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August 18, 2018 17:54
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<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<title>three.js webgl - lights - spotlight</title> | |
<meta charset="utf-8"> | |
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> | |
<style> | |
body { | |
background-color: #000; | |
margin: 0px; | |
overflow: hidden; | |
} | |
#info { | |
position: absolute; | |
top: 0px; width: 100%; | |
color: #ffffff; | |
padding: 5px; | |
font-family: Monospace; | |
font-size: 13px; | |
text-align: center; | |
} | |
a { | |
color: #ff0080; | |
text-decoration: none; | |
} | |
a:hover { | |
color: #0080ff; | |
} | |
</style> | |
</head> | |
<body> | |
<div id="info"> | |
<a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> webgl - spotlight by <a href="http://master-domain.com" target="_blank" rel="noopener">Master James</a><br /> | |
</div> | |
<script src="../build/three.js"></script> | |
<script src="js/controls/OrbitControls.js"></script> | |
<script src="js/controls/TransformControls.js"></script> | |
<script src="js/libs/dat.gui.min.js"></script> | |
<script src="js/Detector.js"></script> | |
<script> | |
if ( ! Detector.webgl ) Detector.addGetWebGLMessage(); | |
var renderer, scene, camera; | |
var spotLight, lightHelper, shadowCameraHelper; | |
var gui; | |
function init() { | |
renderer = new THREE.WebGLRenderer(); | |
renderer.setPixelRatio( window.devicePixelRatio ); | |
renderer.setSize( window.innerWidth, window.innerHeight ); | |
document.body.appendChild( renderer.domElement ); | |
renderer.shadowMap.enabled = true; | |
renderer.shadowMap.type = THREE.PCFSoftShadowMap; | |
renderer.gammaInput = true; | |
renderer.gammaOutput = true; | |
scene = new THREE.Scene(); | |
camera = new THREE.PerspectiveCamera( 35, window.innerWidth / window.innerHeight, 1, 1000 ); | |
camera.position.set( 65, 8, - 10 ); | |
var controls = new THREE.OrbitControls( camera, renderer.domElement ); | |
controls.addEventListener( 'change', render ); | |
controls.minDistance = 20; | |
controls.maxDistance = 500; | |
controls.enablePan = false; | |
var ambient = new THREE.AmbientLight( 0xffffff, 0.1 ); | |
scene.add( ambient ); | |
spotLight = new THREE.SpotLight( 0xffffff, 1 ); | |
spotLight.angle = Math.PI / 4; | |
spotLight.penumbra = 0.05; | |
spotLight.decay = 2; | |
spotLight.distance = 200; | |
spotLight.castShadow = true; | |
spotLight.shadow.mapSize.width = 1024; | |
spotLight.shadow.mapSize.height = 1024; | |
spotLight.shadow.camera.near = 10; | |
spotLight.shadow.camera.far = 200; | |
target = new THREE.Object3D(); | |
target.position.set( 0, 0, 0 ); | |
spotLight.target = target; | |
spotLightGroup = new THREE.Group(); | |
spotLightGroup.name = 'spotLight'; | |
spotLightGroup.position.set( 15, 40, 35 ); | |
spotLightGroup.updateMatrixWorld(); | |
spotLightGroup.add( spotLight ); | |
spotLightGroup.add( target ); | |
scene.add( spotLightGroup ); | |
transControls = new THREE.TransformControls( camera, renderer.domElement ); | |
transControls.setSpace( "local" ); | |
transControls.setMode( "rotate" ); | |
transControls.attach( spotLightGroup ) | |
scene.add( transControls ); | |
lightHelper = new THREE.SpotLightHelper( spotLight ); | |
scene.add( lightHelper ); | |
shadowCameraHelper = new THREE.CameraHelper( spotLight.shadow.camera ); | |
scene.add( shadowCameraHelper ); | |
scene.add( new THREE.AxesHelper( 10 ) ); | |
var material = new THREE.MeshPhongMaterial( { color: 0x808080, dithering: true } ); | |
var geometry = new THREE.PlaneBufferGeometry( 2000, 2000 ); | |
var mesh = new THREE.Mesh( geometry, material ); | |
mesh.position.set( 0, - 1, 0 ); | |
mesh.rotation.x = - Math.PI * 0.5; | |
mesh.receiveShadow = true; | |
scene.add( mesh ); | |
var material = new THREE.MeshPhongMaterial( { color: 0x4080ff, dithering: true } ); | |
var geometry = new THREE.BoxBufferGeometry( 3, 1, 2 ); | |
var mesh = new THREE.Mesh( geometry, material ); | |
mesh.position.set( 40, 2, 0 ); | |
mesh.castShadow = true; | |
scene.add( mesh ); | |
controls.target.copy( mesh.position ); | |
controls.update(); | |
window.addEventListener( 'resize', onResize, false ); | |
} | |
function onResize() { | |
camera.aspect = window.innerWidth / window.innerHeight; | |
camera.updateProjectionMatrix(); | |
renderer.setSize( window.innerWidth, window.innerHeight ); | |
} | |
function render() { | |
lightHelper.update(); | |
shadowCameraHelper.update(); | |
renderer.render( scene, camera ); | |
} | |
function buildGui() { | |
gui = new dat.GUI(); | |
var params = { | |
'light color': spotLight.color.getHex(), | |
intensity: spotLight.intensity, | |
distance: spotLight.distance, | |
angle: spotLight.angle, | |
penumbra: spotLight.penumbra, | |
decay: spotLight.decay | |
} | |
gui.addColor( params, 'light color' ).onChange( function ( val ) { | |
spotLight.color.setHex( val ); | |
render(); | |
} ); | |
gui.add( params, 'intensity', 0, 2 ).onChange( function ( val ) { | |
spotLight.intensity = val; | |
render(); | |
} ); | |
gui.add( params, 'distance', 50, 200 ).onChange( function ( val ) { | |
spotLight.distance = val; | |
render(); | |
} ); | |
gui.add( params, 'angle', 0, Math.PI / 3 ).onChange( function ( val ) { | |
spotLight.angle = val; | |
render(); | |
} ); | |
gui.add( params, 'penumbra', 0, 1 ).onChange( function ( val ) { | |
spotLight.penumbra = val; | |
render(); | |
} ); | |
gui.add( params, 'decay', 1, 2 ).onChange( function ( val ) { | |
spotLight.decay = val; | |
render(); | |
} ); | |
gui.open(); | |
} | |
init(); | |
buildGui(); | |
render(); | |
</script> | |
</body> | |
</html> |
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