseaccel1 "0" | |
m_mouseaccel2 "0" | |
m_customaccel "0" | |
sensitivity "2" | |
r_drawtracers_firstperson 0 | |
cl_autowepswitch "0" | |
cl_autohelp "0" | |
cl_showhelp "0" | |
hud_scaling "0.95" // source sized hud | |
hud_showtargetid "1" | |
cl_showloadout "1" // hide loadout unless switching wep | |
net_graph "1" | |
net_graphproportionalfont "0" | |
cl_showfps "0" // not needed if netgraph is on | |
net_graphpos "190" | |
net_graphheight "0" | |
closeonbuy "0" | |
voice_mixer_volume "0.50" | |
con_filter_text damage | |
con_filter_enable "2" | |
cl_radar_always_centered 0 | |
cl_radar_rotate 1 | |
cl_radar_scale 0.3 | |
cl_freezecampanel_position_dynamic | |
mm_dedicated_search_maxping "80" | |
host_writeconfig | |
soundscape_flush |
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-nod3d9ex1 -console -fr-console -noaafonts -novid -nojoy -freq 144 +mat_queue_mode 2 +mat_vignette_enable 0 -processheap +exec autoexec.cfg |
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//////////////////// | |
//>Survivor glows/// | |
//////////////////// | |
//Glow of other survivors | |
cl_glow_survivor_r 0.0 | |
cl_glow_survivor_g 0.5 | |
cl_glow_survivor_b 1.0 | |
//Glow of hunter when survivor is pounced | |
cl_glow_ability_r 1.0 | |
cl_glow_ability_g 0.4 | |
cl_glow_ability_b 0.0 | |
//Flashing survivors when capped | |
cl_glow_survivor_hurt_b 1 | |
alias survivorHurt "incrementvar cl_glow_survivor_hurt_r 0 1 1; incrementvar cl_glow_survivor_hurt_g 0 1 1; wait 10; survivorHurt" | |
survivorHurt | |
//Glow of barfed survivors | |
//Flashes purple and white, encouraging me to clear them | |
//Plus, it bugged me that capped and barfed survivors don't flash | |
alias "barfed1" "cl_glow_survivor_vomit_r 1.0;cl_glow_survivor_vomit_g 0.0;cl_glow_survivor_vomit_b 1.0;wait 25;barfed2" | |
alias "barfed2" "cl_glow_survivor_vomit_r 0.6;cl_glow_survivor_vomit_g 0.6;cl_glow_survivor_vomit_b 0.6;wait 15;barfed1" | |
barfed1 | |
//Glow of items | |
alias GlowItem0 "cl_glow_item_r 1; cl_glow_item_g 0; cl_glow_item_b 1" | |
alias GlowItem1 "cl_glow_item_r 1; cl_glow_item_g 1; cl_glow_item_b 0" | |
alias GlowItem2 "cl_glow_item_r 0; cl_glow_item_g 1; cl_glow_item_b 1" | |
alias GlowItemPart0 "GlowItem1; wait 10; GlowItemPart1" | |
alias GlowItemPart1 "GlowItem2; wait 10; GlowItem0; wait 10; GlowItemRestart" | |
alias GlowItemRestart "GlowItemPart0" | |
GlowItemPart0 | |
alias GlowItemFar0 "cl_glow_item_far_r 1; cl_glow_item_far_g 0; cl_glow_item_far_b 1" | |
alias GlowItemFar1 "cl_glow_item_far_r 1; cl_glow_item_far_g 1; cl_glow_item_far_b 0" | |
alias GlowItemFar2 "cl_glow_item_far_r 0; cl_glow_item_far_g 1; cl_glow_item_far_b 1" | |
alias GlowItemFarPart0 "GlowItemFar1; wait 50; GlowItemFarPart1" | |
alias GlowItemFarPart1 "GlowItemFar2; wait 50; GlowItemFar0; wait 50; GlowItemFarRestart" | |
