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August 29, 2015 14:06
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fn main() { | |
let opengl = piston::shader_version::opengl::OpenGL_3_2; | |
let mut window = WindowSDL2::new( | |
opengl, | |
{ title: "Image".to_string(), size: [300, 300], .. } | |
); | |
let asset_store = AssetStore::from_folder("../bin/assets"); | |
let image = asset_store.path("rust-logo.png").unwrap(); | |
let image = Texture::from_path(&image).unwrap(); | |
let event_settings = updates_per_second: 120, max_frames_per_second: 60; | |
let ref mut gl = Gl::new(opengl); | |
for e in EventIterator::new(&mut window, &event_settings) { | |
match e { | |
Render(args) => { | |
gl.viewport(0, 0, args.width as i32, args.height as i32); | |
let c = Context::abs(args.width as f64, args.height as f64); | |
c.rgb(1.0, 1.0, 1.0).draw(gl); | |
c.image(&image).draw(gl); | |
}, | |
_ => {}, | |
} | |
} | |
} | |
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fn main() { | |
let opengl = piston::shader_version::opengl::OpenGL_3_2; | |
let mut window = WindowSDL2::new( | |
opengl, | |
WindowSettings { | |
title: "Image".to_string(), | |
size: [300, 300], | |
fullscreen: false, | |
exit_on_esc: true, | |
samples: 0, | |
} | |
); | |
let asset_store = AssetStore::from_folder("../bin/assets"); | |
let image = asset_store.path("rust-logo.png").unwrap(); | |
let image = Texture::from_path(&image).unwrap(); | |
let event_settings = EventSettings { | |
updates_per_second: 120, | |
max_frames_per_second: 60, | |
}; | |
let ref mut gl = Gl::new(opengl); | |
for e in EventIterator::new(&mut window, &event_settings) { | |
match e { | |
Render(args) => { | |
gl.viewport(0, 0, args.width as i32, args.height as i32); | |
let c = Context::abs(args.width as f64, args.height as f64); | |
c.rgb(1.0, 1.0, 1.0).draw(gl); | |
c.image(&image).draw(gl); | |
}, | |
_ => {}, | |
} | |
} | |
} | |
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