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@buzztiaan
Created May 11, 2019 02:01
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/***************************************************
Adafruit MQTT Library ESP8266 Example
Must use ESP8266 Arduino from:
https://github.com/esp8266/Arduino
Works great with Adafruit's Huzzah ESP board & Feather
----> https://www.adafruit.com/product/2471
----> https://www.adafruit.com/products/2821
Adafruit invests time and resources providing this open source code,
please support Adafruit and open-source hardware by purchasing
products from Adafruit!
Written by Tony DiCola for Adafruit Industries.
MIT license, all text above must be included in any redistribution
****************************************************/
#include <ESP8266WiFi.h>
#include "Adafruit_MQTT.h"
#include "Adafruit_MQTT_Client.h"
/************************* WiFi Access Point *********************************/
#define WLAN_SSID "YOURSSID"
#define WLAN_PASS "YOURPASS"
/************************* Adafruit.io Setup *********************************/
#define AIO_SERVER "YOURMQTTBROKER"
#define AIO_SERVERPORT 1883 // use 8883 for SSL
#define AIO_USERNAME "MQTTBROKERUSERNAME"
#define AIO_KEY "MQTTBROKERPASSWORD"
/************ Global State (you don't need to change this!) ******************/
// Create an ESP8266 WiFiClient class to connect to the MQTT server.
WiFiClient client;
// or... use WiFiFlientSecure for SSL
//WiFiClientSecure client;
// Setup the MQTT client class by passing in the WiFi client and MQTT server and login details.
Adafruit_MQTT_Client mqtt(&client, AIO_SERVER, AIO_SERVERPORT, AIO_USERNAME, AIO_KEY);
/****************************** Feeds ***************************************/
// Setup a feed called 'photocell' for publishing.
// Notice MQTT paths for AIO follow the form: <username>/feeds/<feedname>
Adafruit_MQTT_Publish button = Adafruit_MQTT_Publish(&mqtt, "wifibutton");
// Setup a feed called 'onoff' for subscribing to changes.
//Adafruit_MQTT_Subscribe onoffbutton = Adafruit_MQTT_Subscribe(&mqtt, AIO_USERNAME "/feeds/onoff");
// buttonpin
int buttonpin = 12;
int DEBUG = 0;
/*************************** Sketch Code ************************************/
// Bug workaround for Arduino 1.6.6, it seems to need a function declaration
// for some reason (only affects ESP8266, likely an arduino-builder bug).
void MQTT_connect();
void setup() {
if (DEBUG) Serial.begin(115200);
delay(10);
if (DEBUG) Serial.println(F("Adafruit MQTT demo"));
// Connect to WiFi access point.
if (DEBUG) Serial.println();
if (DEBUG) Serial.println();
if (DEBUG) Serial.print("Connecting to ");
if (DEBUG) Serial.println(WLAN_SSID);
WiFi.begin(WLAN_SSID, WLAN_PASS);
while (WiFi.status() != WL_CONNECTED) {
delay(500);
if (DEBUG) Serial.print(".");
}
if (DEBUG) Serial.println();
if (DEBUG) Serial.println("WiFi connected");
if (DEBUG) Serial.println("IP address: ");
if (DEBUG) Serial.println(WiFi.localIP());
pinMode(buttonpin, INPUT_PULLUP);
// Setup MQTT subscription for onoff feed.
// mqtt.subscribe(&onoffbutton);
}
uint32_t x=0;
//boolean lastbuttonstate;
int buttonstate = 0;
unsigned long lastpressed = 0;
unsigned long lastsent = 0;
const long pressdelay = 400;
const long ignoredepress = 100;
int needsoff = 1;
const long senddelay = 250;
void loop() {
// Ensure the connection to the MQTT server is alive (this will make the first
// connection and automatically reconnect when disconnected). See the MQTT_connect
// function definition further below.
MQTT_connect();
if (digitalRead(buttonpin) == LOW) {
if (millis() - lastpressed >= pressdelay) {
lastpressed = millis();
buttonstate = 1;
}
// Now we can publish stuff!
lastsent = millis();
if (DEBUG) Serial.print(F("\nSending buttonpress "));
if (DEBUG) Serial.print("...");
if (! button.publish("ON")) {
if (DEBUG) Serial.println(F("Failed"));
} else {
if (DEBUG) Serial.println(F("OK!"));
}
needsoff = 1;
} else {
if ((millis() - lastpressed >= ignoredepress) && (needsoff)) {
buttonstate = 0;
if (! button.publish("OFF")) {
if (DEBUG) Serial.println(F("Failed"));
} else {
if (DEBUG) Serial.println(F("OK!"));
}
needsoff = 0;
}
}
if (0){
if (millis() - lastsent >= senddelay) {
lastsent = millis();
if (DEBUG) Serial.print(F("\nreSending buttonpress "));
if (DEBUG) Serial.print(buttonstate);
if (DEBUG) Serial.print("...");
if (buttonstate) {
if (! button.publish("ON")) {
if (DEBUG) Serial.println(F("Failed"));
} else {
if (DEBUG) Serial.println(F("OK!"));
}
} else {
if (! button.publish("OFF")) {
if (DEBUG) Serial.println(F("Failed"));
} else {
if (DEBUG) Serial.println(F("OK!"));
}
}
}
}
// ping the server to keep the mqtt connection alive
// NOT required if you are publishing once every KEEPALIVE seconds
if(! mqtt.ping()) {
mqtt.disconnect();
}
}
// Function to connect and reconnect as necessary to the MQTT server.
// Should be called in the loop function and it will take care if connecting.
void MQTT_connect() {
int8_t ret;
// Stop if already connected.
if (mqtt.connected()) {
return;
}
if (DEBUG) Serial.print("Connecting to MQTT... ");
uint8_t retries = 3;
while ((ret = mqtt.connect()) != 0) { // connect will return 0 for connected
if (DEBUG) Serial.println(mqtt.connectErrorString(ret));
if (DEBUG) Serial.println("Retrying MQTT connection in 5 seconds...");
mqtt.disconnect();
delay(5000); // wait 5 seconds
retries--;
if (retries == 0) {
// basically die and wait for WDT to reset me
while (1);
}
}
if (DEBUG) Serial.println("MQTT Connected!");
}
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