alias GlowItemFarRestart "GlowItemFarPart0" | |
GlowItemFarPart0 | |
//< | |
//////////////////// | |
//>Infected glows/// | |
//////////////////// | |
//Glow of spawning infected team mates | |
//Flashes white and dark so it's harder to ignore where team mates are spawning up relative to my position | |
alias "ghostinfected" "incrementvar cl_glow_ghost_infected_b 0.0 1.0 1;incrementvar cl_glow_ghost_infected_g 0.0 1.0 1;incrementvar cl_glow_ghost_infected_r 0.0 1.0 1;wait 15;ghostinfected" | |
ghostinfected | |
//Glow of spawned infected team mates | |
cl_glow_infected_r 0.0 | |
cl_glow_infected_g 0.5 | |
cl_glow_infected_b 1.0 | |
//Glow of barfed on survivors | |
cl_glow_infected_vomit_r 1.0 | |
cl_glow_infected_vomit_g 0.0 | |
cl_glow_infected_vomit_b 1.0 | |
//Survivor colors | |
cl_glow_survivor_health_high_r 0; cl_glow_survivor_health_high_g 1; cl_glow_survivor_health_high_b 0 | |
cl_glow_survivor_health_med_r 1; cl_glow_survivor_health_med_g 1; cl_glow_survivor_health_med_b 0 | |
cl_glow_survivor_health_low_r 1; cl_glow_survivor_health_low_g 0; cl_glow_survivor_health_low_b 0 | |
cl_glow_survivor_health_crit_r 1; cl_glow_survivor_health_crit_g 0; cl_glow_survivor_health_crit_b 0.333; | |
//Health bleed pulse - alternates between temp and perm health | |
cl_glow_survivor_health_bleed_pulse_amount 0;cl_glow_survivor_health_bleed_pulse 0 | |
alias GlowIncludeBuffer "incrementvar cl_glow_survivor_health_include_buffer 0 1 1; wait 50; GlowIncludeBuffer" | |
GlowIncludeBuffer | |
//Glow of items when black and white | |
alias GlowThirdStrikeItem0 "cl_glow_thirdstrike_item_r 1; cl_glow_thirdstrike_item_g 0; cl_glow_thirdstrike_item_b 1" | |
alias GlowThirdStrikeItem1 "cl_glow_thirdstrike_item_r 1; cl_glow_thirdstrike_item_g 1; cl_glow_thirdstrike_item_b 0" | |
alias GlowThirdStrikeItem2 "cl_glow_thirdstrike_item_r 0; cl_glow_thirdstrike_item_g 1; cl_glow_thirdstrike_item_b 1" | |
alias GlowThirdStrikeItemPart0 "GlowThirdStrikeItem1; wait 10; GlowThirdStrikeItemPart1" | |
alias GlowThirdStrikeItemPart1 "GlowThirdStrikeItem2; wait 10; GlowThirdStrikeItem0; wait 10; GlowThirdStrikeItemRestart" | |
alias GlowThirdStrikeItemRestart "GlowThirdStrikeItemPart0" | |
GlowThirdStrikeItemPart0 | |
echo "______glows by______________________......,......________________________________" | |
echo "__an entire sleeve of fig newtons_..,+++?????????=,...........___________________" | |
echo "__________________________________,+?+????????????+?+++?+~:...___________________" | |
echo "_____based on crxglows.cfg_____.+++?????I??????+???++?++++??????7?:...._________" | |
echo "________by CanadaRox_________..++++???????????I?+??????+???+????+???????~....____" | |
echo "__________________________._.~+++++???????+??++????????????+?+??+?+?????I+?..____" | |
echo "________________________...:=+?+?I++++++++?+++++???????+???????+????????????~..__" | |
