Created
March 25, 2011 04:21
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var hbolo = hbolo || {}; | |
hbolo.InputManager = function () { | |
var keyStates = { | |
forward: false, | |
reverse: false, | |
left: false, | |
right: false, | |
quit: false, | |
fire: false, | |
reset: false, | |
toggleHealthBars: false, | |
showPlayerNames: false, | |
showAITrackingPath: false | |
}; | |
document.onkeydown = function (e) { | |
console.log(e); | |
switch (e.keyCode) { | |
// forward | |
case 87: | |
keyStates['forward'] = true; | |
break; | |
// backwards | |
case 83: | |
keyStates['reverse'] = true; | |
break; | |
// left | |
case 65: | |
keyStates["left"] = true; | |
break; | |
// right | |
case 68: | |
keyStates['right'] = true; | |
break; | |
// fire weapon | |
case 32: | |
keyStates['fire'] = true; | |
break; | |
// reset game | |
case 82: | |
keyStates['reset'] = true; | |
break; | |
// quit game | |
case 81: | |
keyStates['quit'] = true; | |
break; | |
default: | |
//console.log(e.keyCode); | |
} | |
}; | |
document.onkeyup = function (e) { | |
switch (e.keyCode) { | |
// forward | |
case 87: | |
keyStates['forward'] = false; | |
break; | |
// backwards | |
case 83: | |
keyStates['reverse'] = false; | |
break; | |
// left | |
case 65: | |
keyStates['left'] = false; | |
break; | |
// right | |
case 68: | |
keyStates['right'] = false; | |
break; | |
// fire weapon | |
case 32: | |
keyStates['fire'] = false; | |
break; | |
// reset game | |
case 82: | |
keyStates['reset'] = false; | |
break; | |
} | |
}; | |
document.onkeypress = function (e) { | |
console.log(e); | |
switch (e.keyCode) { | |
case 84: | |
hbolo.Settings.toggle('showAITrackingPath'); | |
break; | |
case 76: | |
hbolo.Settings.toggle('showHealthBars'); | |
hbolo.Settings.toggle('showPlayerNames'); | |
break; | |
} | |
}; | |
return { | |
getKeyStates: (function () { | |
return keyStates; | |
})(), | |
}; | |
}; |
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