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SwiftUI Components & Extension that saves iOSDev time. | |
### UIKit is **EVENT-Driven** framework - We could reference each view in the hierarchy, update its appearance when the view is loaded or as a reaction on an event. | |
### SwiftUI is **Declarative, State Driven** framework - We cannot reference any view in the hierarchy, neither can we directly mutate a view as a reaction to an event. | |
Instead, we mutate the state bound to the view. Delegates, target-actions, responder chain, KVO .. replaced with Closures & bindings. |
Debugging:
let _ = Self._printChanges()
print statement to trace view lifecyclelet _ = print("Update XYZView")
We use this print to trace whether the body of Particular view (eg. SpyView) is executed or not.
ref: https://sarunw.com/posts/how-to-do-print-debugging-in-swiftui/
To make fullscreen view to fill entire screen:
ZStack {
Text("Hello").background(.yellow)
}
.frame(maxWidth: .infinity, maxHeight: .infinity) // this is important
.background(.blue)
public extension View {
// Creates a outline border for text of having any font size.
func outlinedText(shadowColor: Color = .white, radius: CGFloat = 0, offset: CGFloat = 0.5) -> some View {
self
.shadow(color: shadowColor, radius: radius, x: offset, y: 0) // Right
.shadow(color: shadowColor, radius: radius, x: 0, y: offset) // Down
.shadow(color: shadowColor, radius: radius, x: -offset, y: 0) // Left
.shadow(color: shadowColor, radius: radius, x: 0, y: -offset) // Up
}
}
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To make Content view as parameter. A better way to build Generic views.