echo "________________________.:+++++??++++++++?+++?+++?++++??+?????+??+???+++???I?I.._" | |
echo "_____________________...?+++???+??++++++++?++++++?+???++??+++?????????+????????._" | |
echo "__________________....,++????++++?+++++?+++++++++?++++I++?+????????????????????._" | |
echo "__________________...++?++?+?++++?+??++++++++++??++???+?+?+???++???+????I?+7I??._" | |
echo "________________...=?$++?++=+++++++++++++++?+++????????I+?????????????????????I._" | |
echo "________________.=?+++?I++7II?++==++++++++++?++++?+?????I????I?+???I????IIII?++._" | |
echo "_____________...==+I~I~=~===?+?+??II7I?+=+++++?++??+++?????+??+??????II?I7????.._" | |
echo "_____________..==:IZD8$8O8??=:,:=~??I?+?+++++++++??+??+?????????????II??II?++._._" | |
echo "_____________..~~?=?7$??D$78NNON?8=+7~=~~=+~+?I?+=+++?+???????????IIII??I?+?.____" | |
echo "_____________..~~~IODMIMM8DZDDNDDMN8MD$DD$$$8+=+~=+I?==I+????I???I?II?I???...____" | |
echo "_____________..~+=?OOD8D7NDNNMIZ+DNMMMMOD8DDMNDN8~~~~I++=++??II7?III????~..______" | |
echo "_____________..:=~=+~87$O77I$NN7$8NOZ$DDDNN?NDNDD?I7Z==:~I~+????I??I???....______" | |
echo "________.._..=+?:~~=?~=:=+=~+++I7$ZZOO$DDNNDNMOIDND8MN,:+=7?+??III?I+?O._________" | |
echo "________.,???III==~+I=?$I+===+++=~+~=~~=+?$O8Z8887MD=$M+~::7+??II??=8O$,_________" | |
echo "___....=+?IIIIII7$7Z7$MMNMNDOI+==+~???~==~~+~II7$ZM+DDO,+::+:????=DOZ$$I_________" | |
echo "_...,~++==++I?????IIII777II77ZO88DN~+MDII:~+==~+:~=$Z=OI+~=~+=+?=OZZ$7II_________" | |
echo "_..===::,::+=?I7??+???????I???IIII77Z$$ODNM7+7+7?=+=:~+~:~=::==OO8$7II7I_________" | |
echo "_.:~:,?IN?I=?:~?+=III???++????????I??I77$$ZO8DDDNII====:::=~:OZZ$77I77II_________" | |
echo "_.:::II8DDZMNI=~+,:~=+??+I?++?+?+??I??III777$$ZOO888=7=~=:~OZZ$77IIIII7I_________" | |
echo "_.~::+O8NI8D8OONZ7=?::=:7???++++++++??????7I777$$ZZZZO=Z=OO$Z7777III?II,_________" | |
echo "_..:::?$8DZMNDD=ZN8Z8O=Z?7=::+++?I++++++?+??II77$77$$Z$$$$$$77II7II?II=._________" | |
echo "___:,~=:=+O8N$$D$NDZDODDOZ$I~~~::====+=+?+I?II77777$$$7777I77IIIIII$...._________" | |
echo "___.~=:~:=~++I$Z8Z?I888ZN88NM~O+,~~~+=++??+IIII7I77777777I77IIIIII.______________" | |
echo "___...~~=I++:~=:=~=?IOO8DDM8ODMND+:=~==+?+??I??7$7$I77I7$II7I$7....______________" | |
echo "______.....=?=?~::~=:~=?8ND$NMOM$8D~,==++?I??III77IIIIIII78,...__________________" | |
echo "______________..,?==~::+~=+7ODND8DZN~:=+????IIIIIIIIIIIO.________________________" | |
echo "______________......,=I=~:=:=ZNMDO?I,:~+??????IIIII7O....________________________" | |
echo "_____________________....+==,:~+=I??:~:==+???II?IO....___________________________" | |
echo "__________________________..~=~~=:,~,:,~=+++?II__________________________________" | |
echo "__________________________.....:I=~:,,,~~=+I...___________updated 2012-02-22_____" | |
