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Framer card flipping
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# Flip Cards | |
cards = Container.children.filter (child) -> | |
child.name == "Card1" || | |
child.name == "Card2" || | |
child.name == "Card3" || | |
child.name == "Card4" | |
for card in cards | |
# Loop over child layers and set their initial properties | |
for child in card.children | |
if child.name == "Back" | |
child.rotationY = -180 | |
child.states.add | |
start: | |
opacity: 0 | |
options: | |
time: 0.25 | |
flipped: | |
opacity: 1 | |
options: | |
time: 0.25 | |
else if child.name == "Front" | |
child.states.add | |
start: | |
opacity: 1 | |
options: | |
time: 0.25 | |
flipped: | |
opacity: 0 | |
options: | |
time: 0.25 | |
# Use spring animation | |
card.states.animationOptions = | |
curve: Spring(tension: 5, friction: 10, velocity: 10) | |
# Set card flipped states | |
card.states.add | |
start: | |
rotationY: 0 | |
flipped: | |
rotationY: 180 | |
# Setup click event handling | |
card.onClick (event, layer) -> | |
layer.stateCycle("flipped", "start") | |
for child in layer.children | |
child.stateCycle("flipped", "start") |
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