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December 17, 2022 17:40
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UE5 UE4 visualize occluded objects
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Editor only console command: r.visualizeOccludedPrimitives 1 | |
This will render a green bounds box for any objects that are occluded. | |
Adjusting the bounds scale will increase the green bounding box and can cause the mesh to be rendered even when it’s not in view. | |
https://forums.unrealengine.com/t/how-does-object-occlusion-and-culling-work-in-ue4/334141 |
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