echo "_______________________________..~==~~:=7..._____________________________________" | |
echo "_______________________________............______________________________________" |
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-novid |
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set name urbad | |
set r_simpleshader "1" | |
//random binds and settings | |
set sensitivity "2.1" | |
set cg_rgb "145,0,3" | |
seta cg_scopefriendrgb "1,0,1,1" | |
seta cg_scopeRGB "1,0,1,1" | |
seta cg_crosshairfriendrgb "1,0,1,1" | |
seta cg_crosshairrgb "1,0,1,1" | |
seta funblue "" | |
seta funred "" | |
bind ~ "toggleconsole" | |
bind ` "toggleconsole" | |
bind 3 "ut_weaptoggle knife" | |
bind 4 "ut_weaptoggle grenade" | |
bind 2 "ut_weaptoggle sidearm" | |
bind 5 "ut_weaptoggle secondary" | |
bind 1 "ut_weaptoggle primary; ut_zoomreset" | |
bind 6 "ut_weaptoggle bomb" | |
bind 7 "exec kbar13config.cfg" | |
bind 8 "exec scrim.cfg" | |
bind - "kill" | |
bind END "quit" | |
bind TAB "+scores" | |
bind w "+forward" | |
bind a "+moveleft" | |
bind s "+back" | |
bind d "+moveright" | |
bind SPACE "+moveup" | |
bind CTRL "+movedown" | |
bind SHIFT "+speed" | |
bind y messagemode | |
bind u messagemode2 | |
bind e +button7 | |
bind g ut_weapdrop | |
bind b "ui_selectgear" | |
bind c "ut_itemdrop flag" | |
bind f "ut_radio 5 1 Enemy Sighted @ $crosshair" | |
bind i +button3 | |
bind j "ut_radio 5 1 GET TO $crosshair NOW!" | |
bind m "cg_speedo 0;wait 10;cg_speedo 1" | |
bind n "ui_selectteam" | |
bind . "ut_itemdrop medpack" | |
bind v "ut_itemdrop kevlar" | |
bind z "ut_radio 3 3 $health Medic Please @ $location" | |
bind MWHEELDOWN "ut_weaptoggle knife" | |
bind MWHEELUP "ut_weaptoggle secondary" | |
bind F1 "vote yes" | |
bind F2 "vote no" | |
bind F3 "ut_radio 1 1" | |
bind F4 "ut_radio 1 2" | |
bind F5 "ut_radio 3 3 Requesting medic. Status: $health" | |
bind F6 "ut_radio 5 1 Enemy spotted at $crosshair // Enemy @ crosshair" | |
bind F7 "ut_radio 7 2" | |
bind F8 "ut_radio 5 5" | |
bind F9 "ut_radio 2 6" | |
bind F10 "ut_radio 9 9" | |
bind F11 "play sound/misc/kcaction.wav;screenshotjpeg;ut_echo ^1Screenshot^7 taken." | |
bind F12 "vstr record_demo; ut_echo ^1DEMO^7!" | |
bind UPARROW "ut_radio 7 8 ^2Flag Exiting Middle" | |
bind LEFTARROW "ut_radio 7 6^6Flag Exiting Left" | |
bind RIGHTARROW "ut_radio 7 7^5Flag Exiting Right" | |
//fov | |
set fo_01 "set fo vstr fo_02; set cg_fov 90; ut_echo FOV_90" | |
set fo_02 "set fo vstr fo_03; set cg_fov 92; ut_echo FOV_92" | |
set fo_03 "set fo vstr fo_04; set cg_fov 94; ut_echo FOV_94" | |
set fo_04 "set fo vstr fo_05; set cg_fov 96; ut_echo FOV_96" | |
set fo_05 "set fo vstr fo_06; set cg_fov 98; ut_echo FOV_98" | |
set fo_06 "set fo vstr fo_07; set cg_fov 100; ut_echo FOV_100" | |
set fo_07 "set fo vstr fo_08; set cg_fov 102; ut_echo FOV_102" | |
