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@bumbeishvili
Forked from mbostock/.block
Created January 26, 2018 20:10
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Every Map Projection
height: 1434
border: no

This image shows every map projection class in d3-geo and d3-geo-projection. The total number of map projections is much larger (nearly infinite) because most projection classes represent a projection family rather than a specific projection: using projection.rotate, for example, you can specify different aspects; and many projection classes, such as conic projections, are parameterizable.

This image also does not include D3’s polyhedral projections, which are defined in d3-geo-polyhedron and are not yet updated to D3 4.0. For Dymaxion fans, see also Jason Davies’ implementation of Airocean World.

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(Sorry about that, but we can’t show files that are this big right now.)

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