set fo_08 "set fo vstr fo_09; set cg_fov 104; ut_echo FOV_104" | |
set fo_09 "set fo vstr fo_10; set cg_fov 106; ut_echo FOV_106" | |
set fo_10 "set fo vstr fo_11; set cg_fov 108; ut_echo FOV_108" | |
set fo_11 "set fo vstr fo_01; set cg_fov 110; ut_echo FOV_110" | |
set fo "vstr fo_01" // Default | |
bind PGUP "vstr fo" // Select FOV | |
//gear | |
set lo_01 "set load vstr lo_02; gear GeAARWV; ut_echo M4" | |
set lo_02 "set load vstr lo_03; gear GZJARWA; ut_echo SR8/UMP" | |
set lo_03 "set load vstr lo_04; gear GLAARWV; ut_echo LR300" | |
set lo_04 "set load vstr lo_05; gear GaAARWV; ut_echo AK" | |
set lo_05 "set load vstr lo_06; gear GZIARWA; ut_echo SR8/MP5" | |
set lo_06 "set load vstr lo_01; gear GFAARWU; ut_echo PSG/RETTA" | |
set load "vstr lo_03" | |
bind PGDN "vstr load" | |
//wep binds | |
//sensitivity | |
set s_01 "set sense vstr s_02; sensitivity 5.75; ut_echo SENSITIVITY_5.75" | |
set s_02 "set sense vstr s_03; sensitivity 1.4; ut_echo SENSITIVITY_1.4" | |
set s_03 "set sense vstr s_04; sensitivity 0.36; ut_echo SENSITIVITY_0.36" | |
set s_04 "set sense vstr s_05; sensitivity 3.6; ut_echo SENSITIVITY_3.6" | |
set s_05 "set sense vstr s_01; sensitivity 1.83; ut_echo SENSITIVITY 1.83" | |
set sense "vstr s_01" | |
bind HOME "vstr sense" | |
//-------------------------------------- | |
set dicebombTalk "vstr dicebombTalk1" | |
bind = "vstr dicebombTalk" | |
set dicebombTalk1 "say_team ^2hi. ^2[^7$health^2]; set dicebombTalk vstr dicebombTalk2" | |
set dicebombTalk2 "say_team ^3UR FUCKING BAD ^2[^7$health^2]; set dicebombTalk vstr dicebombTalk3" | |
set dicebombTalk3 "say_team ^9I PAID $40 FOR THESE USELESS HAX ^2[^7$health^2]; set dicebombTalk vstr dicebombTalk4" | |
set dicebombTalk4 "say_team ^8cant tell if srs ^2[^7$health^2]; set dicebombTalk vstr dicebombTalk5" | |
set dicebombTalk5 "say_team ^7REPORTED ^2[^7$health^2]; set dicebombTalk vstr dicebombTalk6" | |
set dicebombTalk6 "say_team ^6SHUT UP BRO ^2[^7$health^2]; set dicebombTalk vstr dicebombTalk7" | |
set dicebombTalk7 "say_team ^5WOW LETS FUCKING GO ^2[^7$health^2]; set dicebombTalk vstr dicebombTalk8" | |
set dicebombTalk8 "say_team ^2GTFO FGT ^2[^7$health^2]; set dicebombTalk vstr dicebombTalk9" | |
set dicebombTalk9 "say_team ^4GET SOME SKILLS ^2[^7$health^2]; set dicebombTalk vstr dicebombTalk10" | |
set dicebombTalk10 "say_team ^6HyMen ^2[^7$health^2]; set dicebombTalk vstr dicebombTalk11" | |
set dicebombTalk11 "say_team ^2GOGOGOGOGO RUSHRUSHRUSH ^2[^7$health^2]; set dicebombTalk vstr dicebombTalk12" | |
set dicebombTalk12 "say_team ^7HAXON ^2[^7$health^2]; set dicebombTalk vstr dicebombTalk13" | |
set dicebombTalk13 "say_team ^3JA TAFO BITCH ^2[^7$health^2]; set dicebombTalk vstr dicebombTalk14" | |
set dicebombTalk14 "say_team ^8LEARN TO ENGLISH MOTHERFUCKER ^2[^7$health^2]; set dicebombTalk vstr dicebombTalk15" | |
set dicebombTalk15 "say_team ^4PUSH FAGGOTS ^2LETS FUCKING GO ^2[^7$health^2]; set dicebombTalk vstr dicebombTalk1" | |
//-------------------------------------- | |
seta rate "25000" | |
seta snaps "20" // locked by UrT4.1 | |
seta cg_antilag "1" | |
seta cl_maxPing "800" | |
seta cl_packetdup "1" | |
seta ut_timenudge "0" | |
//seta cm_playerCurveClip "1" | |
seta ttycon_ansicolor "1" | |
bind t "say_team ^1lIVE;say_team ^2LiVE;say_team ^3LIvE;say_team ^4LIVe;say_team ^5lIVE;say_team ^6LiVE;say_team ^7LIvE;say_team ^9LIVe;say_team ^1lIVE;say_team ^2LiVE;say_team ^3LIvE;say_team ^4LIVe;say_team ^5lIVE;say_team ^6LiVE;say_team ^7LIvE;say_team ^9LIVe;say_team ^1lIVE;say_team ^2LiVE;say_team ^3LIvE;say_team ^4LIVe;" | |
//Tweaks | |
//seta com_hunkmegs "1024" | |
seta cg_drawHands "1" | |
//Mitsubishi's Optimized ioQuake Settings | |
set cl_drawclock 1 | |
set cl_drawclock12 1 | |
set zoomsensitivity 1 | |
//weapon switch | |
//set weap1 "ut_weaptoggle primary;set nextweap vstr weap2" | |
//set weap2 "ut_weaptoggle sidearm;set nextweap vstr weap3" | |
//set weap3 "weapon 1;set nextweap vstr weap1" | |
//set nextweap "vstr weap2" | |
//bind e "vstr nextweap | |
//// game settings | |
seta com_blood "1" | |
seta com_altivec "0" | |
seta com_hunkmegs "256" | |
//seta com_hunkmegs "384" // make sure we can load all maps | |
seta com_introplayed "1" | |
seta com_maxfps "125" | |
seta com_soundMegs "30" | |
seta com_zoneMegs "32" | |
seta win_fastmodechange "1" | |
seta cl_allowdownload "1" | |
set cl_altTab "0" // enable alt-tab as default | |
seta cl_anonymous "0" | |
seta cl_autoRecordDemo "0" | |
seta cl_aviFrameRate "30" | |
seta cl_aviMotionJpeg "1" | |
seta cl_battleye "0" | |
seta cl_freelook "1" | |
seta cl_guidServerUniq "1" | |
seta cl_lanForcePackets "1" | |
seta cl_master "master.urbanterror.net" | |
seta cl_maxpackets "42" | |
seta cl_maxPing "800" | |
seta cl_mouseAccel "0" | |
seta cl_packetdup "1" | |
seta cg_autoscreenshot "2" | |
set cg_autoscreenshot "2" | |
seta cm_playerCurveClip "1" | |
seta r_customwidth "1920" | |
seta r_customheight "1080" | |
seta m_side "0.25" | |
seta m_forward "0.25" | |
seta m_yaw "0.022" | |
seta m_pitch "0.022" | |
//Sound Settings | |
seta s_doppler "1" | |
seta s_khz "44" | |
seta s_mixahead "0.2" | |
seta s_mixPreStep "0.05" | |
seta s_musicvolume "0.017500" | |
seta s_sdlBits "16" // SDL bit resolution | |
seta s_sdlChannels "2" // SDL number of channel | |
seta s_sdlDevSamps "0" // SDL DMA buffer size override | |
seta s_sdlMixSamps "0" // SDL mix buffer size override | |
seta s_sdlSpeed "0" // SDL sample rate | |
//seta s_useopenal "0" // Use the OpenAL sound backend if it's available | |
//seta s_useikalizer "0" | |
//seta ikalizer_ReplaceSamples "0" | |
//seta ikalizer_channelmode "0x21" | |
//seta ikalizer_voicecount "40" | |
//seta ikalizer_MaxUsage "-1" | |
//seta ikalizer_SamplingRate "48000" | |
//seta ikalizer_LatencyDuration "20" | |
//seta ikalizer_EnableSMP "1" | |
//seta ikalizer_MemoryAlloc "64" | |
seta s_volume "1" | |
//ikalizer settings | |
seta ikalizer_BufferDuration "500" | |
seta ikalizer_ChannelMode "0x25" | |
seta ikalizer_DeviceSelect "1" | |
seta ikalizer_DistanceRendering "1" | |
seta ikalizer_DynamicDelayLines "100" | |
seta ikalizer_EnableSMP "1" | |
seta ikalizer_LatencyDuration "0" | |
seta ikalizer_LimiterLevel "1" | |
seta ikalizer_MaxUsage "-1" | |
seta ikalizer_MemoryAlloc "256" | |
seta ikalizer_ReplaceSamples "0" | |
seta ikalizer_SamplingRate "48000" | |
seta ikalizer_SFXCount "4096" | |
seta ikalizer_VoiceCount "64" | |
seta s_useikalizer "1" | |
//hud and match settings | |
seta cg_autoradio "2" | |
seta cg_autorecordmatch "1" | |
seta cg_autoscreenshot "2" | |
seta cg_autoswitch "1" | |
seta cg_bobpitch "0.000" | |
seta cg_bobroll "0.000" | |
seta cg_bobup "0.000" // locked by UrT4.1 | |
seta cg_brassTime "20000" | |
seta cg_cameraOrbitDelay "50" | |
seta cg_chatHeight "6" // chat message at bottom | |
seta cg_chatTime "10000" | |
seta cg_crosshairHealth "1" | |
seta cg_crosshairnamessize "0.22" | |
seta cg_crosshairnamestype "2" | |
seta cg_crosshairsize "10" | |
seta cg_crosshairX "0" | |
seta cg_crosshairY "0" | |
seta cg_draw2D "1" | |
seta cl_drawclock "1" // works with ioUrbanTerror only | |
seta cg_drawcrosshairnames "1" | |
seta cg_drawfps "1" | |
seta cg_drawFriend "1" | |
seta cg_drawHands "1" | |
seta cg_drawIcons "1" | |
seta cg_drawSnapshot "0" | |
seta cg_drawStatus "1" | |
seta cg_drawteamoverlay "1" | |
seta cg_drawteamoverlayscores "1" | |
seta cg_drawteamscores "1" | |
seta cg_drawtimer "1" | |
seta cg_footsteps "1" | |
seta cg_fov "100" // locked by UrT4.1: [90..110] | |
seta cg_hitsound "1" | |
seta cg_hudweaponinfo "1" | |
seta cg_lagometer "1" | |
seta cg_maptoggle "1" | |
seta cg_marks "1" | |
seta cg_marktotaltime "15000" | |
seta cg_maxFragments "32" | |
seta cg_msgHeight "8" // kill message on top | |
seta cg_msgTime "8000" | |
seta cg_noProjectileTrail "0" | |
seta cg_noTaunt "0" | |
seta cg_novoicechats "0" | |
seta cg_noVoiceText "0" | |
seta cg_optimize "1" | |
seta cg_pausePitch "0" | |
seta cg_pauseYaw "0" | |
seta cg_physics "1" | |
seta cg_pitchup "0" // locked by UrT4.1 | |
seta cg_predictitems "0" | |
seta cg_runpitch "0.000" | |
seta cg_runroll "0.000" | |
seta cg_scorePlums "0" | |
seta cg_sfxbrasstime "20000" | |
seta cg_sfxBreathing "1" | |
seta cg_sfxMuzzleFlash "0" // locked by UrT4.1 | |
seta cg_sfxParticles "0" | |
seta cg_sfxShowDamage "1" | |
seta cg_sfxSurfaceImpacts "1" | |
seta cg_sfxTeamBands "1" | |
seta cg_sfxVisibleItems "1" | |
seta cg_shadows "2" | |
seta cg_showbullethits "2" | |
seta cg_speedo "0" | |
seta cg_teamChatHeight "5" | |
seta cg_teamchatsonly "0" | |
seta cg_teamChatTime "19000" | |
seta cg_trueLightning "0.0" | |
seta cg_viewBlob "1" | |
seta cg_viewsize "100" | |
seta cg_visibleBleeding "1" | |
seta cg_zoomfov "22.5" | |
seta cg_zoomWrap "1" | |
//dunno | |
seta r_railWidth "16" | |
seta r_railCoreWidth "6" | |
seta r_railSegmentLength "32" | |
seta r_primitives "0" | |
seta r_ambientScale "0.6" | |
seta r_directedScale "1" | |
seta r_maxpolys "1800" | |
seta r_maxpolyverts "9000" | |
seta r_GLlibCoolDownMsec "0" |
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[Display] | |
FullscreenRefresh=0 | |
Maximized=0 | |
FullscreenWidth=1920 | |
FullscreenHeight=1080 | |
WindowedWidth=1366 | |
WindowedHeight=768 | |
Mode=Fullscreen | |
FullscreenMode=Fullscreen | |
HDPixelPlus=1.000000 | |
[Rendering] | |
EffectsQuality=3 | |
OverallQuality=-1 | |
TextureQuality=3 | |
ShadowQuality=0 | |
FloraQuality=3 | |
RenderDistance=3000.000000 | |
Gamma=1.000000 | |
MaximumFPS=250 | |
UseLod0a=0 | |
Smoothing=0 | |
AO=1 | |
ModelQuality=1 | |
FogShadowsEnable=1 | |
VerticalFOV=70 | |
LightingQuality=1 | |
MouseSmoothing=0 | |
ParticleLOD=2 | |
[Controls] | |
CameraAutoAdjustment=1 | |
ClickToMove=0 | |
ClickToMoveRightButton=0 | |
RailCamera=1 | |
[Sound] | |
Master=1.000000 | |
SoundEffects=1.000000 | |
UI=0.5 | |
Dialog=0.5 | |
MusicMaster=0.000000 | |
MusicAmbient=0.000000 | |
MusicEncounter=0.000000 | |
MuteAll=0 | |
[VideoStreamer] | |
Resolution=1 | |
Fps=30 | |
Kbps=0 | |
MicRecordVolume=0.000000 | |
SpeakerRecordVolume=1.000000 | |
Username= | |
[AutoRefuse] | |
FriendInvitation=0 | |
DuelInvitation=0 | |
GuildInvitation=0 | |
HideUi=1 | |
TradeRequest=0 | |
HousingInvitation=0 | |
GroupInvitation=0 | |
[UI] | |
reticle_frame=7 | |
reticle_tint=16711935 | |
reticleClassicMode=0 | |
usCheckboxState=true | |
euCheckboxState=false | |
auCheckboxState=false | |
SelectedChatChannel=GeneralPC | |
hasPoppedTooltipModerate Bleeding=1 | |
hasPoppedTooltipSevere Bleeding=1 | |
hasPoppedTooltipBandage: Healing=1 | |
hasPoppedTooltipMinor Bleeding=1 | |
[General] | |
MouseSensitivity=0.110000 | |
ADSMouseSensitivity=0.110000 | |
ScopedMouseSensitivity=0.18 | |
HideNames=0 | |
HideLocations=0 | |
InvertVerticalLook=0 | |
ZoomToggle=1 | |
[Terrain] | |
RenderFlora=Off | |
[VoiceChat] | |
EchoEnabled=1 | |
EchoVolume=0.500000 | |
ProximityEnabled=1 | |
ProximityVolume=0.500000 | |
GroupEnabled=1 | |
GroupVolume=0.500000 | |
RaidEnabled=1 | |
RaidVolume=0.500000 | |
GuildEnabled=1 | |
GuildVolume=0.500000 | |
RadioEnabled=1 | |
RadioVolume=0.500000 | |
CBEnabled=1 | |
CBVolume=0.500000 | |
CustomEnabled=1 | |
CustomVolume=0.500000 | |
InputDevice=Default System Device | |
OutputDevice=Default System Device | |
[Voice] | |
ReceiveVolume=65.000000 | |
MicrophoneVolume=50.000000 | |
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